
[statedef 10700];
type=s
movetype=a
physics=s
juggle=0
velset=0,0
ctrl=0
sprpriority=2147483647

;׊L[p
[state ]
type=changestate
triggerall=(sysfvar(0)=256001.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;ݒ聚

[state ]
type=changeanim
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=30190

[state ]
type=superpause
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
anim=-1
darken=1
poweradd=-1000
movetime=30
time=30

;KEZGtFNg

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
value=s9,0

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
anim=7000
pos=0,-100
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
anim=7010
pos=0,-100
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

;Ủo

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=33
value=s10,0

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=67
value=s10,1
volume=255

[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>0
trigger1=time<=47
time=2
freq=180
ampl=4*ifelse(time%2=1,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>67
trigger1=time<=87
time=2
freq=180
ampl=50*cos(0.07854*(time-67))*ifelse((time-67)%2=0,1,-1)
phase=90

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>0
trigger1=time<=15
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*time,0.05*time
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>15
trigger1=time<=30
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-15)),256*sin(0.1047*(time-15))
scale=0.05*time,0.05*time
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>10
trigger1=time<=25
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(time-10),0.05*(time-10)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>25
trigger1=time<=40
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-25)),256*sin(0.1047*(time-25))
scale=0.05*(time-10),0.05*(time-10)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>20
trigger1=time<=35
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(time-20),0.05*(time-20)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>35
trigger1=time<=50
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-35)),256*sin(0.1047*(time-35))
scale=0.05*(time-20),0.05*(time-20)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>67
trigger1=time<=97
anim=10003
scale=2,2
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
random=30,30
removetime=30
ontop=1
pausemovetime=2147483647
supermovetime=2147483647

;U

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=67
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=120+const(size.mid.pos.x),const(size.mid.pos.y)
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=240,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

;Aҁ

[state ]
type=changestate
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animtime=0
value=0
ctrl=1

;11-12p

;ݒ聚

[state ]
type=changeanim
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=30190

[state ]
type=superpause
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
anim=-1
darken=1
poweradd=-1000
movetime=30
time=30

;KEZGtFNg

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
value=s9,0

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
anim=7000
pos=0,-100
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
anim=7010
pos=0,-100
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

;Ủo

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=33
value=s10,0

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=67
value=s10,1
volume=255

[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>0
trigger1=sysvar(1)<=47
time=2
freq=180
ampl=4*ifelse(sysvar(1)%2=1,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>67
trigger1=sysvar(1)<=87
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-67))*ifelse((sysvar(1)-67)%2=0,1,-1)
phase=90

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>0
trigger1=sysvar(1)<=15
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*sysvar(1),0.05*sysvar(1)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>15
trigger1=sysvar(1)<=30
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-15)),256*sin(0.1047*(sysvar(1)-15))
scale=0.05*sysvar(1),0.05*sysvar(1)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>10
trigger1=sysvar(1)<=25
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(sysvar(1)-10),0.05*(sysvar(1)-10)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>25
trigger1=sysvar(1)<=40
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-25)),256*sin(0.1047*(sysvar(1)-25))
scale=0.05*(sysvar(1)-10),0.05*(sysvar(1)-10)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>20
trigger1=sysvar(1)<=35
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(sysvar(1)-20),0.05*(sysvar(1)-20)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>35
trigger1=sysvar(1)<=50
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-35)),256*sin(0.1047*(sysvar(1)-35))
scale=0.05*(sysvar(1)-20),0.05*(sysvar(1)-20)
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>67
trigger1=sysvar(1)<=97
anim=10003
scale=2,2
pos=120+const(size.mid.pos.x),const(size.mid.pos.y)
random=30,30
removetime=30
ontop=1
pausemovetime=2147483647
supermovetime=2147483647

;U

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=67
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=120+const(size.mid.pos.x),const(size.mid.pos.y)
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=240,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

;Aҁ

[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=1
sysvar(0)=stateno
ignorehitpause=1
[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animtime=0
sysvar(0)=0
ignorehitpause=1
[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(0)=0
sysvar(1)=0
ignorehitpause=1
[state ]
type=changestate
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(0)=0
value=0
ctrl=1
[state ]
type=varadd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=1
sysvar(1)=1
ignorehitpause=1



[statedef 10900];
type=s
movetype=a
physics=s
juggle=0
velset=0,0
ctrl=0
sprpriority=2147483647

;׊L[p
[state ]
type=changestate
triggerall=(sysfvar(0)=256001.0&&sysfvar(0)!=0.0)=0
trigger1=1
value=320000
persistent=256
ignorehitpause=1

;ݒ聚

[state ]
type=changeanim
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=30190

[state ]
type=superpause
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
anim=-1
darken=1
poweradd=-2000
movetime=30
time=30

;KEZGtFNg

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
value=s9,1

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
anim=7100
pos=0,-120
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animelem=1
anim=7110
pos=0,-120
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

;Ủo

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=33
value=s10,0

[state ]
type=playsnd
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=67
trigger2=time=77
trigger3=time=87
trigger4=time=97
trigger5=time=107
trigger6=time=117
value=s10,1
volume=255

[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>0
trigger1=time<=47
time=2
freq=180
ampl=4*ifelse(time%2=1,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>67
trigger1=time<=87
time=2
freq=180
ampl=50*cos(0.07854*(time-67))*ifelse((time-67)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>77
trigger1=time<=97
time=2
freq=180
ampl=50*cos(0.07854*(time-77))*ifelse((time-77)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>87
trigger1=time<=107
time=2
freq=180
ampl=50*cos(0.07854*(time-87))*ifelse((time-87)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>97
trigger1=time<=117
time=2
freq=180
ampl=50*cos(0.07854*(time-97))*ifelse((time-97)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>107
trigger1=time<=127
time=2
freq=180
ampl=50*cos(0.07854*(time-107))*ifelse((time-107)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>117
trigger1=time<=137
time=2
freq=180
ampl=50*cos(0.07854*(time-117))*ifelse((time-117)%2=0,1,-1)
phase=90

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>0
trigger1=time<=15
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*time,0.05*time
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>15
trigger1=time<=30
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-15)),256*sin(0.1047*(time-15))
scale=0.05*time,0.05*time
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>10
trigger1=time<=25
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(time-10),0.05*(time-10)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>25
trigger1=time<=40
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-25)),256*sin(0.1047*(time-25))
scale=0.05*(time-10),0.05*(time-10)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>20
trigger1=time<=35
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(time-20),0.05*(time-20)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>35
trigger1=time<=50
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(time-35)),256*sin(0.1047*(time-35))
scale=0.05*(time-20),0.05*(time-20)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>67
trigger1=time<=97
anim=10003
scale=2,2
pos=256,217
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>77
trigger1=time<=107
anim=10003
scale=2,2
pos=107,58
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>87
trigger1=time<=117
anim=10003
scale=2,2
pos=99,195
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>97
trigger1=time<=127
anim=10003
scale=2,2
pos=194,130
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>107
trigger1=time<=137
anim=10003
scale=2,2
pos=3,209
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time>117
trigger1=time<=147
anim=10003
scale=2,2
pos=310,20
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647

;U

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=67
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=256,217-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=77
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=107,58-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=87
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=99,195-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=97
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=194,130-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=107
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=3,209-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=time=117
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=310,20-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

;Aҁ

[state ]
type=changestate
triggerall=ifelse(!ishelper,palno>=1&&palno<=6,ishelper(100000)&&root,palno>=7&&root,palno<=10)
trigger1=animtime=0
value=0
ctrl=1

;11-12p

;ݒ聚

[state ]
type=changeanim
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=30190

[state ]
type=superpause
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
anim=-1
darken=1
poweradd=-2000
movetime=30
time=30

;KEZGtFNg

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
value=s9,1

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
anim=7100
pos=0,-120
sprpriority=-3
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animelem=1
anim=7110
pos=0,-120
sprpriority=20
ownpal=1
bindtime=1
pausemovetime=2147483647
supermovetime=2147483647

;Ủo

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=0
value=s10,22
volume=255

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=33
value=s10,0

[state ]
type=playsnd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=67
trigger2=sysvar(1)=77
trigger3=sysvar(1)=87
trigger4=sysvar(1)=97
trigger5=sysvar(1)=107
trigger6=sysvar(1)=117
value=s10,1
volume=255

[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>0
trigger1=sysvar(1)<=47
time=2
freq=180
ampl=4*ifelse(sysvar(1)%2=1,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>67
trigger1=sysvar(1)<=87
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-67))*ifelse((sysvar(1)-67)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>77
trigger1=sysvar(1)<=97
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-77))*ifelse((sysvar(1)-77)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>87
trigger1=sysvar(1)<=107
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-87))*ifelse((sysvar(1)-87)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>97
trigger1=sysvar(1)<=117
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-97))*ifelse((sysvar(1)-97)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>107
trigger1=sysvar(1)<=127
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-107))*ifelse((sysvar(1)-107)%2=0,1,-1)
phase=90
[state ]
type=envshake
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>117
trigger1=sysvar(1)<=137
time=2
freq=180
ampl=50*cos(0.07854*(sysvar(1)-117))*ifelse((sysvar(1)-117)%2=0,1,-1)
phase=90

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>0
trigger1=sysvar(1)<=15
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*sysvar(1),0.05*sysvar(1)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>15
trigger1=sysvar(1)<=30
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-15)),256*sin(0.1047*(sysvar(1)-15))
scale=0.05*sysvar(1),0.05*sysvar(1)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>10
trigger1=sysvar(1)<=25
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(sysvar(1)-10),0.05*(sysvar(1)-10)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>25
trigger1=sysvar(1)<=40
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-25)),256*sin(0.1047*(sysvar(1)-25))
scale=0.05*(sysvar(1)-10),0.05*(sysvar(1)-10)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>20
trigger1=sysvar(1)<=35
anim=10160
trans=addalpha
alpha=256,0
scale=0.05*(sysvar(1)-20),0.05*(sysvar(1)-20)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>35
trigger1=sysvar(1)<=50
anim=10160
trans=addalpha
alpha=256*cos(0.1047*(sysvar(1)-35)),256*sin(0.1047*(sysvar(1)-35))
scale=0.05*(sysvar(1)-20),0.05*(sysvar(1)-20)
pos=const(size.mid.pos.x),const(size.mid.pos.y)
removetime=-2
sprpriority=-2147483647
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1

[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>67
trigger1=sysvar(1)<=97
anim=10003
scale=2,2
pos=256,217
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>77
trigger1=sysvar(1)<=107
anim=10003
scale=2,2
pos=107,58
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>87
trigger1=sysvar(1)<=117
anim=10003
scale=2,2
pos=99,195
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>97
trigger1=sysvar(1)<=127
anim=10003
scale=2,2
pos=194,130
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>107
trigger1=sysvar(1)<=137
anim=10003
scale=2,2
pos=3,209
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647
[state ]
type=explod
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)>117
trigger1=sysvar(1)<=147
anim=10003
scale=2,2
pos=310,20
postype=back
random=30,30
removetime=67
ontop=1
pausemovetime=2147483647
supermovetime=2147483647

;U

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=67
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=256,217-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=200,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=77
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=107,58-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=87
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=99,195-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=97
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=194,130-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=107
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=3,209-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

[state ]
type=projectile
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(1)=117
projanim=40090
projremove=1
projremovetime=30
projedgebound=99999
projstagebound=99999
projheightbound=-99999,100
offset=310,20-240
postype=back
pausemovetime=2147483647
supermovetime=2147483647
attr=s,hp
hitflag=mafd
guardflag=m
damage=250,0
getpower=0,0
animtype=hard
hitsound=-1
guardsound=-1
sparkno=-1
guard.sparkno=-1
pausetime=0,10
ground.type=high
ground.hittime=21
ground.slidetime=21
ground.velocity=-20,-5
fall=1
air.type=high
air.hittime=21
air.slidetime=21
air.velocity=-20,-5
air.fall=1

;Aҁ

[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=1
sysvar(0)=stateno
ignorehitpause=1
[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=animtime=0
sysvar(0)=0
ignorehitpause=1
[state ]
type=varset
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(0)=0
sysvar(1)=0
ignorehitpause=1
[state ]
type=changestate
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=sysvar(0)=0
value=0
ctrl=1
[state ]
type=varadd
triggerall=ifelse(!ishelper,0,ishelper(100000)&&root,palno>=11&&root,palno<=12)
trigger1=1
sysvar(1)=1
ignorehitpause=1
