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Angelica Pickles by Forla

From：Rugrats


Thank you for downloading!

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Command list:

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A, B, and C: Attack Buttons


X: Rapid Cancel


Y: Dodge


Z: Grab

Command normals:
A,A,A,A
A (air)
--
B,B,B,B,B,B,B,B,B,B
--
A while running
B while running
--
Guard cancel:
Hold forward + w (while guarding)
--


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Specials:
Red ball toss: D,DF,F,A (Air OK)
Catch-and-release: Z ( When she's near the ball ) (Air OK)
Surprise box: D,D,A
-> Another one: A and B ( When she is putting the box down )
-> Detonate: D,D,A
Magic fog: F,D,DF,A
-> Cookie: A
-> Jewel: B
-> Feint: C
Go go Drum: D,DB,B,A
Dumb baby summon(Chuckie): D,DF,F,B
Dumb baby summon(Phil and Lil): D,D,A
Dumb baby summon(Susie): D,DB,B,B


Force breaks:
Queen Laser: D,DF,F,C ( requires 500 power ) 
Pirate Sword: D,DB,B,C ( requires 500 power )


Exceed Accel:
All dumb babies: Y+Z (While Ultra Burst is activated)


Distortion drives:
Electric Toy Car: D,DF,F,A+B ( requires 1000 power )
A baby's gotta do what a baby's gotta do!: D,DB,B,A+B ( requires 1000 power )


Astral Heat:
Totally bad player: D,D,A+B ( requires 2000 power and enemy's health must be at 1/4 or below )

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Angelica Specific Mechanics

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｛Extra air jump / Extra air dash｝

Angelica has access to an additional air jump and an additional air dash. However, they still follow the same rules as the initial air jump and air dash in which she can only use one or the other before touching the ground.


｛Short Jump｝

By pressing the jump button slightly, she can make a short jump.


｛Backwards dodge Dash Cancel｝

This dodge is air dash cancelable after the 0 frames.


｛AAAA and 66B Other Actions cancel｝

These attack is Other Actions cancelable after the first 43 frames.


｛Whirlwind Toy Stick｝

5B is B cancelable after the first 32 frames. It can be canceled up to 10 times. And she can move forward or backward when she is doing 5B.


｛Fire or feint｝

During 2B activation, press B to generate the attack; press C to cancel.


｛2C Toy car｝

The 2C toy car moves after the first 120 seconds and attacks the opponent. She can also use Go go drum to move it immediately.


｛JA｝

Her JA generates a hitbox the entire time her feet are in front of her.


｛Special grab / Special backwards grab｝

Her grab and backwards grab can be attacked in succession by pressing the following buttons in sequence between frames 20 and 23.

A→B→C→Z


｛Special Running grab｝

Her running grab doesn't throw the opponent, but this running grab is dash forwards cancelable after the 19 frames.


｛Air grab Other Actions cancel｝

This grab is Other Actions cancelable after the first 39 frames.


｛Air Grab Turn｝

By holding back when inputing an air throw, Angelica will immediately turn around after successfully grabbing the opponent. This also applies to the Auto-combo variant of the air throw.


｛Go go drum｝

When Go go drum is activated, the following effects appear.

2C…Toy car starts to move.
Surprise box…The box she put down is detonated.
Chuckie…He stops running and stays where he is. When she does the Go go drum again he starts running again and attacks.
Susie…She starts running and attacks. And Susie's attack will deal big chip damage to the opponent.


｛Electric Toy Car｝

Her Electric Toy Car deals 350 fixed damage to the opponent. However, if she is hit or guarded by an opponent, or if she hits a wall, she herself takes 350 damage.


｛No Force Roman Cancel｝

Angelica cannot Force Roman Cancel Distortion drives.


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Upcoming:
・Bug and Sprites Fixes
・Ability Adjustments