[Statedef 5900]
type = S

;---------------------------------------------------------------------------

[State 0, Custom Supers]
type = VarSet
trigger1 = 1
v = 13
; SET TO 0 TO DISABLE THE TWO CUSTOM SUPERS.
; DEFAULT: 1
value = 1 ; CHANGE THIS

[State 0, Taunt Sounds]
type = VarSet
trigger1 = 1
v = 14
; ENABLES THE TAUNT SOUNDS PLAYING WHILE THE CHARACTER IS STANDING AT FULL POWER.
; DEFAULT: 1
value = 1 ; CHANGE THIS

[State 0, AI Level]
type = VarSet
trigger1 = 1
v = 16
; WHEN SET TO 0, USES MUGEN 1.0'S DIFFICULTY LEVEL FOR DEATHMASK'S AI. SET TO 1-8 TO DEFINE A DIFFICULTY LEVEL UNIQUE FROM MUGEN'S.
; FOR WINMUGEN, IF SET TO 0, THE DIFFICULTY WILL AUTOMATICALLY BE SET TO 5
; DEFAULT: 0
value = 0 ; CHANGE THIS

;---------------------------------------------------------------------------

[State 5900, 4]
type = ChangeState
trigger1 = 1
value = 190