;---------------------------------------------------------------------------

[Statedef -3]

;---------------------------------------------------------------------------
;[ݒ荀]
;---------------------------------------------------------------------------
;BGMݒ
[State ]
type = Explod
triggerall = !IsHelper
triggerall = !NumExplod(3)
triggerall = RoundState = [0,2]
trigger1 = 0
;----------0=OFF(ftHg) 1=ON
anim = 22000
id = 3
postype = left
pos = 0,0
bindtime = -1
removetime = -1
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647
;---------------------------------------------------------------------------
;ϐgݒ (Jn̎pI)
[State ]
type = Explod
triggerall = !IsHelper
triggerall = !NumExplod(4)
triggerall = RoundState = [0,2]
trigger1 = 0
;----------0= 1=(ِzKq)
;EIvV (Z~ROƗL)
;trigger1 = RoundNo >= 2 ;Eh2ȍ~őق̎pŊJn
;trigger2 = TeamSide = 2 ;P2őق̎pŊJn
;---------------------------------------------------------------------------
anim = 22000
id = 4
postype = left
pos = 0,0
bindtime = -1
removetime = -1
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647
;---------------------------------------------------------------------------
;ϐgZgpېݒ (1A0ɂƓِzKqɌŒ)
[State ]
type = Explod
triggerall = !IsHelper
triggerall = !NumExplod(5)
triggerall = RoundState = [0,2]
trigger1 = 1
;----------0=gps 1=gp\(ftHg)
anim = 22000
id = 5
postype = left
pos = 0,0
bindtime = -1
removetime = -1
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647
