;Options 
[Statedef 7650]
physics=N
velset=0,0
anim=9999

[State 7650, Hitsparks 1 is 2K2 0 is XI ]
type=parentvarset
trigger1= 1
var(31) = 1 ;Change this Line
[State 7650, Hitsounds 1 is 2K2 0 is XI ]
type=parentvarset
trigger1= 1
var(32) = 1 ;Change this Line
[State 7650, Blood 1 is On 0 is off ]
type=parentvarset
trigger1= 1
var(22) = 1 ;Change this Line

;Don't modify anything below the line

[State 7650, bound]
type=screenbound
trigger1= roundstate=1
trigger1= 1
value=0
movecamera=1,1