Edit of Mayumi, made on 25th March 2023.

- Added AI, it will activate by default, it can be configured in mayumi.cmd

[State ]
Type = VarSet
triggerall = var(59)=0
triggerall = roundState=2 && !ishelper && alive & ctrl
trigger1 = (Command = "AI00") || (Command = "AI01") || (Command = "AI02") || (Command = "AI03")
trigger2 = (Command = "AI04") || (Command = "AI05") || (Command = "AI06") || (Command = "AI07")
trigger3 = (Command = "AI08") || (Command = "AI09") || (Command = "AI10") || (Command = "AI11")
trigger4 = (Command = "AI12") || (Command = "AI13") || (Command = "AI14") || (Command = "AI15")
trigger5 = (Command = "AI16") || (Command = "AI17") || (Command = "AI18") || (Command = "AI19")
trigger6=1 <= SET TO 0 HERE FOR AUTO-AI OFF
var(59)=ifelse(palno=10,99999,1)
IgnoreHitPause = 1

- New colors for 2 to 11p.
2p  - Keiki Haniyasushin
3p  - Eika Ebisu
4p  - Youmu Konpaku
5p  - Letty Whiterock
6p  - Takane Yamashiro
7p  - Yumemi Okazaki
8p  - Patchouli Knowledge
9p  - Cirno
10p - Haniwa
11p - Greyscale

- Different modes on 10p+:
  10p  : References Dr Livesey walk meme, see by yourself
  11p  : Constant superarmor
  12p  : Iframes when attacking, has always 1 bar, double damage, moves unguardable, can ignore high combos, spawns more projs, spawns helpers under 75% hp

- Update log:
27th March 2023: slight AI changes

By Below273, credits to minoo for the base char!  