Name	- Deathmask
From	- "Battle Monsters" for the Sega Saturn
By 	- DrKelexo

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BIOGRAPHY
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Pfft, hell if I know. He's like a golem or something.

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CHANGELOG
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[06 / 01 / 2012]	-	Added hitboxes to Hammer Throw victims for shared purposes, and coded the throw to work around this

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SETTINGS
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Edit settings.txt to change a few variables

10	-	Duration of hitpauses
11	-	Maximum number of blood effects that can appear on the screen
12	-	Damage dampening %
13	-	Enabling or disabling supers that weren't in the source game
14	-	Enabling or disabling the taunting noise while standing still with full meter

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MOVELIST
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A	-	Punch
B	-	Kick	
C	-	Taunt
forward, A	-	Push Out
forward, B	-	Giant Kick
backward, A	-	Chop
forward, forward, A	-	Dash Head
forward, forward, B	-	Back Press
crouch, forward, A	-	Tackle
crouch, forward, B	-	Sliding Kick
down, forward, A	-	Hammer Throw
back, forward, A	-	Lifting Drop
(THROW)	close, forward or back, A or B	-	Neck Hanging Tree
(AIR ONLY) A+B	-	Body Press
(SUPER)	down, forward, C	-	Kick Bazooka
(SUPER)	down, back, C	-	Rush Down [Only available if custom supers are enabled]
(SUPER)	back, forward C	-	Body Shock [Only available if custom supers are enabled]
	
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SPECIAL THANKS
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- Naxat Soft
- MelvanaInChains (moreso than ever, since I wouldn't have the access to these sprites without his help)
- The creators of Yabuse