[Statedef 5900]
type = S

;========================================================
;	STAT BALANCE
;========================================================

[State 0, PauseTime]
type = VarSet
trigger1 = 1
v = 9
value = 12 ; CHANGE THIS
; AMOUNT OF TIME TO PAUSE DURING HITS
; DEFAULT: 12

[State 0, Chip Enabled]
type = VarSet
trigger1 = 1
v = 10
value = 1 ; CHANGE THIS
; ENABLE CHIP DAMAGE
; 1 IS ON, 0 IS OFF

[State 0, Offense Multiplier]
type = VarSet
trigger1 = 1
fv = 30
value = 0.9 ; CHANGE THIS
; OVERALL DAMAGE SCALING
; DEFAULT: 0.9

[State 0, Damage Dampening "Curve"] ; GET IT
type = VarSet 
trigger1 = 1
fv = 15
value = 0.09 ; CHANGE THIS
; AMOUNT TO SCALE DAMAGE BY
; DEFAULT: 0.09

[State 0, PowerAdd Multiplier]
type = VarSet
trigger1 = 1
fv = 32
value = 0.5 ; CHANGE THIS
; SCALE FOR POWER RECIEVED UPON USING A MOVE
; DEFAULT: 0.5

[State 0, PowerGet Multiplier]
type = VarSet
trigger1 = 1
fv = 33
value = 0.75 ; CHANGE THIS
; SCALE FOR POWER RECIEVED UPON LANDING A MOVE
; DEFAULT: 0.75

[State 0, Unfinished Super]
type = VarSet
trigger1 = 1
v = 39
value = 0 ; CHANGE THIS
; REPLACE THE QCBHCF+P SUPER WITH A LARGELY UNFINISHED (BUT FUNCTIONAL) UNUSED SUPER
; 1 IS ON, 0 IS OFF

[State 0, NUDE MOD]
type = VarSet
trigger1 = 1
v = 48
value = 0 ; CHANGE THIS
; ENABLE THE NUDE MOD
; 1 IS ON, 0 IS OFF

;========================================================
;	ELSE
;========================================================

[State 0, LBD Multiplier]
type = VarSet
trigger1 = 1
fv = 10
value = 1-(FVar(15)*1);0.91
[State 0, MBD Multiplier]
type = VarSet
trigger1 = 1
fv = 11
value = 1-(FVar(15)*2)
[State 0, HBD Multiplier]
type = VarSet
trigger1 = 1
fv = 12
value = 1-(FVar(15)*3)
[State 0, SD Multiplier]
type = VarSet
trigger1 = 1
fv = 13
value = 1-(FVar(15)*4)
[State 0, HD Multiplier]
type = VarSet
trigger1 = 1
fv = 14
value = 1-(FVar(15)*5)

[State 5900, 3]
type = ChangeState
trigger1 = 1
value = 190