


[Statedef 2060] 2Z (Blood Mode)
TRIGGER =  Life < 50%
Duration: 600 Frames


[Statedef 2800] START (EX Mode)
TRIGGER =  Life < 25% && Enemy,Life > 50%
Duration: Infinite


[Statedef 2000] 4Z (Thunder)
Reduced Hitbox Size of Thunder / Spawn Rate Dependent on Power
Damage >>> 50 (Low Chance of Hit)

[Statedef 2900/3000] 236X (Wind Tunnel)
State Difference in Power Mode / 3000 ~ Normal / 2900 ~ EX
Difference in Attack Duration?


[Statedef 2010] 6Y (?)
Larger Range on Powered State (Grab/Wide/Full)
Damage >>> 260?


[Statedef 0720] Y/Standard (Wheel)
Non-Excite Version
Damage >>> 25 Hit (Less Hits)


[Statedef 2720] Y/Excite (Wheel Of Darkness)
Only Excite Exclusive Move (Y Variant)
Damage >>> 25/Hit