[State 2000, ランダムに変数を選ぶ]
type = VarRandom
trigger1 = time = 1
v = 5
range = 1,9  ;範囲を決定


[State 2000, 7]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1



[State 2000,十字架天使呼び出し];----------------------------------------
type = Helper
trigger1 = AnimElem = 4
helperype = normal
name = "Cross angel"
id = 2000+var(5)
pos = 0,0
postype = p1
stateno = 2000+var(5)
helpertype = normal
size.xscale = ifelse(var(5)=1||var(5)=8,1,0.5)
size.yscale = ifelse(var(5)=1||var(5)=8,1,0.5)
ownpal = 1
keyctrl = 0