;
;ϕB

;
;-2Xe[gB

[statedef -2]

;
;{́Ewp[ʋLqB

;ȈՎ~ߑϐt^B
[state ]
type=pause
trigger1=1
time=0
movetime=0
ignorehitpause=1
[state ]
type=superpause
trigger1=1
anim=-1
sound=-1
darken=0
time=0
movetime=0
unhittable=0
p2defmul=1
ignorehitpause=1



;ԌvϐZbgB
[state ]
type=varadd
trigger1=roundstate=[2,4]
var(2)=1
ignorehitpause=1



;wp[ǗϐZbgB
[state ]
type=null
trigger1=palno=1
trigger1=1||var(3):=8
trigger2=palno=2
trigger2=1||var(3):=16
trigger3=palno=3
trigger3=1||var(3):=24
trigger4=palno=4
trigger4=1||var(3):=32
trigger5=palno=5
trigger5=1||var(3):=40
trigger6=palno=6
trigger6=1||var(3):=48
trigger7=palno=[7,12]
trigger7=1||var(3):=56
ignorehitpause=1



;wp[ˏoB
[state ]
type=helper
triggerall=var(3)>=1
trigger1=numhelper(10000)=0
id=10000
stateno=10000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=2
trigger1=numhelper(10001)=0
id=10001
stateno=10000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=3
trigger1=numhelper(10002)=0
id=10002
stateno=10000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=4
trigger1=numhelper(10003)=0
id=10003
stateno=10000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=5
trigger1=numhelper(10004)=0
id=10004
stateno=10000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=6
trigger1=numhelper(10005)=0
id=10005
stateno=10000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=7
trigger1=numhelper(10006)=0
id=10006
stateno=10000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=8
trigger1=numhelper(10007)=0
id=10007
stateno=10000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=9
trigger1=numhelper(20000)=0
id=20000
stateno=20000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=10
trigger1=numhelper(20001)=0
id=20001
stateno=20000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=11
trigger1=numhelper(20002)=0
id=20002
stateno=20000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=12
trigger1=numhelper(20003)=0
id=20003
stateno=20000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=13
trigger1=numhelper(20004)=0
id=20004
stateno=20000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=14
trigger1=numhelper(20005)=0
id=20005
stateno=20000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=15
trigger1=numhelper(20006)=0
id=20006
stateno=20000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=16
trigger1=numhelper(20007)=0
id=20007
stateno=20000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=17
trigger1=numhelper(30000)=0
id=30000
stateno=30000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=18
trigger1=numhelper(30001)=0
id=30001
stateno=30000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=19
trigger1=numhelper(30002)=0
id=30002
stateno=30000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=20
trigger1=numhelper(30003)=0
id=30003
stateno=30000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=21
trigger1=numhelper(30004)=0
id=30004
stateno=30000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=22
trigger1=numhelper(30005)=0
id=30005
stateno=30000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=23
trigger1=numhelper(30006)=0
id=30006
stateno=30000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=24
trigger1=numhelper(30007)=0
id=30007
stateno=30000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=25
trigger1=numhelper(40000)=0
id=40000
stateno=40000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=26
trigger1=numhelper(40001)=0
id=40001
stateno=40000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=27
trigger1=numhelper(40002)=0
id=40002
stateno=40000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=28
trigger1=numhelper(40003)=0
id=40003
stateno=40000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=29
trigger1=numhelper(40004)=0
id=40004
stateno=40000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=30
trigger1=numhelper(40005)=0
id=40005
stateno=40000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=31
trigger1=numhelper(40006)=0
id=40006
stateno=40000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=32
trigger1=numhelper(40007)=0
id=40007
stateno=40000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=33
trigger1=numhelper(50000)=0
id=50000
stateno=50000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=34
trigger1=numhelper(50001)=0
id=50001
stateno=50000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=35
trigger1=numhelper(50002)=0
id=50002
stateno=50000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=36
trigger1=numhelper(50003)=0
id=50003
stateno=50000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=37
trigger1=numhelper(50004)=0
id=50004
stateno=50000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=38
trigger1=numhelper(50005)=0
id=50005
stateno=50000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=39
trigger1=numhelper(50006)=0
id=50006
stateno=50000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=40
trigger1=numhelper(50007)=0
id=50007
stateno=50000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=41
trigger1=numhelper(60000)=0
id=60000
stateno=60000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=42
trigger1=numhelper(60001)=0
id=60001
stateno=60000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=43
trigger1=numhelper(60002)=0
id=60002
stateno=60000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=44
trigger1=numhelper(60003)=0
id=60003
stateno=60000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=45
trigger1=numhelper(60004)=0
id=60004
stateno=60000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=46
trigger1=numhelper(60005)=0
id=60005
stateno=60000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=47
trigger1=numhelper(60006)=0
id=60006
stateno=60000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=48
trigger1=numhelper(60007)=0
id=60007
stateno=60000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=49
trigger1=numhelper(70000)=0
id=70000
stateno=70000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=50
trigger1=numhelper(70001)=0
id=70001
stateno=70000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=51
trigger1=numhelper(70002)=0
id=70002
stateno=70000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=52
trigger1=numhelper(70003)=0
id=70003
stateno=70000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=53
trigger1=numhelper(70004)=0
id=70004
stateno=70000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=54
trigger1=numhelper(70005)=0
id=70005
stateno=70000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=55
trigger1=numhelper(70006)=0
id=70006
stateno=70000
helpertype=player
ignorehitpause=1
[state ]
type=helper
triggerall=var(3)>=56
trigger1=numhelper(70007)=0
id=70007
stateno=70000
helpertype=player
ignorehitpause=1


;
;wp[LqB

[state ]
type=screenbound
trigger1=ishelper
value=0
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper
triggerall=stateno=10000||stateno=20000||stateno=30000||stateno=40000||stateno=50000||stateno=60000||stateno=70000
trigger1=1
y=-480
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper
triggerall=stateno=10000||stateno=20000||stateno=30000||stateno=40000||stateno=50000||stateno=60000||stateno=70000
trigger1=ishelper(10000)
trigger2=ishelper(20000)
trigger3=ishelper(30000)
trigger4=ishelper(40000)
trigger5=ishelper(50000)
trigger6=ishelper(60000)
trigger7=ishelper(70000)
x=-140
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper
triggerall=stateno=10000||stateno=20000||stateno=30000||stateno=40000||stateno=50000||stateno=60000||stateno=70000
trigger1=ishelper(10001)
trigger2=ishelper(20001)
trigger3=ishelper(30001)
trigger4=ishelper(40001)
trigger5=ishelper(50001)
trigger6=ishelper(60001)
trigger7=ishelper(70001)
x=-100
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper
triggerall=stateno=10000||stateno=20000||stateno=30000||stateno=40000||stateno=50000||stateno=60000||stateno=70000
trigger1=ishelper(10002)
trigger2=ishelper(20002)
trigger3=ishelper(30002)
trigger4=ishelper(40002)
trigger5=ishelper(50002)
trigger6=ishelper(60002)
trigger7=ishelper(70002)
x=-60
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper
triggerall=stateno=10000||stateno=20000||stateno=30000||stateno=40000||stateno=50000||stateno=60000||stateno=70000
trigger1=ishelper(10003)
trigger2=ishelper(20003)
trigger3=ishelper(30003)
trigger4=ishelper(40003)
trigger5=ishelper(50003)
trigger6=ishelper(60003)
trigger7=ishelper(70003)
x=-20
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper
triggerall=stateno=10000||stateno=20000||stateno=30000||stateno=40000||stateno=50000||stateno=60000||stateno=70000
trigger1=ishelper(10004)
trigger2=ishelper(20004)
trigger3=ishelper(30004)
trigger4=ishelper(40004)
trigger5=ishelper(50004)
trigger6=ishelper(60004)
trigger7=ishelper(70004)
x=20
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper
triggerall=stateno=10000||stateno=20000||stateno=30000||stateno=40000||stateno=50000||stateno=60000||stateno=70000
trigger1=ishelper(10005)
trigger2=ishelper(20005)
trigger3=ishelper(30005)
trigger4=ishelper(40005)
trigger5=ishelper(50005)
trigger6=ishelper(60005)
trigger7=ishelper(70005)
x=60
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper
triggerall=stateno=10000||stateno=20000||stateno=30000||stateno=40000||stateno=50000||stateno=60000||stateno=70000
trigger1=ishelper(10006)
trigger2=ishelper(20006)
trigger3=ishelper(30006)
trigger4=ishelper(40006)
trigger5=ishelper(50006)
trigger6=ishelper(60006)
trigger7=ishelper(70006)
x=100
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper
triggerall=stateno=10000||stateno=20000||stateno=30000||stateno=40000||stateno=50000||stateno=60000||stateno=70000
trigger1=ishelper(10007)
trigger2=ishelper(20007)
trigger3=ishelper(30007)
trigger4=ishelper(40007)
trigger5=ishelper(50007)
trigger6=ishelper(60007)
trigger7=ishelper(70007)
x=140
ignorehitpause=1


;
;-3Xe[gB

[statedef -3]

;
;̑B

[state ]
type=playsnd
triggerall=time=1
trigger1=stateno=52
trigger2=stateno=106
value=40,0


;
;-1Xe[gB

[statedef -1]

;
;AItOZbgB

[state ]
type=varset
triggerall=!ishelper
trigger1=command="ai01"
trigger2=command="ai02"
trigger3=command="ai03"
trigger4=command="ai04"
trigger5=command="ai05"
trigger6=command="ai06"
trigger7=command="ai07"
trigger8=command="ai08"
trigger9=command="ai09"
trigger10=command="ai10"
trigger11=command="ai11"
trigger12=command="ai12"
trigger13=command="ai13"
trigger14=command="ai14"
trigger15=command="ai15"
trigger16=command="ai16"
trigger17=command="ai17"
trigger18=command="ai18"
trigger19=command="ai19"
trigger20=command="ai20"
trigger21=command="ai21"
trigger22=command="ai22"
trigger23=command="ai23"
trigger24=command="ai24"
trigger25=command="ai25"
trigger26=command="ai26"
trigger27=command="ai27"
trigger28=command="ai28"
trigger29=command="ai29"
trigger30=command="ai30"
trigger31=command="ai31"
trigger32=command="ai32"
trigger33=command="ai33"
trigger34=command="ai34"
trigger35=command="ai35"
trigger36=command="ai36"
trigger37=command="ai37"
trigger38=command="ai38"
trigger39=command="ai39"
trigger40=command="ai40"
trigger41=command="ai41"
trigger42=command="ai42"
trigger43=command="ai43"
trigger44=command="ai44"
trigger45=command="ai45"
trigger46=command="ai46"
trigger47=command="ai47"
trigger48=command="ai48"
trigger49=command="ai49"
trigger50=command="ai50"
trigger51=0;fobOpB
var(0)=1
ignorehitpause=1


;
;Xe[gڍsB

[state ]
type=changestate
value=3000
triggerall=command="TripleKFPalm"
triggerall=power>=1000
trigger1=statetype=s
trigger1=ctrl
trigger2=statetype!=a
trigger2=hitdefattr=sc,na,sa
trigger2=movecontact
[state ]
type=changestate
value=1070
triggerall=command="FF_ab"
triggerall=power>=330
trigger1=statetype!=a
trigger1=ctrl
trigger2=(stateno=[200,299])||(stateno=[400,499])
trigger2=stateno!=440
trigger2=movecontact
[state ]
type=changestate
value=1050
triggerall=command="FF_a"
trigger1=statetype!=a
trigger1=ctrl
trigger2=(stateno=[200,299])||(stateno=[400,499])
trigger2=stateno!=440
trigger2=movecontact
[state ]
type=changestate
value=1060
triggerall=command="FF_b"
trigger1=statetype!=a
trigger1=ctrl
trigger2=(stateno=[200,299])||(stateno=[400,499])
trigger2=stateno!=440
trigger2=movecontact
[state ]
type=changestate
value=1020
triggerall=command="QCF_xy"
triggerall=power>=330
trigger1=statetype!=a
trigger1=ctrl
trigger2=(stateno=[200,299])||(stateno=[400,499])
trigger2=movecontact
[state ]
type=changestate
value=1000
triggerall=command="QCF_x"
trigger1=statetype!=a
trigger1=ctrl
trigger2=(stateno=[200,299])||(stateno=[400,499])
trigger2=stateno!=440
trigger2=movecontact
[state ]
type=changestate
value=1010
triggerall=command="QCF_y"
trigger1=statetype!=a
trigger1=ctrl
trigger2=(stateno=[200,299])||(stateno=[400,499])
trigger2=stateno!=440
trigger2=movecontact
[state ]
type=changestate
value=100
trigger1=command="FF"
trigger1=statetype=s
trigger1=ctrl
[state ]
type=changestate
value=105
trigger1=command="BB"
trigger1=statetype=s
trigger1=ctrl
[state ]
type=changestate
value=800
triggerall=command="y"
triggerall=statetype=s
triggerall=ctrl
triggerall=stateno!=100
trigger1=command="holdfwd"
trigger1=p2bodydist x<3
trigger1=(p2statetype=s)||(p2statetype=c)
trigger1=p2movetype!=h
trigger2=command="holdback"
trigger2=p2bodydist x<5
trigger2=(p2statetype=s)||(p2statetype=c)
trigger2=p2movetype!=h
[state ]
type=changestate
value=200
triggerall=command="x"
triggerall=command!="holddown"
trigger1=statetype=s
trigger1=ctrl
trigger2=stateno=200
trigger2=time>6
[state ]
type=changestate
value=210
triggerall=command="y"
triggerall=command!="holddown"
trigger1=statetype=s
trigger1=ctrl
trigger2=(stateno=200)&&time>5
trigger3=(stateno=230)&&time>6
[state ]
type=changestate
value=230
triggerall=command="a"
triggerall=command!="holddown"
trigger1=statetype=s
trigger1=ctrl
trigger2=(stateno=200)&&time>7
trigger3=(stateno=230)&&time>9
[state ]
type=changestate
value=240
triggerall=command="b"
triggerall=command!="holddown"
trigger1=statetype=s
trigger1=ctrl
trigger2=(stateno=200)&&time>5
trigger3=(stateno=230)&&time>6
[state ]
type=changestate
value=195
triggerall=command="start"
trigger1=statetype!=a
trigger1=ctrl
[state ]
type=changestate
value=400
triggerall=command="x"
triggerall=command="holddown"
trigger1=statetype=c
trigger1=ctrl
[state ]
type=changestate
value=410
triggerall=command="y"
triggerall=command="holddown"
trigger1=statetype=c
trigger1=ctrl
trigger2=(stateno=400)||(stateno=430)
trigger2=(time>9)||(movecontact&&time>5)
[state ]
type=changestate
value=430
triggerall=command="a"
triggerall=command="holddown"
trigger1=statetype=c
trigger1=ctrl
trigger2=(stateno=400)||(stateno=430)
trigger2=(time>9)||(movecontact&&time>5)
[state ]
type=changestate
value=440
triggerall=command="b"
triggerall=command="holddown"
trigger1=statetype=c
trigger1=ctrl
trigger2=(stateno=400)||(stateno=430)
trigger2=(time>9)||(movecontact&&time>5)
[state ]
type=changestate
value=600
triggerall=command="x"
trigger1=statetype=a
trigger1=ctrl
trigger2=stateno=600
trigger2=statetime>=7
[state ]
type=changestate
value=610
triggerall=command="y"
trigger1=statetype=a
trigger1=ctrl
trigger2=stateno=600||stateno=630
trigger2=movecontact
[state ]
type=changestate
value=630
triggerall=command="a"
trigger1=statetype=a
trigger1=ctrl
[state ]
type=changestate
value=640
triggerall=command="b"
trigger1=statetype=a
trigger1=ctrl
trigger2=stateno=600||stateno=630
trigger2=movecontact


;
;wp[pXe[gQB

[statedef 10000]
anim=40000
[state ]
type=selfstate
trigger1=ishelper
trigger1=root,var(2)>0
value=50
ignorehitpause=1

[statedef 20000]
anim=40000
[state ]
type=selfstate
trigger1=ishelper
trigger1=root,var(2)>60
value=50
ignorehitpause=1

[statedef 30000]
anim=40000
[state ]
type=selfstate
trigger1=ishelper
trigger1=root,var(2)>120
value=50
ignorehitpause=1

[statedef 40000]
anim=40000
[state ]
type=selfstate
trigger1=ishelper
trigger1=root,var(2)>180
value=50
ignorehitpause=1

[statedef 50000]
anim=40000
[state ]
type=selfstate
trigger1=ishelper
trigger1=root,var(2)>240
value=50
ignorehitpause=1

[statedef 60000]
anim=40000
[state ]
type=selfstate
trigger1=ishelper
trigger1=root,var(2)>300
value=50
ignorehitpause=1

[statedef 70000]
anim=40000
[state ]
type=selfstate
trigger1=ishelper
trigger1=root,var(2)>360
value=50
ignorehitpause=1



;
;CMDLqB

;
;AItOR}hB

[command]
name="ai01"
command=F,F,F
time=0
[command]
name="ai02"
command=F,F,F
time=0
[command]
name="ai03"
command=F,F,F
time=0
[command]
name="ai04"
command=F,F,F
time=0
[command]
name="ai05"
command=F,F,F
time=0
[command]
name="ai06"
command=F,F,F
time=0
[command]
name="ai07"
command=F,F,F
time=0
[command]
name="ai08"
command=F,F,F
time=0
[command]
name="ai09"
command=F,F,F
time=0
[command]
name="ai10"
command=F,F,F
time=0
[command]
name="ai11"
command=F,F,F
time=0
[command]
name="ai12"
command=F,F,F
time=0
[command]
name="ai13"
command=F,F,F
time=0
[command]
name="ai14"
command=F,F,F
time=0
[command]
name="ai15"
command=F,F,F
time=0
[command]
name="ai16"
command=F,F,F
time=0
[command]
name="ai17"
command=F,F,F
time=0
[command]
name="ai18"
command=F,F,F
time=0
[command]
name="ai19"
command=F,F,F
time=0
[command]
name="ai20"
command=F,F,F
time=0
[command]
name="ai21"
command=F,F,F
time=0
[command]
name="ai22"
command=F,F,F
time=0
[command]
name="ai23"
command=F,F,F
time=0
[command]
name="ai24"
command=F,F,F
time=0
[command]
name="ai25"
command=F,F,F
time=0
[command]
name="ai26"
command=F,F,F
time=0
[command]
name="ai27"
command=F,F,F
time=0
[command]
name="ai28"
command=F,F,F
time=0
[command]
name="ai29"
command=F,F,F
time=0
[command]
name="ai30"
command=F,F,F
time=0
[command]
name="ai31"
command=F,F,F
time=0
[command]
name="ai32"
command=F,F,F
time=0
[command]
name="ai33"
command=F,F,F
time=0
[command]
name="ai34"
command=F,F,F
time=0
[command]
name="ai35"
command=F,F,F
time=0
[command]
name="ai36"
command=F,F,F
time=0
[command]
name="ai37"
command=F,F,F
time=0
[command]
name="ai38"
command=F,F,F
time=0
[command]
name="ai39"
command=F,F,F
time=0
[command]
name="ai40"
command=F,F,F
time=0
[command]
name="ai41"
command=F,F,F
time=0
[command]
name="ai42"
command=F,F,F
time=0
[command]
name="ai43"
command=F,F,F
time=0
[command]
name="ai44"
command=F,F,F
time=0
[command]
name="ai45"
command=F,F,F
time=0
[command]
name="ai46"
command=F,F,F
time=0
[command]
name="ai47"
command=F,F,F
time=0
[command]
name="ai48"
command=F,F,F
time=0
[command]
name="ai49"
command=F,F,F
time=0
[command]
name="ai50"
command=F,F,F
time=0


;
;̑R}hB

[command]
name="TripleKFPalm"
command=~D,DF,F,D,DF,F,x
time=20
[command]
name="TripleKFPalm"
command=~D,DF,F,D,DF,F,y
time=20
[command]
name="QCF_x"
command=~D,DF,F,x
[command]
name="QCF_y"
command=~D,DF,F,y
[command]
name="QCF_xy"
command=~D,DF,F,x+y
[command]
name="QCB_a"
command=~D,DF,F,a
[command]
name="QCB_b"
command=~D,DF,F,b
[command]
name="FF_ab"
command=F,F,a+b
[command]
name="FF_a"
command=F,F,a
[command]
name="FF_b"
command=F,F,b
[command]
name="FF"
command=F,F
time=10
[command]
name="BB"
command=B,B
time=10
[command]
name="recovery"
command=x+y
time=1
[command]
name="down_a"
command=/$D,a
time=1
[command]
name="down_b"
command=/$D,b
time=1
[command]
name="a"
command=a
time=1
[command]
name="b"
command=b
time=1
[command]
name="c"
command=c
time=1
[command]
name="x"
command=x
time=1
[command]
name="y"
command=y
time=1
[command]
name="z"
command=z
time=1
[command]
name="start"
command=s
time=1
[command]
name="holdfwd"
command=/$F
time=1
[command]
name="holdback"
command=/$B
time=1
[command]
name="holdup"
command=/$U
time=1
[command]
name="holddown"
command=/$D
time=1



;
;CNSLqB

[data]
life=1000
attack=100
defence=100
fall.defence_up=50
liedown.time=60
airjuggle=15
sparkno=2
guard.sparkno=40
ko.echo=0
volume=0
intpersistindex=60
floatpersistindex=40
[size]
xscale=1
yscale=1
ground.back=15
ground.front=16
air.back=12
air.front=12
height=60
attack.dist=160
proj.attack.dist=90
proj.doscale=0
head.pos=-5,-90
mid.pos=-5,-60
shadowoffset=0
draw.offset=0,0
[velocity]
walk.fwd=2.4
walk.back=-2.2
run.fwd=4.6,0
run.back=-4.5,-3.8
jump.neu=0,-8.4
jump.back=-2.55
jump.fwd=2.5
runjump.back=-2.55,-8.1
runjump.fwd=4,-8.1
airjump.neu=0,-8.1
airjump.back=-2.55
airjump.fwd=2.5
[movement]
airjump.num=1
airjump.height=35
yaccel=.44
stand.friction=.85
crouch.friction=.82









