- Added New Code That Makes The Dungeon Guardian Never Leave Statedef 0 (For Example: In Winmugen, When A Character With Directdeath Uses An Attack That 
Ignores Nothitby).
- Reduced The Width And Hight (As Well As Adding A Playerpush State) So That It Passes Through The Opponent (Instead Of Nudging Or Pushing The Opponent 
Like In The First Release).
- Removed All Leftover Code And Sounds (From The Character Template It Was Built Off Of) That Were Present In The First Release.
- Increased The Character's Defence From 999999 To 999999999.
- Altered The Power From 999999 To -999999.
- The Dungeon Guardian Now Targets The Center Of The Opponent Instead Of Targeting The Legs.