Name	- Shion
From	- "Battle Monsters" for the Sega Saturn
By 	- DrKelexo

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BIOGRAPHY
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Pfft, hell if I know. He's like a samurai or something.

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CHANGELOG
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[06 / 01 / 2012]	-	Added custom supers
[03 / 26 / 2012]	-	Can now chain from his basic kick to other unique moves, to match up with how I've coded the other characters
[03 / 26 / 2012]	-	Added sprites to work with Deathmask's Hammer Throw
[03 / 26 / 2012]	-	Added settings.txt and improved the number of options
[02 / 13 / 2012]	-	Various minor changes
[02 / 13 / 2012]	-	Updated the movelist with correct move names
[02 / 13 / 2012]	-	Now WinMUGEN compatible

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SETTINGS
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Edit settings.txt to change a few variables

10	-	Duration of hitpauses
11	-	Maximum number of blood effects that can appear on the screen
12	-	Damage dampening %
13	-	Enabling or disabling supers that weren't in the source game
14	-	Enabling or disabling taunting noises while standing still with full meter

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MOVELIST
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A	-	Punch
B	-	Kick	
C	-	Taunt
A, A	-	Successive thrust
forward, A	-	Step in thrust
back, A	-	Step-away thrust
close, B	-	Knee kick
forward, B	-	Jump knee kick
back, B	-	Spin kick
crouch, forward, B	-	Sliding
forward, forward, B	-	Triple Attack
A+B	-	Giant katana (sword) hack
crouch, A+B	-	Giant katana hack from squatting position
down, back, A	-	Crescent Hack
down, forward, B	-	Ground Sliding Katana
back, forward, A	-	Headlong Pierce
up, B	-	Side flying leg
(THROW)	close, forward or back, A or B	-	Butting head
(LEVEL 1)	down, forward, C	-	Lightning slash
(LEVEL 1)	forward, forward, C	-	Finisher
(LEVEL 1)	down, back, C	-	Counter slash
	
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SPECIAL THANKS
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~ Naxat Soft for making the strangest Saturn game ever
~ Melvana for getting me into this game, as well as testing
~ Yoshi348 for helping with testing
~ The creators of Yabuse for making an emulator with easy ripping capabilities