Mostly an AI patch for C-Mizuchi, made on 12th January 2023.

- New AI, it auto-turns on but can be configured in AI.cns.

;AI Command Check
[State -1, AI Command]
Type = VarSet
TriggerAll = Var(59)=0 && !isHelper
triggerall = PalNo!=8
trigger1 = command = "AI_01" || command = "AI_02" || command = "AI_03" || command = "AI_04"
trigger2 = command = "AI_05" || command = "AI_06" || command = "AI_07" || command = "AI_08"
trigger3 = command = "AI_09" || command = "AI_10" || command = "AI_11" || command = "AI_12"
trigger4 = command = "AI_13" || command = "AI_14" || command = "AI_15" || command = "AI_16"
trigger5 = command = "AI_17" || command = "AI_18" || command = "AI_19" || command = "AI_20"
Trigger6 = Command = "AI_21" || Command = "AI_22" || Command = "AI_23" || Command = "AI_24"
Trigger7 = Command = "AI_24" || Command = "AI_26" || Command = "AI_27" || Command = "AI_28"
Trigger8 = Command = "AI_29" || Command = "AI_30" || Command = "AI_31" || Command = "AI_32"
Trigger9 = Command = "AI_33" || Command = "AI_34" || Command = "AI_35" || Command = "AI_36"
Trigger10 = Command = "AI_37" || Command = "AI_38" || Command = "AI_39" || Command = "AI_40"
Trigger11 = Command = "AI_41" || Command = "AI_42" || Command = "AI_43" || Command = "AI_44"
Trigger12 = Command = "AI_45" || Command = "AI_46" || Command = "AI_47" || Command = "AI_48"
Trigger13 = Command = "AI_49" || Command = "AI_00"
Trigger14 = 1;AI即起動スイッチ <- Turn it off to disable auto-AI.
var(51) = 2;1
;1 base AI, 2 Below273 AI

- Slight edits to 8p for chaining attacks faster, removing timerfreeze and being beatable (suicides if opponent is still alive at the end of round)
- Fixed few supers so they actually use meter as planned.

By Below273, credits to ---- (I wish I actually knew) for the base char!  