Readme file for The Lord of /b/, by Lillie's MADs
Origin: Super Mario /v/orld 3: New Vegas

The character was made on version 1.0, but it should work perfectly in 1.1, barring some zoom issues or whatever.

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Table of Contents:
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1. General information
2. Movelist
3. Notes
4. Special Thanks
5. Update Log
6. Legal Information


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General information:
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Word of warning: I don't even go to 4chan or whatever. I'm not a big fan of the site itself, the boss fight was simply fun to convert.
Don't look up the character's source if you have issues with how over-the-top edgy the 2009 internet was.

A conversion of one of the final boss from Super Mario /v/orld 3: New Vegas. Got a varity of moves based on the comic he's from.
It's not a particularly accurate conversion, as I changed around a few things to be more fair in FG terms and skipped out on the platforming segment, though this char might still prove a challenge.
Perhaps it would fit as an end-of-arcade-boss?

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Movelist:
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X: Falling Stuff

The Lord roars, causing various characters to fall from the ceiling. They're easily blocked, but can cause loads of damage if the opponent is hit multiple times in a row.

Y: Fists of Fury

Slamming his fists into the ground, The Lord unleashes two giant fists that charge across the screen a moment later.
They can hit both while rising from the ground and while running along the ground.
The Lord can't move until they have left the screen.

Z: Firin mah laser!
The Lord turns his hands into two shoop da whoops, shooting a massive laser.
It covers everything in front of him and hits small characters aswell. Jumping over him is enough to avoid it.

A: Speedy Throw

After just a short pause, The Lord rushes in to grab the opponent. If it doesn't connect the first time, he'll turn around and try again.

B: Multi-Stomp

The Lord attemps to rush down the opponent by jumping at them 3 times. Each stomp causes spikes to fall from the ceiling.

C: Flying Fist
The Lord's fist briefly detaches from his arm and flies across the screen, knocking down any opponent in it's path.

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Notes:
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May work better to fight as a player, but I did my best to adjust it for AI battles aswell.
There's many triggers within the code that tell AIs when it's safe to attack.
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Special Thanks:
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Everyone who was involved in the /v/orld romhacks: They may be wildly offensive, but I really gotta give in - they are a lot of fun to play and have given me quite a few ideas for characters. Thanks to all the anons who created these fantastic levels!
Gumhoy: For being an amazing person in general and finally getting me started on my own MUGEN work. Also made the template used for all of my work. A lot of reason why this got done was because of you giving me motivation.
Mastergeorgeify: He helped me with some of the code for Meat, which was reused for this character. Thanks again!
Arxos: For running the best MUGEN stream around, allowing my work to be shown and entertain others.

And everyone who watched this char debut live. Your reactions are always a joy for me to watch, I screencapped as much as I could. Thank you, everyone!
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Update Log:
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09.09.2022: Initial Release

 
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Legal Stuff:
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I only made the code. Anything else belongs to their respective creators.
Take any of my janky code and/or edit this character as you'd wish. Just don't claim that you made this version of the unicorn to begin with and we're all set.
Feel free to redistribute it aswell, just credit me, in that case. Pretty please.
This character is not to be used for commercial purposes.