Magnolia-R by Joey Slikk (Me) (Version 2.4)
Works in WinMUGEN only! (Why? Because it uses %n during 12p/demise mode.)

Magnolia-R is an edited and rearranged/remixed version of Magnolia, which was a Reimu edit made by an Virtual Reality, because the "R" at the end of her name stands for rearrange or remix. It contains a few more stuff than the original Magnolia.

Modes:
1p: Level 0
7p: Level 1
12p: Demise Mode

UPDATES 12-7-2020:
Added a few more TargetState states in helper 163

UPDATES 11-8-2020:
Added RemoveExplod states to Statedef 48000
Fixed TargetState states in helper 163 yet again
Removed disabled helpers (7 Characters)
Fixed lifeset and sysvar(4) states
Added AppendToClipboard state
Made changes to noko state
Added the old portrait of the original Magnolia as an alternative portrait

UPDATES 8-31-2020:
Fixed selfstate of helper(7777)
Deleted not_needed and txt folders
Made the character controllable while sysfvar(3) is enabled against some characters
Added Varset that disables the AI during Roundstate 3

UPDATES 8-19-2020:
Moved AI states from Statedef -1 to Statedef -3
Fixed sysvar(4) states
Fixed NOKO states
Added Helper(88234545)/Redirect = 1 explod
Added Level 0 and Level 1 modes for 1p and 7p modes
Added AI mode for 1p-11p modes
Changed life from 2000 to 1000

UPDATES 7-24-2020:
Changed Devils Eye Killer state again
Combined enemy states into one big state
Added NotHitBy state in armor
Fixed AI states

UPDATES 5-19-2020:
Fixed TargetState states in helper 163 again
Changed Devils Eye Killer state
Added more dedicated measures
Fixed NOKO states, but then I discarded them
Removed Powerset state
Modified sysvar(4) states

UPDATES 11-6-2019:
Changed name from "Magnolia" to "Magnolia-R"
Fixed Targetstates in helper 163
Fixed Devils Eye Killer and enemy states
Pitted her against "MASTERDONALD"
Removed enemynear,palno >=13 from sysvar(4) VarAdd
Added helper 160 for life armor
Added 2nd phase mode for when life hits 50 or lower during 1p mode (Only happens when Var(45) is set to 1)

UPDATES 8-2-2019:
Added AI only mode for 2p

UPDATES 7-27-2019:
Added "&& !sysfvar(3)" beside palno != 12 for konsen helpers
Changed enemynear,palno >=12 to enemynear,palno >=13 for sysvar(4) VarAdd

UPDATES 7-16-2019:
Fixed the intro states
Fixed the win states
Fixed the konsen helpers and states
Fixed the null, OTHK, and enemy states
Added NOKO AssertSpecial
Fixed some VarAdd and VarSet states
Pitted her 1p mode against Killer Colonel, Blood Colonel, Killer Donald Easy, Sadist ZERO Easy, and Soul Donald 3rd's 11p
Removed TargetLifeAdd and TargetPowerAdd from Statedef -2
Added W I N helper for 1p mode
Added Powerset
Fixed kaijo helpers and states
Added no guard AssertSpecial

Thanks To/Credit To:
Elecbyte: For making M.U.G.E.N.
Virtualtek: For making Fighter Factory
Joey Slikk (Me): For making this rearranged/remixed version of Magnolia for M.U.G.E.N.
Virtual Reality: For the original Magnolia
kokuyoou: For the projectiles to defeat Manny, Hastur and Mirror Cube Square during 1p Mode
Merufimu: For the null states, and the default enemy state from Xibalba, plus life armor from Arcadia
ZA-18/zenaku18: For the picture of Reimu
Dark/Easy: For state 4771 from Sadist ZERO Easy
Axion: For the stuff to defeat "MASTERDONALD" from Spirit Donald 2nd

NOTE: If there's any bugs I need to fix, don't worry, I'll keep updating her until she gets more decent.

NOTE 2: I used Fighter Factory 3 to make this.

NOTE 3: If you're a Japanese M.U.G.E.N. user, you still can play as Magnolia-R if you want to.

NOTE 4: To make Magnolia-R's 7p mode work, please set the "HelperMax" to 56.

NOTE 5: I used the picture of Reimu by ZA-18/zenaku18, and edited it with Paint.NET for the W I N picture. For the image, visit this page:
https://www.deviantart.com/za-18/art/Touhou-Reimu-smile-199635364

NOTE 6: Knowing how to defeat Magnolia-R in her 1p and 7p modes is easy, you just have to hit her armor, that's all.