Readme file for a Kotonoha Katsura; by Lillie's MADs
Origin: School Days, Knuckle Fighter X/Alpha

Hey, thanks for downloading this character!
The character was made on version 1.0, but it should work perfectly in 1.1, barring some zoom issues or whatever.

----> SPECIAL NOTE <----

This character contains flashing lights! If you are prone to seizures, do not use this character!
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Table of Contents:
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1. General information
2. Movelist
3. Notes
4. Credits and Special Thanks
5. Update Log
6. Legal Information

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General information:
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Knuckle Fighter has peaked my interest again and this time, it's serious. After making an AI for Ordinary Vega, I was straight on the next project.
I've written a big list of things from Knuckle Fighter I want to convert for sure and here's my start:

This is an almost completly accurate port of a boss based on School Days and corrosponding memes that the visual novel/anime spawned.
This is a strong, stationary boss character with a limited, but powerful moveset and an AI that relentlessly takes advantage of it.
Noteably, against other superarmors, it can pack quite a punch.
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Movelist:
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The original readme suggested not to play with the character to begin with, but who am I to stop you?

X: Projectile
Kotonoha spits out...yeah, you tell me what it is, I have no clue either.
It goes straight in a down-right trajectory and cannot be intercepted.

Y: Flash
Kotonoha fires a laser, which hits the entire screen after a brief moment.
The AI will use this attack at a distance to force approaches.

A: Flame Pillars
Kotonoha summons two pillars of raging fire, which can push opponents away from her, or trap them between the pillars for massive damage.
Be careful, as this attack gives Kotonoha the most meter.

B: Stab (requires 1000 power)
A fullscreen attack in which Kotonoha stabs the opponent through the use of fullscreen magic.
When facing her, be wary of this attack - blocking it will leave the opponent unharmed, while a hit will take away 1/3rd of the opponent's life.
Getting hit a second time in the same round results in an instant knockout!
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Notes:
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Some attack properties were modfied to give opponents a bit more of a chance, adding things such as the ability to block attacks in the air.
Still, this character is not exactly a fair fight both for Players and AI, but I hope it will make for some enjoyable high div battles.
If you're masocistic enough, put it as your final arcade boss!
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Credits and Special Thanks:
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The original Knuckle Fighter character was created by rasetuna6473.
Used web archive to access their site. http://www.geocities.jp/rasetuna6473/

Ya-Ta (Carrot Software): for creating Knuckle fighter, which this would not exist without!
BUGMAN: Created KFDT, allowing me to rip all I needed ot make this conversion.
N_N: For providing me with all the resources and lots of knowledge to get a proper conversion. Thank you so much!!
HelloMyNameIsAAA: For helping me with properly seting up the explods.
Sergio P: For peaking my interest in Knuckle Fighter through their stage conversions. The end of fight announcement code was taken with permission from their Color Cone.
Gumhoy: For being an amazing person in general and finally getting me started on my own MUGEN work. Also made the template used for all of my work. A lot of reason why this got done was because of you giving me motivation.
Arxos: For running the best MUGEN stream around, allowing my work to be shown and entertain others.
Z-9 Lurker: A big source of inspiration, motivation and just a nice guy to be around >:] I once more used a lot of coding help from you.
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Update Log:
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20.01.2025: Initial Release

 
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Legal Stuff:
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I only made the code. Anything else belongs to their respective creators.
Take any of my janky code and/or edit this character as you'd wish. Just don't claim that you made this version to begin with and we're all set.
Feel free to redistribute it aswell, just credit me, in that case. Pretty please.
This character is not to be used for commercial purposes.