;
;ԂρB

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=[0,49]
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]

;
;KEZB

;6ZB
trigger1=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=1
trigger1=!(var(56)=0&&numhelper(40000)=1)
trigger1=power>=3000
trigger1=statetype!=a
trigger1=ctrl
trigger1=!(floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=5&&power>=2000&&statetype!=a&&ctrl)||random<667
trigger1=1||var(41):=(var(41)|floor(2.0**5))||var(40):=(var(40)|floor(2.0**0))
trigger2=var(56)=0&&numhelper(40000)=1
trigger2=floor((floor(helper(40000),sysfvar(4))%(2*2*2))/(2*2))=0
trigger2=power>=3000
trigger2=statetype!=a
trigger2=ctrl
trigger2=!(floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=5&&power>=2000&&statetype!=a&&ctrl)||random<667
trigger2=1||var(41):=(var(41)|floor(2.0**5))||var(40):=(var(40)|floor(2.0**0))
trigger3=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=1
trigger3=var(56)=0&&numhelper(40000)=1
trigger3=floor((floor(helper(40000),sysfvar(4))%(2*2*2))/(2*2))=1
trigger3=power>=3000
trigger3=statetype!=a
trigger3=ctrl
trigger3=1||var(41):=(var(41)|floor(2.0**5))||var(40):=(var(40)|floor(2.0**0))

;4ZB
trigger4=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=5
trigger4=power>=2000
trigger4=statetype!=a
trigger4=ctrl
trigger4=1||var(41):=(var(41)|floor(2.0**5))||var(40):=(var(40)|floor(2.0**1))

;ZB
trigger5=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=9
trigger5=numhelper(32500)+numhelper(32501)=0
trigger5=power>=1000
trigger5=statetype!=a
trigger5=ctrl
trigger5=ifelse((floor((floor(sysfvar(1))%(2*100))/2)=[0,39]),1,floor((floor(sysfvar(1))%(2*100*10))/(2*100))>=var(32))
trigger5=(power=[1000,2000))||playerid(var(43)),life<0.25*playerid(var(43)),lifemax
trigger5=playerid(var(43)),statetype!=l
trigger5=playerid(var(43)),movetype=h&&playerid(var(43)),stateno!=[120,155]
trigger5=1||var(41):=(var(41)|floor(2.0**5))
trigger6=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=9
trigger6=numhelper(32500)+numhelper(32501)=0
trigger6=power>=1000
trigger6=statetype!=a
trigger6=ctrl
trigger6=numhelper(40100)=1
trigger6=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))=20
trigger6=1||var(41):=(var(41)|floor(2.0**5))
ignorehitpause=1


;
;R{B

;
;YB

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=[50,99]
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]
triggerall=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=9
triggerall=numhelper(32500)+numhelper(32501)=0
triggerall=power>=1000

;
;KEZB

;ZB
trigger1=var(50)=1200&&animelemtime(6)>=8+1||var(50)=1230&&animelemtime(4)>=8+1||var(50)=1240&&animelemtime(6)>=8+1||var(50)=1250&&animelemtime(7)>=8+1
trigger1=floor((floor(sysfvar(1))%(2*100*10))/(2*100))=var(32)-1
trigger1=(power=[1000,2000))||playerid(var(43)),life<0.25*playerid(var(43)),lifemax
trigger1=playerid(var(43)),statetype!=l
trigger1=playerid(var(43)),movetype=h&&playerid(var(43)),stateno!=[120,155]
trigger1=1||var(41):=(var(41)|floor(2.0**5))
trigger2=var(50)=1200&&animelemtime(6)>=8+1||var(50)=1230&&animelemtime(4)>=8+1||var(50)=1240&&animelemtime(6)>=8+1||var(50)=1250&&animelemtime(7)>=8+1
trigger2=numhelper(40100)=1
trigger2=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))=20
trigger2=1||var(41):=(var(41)|floor(2.0**5))

trigger3=var(50)=1400&&animelemtime(4)>=8+1||var(50)=1610&&animelemtime(4)>=8+1&&statetype!=a||var(50)=1620&&animelemtime(7)>=8+1&&statetype!=a
trigger3=floor((floor(sysfvar(1))%(2*100*10))/(2*100))=var(32)-1
trigger3=(power=[1000,2000))||playerid(var(43)),life<0.25*playerid(var(43)),lifemax
trigger3=playerid(var(43)),statetype!=l
trigger3=playerid(var(43)),movetype=h&&playerid(var(43)),stateno!=[120,155]
trigger3=1||var(41):=(var(41)|floor(2.0**5))
trigger4=var(50)=1400&&animelemtime(4)>=8+1||var(50)=1610&&animelemtime(4)>=8+1&&statetype!=a||var(50)=1620&&animelemtime(7)>=8+1&&statetype!=a
trigger4=numhelper(40100)=1
trigger4=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))=20
trigger4=1||var(41):=(var(41)|floor(2.0**5))

trigger5=var(50)=1270&&animelemtime(5)>=15+1||var(50)=1410&&animelemtime(4)>=15+1||var(50)=1286&&animelemtime(1)>=20+1
trigger5=floor((floor(sysfvar(1))%(2*100*10))/(2*100))=var(32)-1
trigger5=(power=[1000,2000))||playerid(var(43)),life<0.25*playerid(var(43)),lifemax
trigger5=playerid(var(43)),statetype!=l
trigger5=playerid(var(43)),movetype=h&&playerid(var(43)),stateno!=[120,155]
trigger5=1||var(41):=(var(41)|floor(2.0**5))
trigger6=var(50)=1270&&animelemtime(5)>=15+1||var(50)=1410&&animelemtime(4)>=15+1||var(50)=1286&&animelemtime(1)>=20+1
trigger6=numhelper(40100)=1
trigger6=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))=20
trigger6=1||var(41):=(var(41)|floor(2.0**5))

trigger7=var(50)=1300&&animelemtime(6)>=10+1||var(50)=1310&&animelemtime(6)>=10+1||var(50)=1500&&animelemtime(6)>=10+1
trigger7=floor((floor(sysfvar(1))%(2*100*10))/(2*100))=var(32)-1
trigger7=(power=[1000,2000))||playerid(var(43)),life<0.25*playerid(var(43)),lifemax
trigger7=playerid(var(43)),statetype!=l
trigger7=playerid(var(43)),movetype=h&&playerid(var(43)),stateno!=[120,155]
trigger7=1||var(41):=(var(41)|floor(2.0**5))
trigger8=var(50)=1300&&animelemtime(6)>=10+1||var(50)=1310&&animelemtime(6)>=10+1||var(50)=1500&&animelemtime(6)>=10+1
trigger8=numhelper(40100)=1
trigger8=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))=20
trigger8=1||var(41):=(var(41)|floor(2.0**5))

trigger9=var(50)=1320&&animelemtime(4)>=36+1||var(50)=1720&&animelemtime(4)>=36+1&&statetype!=a||var(50)=1360&&animelemtime(7)>=22+1||var(50)=1370&&animelemtime(3)>=16+1
trigger9=floor((floor(sysfvar(1))%(2*100*10))/(2*100))=var(32)-1
trigger9=(power=[1000,2000))||playerid(var(43)),life<0.25*playerid(var(43)),lifemax
trigger9=playerid(var(43)),statetype!=l
trigger9=playerid(var(43)),movetype=h&&playerid(var(43)),stateno!=[120,155]
trigger9=1||var(41):=(var(41)|floor(2.0**5))
trigger10=var(50)=1320&&animelemtime(4)>=36+1||var(50)=1720&&animelemtime(4)>=36+1&&statetype!=a||var(50)=1360&&animelemtime(7)>=22+1||var(50)=1370&&animelemtime(3)>=16+1
trigger10=numhelper(40100)=1
trigger10=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))=20
trigger10=1||var(41):=(var(41)|floor(2.0**5))

trigger11=var(50)=1820&&animelemtime(6)>=-5+1||var(50)=1830&&animelemtime(6)>=12+1
trigger11=floor((floor(sysfvar(1))%(2*100*10))/(2*100))=var(32)-1
trigger11=(power=[1000,2000))||playerid(var(43)),life<0.25*playerid(var(43)),lifemax
trigger11=playerid(var(43)),statetype!=l
trigger11=playerid(var(43)),movetype=h&&playerid(var(43)),stateno!=[120,155]
trigger11=1||var(41):=(var(41)|floor(2.0**5))
trigger12=var(50)=1820&&animelemtime(6)>=-5+1||var(50)=1830&&animelemtime(6)>=12+1
trigger12=numhelper(40100)=1
trigger12=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))=20
trigger12=1||var(41):=(var(41)|floor(2.0**5))
ignorehitpause=1


;
;X^_[hB

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=50
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]

;
;Ab`F[B

;A6A(6AYA6A4B)B
trigger1=var(50)=1200&&animelemtime(6)>=8+1
trigger1=(abs(fvar(12)+8)=[-51.5,59.5))&&(fvar(13)-41.9=[-254-30,-154-30))||(abs(fvar(12)+8)=[-48.5,127))&&fvar(13)-41.9>=-154-30
trigger1=abs(fvar(12)+8+36)=[120-35,120+35)
trigger1=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger1=playerid(var(43)),pos y-41.9+98.5<25
trigger1=1||var(41):=(var(41)|floor(2.0**0))
trigger2=var(50)=1200&&animelemtime(6)>=8+1
trigger2=(abs(fvar(12)+8)=[-51.5,59.5))&&(fvar(13)-41.9=[-254-30,-154-30))||(abs(fvar(12)+8)=[-48.5,127))&&fvar(13)-41.9>=-154-30
trigger2=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger2=(abs(fvar(12)+8+12)=[-169,-29))&&fvar(13)-41.9+38.35>=-133.5-30||(abs(fvar(12)+8+12)=[-29,211))&&fvar(13)-41.9+38.35>=-153-30
trigger2=playerid(var(43)),pos y-41.9*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)+38.35<25
trigger2=1||var(41):=(var(41)|floor(2.0**0))

;A4BB
trigger3=var(50)=1200&&animelemtime(6)>=8+1
trigger3=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger3=(abs(fvar(12)+8)=[-169,-29))&&fvar(13)-41.9>=-133.5-30||(abs(fvar(12)+8)=[-29,211))&&fvar(13)-41.9>=-153-30
trigger3=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3

;AYB
trigger4=var(50)=1200&&animelemtime(6)>=8+1
trigger4=abs(fvar(12)+16)=[120-35,120+35)
trigger4=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger4=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=10||fvar(24):=1

;ADB
trigger5=var(50)=1200&&animelemtime(6)>=8+1
trigger5=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger5=fvar(14)>=100&&fvar(13)>=-159-30
trigger5=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;ACB
trigger6=var(50)=1200&&animelemtime(6)>=8+1
trigger6=((abs(fvar(12)-90+8)=[-150,10))&&(fvar(13)+28.7-41.9=[-49-30,42+30))||(abs(fvar(12)-90+8)=[10,210))&&(fvar(13)+28.7-41.9=[-134-30,7.5+30)))||animtime=-1
trigger6=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)



;6AA(A4BB)B
trigger7=var(50)=1210&&animelemtime(9)>=8+1
trigger7=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger7=(abs(fvar(12)+12)=[-142,18))&&fvar(13)+38.35>=-56.5-30||(abs(fvar(12)+12)=[18,198))&&fvar(13)+38.35>=-110.5-30
trigger7=playerid(var(43)),pos y+38.35<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger7=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger7=(abs(fvar(12)+12+8)=[-169,-29))&&fvar(13)+38.35-41.9>=-133.5-30||(abs(fvar(12)+12+8)=[-29,211))&&fvar(13)+38.35-41.9>=-153-30
trigger7=floor((floor(sysfvar(1))%(2*100*10*2*2*2))/(2*100*10*2*2))=0
trigger7=(abs(fvar(12)+12+8-3)=[-172,-92))&&fvar(13)+38.35-41.9-9>=-59.5-30||(abs(fvar(12)+12+8-3)=[-92,108))&&fvar(13)+38.35-41.9-9>=-114.5-30||(abs(fvar(12)+12+8-3)=[108,188))&&fvar(13)+38.35-41.9-9>=-83.5-30
trigger7=playerid(var(43)),pos y+38.35*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)-9+19.05<25
trigger7=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;6AYB
trigger8=var(50)=1210&&animelemtime(9)>=8+1
trigger8=abs(fvar(12)+36)=[120-35,120+35)
trigger8=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger8=playerid(var(43)),pos y+98.5<25||playerid(var(43)),pos y+38.35>=25
trigger8=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=10||fvar(24):=1

;6A4BB
trigger9=var(50)=1210&&animelemtime(9)>=8+1
trigger9=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger9=(abs(fvar(12)+12)=[-169,-29))&&fvar(13)+38.35>=-133.5-30||(abs(fvar(12)+12)=[-29,211))&&fvar(13)+38.35>=-153-30
trigger9=playerid(var(43)),pos y+38.35<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger9=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3

;6ACB
trigger10=var(50)=1210&&animelemtime(9)>=8+1
trigger10=((abs(fvar(12)-90+12)=[-150,10))&&(fvar(13)+28.7+38.35=[-49-30,42+30))||(abs(fvar(12)-90+12)=[10,210))&&(fvar(13)+28.7+38.35=[-134-30,7.5+30)))||animtime=-1
trigger10=playerid(var(43)),pos y+38.35<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger10=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)


;
;Bb`F[B

;B6BB
trigger11=var(50)=1220&&animelemtime(6)>=8+1
trigger11=(abs(fvar(12)+48)=[-159,1))&&fvar(13)+19.05>=-122-30||(abs(fvar(12)+48)=[1,241-30))&&fvar(13)+19.05>=-48.5-30
trigger11=playerid(var(43)),pos y+19.05<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger11=1||var(41):=(var(41)|floor(2.0**1))

;BA(A6AYAA6A4BAA4B6X2AAA4BY)B
trigger12=var(50)=1220&&animelemtime(6)>=8+1
trigger12=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger12=(abs(fvar(12)+48)=[-142,18))&&fvar(13)+19.05>=-56.5-30||(abs(fvar(12)+48)=[18,198))&&fvar(13)+19.05>=-110.5-30
trigger12=playerid(var(43)),pos y+19.05<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger12=(abs(fvar(12)+48+8)=[-51.5,59.5))&&(fvar(13)+19.05-41.9=[-254-30,-154-30))||(abs(fvar(12)+48+8)=[-48.5,127))&&fvar(13)+19.05-41.9>=-154-30
trigger12=abs(fvar(12)+48+8+36)=[120-35,120+35)
trigger12=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger12=playerid(var(43)),pos y+19.05-41.9+98.5<25
trigger12=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1
trigger13=var(50)=1220&&animelemtime(6)>=8+1
trigger13=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger13=(abs(fvar(12)+48)=[-142,18))&&fvar(13)+19.05>=-56.5-30||(abs(fvar(12)+48)=[18,198))&&fvar(13)+19.05>=-110.5-30
trigger13=playerid(var(43)),pos y+19.05<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger13=(abs(fvar(12)+48+8)=[-51.5,59.5))&&(fvar(13)+19.05-41.9=[-254-30,-154-30))||(abs(fvar(12)+48+8)=[-48.5,127))&&fvar(13)+19.05-41.9>=-154-30
trigger13=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger13=(abs(fvar(12)+48+8+12)=[-169,-29))&&fvar(13)+19.05-41.9+38.35>=-133.5-30||(abs(fvar(12)+48+8+12)=[-29,211))&&fvar(13)+19.05-41.9+38.35>=-153-30
trigger13=playerid(var(43)),pos y+19.05*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)-41.9+38.35<25
trigger13=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1
trigger14=var(50)=1220&&animelemtime(6)>=8+1
trigger14=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger14=(abs(fvar(12)+48)=[-142,18))&&fvar(13)+19.05>=-56.5-30||(abs(fvar(12)+48)=[18,198))&&fvar(13)+19.05>=-110.5-30
trigger14=playerid(var(43)),pos y+19.05<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger14=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger14=(abs(fvar(12)+48+8)=[-169,-29))&&fvar(13)+19.05-41.9>=-133.5-30||(abs(fvar(12)+48+8)=[-29,211))&&fvar(13)+19.05-41.9>=-153-30
trigger14=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8+10
trigger14=numhelper(31010)+numhelper(31011)=0
trigger14=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger14=var(50)=1240&&animelemtime(6)>=8+1
trigger14=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger14=(abs(fvar(12)+48+8-3)-45)*sin(75*(pi/180))+(fvar(13)+19.05-41.9-9-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger14=fvar(11)>=-50+19.05-41.9-9
trigger14=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1
trigger15=var(50)=1220&&animelemtime(6)>=8+1
trigger15=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger15=(abs(fvar(12)+48)=[-142,18))&&fvar(13)+19.05>=-56.5-30||(abs(fvar(12)+48)=[18,198))&&fvar(13)+19.05>=-110.5-30
trigger15=playerid(var(43)),pos y+19.05<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger15=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger15=(abs(fvar(12)+48+8)=[-169,-29))&&fvar(13)+19.05-41.9>=-133.5-30||(abs(fvar(12)+48+8)=[-29,211))&&fvar(13)+19.05-41.9>=-153-30
trigger15=abs(fvar(12)+48+8-15)=[120-35,120+35)
trigger15=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger15=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;B2YB
trigger16=var(50)=1220&&animelemtime(6)>=8+1
trigger16=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger16=abs(fvar(12)+112)=[190-35,190+35)
trigger16=facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75
trigger16=playerid(var(43)),pos y+50.05<25||playerid(var(43)),pos y+19.05>=25
trigger16=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=11||fvar(24):=1

;BCB
trigger17=var(50)=1220&&animelemtime(6)>=8+1
trigger17=((abs(fvar(12)-90+48)=[-150,10))&&(fvar(13)+28.7+19.05=[-49-30,42+30))||(abs(fvar(12)-90+48)=[10,210))&&(fvar(13)+28.7+19.05=[-134-30,7.5+30)))||animtime=-1
trigger17=1;playerid(var(43)),pos y+19.05<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger17=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)



;6B4B(4B6X2AA4BA6AYA4BAY)B
trigger18=var(50)=1230&&animelemtime(4)>=8+1
trigger18=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger18=(abs(fvar(12)+20)=[-169,-29))&&fvar(13)-5>=-133.5-30||(abs(fvar(12)+20)=[-29,211))&&fvar(13)-5>=-153-30
trigger18=floor((floor(sysfvar(1))%(2*100*10*2*2*2))/(2*100*10*2*2))=1
trigger18=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8+10
trigger18=numhelper(31010)+numhelper(31011)=0
trigger18=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger18=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger18=(abs(fvar(12)+20-3)-45)*sin(75*(pi/180))+(fvar(13)-5-9-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger18=fvar(11)>=-50-5-9
trigger18=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3
trigger19=var(50)=1230&&animelemtime(4)>=8+1
trigger19=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger19=(abs(fvar(12)+20)=[-169,-29))&&fvar(13)-5>=-133.5-30||(abs(fvar(12)+20)=[-29,211))&&fvar(13)-5>=-153-30
trigger19=floor((floor(sysfvar(1))%(2*100*10*2*2*2))/(2*100*10*2*2))=1
trigger19=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger19=(abs(fvar(12)+20-3)=[-142,18))&&fvar(13)-5-9>=-56.5-30||(abs(fvar(12)+20-3)=[18,198))&&fvar(13)-5-9>=-110.5-30
trigger19=(abs(fvar(12)+20-3+8)=[-51.5,59.5))&&(fvar(13)-5-9-41.9=[-254-30,-154-30))||(abs(fvar(12)+20-3+8)=[-48.5,127))&&fvar(13)-5-9-41.9>=-154-30
trigger19=abs(fvar(12)+20-3+8+36)=[120-35,120+35)
trigger19=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger19=playerid(var(43)),pos y-5-9-41.9+98.5<25
trigger19=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3
trigger20=var(50)=1230&&animelemtime(4)>=8+1
trigger20=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger20=(abs(fvar(12)+20)=[-169,-29))&&fvar(13)-5>=-133.5-30||(abs(fvar(12)+20)=[-29,211))&&fvar(13)-5>=-153-30
trigger20=floor((floor(sysfvar(1))%(2*100*10*2*2*2))/(2*100*10*2*2))=1
trigger20=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger20=(abs(fvar(12)+20-3)=[-142,18))&&fvar(13)-5-9>=-56.5-30||(abs(fvar(12)+20-3)=[18,198))&&fvar(13)-5-9>=-110.5-30
trigger20=abs(fvar(12)+20-3+16)=[120-35,120+35)
trigger20=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger20=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3

;6BDB
trigger21=var(50)=1230&&animelemtime(4)>=8+1
trigger21=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger21=fvar(14)>=100&&fvar(13)>=-159-30
trigger21=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;6B2YB
trigger22=var(50)=1230&&animelemtime(4)>=8+1
trigger22=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger22=abs(fvar(12)+100)=[190-35,190+35)
trigger22=facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75
trigger22=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=11||fvar(24):=1

;6BAB
trigger23=var(50)=1230&&animelemtime(4)>=8+1
trigger23=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger23=(abs(fvar(12)+20)=[-142,18))&&fvar(13)-5>=-56.5-30||(abs(fvar(12)+20)=[18,198))&&fvar(13)-5>=-110.5-30
trigger23=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;6BCB
trigger24=var(50)=1230&&animelemtime(4)>=8+1
trigger24=((abs(fvar(12)-90+20)=[-150,10))&&(fvar(13)+28.7-5=[-49-30,42+30))||(abs(fvar(12)-90+20)=[10,210))&&(fvar(13)+28.7-5=[-134-30,7.5+30)))||animtime=-1
trigger24=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)



;4BBB
trigger25=var(50)=1240&&animelemtime(6)>=8+1
trigger25=floor((floor(sysfvar(1))%(2*100*10*2*2*2))/(2*100*10*2*2))=0
trigger25=(abs(fvar(12)-3)=[-172,-92))&&fvar(13)-9>=-59.5-30||(abs(fvar(12)-3)=[-92,108))&&fvar(13)-9>=-114.5-30||(abs(fvar(12)-3)=[108,188))&&fvar(13)-9>=-83.5-30
trigger25=playerid(var(43)),pos y-9*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)+19.05<25
trigger25=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=2

;4B6X(6X2A)B
trigger26=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8+10
trigger26=numhelper(31010)+numhelper(31011)=0
trigger26=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger26=var(50)=1240&&animelemtime(6)>=8+1
trigger26=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger26=(abs(fvar(12)-3)-45)*sin(75*(pi/180))+(fvar(13)-9-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger26=fvar(11)>=-50-9
trigger26=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=12

;4BA(A6AYAAY)B
trigger27=var(50)=1240&&animelemtime(6)>=8+1
trigger27=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger27=(abs(fvar(12)-3)=[-142,18))&&fvar(13)-9>=-56.5-30||(abs(fvar(12)-3)=[18,198))&&fvar(13)-9>=-110.5-30
trigger27=(abs(fvar(12)-3+8)=[-51.5,59.5))&&(fvar(13)-9-41.9=[-254-30,-154-30))||(abs(fvar(12)-3+8)=[-48.5,127))&&fvar(13)-9-41.9>=-154-30
trigger27=abs(fvar(12)-3+8+36)=[120-35,120+35)
trigger27=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger27=playerid(var(43)),pos y-9-41.9+98.5<25
trigger27=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1
trigger28=var(50)=1240&&animelemtime(6)>=8+1
trigger28=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger28=(abs(fvar(12)-3)=[-142,18))&&fvar(13)-9>=-56.5-30||(abs(fvar(12)-3)=[18,198))&&fvar(13)-9>=-110.5-30
trigger28=abs(fvar(12)-3+16)=[120-35,120+35)
trigger28=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger28=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;4BYB
trigger29=var(50)=1240&&animelemtime(6)>=8+1
trigger29=abs(fvar(12)-15)=[120-35,120+35)
trigger29=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger29=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=10||fvar(24):=1

;4BCB
trigger30=var(50)=1240&&animelemtime(6)>=8+1
trigger30=((abs(fvar(12)-90-3)=[-150,10))&&(fvar(13)+28.7-9=[-49-30,42+30))||(abs(fvar(12)-90-3)=[10,210))&&(fvar(13)+28.7-9=[-134-30,7.5+30)))||animtime=-1
trigger30=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)



;2B6X(6X2A)B
trigger31=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8+10
trigger31=numhelper(31010)+numhelper(31011)=0
trigger31=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger31=var(50)=1400&&animelemtime(4)>=8+1
trigger31=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger31=(abs(fvar(12))-45)*sin(75*(pi/180))+(fvar(13)-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger31=fvar(11)>=-50
trigger31=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=12

;2BBB
trigger32=var(50)=1400&&animelemtime(4)>=8+1
trigger32=floor((floor(sysfvar(1))%(2*100*10*2*2*2))/(2*100*10*2*2))=0
trigger32=(abs(fvar(12))=[-172,-92))&&fvar(13)>=-59.5-30||(abs(fvar(12))=[-92,108))&&fvar(13)>=-114.5-30||(abs(fvar(12))=[108,188))&&fvar(13)>=-83.5-30
trigger32=playerid(var(43)),pos y+19.05<25
trigger32=!(floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0&&((abs(fvar(12))=[-142,18))&&fvar(13)>=-56.5-30||(abs(fvar(12))=[18,198))&&fvar(13)>=-110.5-30))||random<500
trigger32=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=2

;2BAB
trigger33=var(50)=1400&&animelemtime(4)>=8+1
trigger33=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger33=(abs(fvar(12))=[-142,18))&&fvar(13)>=-56.5-30||(abs(fvar(12))=[18,198))&&fvar(13)>=-110.5-30
trigger33=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;2BDB
trigger34=var(50)=1400&&animelemtime(4)>=8+1
trigger34=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger34=fvar(14)>=100&&fvar(13)>=-159-30
trigger34=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;2BYB
trigger35=var(50)=1400&&animelemtime(4)>=8+1
trigger35=abs(fvar(12)-10)=[120-35,120+35)
trigger35=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger35=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=10||fvar(24):=1

;2BCB
trigger36=var(50)=1400&&animelemtime(4)>=8+1
trigger36=((abs(fvar(12)-90)=[-150,10))&&(fvar(13)+28.7=[-49-30,42+30))||(abs(fvar(12)-90)=[10,210))&&(fvar(13)+28.7=[-134-30,7.5+30)))||animtime=-1
trigger36=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)



;DDBB
trigger37=var(50)=100&&ctrl
trigger37=((fvar(12)-131.45=[-116.5,-55.5))&&(fvar(13)=[-159-30,-119-30))||(fvar(12)-131.45=[-56,23))&&(fvar(13)=[-119-30,-79-30))||(fvar(12)-131.45=[-38,73))&&(fvar(13)=[-79-30,-39-30))||(fvar(12)-131.45=[-97,109))&&fvar(13)>=-39-30)||animtime=-1
trigger37=(fvar(12)-131.45<0)||animtime=-1
trigger37=1||var(41):=(var(41)|floor(2.0**1))||var(40):=(var(40)|floor(2.0**0))

;DpB
trigger38=var(50)=100
trigger38=1||var(40):=(var(40)|floor(2.0**0))



;DB6X(6X2A)B
trigger39=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8+10
trigger39=numhelper(31010)+numhelper(31011)=0
trigger39=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger39=var(50)=1250&&animelemtime(7)>=8+1
trigger39=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger39=(abs(fvar(12)-3)-45)*sin(75*(pi/180))+(fvar(13)-22.95-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger39=fvar(11)>=-50-22.95
trigger39=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=12

;DBBB
trigger40=var(50)=1250&&animelemtime(7)>=8+1
trigger40=floor((floor(sysfvar(1))%(2*100*10*2*2*2))/(2*100*10*2*2))=0
trigger40=(abs(fvar(12)-3)=[-172,-92))&&fvar(13)-22.95>=-59.5-30||(abs(fvar(12)-3)=[-92,108))&&fvar(13)-22.95>=-114.5-30||(abs(fvar(12)-3)=[108,188))&&fvar(13)-22.95>=-83.5-30
trigger40=playerid(var(43)),pos y-22.95*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)+19.05<25
trigger40=!(floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0&&((abs(fvar(12)-3)=[-142,18))&&fvar(13)-22.95>=-56.5-30||(abs(fvar(12)-3)=[18,198))&&fvar(13)-22.95>=-110.5-30))||random<500
trigger40=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=2

;DBAB
trigger41=var(50)=1250&&animelemtime(7)>=8+1
trigger41=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger41=(abs(fvar(12)-3)=[-142,18))&&fvar(13)-22.95>=-56.5-30||(abs(fvar(12)-3)=[18,198))&&fvar(13)-22.95>=-110.5-30
trigger41=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;DBYB
trigger42=var(50)=1250&&animelemtime(7)>=8+1
trigger42=abs(fvar(12)-7)=[120-35,120+35)
trigger42=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger42=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=10||fvar(24):=1

;DBCB
trigger43=var(50)=1250&&animelemtime(7)>=8+1
trigger43=((abs(fvar(12)-90-3)=[-150,10))&&(fvar(13)+28.7-22.95=[-49-30,42+30))||(abs(fvar(12)-90-3)=[10,210))&&(fvar(13)+28.7-22.95=[-134-30,7.5+30)))||animtime=-1
trigger43=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)
trigger44=0
trigger45=0
trigger46=0
trigger47=0
trigger48=0
trigger49=0
trigger50=0


;
;SnB

;S4AB
trigger51=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger51=numhelper(31100)+numhelper(31101)+numhelper(31102)+numhelper(31103)=0
trigger51=var(50)=1820&&animelemtime(6)>=-5+1
trigger51=fvar(13)>=-59-30-30
trigger51=ifelse(!(ifelse(projhittime(var(50))=-1,0,playerid(var(43)),movetype=h)&&(abs(fvar(12))=[190-35,190+35))&&facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75),random<333,random<167)
trigger51=1||fvar(0):=333
trigger51=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=11

;S2YB
trigger52=var(50)=1820&&animelemtime(6)>=-5+1
trigger52=ifelse(projhittime(var(50))=-1,0,playerid(var(43)),movetype=h)
trigger52=abs(fvar(12)+24)=[190-35,190+35)
trigger52=facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75
trigger52=random<ifelse(fvar(0)=0,200,fvar(0))
trigger52=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=11||fvar(24):=1

;S4XB
trigger53=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger53=numhelper(31200)+numhelper(31201)=0
trigger53=var(50)=1820&&animelemtime(6)>=-5+1
trigger53=(abs(fvar(12)+24)-75)*sin(28*(pi/180))+(fvar(13)-47.75+90)*cos(28*(pi/180))=[-60-30*abs(cos(28*(pi/180))),60+30*abs(cos(28*(pi/180))))
trigger53=facing*(1-2*(fvar(10)<0))*pos x<0+80
trigger53=1||var(41):=(var(41)|floor(2.0**3))

;S4BB
trigger54=var(50)=1820&&animelemtime(6)>=-5+1
trigger54=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger54=(abs(fvar(12)+18)=[-169,-29))&&fvar(13)-21.55>=-133.5-30||(abs(fvar(12)+18)=[-29,211))&&fvar(13)-21.55>=-153-30
trigger54=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3

;SDB
trigger55=var(50)=1820&&animelemtime(6)>=-5+1
trigger55=1;floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger55=fvar(14)>=100&&fvar(13)>=-159-30
trigger55=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;SCB
trigger56=var(50)=1820&&animelemtime(6)>=-5+1
trigger56=((abs(fvar(12)-90+18)=[-150,10))&&(fvar(13)+28.7-21.55=[-49-30,42+30))||(abs(fvar(12)-90+18)=[10,210))&&(fvar(13)+28.7-21.55=[-134-30,7.5+30)))||animtime=-1
trigger56=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)



;4X6YB
trigger57=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=1
trigger57=numhelper(31400)=0
trigger57=var(50)=1320&&animelemtime(4)>=36+1
trigger57=abs(fvar(14))=[60,160)
trigger57=random%9<1
trigger57=1||var(41):=(var(41)|floor(2.0**4))||fvar(24):=1

;4X6X(6X2A)B
trigger58=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8+10
trigger58=numhelper(31010)+numhelper(31011)=0
trigger58=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger58=var(50)=1320&&animelemtime(4)>=36+1
trigger58=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger58=(abs(fvar(12))-45)*sin(75*(pi/180))+(fvar(13)-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger58=fvar(11)>=-50
trigger58=random%(9-1)<2
trigger58=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=12

;4XAB
trigger59=var(50)=1320&&animelemtime(4)>=36+1
trigger59=1;floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger59=(abs(fvar(12))=[-142,18))&&fvar(13)>=-56.5-30||(abs(fvar(12))=[18,198))&&fvar(13)>=-110.5-30
trigger59=!((abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30)||random%(9-1-2)<3
trigger59=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;4X4BB
trigger60=var(50)=1320&&animelemtime(4)>=36+1
trigger60=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger60=(abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30
trigger60=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3

;4XCB
trigger61=var(50)=1320&&animelemtime(4)>=36+1
trigger61=((abs(fvar(12)-90)=[-150,10))&&(fvar(13)+28.7=[-49-30,42+30))||(abs(fvar(12)-90)=[10,210))&&(fvar(13)+28.7=[-134-30,7.5+30)))||animtime=-1
trigger61=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)

;4XD(ی)B
trigger62=var(50)=1820&&animelemtime(6)>=-5+1
trigger62=1;floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger62=fvar(14)>=100&&fvar(13)>=-159-30
trigger62=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1



;6Y6X(6X2A)B
trigger63=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8+10
trigger63=numhelper(31010)+numhelper(31011)=0
trigger63=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger63=var(50)=1360&&animelemtime(7)>=22+1
trigger63=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger63=(abs(fvar(12))-45)*sin(75*(pi/180))+(fvar(13)-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger63=fvar(11)>=-50
trigger63=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=12

;6YAB
trigger64=var(50)=1360&&animelemtime(7)>=22+1
trigger64=1;floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger64=(abs(fvar(12))=[-142,18))&&fvar(13)>=-56.5-30||(abs(fvar(12))=[18,198))&&fvar(13)>=-110.5-30
trigger64=!((abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30)||random<500
trigger64=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=10||fvar(25):=1

;6Y4BB
trigger65=var(50)=1360&&animelemtime(7)>=22+1
trigger65=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger65=(abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30
trigger65=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=10||fvar(25):=3

;6YDB
trigger66=var(50)=1360&&animelemtime(7)>=22+1
trigger66=1;floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger66=fvar(14)>=100&&fvar(13)>=-159-30
trigger66=1||var(40):=(var(40)|floor(2.0**0))||fvar(23):=10||fvar(26):=1

;6YCB
trigger67=var(50)=1360&&animelemtime(7)>=22+1
trigger67=((abs(fvar(12)-90)=[-150,10))&&(fvar(13)+28.7=[-49-30,42+30))||(abs(fvar(12)-90)=[10,210))&&(fvar(13)+28.7=[-134-30,7.5+30)))||animtime=-1
trigger67=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)

;6YY(ی)B
trigger68=var(50)=1360&&animelemtime(7)>=22+1
trigger68=abs(fvar(12))=[120-35,120+35)
trigger68=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger68=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=10||fvar(24):=1


;
;4SnB

;4S4AB
trigger69=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger69=numhelper(31100)+numhelper(31101)+numhelper(31102)+numhelper(31103)=0
trigger69=var(50)=1830&&animelemtime(6)>=12+1
trigger69=fvar(13)>=-59-30-30
trigger69=ifelse(!(ifelse(projhittime(var(50))=-1&&projhittime(var(50)+100000)=-1,0,playerid(var(43)),movetype=h)&&(abs(fvar(12)+1.06)=[190-35,190+35))&&facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75&&playerid(var(43)),pos y+7.35<25),random<333,random<167)
trigger69=1||fvar(0):=333
trigger69=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=11

;4S2YB
trigger70=var(50)=1830&&animelemtime(6)>=12+1
trigger70=ifelse(projhittime(var(50))=-1&&projhittime(var(50)+100000)=-1,0,playerid(var(43)),movetype=h)
trigger70=abs(fvar(12)+1.06)=[190-35,190+35)
trigger70=facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75
trigger70=playerid(var(43)),pos y+7.35<25
trigger70=random<ifelse(fvar(0)=0,200,fvar(0))
trigger70=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=11||fvar(24):=1

;4S4BB
trigger71=var(50)=1830&&animelemtime(6)>=12+1
trigger71=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger71=(abs(fvar(12)+1.06)=[-169,-29))&&fvar(13)+1.05>=-133.5-30||(abs(fvar(12)+1.06)=[-29,211))&&fvar(13)+1.05>=-153-30
trigger71=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3

;4SDB
trigger72=var(50)=1830&&animelemtime(6)>=12+1
trigger72=1;floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger72=fvar(14)>=100&&fvar(13)>=-159-30
trigger72=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;4SCB
trigger73=var(50)=1830&&animelemtime(6)>=12+1
trigger73=((abs(fvar(12)-90+1.06)=[-150,10))&&(fvar(13)+28.7+1.05=[-49-30,42+30))||(abs(fvar(12)-90+1.06)=[10,210))&&(fvar(13)+28.7+1.05=[-134-30,7.5+30)))||animtime=-1
trigger73=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)

;4S4X(ی)B
trigger74=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger74=numhelper(31200)+numhelper(31201)=0
trigger74=var(50)=1830&&animelemtime(6)>=12+1
trigger74=(abs(fvar(12))-75)*sin(28*(pi/180))+(fvar(13)+90)*cos(28*(pi/180))=[-60-30*abs(cos(28*(pi/180))),60+30*abs(cos(28*(pi/180))))
trigger74=facing*(1-2*(fvar(10)<0))*pos x<0+80
trigger74=1||var(41):=(var(41)|floor(2.0**3))


;
;4YnB

;4Y6X(6X2A)B
trigger75=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8+10
trigger75=numhelper(31010)+numhelper(31011)=0
trigger75=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger75=var(50)=1370&&animelemtime(3)>=16+1
trigger75=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger75=(abs(fvar(12))-45)*sin(75*(pi/180))+(fvar(13)-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger75=fvar(11)>=-50
trigger75=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=12

;4YAB
trigger76=var(50)=1370&&animelemtime(3)>=16+1
trigger76=1;floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger76=(abs(fvar(12))=[-142,18))&&fvar(13)>=-56.5-30||(abs(fvar(12))=[18,198))&&fvar(13)>=-110.5-30
trigger76=!((abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30)||random<500
trigger76=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=10||fvar(25):=1

;4Y4BB
trigger77=var(50)=1370&&animelemtime(3)>=16+1
trigger77=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger77=(abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30
trigger77=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=10||fvar(25):=3

;4YDB
trigger78=var(50)=1370&&animelemtime(3)>=16+1
trigger78=1;floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger78=fvar(14)>=100&&fvar(13)>=-159-30
trigger78=1||var(40):=(var(40)|floor(2.0**0))||fvar(23):=10||fvar(26):=1

;4YCB
trigger79=var(50)=1370&&animelemtime(3)>=16+1
trigger79=((abs(fvar(12)-90)=[-150,10))&&(fvar(13)+28.7=[-49-30,42+30))||(abs(fvar(12)-90)=[10,210))&&(fvar(13)+28.7=[-134-30,7.5+30)))||animtime=-1
trigger79=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)

;4Y6Y(ی)B
trigger80=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=1
trigger80=numhelper(31400)=0
trigger80=var(50)=1370&&animelemtime(3)>=16+1
trigger80=abs(fvar(14))=[60,160)
trigger80=1||var(41):=(var(41)|floor(2.0**4))||fvar(24):=1


;
;K[LEo[XgnB

;4AB
trigger81=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger81=numhelper(31100)+numhelper(31101)+numhelper(31102)+numhelper(31103)=0
trigger81=var(50)=1800&&animelemtime(1)>=40+1
trigger81=fvar(13)>=-59-30-30
trigger81=ifelse(!(ifelse(projhittime(var(50))=-1,0,playerid(var(43)),movetype=h)&&(abs(fvar(12))=[190-35,190+35))&&facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75),random<500,random<250)
trigger81=1||fvar(0):=500
trigger81=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=11

;2YB
trigger82=var(50)=1800&&animelemtime(1)>=40+1
trigger82=ifelse(projhittime(var(50))=-1,0,playerid(var(43)),movetype=h)
trigger82=abs(fvar(12))=[190-35,190+35)
trigger82=facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75
trigger82=random<ifelse(fvar(0)=0,333,fvar(0))
trigger82=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=11||fvar(24):=1

;DB
trigger83=var(50)=1800&&animelemtime(1)>=40+1
trigger83=1;floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger83=fvar(14)>=100&&fvar(13)>=-159-30
trigger83=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;CB
trigger84=var(50)=1800&&animelemtime(1)>=40+1
trigger84=((abs(fvar(12)-90)=[-150,10))&&(fvar(13)+28.7=[-49-30,42+30))||(abs(fvar(12)-90)=[10,210))&&(fvar(13)+28.7=[-134-30,7.5+30)))||animtime=-1
trigger84=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)

;6B(ی)B
trigger85=var(50)=1800&&animelemtime(1)>=40+1
trigger85=(abs(fvar(12))=[-159,1))&&fvar(13)>=-122-30||(abs(fvar(12))=[1,241-30))&&fvar(13)>=-48.5-30
trigger85=1||var(41):=(var(41)|floor(2.0**1))



;4AB
trigger86=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger86=numhelper(31100)+numhelper(31101)+numhelper(31102)+numhelper(31103)=0
trigger86=var(50)=1810&&animelemtime(1)>=40+1
trigger86=fvar(13)>=-59-30-30
trigger86=ifelse(!(ifelse(projhittime(var(50))=-1,0,playerid(var(43)),movetype=h)&&(abs(fvar(12))=[190-35,190+35))&&facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75),random<500,random<250)
trigger86=1||fvar(0):=500
trigger86=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=11

;2YB
trigger87=var(50)=1810&&animelemtime(1)>=40+1
trigger87=ifelse(projhittime(var(50))=-1,0,playerid(var(43)),movetype=h)
trigger87=abs(fvar(12))=[190-35,190+35)
trigger87=facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75
trigger87=random<ifelse(fvar(0)=0,333,fvar(0))
trigger87=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=11||fvar(24):=1

;DB
trigger88=var(50)=1810&&animelemtime(1)>=40+1
trigger88=1;floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger88=fvar(14)>=100&&fvar(13)>=-159-30
trigger88=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;CB
trigger89=var(50)=1810&&animelemtime(1)>=40+1
trigger89=((abs(fvar(12)-90)=[-150,10))&&(fvar(13)+28.7=[-49-30,42+30))||(abs(fvar(12)-90)=[10,210))&&(fvar(13)+28.7=[-134-30,7.5+30)))||animtime=-1
trigger89=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)

;6B(ی)B
trigger90=var(50)=1810&&animelemtime(1)>=40+1
trigger90=(abs(fvar(12))=[-159,1))&&fvar(13)>=-122-30||(abs(fvar(12))=[1,241-30))&&fvar(13)>=-48.5-30
trigger90=1||var(41):=(var(41)|floor(2.0**1))


;
;6CnB

;6C4AB
trigger91=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger91=numhelper(31100)+numhelper(31101)+numhelper(31102)+numhelper(31103)=0
trigger91=var(50)=1286&&animelemtime(1)>=20+1
trigger91=floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1
trigger91=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=11

;6CCB
trigger92=var(50)=1286&&animelemtime(1)>=20+1
trigger92=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=20


;
;XnB

;XDB
trigger93=var(50)=1300&&animelemtime(6)>=10+1
trigger93=1;floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger93=fvar(14)>=100&&fvar(13)>=-159-30
trigger93=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;X4BB
trigger94=var(50)=1300&&animelemtime(6)>=10+1
trigger94=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger94=(abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30
trigger94=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3

;X4AB
trigger95=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger95=numhelper(31100)+numhelper(31101)+numhelper(31102)+numhelper(31103)=0
trigger95=var(50)=1300&&animelemtime(6)>=10+1
trigger95=fvar(13)>=-59-30-30
trigger95=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=11

;XCB
trigger96=var(50)=1300&&animelemtime(6)>=10+1
trigger96=((abs(fvar(12)-90)=[-150,10))&&(fvar(13)+28.7=[-49-30,42+30))||(abs(fvar(12)-90)=[10,210))&&(fvar(13)+28.7=[-134-30,7.5+30)))||animtime=-1
trigger96=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)


;
;6XnB

;6XDB
trigger97=var(50)=1310&&animelemtime(6)>=10+1
trigger97=1;floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger97=fvar(14)>=100&&fvar(13)>=-159-30
trigger97=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;6X4BB
trigger98=var(50)=1310&&animelemtime(6)>=10+1
trigger98=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger98=(abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30
trigger98=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3

;6X2AB
trigger99=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger99=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger99=var(50)=1310&&animelemtime(6)>=10+1
trigger99=(abs(fvar(12))-45)*sin(75*(pi/180))+(fvar(13)-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger99=fvar(11)>=-50
trigger99=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=12

;6XCB
trigger100=var(50)=1310&&animelemtime(6)>=10+1
trigger100=((abs(fvar(12)-90)=[-150,10))&&(fvar(13)+28.7=[-49-30,42+30))||(abs(fvar(12)-90)=[10,210))&&(fvar(13)+28.7=[-134-30,7.5+30)))||animtime=-1
trigger100=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)
ignorehitpause=1
[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=50
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]

;
;JBb`F[B

;CJBB
trigger1=var(50)=1260&&animelemtime(12)>=8+1
trigger1=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger1=(abs(fvar(12))=[-141,39))&&(fvar(13)=[-129.5-30,27+30))||(abs(fvar(12))=[39,119))&&(fvar(13)=[-99.5-30,58.5+30))||(abs(fvar(12))=[119,179))&&(fvar(13)=[-41-30,23.5+30))
trigger1=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4
trigger2=var(50)=1261&&animelemtime(7)>=8+1
trigger2=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger2=(abs(fvar(12))=[-141,39))&&(fvar(13)=[-129.5-30,27+30))||(abs(fvar(12))=[39,119))&&(fvar(13)=[-99.5-30,58.5+30))||(abs(fvar(12))=[119,179))&&(fvar(13)=[-41-30,23.5+30))
trigger2=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4

;CJC(JCJBJ6B)B
trigger3=var(50)=1260&&animelemtime(12)>=8+1
trigger3=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)||facing*(1-2*(fvar(10)<0))*pos x<80
trigger3=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger3=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger3=(abs(fvar(12)+48)=[-141,39))&&(fvar(13)-37.15=[-129.5-30,27+30))||(abs(fvar(12)+48)=[39,119))&&(fvar(13)-37.15=[-99.5-30,58.5+30))||(abs(fvar(12)+48)=[119,179))&&(fvar(13)-37.15=[-41-30,23.5+30))
trigger3=(abs(fvar(12)+48+10)=[-159,1))&&(fvar(13)-37.15+18=[-122-30+30,-85+30-30))||(abs(fvar(12)+48+10)=[1,241-30))&&(fvar(13)-37.15+18=[-48.5-30+30,-12.5+30-30))
trigger3=playerid(var(43)),pos y-37.15+18<25
trigger3=1||var(41):=(var(41)|floor(2.0**2))
trigger4=var(50)=1261&&animelemtime(7)>=8+1
trigger4=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)||facing*(1-2*(fvar(10)<0))*pos x<80
trigger4=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger4=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger4=(abs(fvar(12)+48)=[-141,39))&&(fvar(13)-37.15=[-129.5-30,27+30))||(abs(fvar(12)+48)=[39,119))&&(fvar(13)-37.15=[-99.5-30,58.5+30))||(abs(fvar(12)+48)=[119,179))&&(fvar(13)-37.15=[-41-30,23.5+30))
trigger4=(abs(fvar(12)+48+10)=[-159,1))&&(fvar(13)-37.15+18=[-122-30+30,-85+30-30))||(abs(fvar(12)+48+10)=[1,241-30))&&(fvar(13)-37.15+18=[-48.5-30+30,-12.5+30-30))
trigger4=playerid(var(43)),pos y-37.15+18<25
trigger4=1||var(41):=(var(41)|floor(2.0**2))

;CJYB
trigger5=var(50)=1260&&animelemtime(12)>=8+1
trigger5=abs(fvar(12)+16)=[80-70,80+70)
trigger5=facing*(1-2*(fvar(10)<0))*pos x<160-80*0.25
trigger5=playerid(var(43)),pos y+64.35<25
trigger5=fvar(11)+64.35*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)>=-100
trigger5=numhelper(31000)+numhelper(31001)=0
trigger5=numhelper(31010)+numhelper(31011)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger5=numhelper(31010)+numhelper(31011)=0
trigger5=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger5=numhelper(31020)+numhelper(31021)=0
trigger5=numhelper(31000)+numhelper(31001)+numhelper(31010)+numhelper(31011)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger5=numhelper(31030)+numhelper(31031)=0
trigger5=numhelper(31000)+numhelper(31001)+numhelper(31010)+numhelper(31011)+numhelper(31020)+numhelper(31021)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger5=1||var(41):=(var(41)|floor(2.0**4))||fvar(24):=1
trigger6=var(50)=1261&&animelemtime(7)>=8+1
trigger6=abs(fvar(12)+16)=[80-70,80+70)
trigger6=facing*(1-2*(fvar(10)<0))*pos x<160-80*0.25
trigger6=playerid(var(43)),pos y+64.35<25
trigger6=fvar(11)+64.35*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)>=-100
trigger6=numhelper(31000)+numhelper(31001)=0
trigger6=numhelper(31010)+numhelper(31011)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger6=numhelper(31010)+numhelper(31011)=0
trigger6=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger6=numhelper(31020)+numhelper(31021)=0
trigger6=numhelper(31000)+numhelper(31001)+numhelper(31010)+numhelper(31011)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger6=numhelper(31030)+numhelper(31031)=0
trigger6=numhelper(31000)+numhelper(31001)+numhelper(31010)+numhelper(31011)+numhelper(31020)+numhelper(31021)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger6=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=22||fvar(24):=1

;CJAB
trigger7=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger7=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger7=var(50)=1260&&animelemtime(12)>=8+1
trigger7=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2*2))/(2*100*10*2*2*2*2*2))=0
trigger7=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger7=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5
trigger8=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger8=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger8=var(50)=1261&&animelemtime(7)>=8+1
trigger8=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2*2))/(2*100*10*2*2*2*2*2))=0
trigger8=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger8=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5

;CJCB
trigger9=var(50)=1260&&animelemtime(12)>=8+1
trigger9=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)||facing*(1-2*(fvar(10)<0))*pos x<80
trigger9=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger9=1||var(41):=(var(41)|floor(2.0**2))
trigger10=var(50)=1261&&animelemtime(7)>=8+1
trigger10=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)||facing*(1-2*(fvar(10)<0))*pos x<80
trigger10=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger10=1||var(41):=(var(41)|floor(2.0**2))

;CJDB
trigger11=var(50)=1260&&animelemtime(12)>=8+1
trigger11=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger11=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger11=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1
trigger12=var(50)=1261&&animelemtime(7)>=8+1
trigger12=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger12=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger12=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;CJBB
trigger13=var(50)=1260&&animelemtime(12)>=8+1
trigger13=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger13=1;(abs(fvar(12))=[-141,39))&&(fvar(13)=[-129.5-30,27+30))||(abs(fvar(12))=[39,119))&&(fvar(13)=[-99.5-30,58.5+30))||(abs(fvar(12))=[119,179))&&(fvar(13)=[-41-30,23.5+30))
trigger13=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4
trigger14=var(50)=1261&&animelemtime(7)>=8+1
trigger14=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger14=1;(abs(fvar(12))=[-141,39))&&(fvar(13)=[-129.5-30,27+30))||(abs(fvar(12))=[39,119))&&(fvar(13)=[-99.5-30,58.5+30))||(abs(fvar(12))=[119,179))&&(fvar(13)=[-41-30,23.5+30))
trigger14=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4



;JBJYB
trigger15=var(50)=1600&&animelemtime(7)>=8+1
trigger15=abs(fvar(12)+30)=[80-70,80+70)
trigger15=facing*(1-2*(fvar(10)<0))*pos x<160-80*0.25
trigger15=playerid(var(43)),pos y+55.05<25
trigger15=fvar(11)+55.05*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)>=-100
trigger15=numhelper(31000)+numhelper(31001)=0
trigger15=numhelper(31010)+numhelper(31011)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger15=numhelper(31010)+numhelper(31011)=0
trigger15=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger15=numhelper(31020)+numhelper(31021)=0
trigger15=numhelper(31000)+numhelper(31001)+numhelper(31010)+numhelper(31011)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger15=numhelper(31030)+numhelper(31031)=0
trigger15=numhelper(31000)+numhelper(31001)+numhelper(31010)+numhelper(31011)+numhelper(31020)+numhelper(31021)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger15=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=22||fvar(24):=1

;JBJ6B(J6BJDAJ6BJC)B
trigger16=var(50)=1600&&animelemtime(7)>=8+1
trigger16=(abs(fvar(12)+10)=[-159,1))&&(fvar(13)+18=[-122-30+30,-85+30-30))||(abs(fvar(12)+10)=[1,241-30))&&(fvar(13)+18=[-48.5-30+30,-12.5+30-30))
trigger16=playerid(var(43)),pos y+18<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger16=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger16=abs(fvar(14))+10>=100&&fvar(13)+18=[-159-30,121+30)
trigger16=abs(fvar(12))+10<180
trigger16=1||var(41):=(var(41)|floor(2.0**1))
trigger17=var(50)=1600&&animelemtime(7)>=8+1
trigger17=(abs(fvar(12)+10)=[-159,1))&&(fvar(13)+18=[-122-30+30,-85+30-30))||(abs(fvar(12)+10)=[1,241-30))&&(fvar(13)+18=[-48.5-30+30,-12.5+30-30))
trigger17=playerid(var(43)),pos y+18<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger17=(abs(fvar(12)+10+18)=[-38,127))&&(fvar(13)+18-6=[-221-30,109+30))||(abs(fvar(12)+10+18)=[127,187))&&(fvar(13)+18-6=[-171-30,59+30))
trigger17=1||var(41):=(var(41)|floor(2.0**1))

;JBJCB
trigger18=var(50)=1600&&animelemtime(7)>=8+1
trigger18=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger18=1;(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger18=1||var(41):=(var(41)|floor(2.0**2))
trigger19=var(50)=1600&&animelemtime(7)>=8+1
trigger19=facing*(1-2*(fvar(10)<0))*pos x<80
trigger19=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger19=1||var(41):=(var(41)|floor(2.0**2))

;JBJAB
trigger20=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger20=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger20=var(50)=1600&&animelemtime(7)>=8+1
trigger20=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2*2))/(2*100*10*2*2*2*2*2))=0
trigger20=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger20=!((abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30)))||random<333
trigger20=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5

;JBJ6BB
trigger21=var(50)=1600&&animelemtime(7)>=8+1
trigger21=1;(abs(fvar(12)+10)=[-159,1))&&(fvar(13)+18=[-122-30+30,-85+30-30))||(abs(fvar(12)+10)=[1,241-30))&&(fvar(13)+18=[-48.5-30+30,-12.5+30-30))
trigger21=1||var(41):=(var(41)|floor(2.0**1))



;J6BJBB
trigger22=var(50)=1610&&animelemtime(4)>=8+1&&statetype=a
trigger22=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger22=(abs(fvar(12)+36)=[-141,39))&&(fvar(13)-11.65=[-129.5-30,27+30))||(abs(fvar(12)+36)=[39,119))&&(fvar(13)-11.65=[-99.5-30,58.5+30))||(abs(fvar(12)+36)=[119,179))&&(fvar(13)-11.65=[-41-30,23.5+30))
trigger22=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4

;J6BJDB
trigger23=var(50)=1610&&animelemtime(4)>=8+1&&statetype=a
trigger23=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger23=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger23=fvar(12)<180
trigger23=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;J6BJCB
trigger24=var(50)=1610&&animelemtime(4)>=8+1&&statetype=a
trigger24=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)||facing*(1-2*(fvar(10)<0))*pos x<80
trigger24=(abs(fvar(12)+18)=[-38,127))&&(fvar(13)-6=[-221-30,109+30))||(abs(fvar(12)+18)=[127,187))&&(fvar(13)-6=[-171-30,59+30))
trigger24=1||var(41):=(var(41)|floor(2.0**2))

;J6BJYB
trigger25=var(50)=1610&&animelemtime(4)>=8+1&&statetype=a
trigger25=abs(fvar(12)+72)=[80-35,80+35)
trigger25=facing*(1-2*(fvar(10)<0))*pos x<160-80*0.25
trigger25=fvar(11)-21.9*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)>=-100
trigger25=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=22||fvar(24):=1

;J6BJ6AB
trigger26=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger26=numhelper(31130)+numhelper(31131)+numhelper(31132)+numhelper(31133)=0
trigger26=var(50)=1610&&animelemtime(4)>=8+1&&statetype=a
trigger26=abs(fvar(12))=[127-30,127+30)
trigger26=!((abs(fvar(12)+72)=[80-35,80+35))&&facing*(1-2*(fvar(10)<0))*pos x<160-80*0.25)||random<500
trigger26=1||var(41):=(var(41)|floor(2.0**0))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)

;J6BJDB
trigger27=var(50)=1610&&animelemtime(4)>=8+1&&statetype=a
trigger27=1;floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger27=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger27=fvar(12)<180
trigger27=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;J6BJBB
trigger28=var(50)=1610&&animelemtime(4)>=8+1&&statetype=a
trigger28=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger28=1;(abs(fvar(12)+36)=[-141,39))&&(fvar(13)-11.65=[-129.5-30,27+30))||(abs(fvar(12)+36)=[39,119))&&(fvar(13)-11.65=[-99.5-30,58.5+30))||(abs(fvar(12)+36)=[119,179))&&(fvar(13)-11.65=[-41-30,23.5+30))
trigger28=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4

;J6B4B(4B6X2AA4BA6AYA4BAY)B
trigger29=var(50)=1610&&animelemtime(4)>=8+1&&statetype!=a
trigger29=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger29=(abs(fvar(12)+36)=[-169,-29))&&fvar(13)-11.65>=-133.5-30||(abs(fvar(12)+36)=[-29,211))&&fvar(13)-11.65>=-153-30
trigger29=floor((floor(sysfvar(1))%(2*100*10*2*2*2))/(2*100*10*2*2))=1
trigger29=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8+10
trigger29=numhelper(31010)+numhelper(31011)=0
trigger29=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger29=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger29=(abs(fvar(12)+36-3)-45)*sin(75*(pi/180))+(fvar(13)-11.65-9-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger29=fvar(11)>=-50-11.65-9
trigger29=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3
trigger30=var(50)=1610&&animelemtime(4)>=8+1&&statetype!=a
trigger30=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger30=(abs(fvar(12)+36)=[-169,-29))&&fvar(13)-11.65>=-133.5-30||(abs(fvar(12)+36)=[-29,211))&&fvar(13)-11.65>=-153-30
trigger30=floor((floor(sysfvar(1))%(2*100*10*2*2*2))/(2*100*10*2*2))=1
trigger30=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger30=(abs(fvar(12)+36-3)=[-142,18))&&fvar(13)-11.65-9>=-56.5-30||(abs(fvar(12)+36-3)=[18,198))&&fvar(13)-11.65-9>=-110.5-30
trigger30=(abs(fvar(12)+36-3+8)=[-51.5,59.5))&&(fvar(13)-11.65-9-41.9=[-254-30,-154-30))||(abs(fvar(12)+36-3+8)=[-48.5,127))&&fvar(13)-11.65-9-41.9>=-154-30
trigger30=abs(fvar(12)+36-3+8+36)=[120-35,120+35)
trigger30=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger30=playerid(var(43)),pos y-11.65-9-41.9+98.5<25
trigger30=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3
trigger31=var(50)=1610&&animelemtime(4)>=8+1&&statetype!=a
trigger31=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger31=(abs(fvar(12)+36)=[-169,-29))&&fvar(13)-11.65>=-133.5-30||(abs(fvar(12)+36)=[-29,211))&&fvar(13)-11.65>=-153-30
trigger31=floor((floor(sysfvar(1))%(2*100*10*2*2*2))/(2*100*10*2*2))=1
trigger31=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger31=(abs(fvar(12)+36-3)=[-142,18))&&fvar(13)-11.65-9>=-56.5-30||(abs(fvar(12)+36-3)=[18,198))&&fvar(13)-11.65-9>=-110.5-30
trigger31=abs(fvar(12)+36-3+16)=[120-35,120+35)
trigger31=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger31=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3

;J6BDB
trigger32=var(50)=1610&&animelemtime(4)>=8+1&&statetype!=a
trigger32=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger32=fvar(14)>=100&&fvar(13)>=-159-30
trigger32=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;J6B2YB
trigger33=var(50)=1610&&animelemtime(4)>=8+1&&statetype!=a
trigger33=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger33=abs(fvar(12)+108)=[190-35,190+35)
trigger33=facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75
trigger33=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=11||fvar(24):=1

;J6BAB
trigger34=var(50)=1610&&animelemtime(4)>=8+1&&statetype!=a
trigger34=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger34=(abs(fvar(12)+36)=[-142,18))&&fvar(13)-11.65>=-56.5-30||(abs(fvar(12)+36)=[18,198))&&fvar(13)-11.65>=-110.5-30
trigger34=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;J6BCB
trigger35=var(50)=1610&&animelemtime(4)>=8+1&&statetype!=a
trigger35=((abs(fvar(12)-90+36)=[-150,10))&&(fvar(13)+28.7-11.65=[-49-30,42+30))||(abs(fvar(12)-90+36)=[10,210))&&(fvar(13)+28.7-11.65=[-134-30,7.5+30)))||animtime=-1
trigger35=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)



;JDJDBB
trigger36=var(50)=110&&ctrl
trigger36=((fvar(12)-94.73=[-116.5,-55.5))&&(fvar(13)=[-159-30,-119-30))||(fvar(12)-94.73=[-56,23))&&(fvar(13)=[-119-30,-79-30))||(fvar(12)-94.73=[-38,73))&&(fvar(13)=[-79-30,-39-30))||(fvar(12)-94.73=[-97,109))&&(fvar(13)=[-39-30,121+30)))||animtime=-1
trigger36=(fvar(12)-94.73<0)||animtime=-1
trigger36=1||var(41):=(var(41)|floor(2.0**1))||var(40):=(var(40)|floor(2.0**0))

;JDpB
trigger37=var(50)=110
trigger37=1||var(40):=(var(40)|floor(2.0**0))



;JDBJBB
trigger38=var(50)=1620&&animelemtime(7)>=8+1&&statetype=a
trigger38=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger38=(abs(fvar(12)-3)=[-141,39))&&(fvar(13)-22.95=[-129.5-30,27+30))||(abs(fvar(12)-3)=[39,119))&&(fvar(13)-22.95=[-99.5-30,58.5+30))||(abs(fvar(12)-3)=[119,179))&&(fvar(13)-22.95=[-41-30,23.5+30))
trigger38=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4

;JDBJCB
trigger39=var(50)=1620&&animelemtime(7)>=8+1&&statetype=a
trigger39=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)||facing*(1-2*(fvar(10)<0))*pos x<80
trigger39=(abs(fvar(12)-2)=[-38,127))&&(fvar(13)-15.65=[-221-30,109+30))||(abs(fvar(12)-2)=[127,187))&&(fvar(13)-15.65=[-171-30,59+30))
trigger39=1||var(41):=(var(41)|floor(2.0**2))

;JDBJAB
trigger40=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger40=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger40=var(50)=1620&&animelemtime(7)>=8+1&&statetype=a
trigger40=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2*2))/(2*100*10*2*2*2*2*2))=0
trigger40=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger40=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5

;JDBJXB
trigger41=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8
trigger41=numhelper(31030)+numhelper(31031)=0
trigger41=numhelper(31000)+numhelper(31001)+numhelper(31010)+numhelper(31011)+numhelper(31020)+numhelper(31021)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger41=var(50)=1620&&animelemtime(7)>=8+1&&statetype=a
trigger41=!((abs(fvar(12)-5)=[80-35,80+35))&&facing*(1-2*(fvar(10)<0))*pos x<160-80*0.25&&fvar(11)>=-50-36.5)||random<750
trigger41=1||var(41):=(var(41)|floor(2.0**3))

;JDBJYB
trigger42=var(50)=1620&&animelemtime(7)>=8+1&&statetype=a
trigger42=abs(fvar(12)-5)=[80-35,80+35)
trigger42=facing*(1-2*(fvar(10)<0))*pos x<160-80*0.25
trigger42=fvar(11)-36.5*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)>=-100
trigger42=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=22||fvar(24):=1

;JDBJBB
trigger43=var(50)=1620&&animelemtime(7)>=8+1&&statetype=a
trigger43=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger43=1;(abs(fvar(12)-3)=[-141,39))&&(fvar(13)-22.95=[-129.5-30,27+30))||(abs(fvar(12)-3)=[39,119))&&(fvar(13)-22.95=[-99.5-30,58.5+30))||(abs(fvar(12)-3)=[119,179))&&(fvar(13)-22.95=[-41-30,23.5+30))
trigger43=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4

;JDB6X(6X2A)B
trigger44=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8+10
trigger44=numhelper(31010)+numhelper(31011)=0
trigger44=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger44=var(50)=1620&&animelemtime(7)>=8+1&&statetype!=a
trigger44=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger44=(abs(fvar(12)-3)-45)*sin(75*(pi/180))+(fvar(13)-22.95-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger44=fvar(11)>=-50-22.95
trigger44=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=12

;JDBBB
trigger45=var(50)=1620&&animelemtime(7)>=8+1&&statetype!=a
trigger45=floor((floor(sysfvar(1))%(2*100*10*2*2*2))/(2*100*10*2*2))=0
trigger45=(abs(fvar(12)-3)=[-172,-92))&&fvar(13)-22.95>=-59.5-30||(abs(fvar(12)-3)=[-92,108))&&fvar(13)-22.95>=-114.5-30||(abs(fvar(12)-3)=[108,188))&&fvar(13)-22.95>=-83.5-30
trigger45=playerid(var(43)),pos y-22.95*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)+19.05<25
trigger45=!(floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0&&((abs(fvar(12)-3)=[-142,18))&&fvar(13)-22.95>=-56.5-30||(abs(fvar(12)-3)=[18,198))&&fvar(13)-22.95>=-110.5-30))||random<500
trigger45=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=2

;JDBAB
trigger46=var(50)=1620&&animelemtime(7)>=8+1&&statetype!=a
trigger46=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger46=(abs(fvar(12)-3)=[-142,18))&&fvar(13)-22.95>=-56.5-30||(abs(fvar(12)-3)=[18,198))&&fvar(13)-22.95>=-110.5-30
trigger46=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;JDBYB
trigger47=var(50)=1620&&animelemtime(7)>=8+1&&statetype!=a
trigger47=abs(fvar(12)-7)=[120-35,120+35)
trigger47=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger47=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=10||fvar(24):=1

;JDBCB
trigger48=var(50)=1620&&animelemtime(7)>=8+1&&statetype!=a
trigger48=((abs(fvar(12)-90-3)=[-150,10))&&(fvar(13)+28.7-22.95=[-49-30,42+30))||(abs(fvar(12)-90-3)=[10,210))&&(fvar(13)+28.7-22.95=[-134-30,7.5+30)))||animtime=-1
trigger48=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)
trigger49=0
trigger50=0


;
;b`F[̔hB

;JCJB(JBJ6B)B
trigger51=var(50)=1650&&animelemtime(4)>=30+1
trigger51=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger51=(abs(fvar(12)+48)=[-141,39))&&(fvar(13)-37.15=[-129.5-30,27+30))||(abs(fvar(12)+48)=[39,119))&&(fvar(13)-37.15=[-99.5-30,58.5+30))||(abs(fvar(12)+48)=[119,179))&&(fvar(13)-37.15=[-41-30,23.5+30))
trigger51=(abs(fvar(12)+48+10)=[-159,1))&&(fvar(13)-37.15+18=[-122-30+30,-85+30-30))||(abs(fvar(12)+48+10)=[1,241-30))&&(fvar(13)-37.15+18=[-48.5-30+30,-12.5+30-30))
trigger51=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4

;JCJDB
trigger52=var(50)=1650&&animelemtime(4)>=30+1
trigger52=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger52=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger52=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger52=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;JCJ4XB
trigger53=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger53=numhelper(31210)+numhelper(31211)=0
trigger53=var(50)=1650&&animelemtime(4)>=30+1
trigger53=ifelse(projhittime(var(50))=-1&&projhittime(var(50)+100000)=-1&&movehit=0,0,playerid(var(43)),movetype=h)||pos x<80
trigger53=1;fvar(13)-46.85=[-40-60-30,-40+60+30)
trigger53=facing*pos x<0+40
trigger53=fvar(14)>=-100
trigger53=1||var(41):=(var(41)|floor(2.0**3))

;JCJAB
trigger54=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger54=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger54=var(50)=1650&&animelemtime(4)>=30+1
trigger54=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2*2))/(2*100*10*2*2*2*2*2))=0
trigger54=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger54=facing*pos x<0+40+40
trigger54=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5
trigger55=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger55=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger55=var(50)=1650&&animelemtime(4)>=30+1
trigger55=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2*2))/(2*100*10*2*2*2*2*2))=0
trigger55=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger55=numtarget=[1,8]
trigger55=!(ifelse(projhittime(var(50))=-1&&projhittime(var(50)+100000)=-1&&movehit=0,0,playerid(var(43)),movetype=h)&&target,id=playerid(var(43)),id&&(fvar(13)-21.9=[-77-30,38+30)))
trigger55=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5

;JCJ6CB
trigger56=var(50)=1650&&animelemtime(4)>=30+1
trigger56=ifelse(projhittime(var(50))=-1&&projhittime(var(50)+100000)=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger56=numtarget=[1,8]
trigger56=target,id=playerid(var(43)),id
trigger56=fvar(13)-21.9=[-77-30,38+30)
trigger56=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=20||fvar(24):=1

;JCJYB
trigger57=var(50)=1650&&animelemtime(4)>=30+1
trigger57=abs(fvar(12)+60)=[80-35,80+35)
trigger57=facing*(1-2*(fvar(10)<0))*pos x<160-80*0.25
trigger57=fvar(11)-42.5*ifelse(projhittime(var(50))=-1&&projhittime(var(50)+100000)=-1&&movehit=0,0,playerid(var(43)),movetype=h)>=-100
trigger57=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=22||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)

;JCJBB
trigger58=var(50)=1650&&animelemtime(4)>=30+1
trigger58=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger58=1;(abs(fvar(12)+48)=[-141,39))&&(fvar(13)-37.15=[-129.5-30,27+30))||(abs(fvar(12)+48)=[39,119))&&(fvar(13)-37.15=[-99.5-30,58.5+30))||(abs(fvar(12)+48)=[119,179))&&(fvar(13)-37.15=[-41-30,23.5+30))
trigger58=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4

;JCxNgB
trigger59=var(50)=1650&&animelemtime(4)=0
trigger59=fvar(11)>=100||fvar(11)>=50&&pos y+1<-100||!(playerid(var(43)),movetype=h&&playerid(var(43)),stateno!=[120,155])
trigger59=1||var(40):=(var(40)|floor(2.0**3))



;JAJ4YB
trigger60=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3
trigger60=var(50)=1630&&animelemtime(7)>=15+1
trigger60=floor((floor(sysfvar(1))%(2*100*10))/(2*100))=var(32)-1
trigger60=(abs(fvar(12))+28)*sin(-30*(pi/180))+(fvar(13)+34)*cos(-30*(pi/180))=[-60-20-30*abs(cos(-30*(pi/180))),60+20+30*abs(cos(-30*(pi/180))))
trigger60=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=20*(projhittime(101630)>=0&&playerid(var(43)),movetype=h)

;JAJ6XB
trigger61=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=9
trigger61=numhelper(31300)=0
trigger61=var(50)=1630&&animelemtime(7)>=15+1
trigger61=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=23||fvar(24):=1

;JAJCB
trigger62=var(50)=1630&&animelemtime(7)>=15+1
trigger62=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger62=1||var(41):=(var(41)|floor(2.0**2))

;JAJDB
trigger63=var(50)=1630&&animelemtime(7)>=15+1
trigger63=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger63=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger63=!((abs(fvar(12))=[-159,1))&&(fvar(13)=[-122-30,-85+30))||(abs(fvar(12))=[1,241-30))&&(fvar(13)=[-48.5-30,-12.5+30)))||random<667
trigger63=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;JAJ6BB
trigger64=var(50)=1630&&animelemtime(7)>=15+1
trigger64=(abs(fvar(12))=[-159,1))&&(fvar(13)=[-122-30,-85+30))||(abs(fvar(12))=[1,241-30))&&(fvar(13)=[-48.5-30,-12.5+30))
trigger64=1||var(41):=(var(41)|floor(2.0**1))



;JXJBB
trigger65=var(50)=1700&&animelemtime(3)>=10+1
trigger65=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger65=(abs(fvar(12))=[-141,39))&&(fvar(13)=[-129.5-30,27+30))||(abs(fvar(12))=[39,119))&&(fvar(13)=[-99.5-30,58.5+30))||(abs(fvar(12))=[119,179))&&(fvar(13)=[-41-30,23.5+30))
trigger65=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4

;JXJDB
trigger66=var(50)=1700&&animelemtime(3)>=10+1
trigger66=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger66=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger66=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;JXJCB
trigger67=var(50)=1700&&animelemtime(3)>=10+1
trigger67=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger67=1||var(41):=(var(41)|floor(2.0**2))

;JXJAB
trigger68=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger68=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger68=var(50)=1700&&animelemtime(3)>=10+1
trigger68=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2*2))/(2*100*10*2*2*2*2*2))=0
trigger68=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger68=!(floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3&&((abs(fvar(12))+28)*sin(-30*(pi/180))+(fvar(13)+34)*cos(-30*(pi/180))=[-60-20-30*abs(cos(-30*(pi/180))),60+20+30*abs(cos(-30*(pi/180))))))||random<500
trigger68=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5

;JXJ4YB
trigger69=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3
trigger69=var(50)=1700&&animelemtime(3)>=10+1
trigger69=(abs(fvar(12))+28)*sin(-30*(pi/180))+(fvar(13)+34)*cos(-30*(pi/180))=[-60-20-30*abs(cos(-30*(pi/180))),60+20+30*abs(cos(-30*(pi/180))))
trigger69=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=20

;JXJ6XB
trigger70=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=9
trigger70=numhelper(31300)=0
trigger70=var(50)=1700&&animelemtime(3)>=10+1
trigger70=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=23||fvar(24):=1


;
;h̔hB

;J4XJB(JBJ6BJD)B
trigger71=var(50)=1720&&animelemtime(4)>=36+1&&statetype=a
trigger71=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger71=(abs(fvar(12))=[-141,39))&&(fvar(13)=[-129.5-30,27+30))||(abs(fvar(12))=[39,119))&&(fvar(13)=[-99.5-30,58.5+30))||(abs(fvar(12))=[119,179))&&(fvar(13)=[-41-30,23.5+30))
trigger71=(abs(fvar(12)+10)=[-159,1))&&(fvar(13)+18=[-122-30+20,-85+30-20))||(abs(fvar(12)+10)=[1,241-30))&&(fvar(13)+18=[-48.5-30+20,-12.5+30-20))
trigger71=playerid(var(43)),pos y+18<25
trigger71=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger71=abs(fvar(14))+10>=100&&fvar(13)+18=[-159-30,121+30)
trigger71=abs(fvar(12))+10<180
trigger71=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4

;J4XJ6YB
trigger72=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3
trigger72=var(50)=1720&&animelemtime(4)>=36+1&&statetype=a
trigger72=fvar(13)=[-40-60-20-30,-40+60+20+30)
trigger72=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=21

;J4XJCB
trigger73=var(50)=1720&&animelemtime(4)>=36+1&&statetype=a
trigger73=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger73=1||var(41):=(var(41)|floor(2.0**2))

;J4XJ6XB
trigger74=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=9
trigger74=numhelper(31300)=0
trigger74=var(50)=1720&&animelemtime(4)>=36+1&&statetype=a
trigger74=projhittime(101720)>=1&&playerid(var(43)),movetype=h
trigger74=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=23||fvar(24):=1

;J4XJBB
trigger75=var(50)=1720&&animelemtime(4)>=36+1&&statetype=a
trigger75=1;floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2))/(2*100*10*2*2*2*2))=0
trigger75=1;(abs(fvar(12))=[-141,39))&&(fvar(13)=[-129.5-30,27+30))||(abs(fvar(12))=[39,119))&&(fvar(13)=[-99.5-30,58.5+30))||(abs(fvar(12))=[119,179))&&(fvar(13)=[-41-30,23.5+30))
trigger75=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=23

;J4XJ6AB
trigger76=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger76=numhelper(31130)+numhelper(31131)+numhelper(31132)+numhelper(31133)=0
trigger76=var(50)=1720&&animelemtime(4)>=36+1&&statetype=a
trigger76=abs(fvar(12))=[127-30,127+30)
trigger76=1||var(41):=(var(41)|floor(2.0**0))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)

;J4XJDB
trigger77=var(50)=1720&&animelemtime(4)>=36+1&&statetype=a
trigger77=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger77=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger77=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;J4XAB
trigger78=var(50)=1720&&animelemtime(4)>=36+1&&statetype!=a
trigger78=floor((floor(sysfvar(1))%(2*100*10*2*2))/(2*100*10*2))=0
trigger78=(abs(fvar(12))=[-142,18))&&fvar(13)>=-56.5-30||(abs(fvar(12))=[18,198))&&fvar(13)>=-110.5-30
trigger78=!(floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0&&((abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30))||random<500
trigger78=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;J4X4BB
trigger79=var(50)=1720&&animelemtime(4)>=36+1&&statetype!=a
trigger79=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger79=(abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30
trigger79=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3

;J4XYB
trigger80=var(50)=1720&&animelemtime(4)>=36+1&&statetype!=a
trigger80=abs(fvar(12))=[120-35,120+35)
trigger80=facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger80=1||var(41):=(var(41)|floor(2.0**4))||fvar(24):=1

;J4XDB
trigger81=var(50)=1720&&animelemtime(4)>=36+1&&statetype!=a
trigger81=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger81=fvar(14)>=100&&fvar(13)>=-159-30
trigger81=!((abs(fvar(12))=[-150,10))&&(fvar(13)=[-49-30,42+30))||(abs(fvar(12))=[10,210))&&(fvar(13)=[-134-30,7.5+30)))||random<250
trigger81=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;J4XCB
trigger82=var(50)=1720&&animelemtime(4)>=36+1&&statetype!=a
trigger82=((abs(fvar(12)-90)=[-150,10))&&(fvar(13)+28.7=[-49-30,42+30))||(abs(fvar(12)-90)=[10,210))&&(fvar(13)+28.7=[-134-30,7.5+30)))||facing*(1-2*(fvar(10)<0))*pos x<160-120*0.75
trigger82=1||var(41):=(var(41)|floor(2.0**2))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)


;
;J6YnB

;J6YJ4XB
trigger83=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger83=numhelper(31210)+numhelper(31211)=0
trigger83=var(50)=1760&&animelemtime(6)>=8+1
trigger83=fvar(13)-30.4=[-40-60-30,-40+60+30)
trigger83=facing*(1-2*(fvar(10)<0))*pos x<0+40
trigger83=1||var(41):=(var(41)|floor(2.0**3))

;J6YJDB
trigger84=var(50)=1760&&animelemtime(6)>=8+1
trigger84=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger84=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger84=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;J6YJCB
trigger85=var(50)=1760&&animelemtime(6)>=8+1
trigger85=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger85=1||var(41):=(var(41)|floor(2.0**2))

;J6YJAB
trigger86=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger86=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger86=var(50)=1760&&animelemtime(6)>=8+1
trigger86=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2*2))/(2*100*10*2*2*2*2*2))=0
trigger86=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger86=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5

;J6YJ6BB
trigger87=var(50)=1760&&animelemtime(6)>=8+1
trigger87=(abs(fvar(12))=[-159,1))&&(fvar(13)=[-122-30,-85+30))||(abs(fvar(12))=[1,241-30))&&(fvar(13)=[-48.5-30,-12.5+30))
trigger87=1||var(41):=(var(41)|floor(2.0**1))


;
;J4YnB

;J4YJ4XB
trigger88=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger88=numhelper(31210)+numhelper(31211)=0
trigger88=var(50)=1770&&animelemtime(4)>=8+1
trigger88=fvar(13)-66.65=[-40-60-30,-40+60+30)
trigger88=facing*(1-2*(fvar(10)<0))*pos x<0+40
trigger88=1||var(41):=(var(41)|floor(2.0**3))

;J4YJDB
trigger89=var(50)=1770&&animelemtime(4)>=8+1
trigger89=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger89=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger89=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;J4YJCB
trigger90=var(50)=1770&&animelemtime(4)>=8+1
trigger90=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger90=1||var(41):=(var(41)|floor(2.0**2))

;J4YJAB
trigger91=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger91=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger91=var(50)=1770&&animelemtime(4)>=8+1
trigger91=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2*2))/(2*100*10*2*2*2*2*2))=0
trigger91=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger91=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5

;J4YJ6BB
trigger92=var(50)=1770&&animelemtime(4)>=8+1
trigger92=(abs(fvar(12))=[-159,1))&&(fvar(13)=[-122-30,-85+30))||(abs(fvar(12))=[1,241-30))&&(fvar(13)=[-48.5-30,-12.5+30))
trigger92=1||var(41):=(var(41)|floor(2.0**1))


;
;o[XgnB

;J4XB
trigger93=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger93=numhelper(31210)+numhelper(31211)=0
trigger93=var(50)=1805&&animelemtime(1)>=40+1
trigger93=fvar(13)=[-40-60-30,-40+60+30)
trigger93=facing*(1-2*(fvar(10)<0))*pos x<0+40
trigger93=!(floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3&&(fvar(13)=[-40-60-20-30,-40+60+20+30)))||random<333
trigger93=1||var(41):=(var(41)|floor(2.0**3))

;J6YB
trigger94=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3
trigger94=var(50)=1805&&animelemtime(1)>=40+1
trigger94=fvar(13)=[-40-60-20-30,-40+60+20+30)
trigger94=1||var(41):=(var(41)|floor(2.0**4))

;JDB
trigger95=var(50)=1805&&animelemtime(1)>=40+1
trigger95=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger95=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger95=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;JCB
trigger96=var(50)=1805&&animelemtime(1)>=40+1
trigger96=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger96=1||var(41):=(var(41)|floor(2.0**2))

;JAB
trigger97=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger97=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger97=var(50)=1805&&animelemtime(1)>=40+1
trigger97=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2*2))/(2*100*10*2*2*2*2*2))=0
trigger97=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger97=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5

;J6BB
trigger98=var(50)=1805&&animelemtime(1)>=40+1
trigger98=(abs(fvar(12))=[-159,1))&&(fvar(13)=[-122-30,-85+30))||(abs(fvar(12))=[1,241-30))&&(fvar(13)=[-48.5-30,-12.5+30))
trigger98=1||var(41):=(var(41)|floor(2.0**1))



;J4XB
trigger99=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger99=numhelper(31210)+numhelper(31211)=0
trigger99=var(50)=1815&&animelemtime(1)>=40+1
trigger99=fvar(13)=[-40-60-30,-40+60+30)
trigger99=facing*(1-2*(fvar(10)<0))*pos x<0+40
trigger99=!(floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3&&(fvar(13)=[-40-60-20-30,-40+60+20+30)))||random<333
trigger99=1||var(41):=(var(41)|floor(2.0**3))

;J6YB
trigger100=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3
trigger100=var(50)=1815&&animelemtime(1)>=40+1
trigger100=fvar(13)=[-40-60-20-30,-40+60+20+30)
trigger100=1||var(41):=(var(41)|floor(2.0**4))

;JDB
trigger101=var(50)=1815&&animelemtime(1)>=40+1
trigger101=floor((floor(sysfvar(1))%(2*100*10*2))/(2*100*10))=0
trigger101=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger101=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;JCB
trigger102=var(50)=1815&&animelemtime(1)>=40+1
trigger102=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger102=1||var(41):=(var(41)|floor(2.0**2))

;JAB
trigger103=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger103=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger103=var(50)=1815&&animelemtime(1)>=40+1
trigger103=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2*2*2))/(2*100*10*2*2*2*2*2))=0
trigger103=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger103=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5

;J6BB
trigger104=var(50)=1815&&animelemtime(1)>=40+1
trigger104=(abs(fvar(12))=[-159,1))&&(fvar(13)=[-122-30,-85+30))||(abs(fvar(12))=[1,241-30))&&(fvar(13)=[-48.5-30,-12.5+30))
trigger104=1||var(41):=(var(41)|floor(2.0**1))
ignorehitpause=1


;
;Ynh`F[B

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=60
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]

;Y2XB
trigger1=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8
trigger1=numhelper(31020)+numhelper(31021)=0
trigger1=numhelper(31000)+numhelper(31001)+numhelper(31010)+numhelper(31011)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger1=var(50)=1350&&animelemtime(4)>=24+1
trigger1=projcontacttime(1350)>=0&&playerid(var(43)),statetype=a&&playerid(var(43)),movetype=h
trigger1=1||var(41):=(var(41)|floor(2.0**3))

;Y2AB
trigger2=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger2=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger2=var(50)=1350&&animelemtime(4)>=24+1
trigger2=(abs(fvar(12))-45)*sin(75*(pi/180))+(fvar(13)-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger2=fvar(11)>=-50
trigger2=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=12

;Y4BB
trigger3=var(50)=1350&&animelemtime(4)>=24+1
trigger3=(abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30
trigger3=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=0||fvar(25):=3

;YDB
trigger4=var(50)=1350&&animelemtime(4)>=24+1
trigger4=fvar(14)>=100&&fvar(13)>=-159-30
trigger4=1||var(40):=(var(40)|floor(2.0**0))||fvar(23):=0||fvar(26):=1

;YCB
trigger5=var(50)=1350&&animelemtime(4)>=24+1
trigger5=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0



;2XA(AC)B
trigger6=var(50)=1500&&animelemtime(6)>=10+1
trigger6=(abs(fvar(12)+10)=[-142,18))&&fvar(13)+261.5>=-56.5-30||(abs(fvar(12)+10)=[18,198))&&fvar(13)+261.5>=-110.5-30
trigger6=(abs(fvar(12)-90+10+8)=[-150,10))&&(fvar(13)+28.7+261.5-41.9=[-49-30,42+30))||(abs(fvar(12)-90+10+8)=[10,210))&&(fvar(13)+28.7+261.5-41.9=[-134-30,7.5+30))
trigger6=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;2X2B(2BC)B
trigger7=var(50)=1500&&animelemtime(6)>=10+1
trigger7=(abs(fvar(12)+10)=[-147,13))&&fvar(13)+261.5>=-72-30||(abs(fvar(12)+10)=[13,233))&&fvar(13)+261.5>=-22-30
trigger7=(abs(fvar(12)-90+10)=[-150,10))&&(fvar(13)+28.7+261.5=[-49-30,42+30))||(abs(fvar(12)-90+10)=[10,210))&&(fvar(13)+28.7+261.5=[-134-30,7.5+30))
trigger7=1||var(41):=(var(41)|floor(2.0**1))

;2XCB
trigger8=var(50)=1500&&animelemtime(6)>=10+1
trigger8=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0



;A4B(4BC)B
trigger9=var(50)=1200&&animelemtime(6)>=8+1
trigger9=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger9=(abs(fvar(12)+8)=[-169,-29))&&fvar(13)-41.9>=-133.5-30||(abs(fvar(12)+8)=[-29,211))&&fvar(13)-41.9>=-153-30
trigger9=(abs(fvar(12)-90+8-3)=[-150,10))&&(fvar(13)+28.7-41.9-9=[-49-30,42+30))||(abs(fvar(12)-90+8-3)=[10,210))&&(fvar(13)+28.7-41.9-9=[-134-30,7.5+30))
trigger9=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3
trigger10=var(50)=1200&&animelemtime(6)>=8+1
trigger10=!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger10=(abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30
trigger10=(abs(fvar(12)-90-3)=[-150,10))&&(fvar(13)+28.7-9=[-49-30,42+30))||(abs(fvar(12)-90-3)=[10,210))&&(fvar(13)+28.7-9=[-134-30,7.5+30))
trigger10=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=3

;ACB
trigger11=var(50)=1200&&animelemtime(6)>=8+1
trigger11=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0



;4BB(BC)B
trigger12=var(50)=1240&&animelemtime(6)>=8+1
trigger12=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger12=(abs(fvar(12)-3)=[-172,-92))&&fvar(13)-9>=-59.5-30||(abs(fvar(12)-3)=[-92,108))&&fvar(13)-9>=-114.5-30||(abs(fvar(12)-3)=[108,188))&&fvar(13)-9>=-83.5-30
trigger12=(abs(fvar(12)-90-3+48)=[-150,10))&&(fvar(13)+28.7-9+19.05=[-49-30,42+30))||(abs(fvar(12)-90-3+48)=[10,210))&&(fvar(13)+28.7-9+19.05=[-134-30,7.5+30))
trigger12=playerid(var(43)),pos y-9*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)+19.05<25
trigger12=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=2
trigger13=var(50)=1240&&animelemtime(6)>=8+1
trigger13=!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger13=(abs(fvar(12))=[-172,-92))&&fvar(13)>=-59.5-30||(abs(fvar(12))=[-92,108))&&fvar(13)>=-114.5-30||(abs(fvar(12))=[108,188))&&fvar(13)>=-83.5-30
trigger13=(abs(fvar(12)-90+48)=[-150,10))&&(fvar(13)+28.7+19.05=[-49-30,42+30))||(abs(fvar(12)-90+48)=[10,210))&&(fvar(13)+28.7+19.05=[-134-30,7.5+30))
trigger13=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=2

;4BCB
trigger14=var(50)=1240&&animelemtime(6)>=8+1
trigger14=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0



;B6B(6BC)B
trigger15=var(50)=1220&&animelemtime(6)>=8+1
trigger15=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger15=(abs(fvar(12)+48)=[-159,1))&&fvar(13)+19.05>=-122-30||(abs(fvar(12)+48)=[1,241-30))&&fvar(13)+19.05>=-48.5-30
trigger15=playerid(var(43)),pos y+19.05<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger15=(abs(fvar(12)-90+48+20)=[-150,10))&&(fvar(13)+28.7+19.05-5=[-49-30,42+30))||(abs(fvar(12)-90+48+20)=[10,210))&&(fvar(13)+28.7+19.05-5=[-134-30,7.5+30))
trigger15=1||var(41):=(var(41)|floor(2.0**1))
trigger16=var(50)=1220&&animelemtime(6)>=8+1
trigger16=!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger16=(abs(fvar(12))=[-159,1))&&fvar(13)>=-122-30||(abs(fvar(12))=[1,241-30))&&fvar(13)>=-48.5-30
trigger16=(abs(fvar(12)-90+20)=[-150,10))&&(fvar(13)+28.7-5=[-49-30,42+30))||(abs(fvar(12)-90+20)=[10,210))&&(fvar(13)+28.7-5=[-134-30,7.5+30))
trigger16=1||var(41):=(var(41)|floor(2.0**1))

;B2YB
trigger17=var(50)=1220&&animelemtime(6)>=8+1
trigger17=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger17=abs(fvar(12)+112)=[190-35,190+35)
trigger17=facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75
trigger17=playerid(var(43)),pos y+50.05<25||playerid(var(43)),pos y+19.05>=25
trigger17=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=11||fvar(24):=1

;BCB
trigger18=var(50)=1220&&animelemtime(6)>=8+1
trigger18=playerid(var(43)),pos y+19.05<25||!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger18=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0



;6BDB
trigger19=var(50)=1230&&animelemtime(4)>=8+1
trigger19=fvar(14)>=100&&fvar(13)>=-159-30
trigger19=1||var(40):=(var(40)|floor(2.0**0))||fvar(23):=0||fvar(26):=1

;6B2YB
trigger20=var(50)=1230&&animelemtime(4)>=8+1
trigger20=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger20=abs(fvar(12)+100)=[190-35,190+35)
trigger20=facing*(1-2*(fvar(10)<0))*pos x<160-190*0.75
trigger20=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=11||fvar(24):=1

;6BCB
trigger21=var(50)=1230&&animelemtime(4)>=8+1
trigger21=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0



;2BB(BC)B
trigger22=var(50)=1400&&animelemtime(4)>=8+1
trigger22=(abs(fvar(12))=[-172,-92))&&fvar(13)>=-59.5-30||(abs(fvar(12))=[-92,108))&&fvar(13)>=-114.5-30||(abs(fvar(12))=[108,188))&&fvar(13)>=-83.5-30
trigger22=(abs(fvar(12)-90+48)=[-150,10))&&(fvar(13)+28.7+19.05=[-49-30,42+30))||(abs(fvar(12)-90+48)=[10,210))&&(fvar(13)+28.7+19.05=[-134-30,7.5+30))
trigger22=playerid(var(43)),pos y+19.05<25
trigger22=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=2

;2BDB
trigger23=var(50)=1400&&animelemtime(4)>=8+1
trigger23=fvar(14)>=100&&fvar(13)>=-159-30
trigger23=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1

;2BCB
trigger24=var(50)=1400&&animelemtime(4)>=8+1
trigger24=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0



;DDBB
trigger25=var(50)=100&&ctrl
trigger25=((fvar(12)-131.45=[-116.5,-55.5))&&(fvar(13)=[-159-30,-119-30))||(fvar(12)-131.45=[-56,23))&&(fvar(13)=[-119-30,-79-30))||(fvar(12)-131.45=[-38,73))&&(fvar(13)=[-79-30,-39-30))||(fvar(12)-131.45=[-97,109))&&fvar(13)>=-39-30)||animtime=-1
trigger25=(fvar(12)-131.45<0)||animtime=-1
trigger25=1||var(41):=(var(41)|floor(2.0**1))||var(40):=(var(40)|floor(2.0**0))

;DpB
trigger26=var(50)=100
trigger26=1||var(40):=(var(40)|floor(2.0**0))



;DBB(BC)B
trigger27=var(50)=1250&&animelemtime(7)>=8+1
trigger27=ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger27=(abs(fvar(12)-3)=[-172,-92))&&fvar(13)-22.95>=-59.5-30||(abs(fvar(12)-3)=[-92,108))&&fvar(13)-22.95>=-114.5-30||(abs(fvar(12)-3)=[108,188))&&fvar(13)-22.95>=-83.5-30
trigger27=(abs(fvar(12)-90-3+48)=[-150,10))&&(fvar(13)+28.7-22.95+19.05=[-49-30,42+30))||(abs(fvar(12)-90-3+48)=[10,210))&&(fvar(13)+28.7-22.95+19.05=[-134-30,7.5+30))
trigger27=playerid(var(43)),pos y-22.95*ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)+19.05<25
trigger27=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=2
trigger28=var(50)=1250&&animelemtime(7)>=8+1
trigger28=!ifelse(projhittime(var(50))=-1&&movehit=0,0,playerid(var(43)),movetype=h)
trigger28=(abs(fvar(12))=[-172,-92))&&fvar(13)>=-59.5-30||(abs(fvar(12))=[-92,108))&&fvar(13)>=-114.5-30||(abs(fvar(12))=[108,188))&&fvar(13)>=-83.5-30
trigger28=(abs(fvar(12)-90+48)=[-150,10))&&(fvar(13)+28.7+19.05=[-49-30,42+30))||(abs(fvar(12)-90+48)=[10,210))&&(fvar(13)+28.7+19.05=[-134-30,7.5+30))
trigger28=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=2

;DBCB
trigger29=var(50)=1250&&animelemtime(7)>=8+1
trigger29=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0
ignorehitpause=1


;
;2Ynh`F[B

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=61
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]

;2Y4AB
trigger1=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger1=numhelper(31100)+numhelper(31101)+numhelper(31102)+numhelper(31103)=0
trigger1=var(50)=1550&&animelemtime(4)>=24+1
trigger1=projcontacttime(1550)>=0&&playerid(var(43)),statetype=a&&playerid(var(43)),movetype=h
trigger1=random<900
trigger1=1||var(41):=(var(41)|floor(2.0**0))

;2Y6XB
trigger2=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8
trigger2=numhelper(31010)+numhelper(31011)=0
trigger2=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger2=var(50)=1550&&animelemtime(4)>=24+1
trigger2=projcontacttime(1550)>=0&&playerid(var(43)),statetype=a&&playerid(var(43)),movetype=h
trigger2=1||var(41):=(var(41)|floor(2.0**3))

;2Y4BB
trigger3=var(50)=1550&&animelemtime(4)>=24+1
trigger3=(abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30
trigger3=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=0||fvar(25):=3

;2YDB
trigger4=var(50)=1550&&animelemtime(4)>=24+1
trigger4=fvar(14)>=100&&fvar(13)>=-159-30
trigger4=1||var(40):=(var(40)|floor(2.0**0))||fvar(23):=0||fvar(26):=1

;2YCB
trigger5=var(50)=1550&&animelemtime(4)>=24+1
trigger5=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0



;4A6XB
trigger6=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8
trigger6=numhelper(31010)+numhelper(31011)=0
trigger6=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger6=var(50)=1270&&animelemtime(5)>=15+1
trigger6=random<900
trigger6=1||var(41):=(var(41)|floor(2.0**3))

;4ACB
trigger7=var(50)=1270&&animelemtime(5)>=15+1
trigger7=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0



;6XCB
trigger8=var(50)=1310&&animelemtime(6)>=10+1
trigger8=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0
ignorehitpause=1


;
;6Xnh`F[B

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=62
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]

;6X2AB
trigger1=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger1=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger1=var(50)=1310&&animelemtime(6)>=10+1
trigger1=1||var(41):=(var(41)|floor(2.0**0))



;2A2XB
trigger2=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8
trigger2=numhelper(31020)+numhelper(31021)=0
trigger2=numhelper(31000)+numhelper(31001)+numhelper(31010)+numhelper(31011)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger2=var(50)=1410&&animelemtime(4)>=15+1
trigger2=numhelper(31010)+numhelper(31011)=0
trigger2=numhelper(31000)+numhelper(31001)+numhelper(31020)+numhelper(31021)+numhelper(31030)+numhelper(31031)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger2=1||var(41):=(var(41)|floor(2.0**3))

;2AA(AC)B
trigger3=var(50)=1410&&animelemtime(4)>=15+1
trigger3=(abs(fvar(12))=[-142,18))&&fvar(13)>=-56.5-30||(abs(fvar(12))=[18,198))&&fvar(13)>=-110.5-30
trigger3=(abs(fvar(12)-90+8)=[-150,10))&&(fvar(13)+28.7-41.9=[-49-30,42+30))||(abs(fvar(12)-90+8)=[10,210))&&(fvar(13)+28.7-41.9=[-134-30,7.5+30))
trigger3=!(((abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30)&&((abs(fvar(12)-90-3)=[-150,10))&&(fvar(13)+28.7-9=[-49-30,42+30))||(abs(fvar(12)-90-3)=[10,210))&&(fvar(13)+28.7-9=[-134-30,7.5+30))))||random<500
trigger3=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=10||fvar(25):=1

;2A4B(4BC)B
trigger4=var(50)=1410&&animelemtime(4)>=15+1
trigger4=(abs(fvar(12))=[-169,-29))&&fvar(13)>=-133.5-30||(abs(fvar(12))=[-29,211))&&fvar(13)>=-153-30
trigger4=(abs(fvar(12)-90-3)=[-150,10))&&(fvar(13)+28.7-9=[-49-30,42+30))||(abs(fvar(12)-90-3)=[10,210))&&(fvar(13)+28.7-9=[-134-30,7.5+30))
trigger4=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=10||fvar(25):=3

;2ACB
trigger5=var(50)=1410&&animelemtime(4)>=15+1
trigger5=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)



;2XCB
trigger6=var(50)=1500&&animelemtime(6)>=10+1
trigger6=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)
ignorehitpause=1


;
;J6Cnh`F[B

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=70
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]

;J6CJ6YB
trigger1=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3
trigger1=var(50)=1666&&animelemtime(1)>=20+1
trigger1=random%100<40
trigger1=1||var(41):=(var(41)|floor(2.0**4))

;J6CJCB
trigger2=var(50)=1666&&animelemtime(1)>=20+1
trigger2=random%(100-40)<55
trigger2=1||var(41):=(var(41)|floor(2.0**2))

;J6CJ6XB
trigger3=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=9
trigger3=numhelper(31300)=0
trigger3=var(50)=1666&&animelemtime(1)>=20+1
trigger3=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=23||fvar(24):=1



;J6YJCB
trigger4=var(50)=1760&&animelemtime(6)>=8+1
trigger4=1||var(41):=(var(41)|floor(2.0**2))



;JCJ4XB
trigger5=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger5=numhelper(31210)+numhelper(31211)=0
trigger5=var(50)=1650&&animelemtime(4)>=30+1
trigger5=floor((floor(sysfvar(1))%(2*100*10))/(2*100))=var(32)-1
trigger5=facing*pos x<0+40
trigger5=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=21

;JCJBB
trigger6=var(50)=1650&&animelemtime(4)>=30+1
trigger6=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4



;JBJAB
trigger7=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger7=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger7=var(50)=1600&&animelemtime(7)>=8+1
trigger7=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5



;JAJ4YB
trigger8=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3
trigger8=var(50)=1630&&animelemtime(7)>=15+1
trigger8=floor((floor(sysfvar(1))%(2*100*10))/(2*100))=var(32)-1
trigger8=1||var(41):=(var(41)|floor(2.0**4))

;JAJ6XB
trigger9=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=9
trigger9=numhelper(31300)=0
trigger9=var(50)=1630&&animelemtime(7)>=15+1
trigger9=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=23||fvar(24):=1



;J4YJ4XB
trigger10=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger10=numhelper(31210)+numhelper(31211)=0
trigger10=var(50)=1770&&animelemtime(4)>=8+1
trigger10=1||var(41):=(var(41)|floor(2.0**3))



;J4XJ6XB
trigger11=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=9
trigger11=numhelper(31300)=0
trigger11=var(50)=1720&&animelemtime(4)>=36+1&&statetype=a
trigger11=projhittime(101720)>=1&&playerid(var(43)),movetype=h
trigger11=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=23||fvar(24):=1

;J4XJBB
trigger12=var(50)=1720&&animelemtime(4)>=36+1&&statetype=a
trigger12=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=23

;J4X4BB
trigger13=var(50)=1720&&animelemtime(4)>=36+1&&statetype!=a
trigger13=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=0||fvar(25):=3



;CJAB
trigger14=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger14=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger14=var(50)=1260&&animelemtime(12)>=8+1
trigger14=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5
trigger15=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger15=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger15=var(50)=1261&&animelemtime(7)>=8+1
trigger15=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5
ignorehitpause=1


;
;J4Xnh`F[B

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=71
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]

;J4XJ6YB
trigger1=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8
trigger1=numhelper(32200)+numhelper(32201)+numhelper(32202)+numhelper(32203)=0
trigger1=var(50)=720&&animelemtime(4)>=28+1&&statetype=a
trigger1=1||var(41):=(var(41)|floor(2.0**4))

;J4X4BB
trigger2=var(50)=1720&&animelemtime(4)>=36+1&&statetype!=a
trigger2=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=0||fvar(25):=3



;J6YJAB
trigger3=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger3=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger3=var(50)=1760&&animelemtime(6)>=8+1
trigger3=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30+10-30*abs(cos(-30*(pi/180))),30-10+30*abs(cos(-30*(pi/180))))
trigger3=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5

;J6YJ6BB
trigger4=var(50)=1760&&animelemtime(6)>=8+1
trigger4=(abs(fvar(12))=[-159,1))&&(fvar(13)=[-122-30,-85+30))||(abs(fvar(12))=[1,241-30))&&(fvar(13)=[-48.5-30,-12.5+30))
trigger4=1||var(41):=(var(41)|floor(2.0**1))

;J6YJCB
trigger5=var(50)=1760&&animelemtime(6)>=8+1
trigger5=1||var(41):=(var(41)|floor(2.0**2))



;J6BJBB
trigger6=var(50)=1610&&animelemtime(4)>=8+1&&statetype=a
trigger6=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4

;J6B4BB
trigger7=var(50)=1610&&animelemtime(4)>=8+1&&statetype!=a
trigger7=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=0||fvar(25):=3



;JBJAB
trigger8=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger8=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger8=var(50)=1600&&animelemtime(7)>=8+1
trigger8=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=5



;JAJ6XB
trigger9=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=9
trigger9=numhelper(31300)=0
trigger9=var(50)=1630&&animelemtime(7)>=15+1
trigger9=1||var(41):=(var(41)|floor(2.0**3))||fvar(23):=23||fvar(24):=1



;JCJBB
trigger10=var(50)=1650&&animelemtime(4)>=30+1
trigger10=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4
ignorehitpause=1


;
;JYnh`F[B

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=72
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]

;JYJXB
trigger1=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=8
trigger1=numhelper(31030)+numhelper(31031)=0
trigger1=numhelper(31000)+numhelper(31001)+numhelper(31010)+numhelper(31011)+numhelper(31020)+numhelper(31021)=[0,ifelse(numpartner+enemy(0),numpartner=0,8,0)]
trigger1=var(50)=1750&&animelemtime(4)>=16+1
trigger1=projcontacttime(1750)>=0&&playerid(var(43)),statetype=a&&playerid(var(43)),movetype=h
trigger1=1||var(41):=(var(41)|floor(2.0**3))

;JYJ6YB
trigger2=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3
trigger2=var(50)=1750&&animelemtime(4)>=16+1
trigger2=fvar(13)=[-40-60-20-30,-40+60+20+30)
trigger2=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=0

;JYJBB
trigger3=var(50)=1750&&animelemtime(4)>=16+1
trigger3=(abs(fvar(12))=[-141,39))&&(fvar(13)=[-129.5-30,27+30))||(abs(fvar(12))=[39,119))&&(fvar(13)=[-99.5-30,58.5+30))||(abs(fvar(12))=[119,179))&&(fvar(13)=[-41-30,23.5+30))
trigger3=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=0||fvar(25):=4

;JYJDB
trigger4=var(50)=1750&&animelemtime(4)>=16+1
trigger4=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger4=1||var(40):=(var(40)|floor(2.0**0))||fvar(23):=0||fvar(26):=1

;JYJCB
trigger5=var(50)=1750&&animelemtime(4)>=16+1
trigger5=(abs(fvar(12))=[-38,127))&&(fvar(13)=[-221-30,109+30))||(abs(fvar(12))=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger5=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0

;JYJAB
trigger6=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger6=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger6=var(50)=1750&&animelemtime(4)>=16+1
trigger6=(abs(fvar(12))+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger6=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=0||fvar(25):=5



;JXJDB
trigger7=var(50)=1700&&animelemtime(3)>=10+1
trigger7=1||var(0):=ceil((fvar(12)-94.73-17)/17)||var(0):=3+6+1+ifelse(var(0)<0,0,var(0))
trigger7=(fvar(13)+playerid(var(43)),vel y*var(0)+2.1*0.5*var(0)*(1+var(0))>0)||animtime=-1
trigger7=1||var(40):=(var(40)|floor(2.0**0))||fvar(26):=1



;JDJDBB
trigger8=var(50)=110&&ctrl
trigger8=(fvar(12)-94.73<0)||animtime=-1
trigger8=1||var(41):=(var(41)|floor(2.0**1))||var(40):=(var(40)|floor(2.0**0))||fvar(23):=0

;JDpB
trigger9=var(50)=110
trigger9=1||var(40):=(var(40)|floor(2.0**0))
ignorehitpause=1


;
;J6Xnh`F[B

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=73
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]

;J6XJ6YB
trigger1=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3
trigger1=var(50)=1710&&animelemtime(4)>=36+1
trigger1=projhittime(101710)>=0&&playerid(var(43)),movetype=h
trigger1=random<900
trigger1=1||var(41):=(var(41)|floor(2.0**4))

;J6XJ4XB
trigger2=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger2=numhelper(31210)+numhelper(31211)=0
trigger2=var(50)=1710&&animelemtime(4)>=36+1
trigger2=projhittime(101710)>=0&&playerid(var(43)),movetype=h||(fvar(13)=[-40-60-30,-40+60+30))
trigger2=1||var(41):=(var(41)|floor(2.0**3))



;J6YJ4XB
trigger3=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger3=numhelper(31210)+numhelper(31211)=0
trigger3=var(50)=1760&&animelemtime(6)>=8+1
trigger3=1||var(41):=(var(41)|floor(2.0**3))



;J4XJBB
trigger4=var(50)=1720&&animelemtime(4)>=36+1&&statetype=a
trigger4=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=4

;J4X4BB
trigger5=var(50)=1720&&animelemtime(4)>=36+1&&statetype!=a
trigger5=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=0||fvar(25):=3



;JBJ6BB
trigger6=var(50)=1600&&animelemtime(7)>=8+1
trigger6=animelemtime(7)>=8+1+3
trigger6=1||var(41):=(var(41)|floor(2.0**1))



;J6BJ6AB
trigger7=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger7=numhelper(31130)+numhelper(31131)+numhelper(31132)+numhelper(31133)=0
trigger7=var(50)=1610&&animelemtime(4)>=8+1&&statetype=a
trigger7=1||var(41):=(var(41)|floor(2.0**0))||fvar(24):=(floor((floor(sysfvar(1))%(2*100*10))/(2*100))!=var(32)-1)

;J6B4BB
trigger8=var(50)=1610&&animelemtime(4)>=8+1&&statetype!=a
trigger8=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=0||fvar(25):=3
ignorehitpause=1


;
;nB

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=[50,99]
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]
triggerall=var(50)=52&&ctrl

;
;PB

;4XB
trigger1=floor((floor(sysfvar(1))%(2*100))/2)=73
trigger1=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger1=numhelper(31200)+numhelper(31201)=0
trigger1=(fvar(12)-75)*sin(28*(pi/180))+(fvar(13)+90)*cos(28*(pi/180))=[-60-30*abs(cos(28*(pi/180))),60+30*abs(cos(28*(pi/180))))
trigger1=facing*pos x<0+80-40
trigger1=projhittime(1640)>=0||projhittime(101640)>=0
trigger1=1||var(41):=(var(41)|floor(2.0**3))||var(40):=(var(40)|floor(2.0**1))||fvar(23):=0

;oNXeB
trigger2=floor((floor(sysfvar(1))%(2*100))/2)=73
trigger2=projhittime(1640)>=0||projhittime(101640)>=0
trigger2=1||var(40):=(var(40)|floor(2.0**5))||fvar(23):=0



;4S(A[}[L[)B
trigger3=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=1
trigger3=playerid(var(43)),stateno!=40095&&playerid(var(43)),stateno!=40094
trigger3=numhelper(40100)=1
trigger3=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))=20
trigger3=fvar(10)>=0&&fvar(11)>=-57-5
trigger3=1||var(41):=(var(41)|floor(2.0**6))||var(40):=(var(40)|floor(2.0**1))
trigger4=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=1
trigger4=playerid(var(43)),stateno!=40095&&playerid(var(43)),stateno!=40094
trigger4=numhelper(40100)=1
trigger4=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180))/(11*2*2))=179
trigger4=fvar(10)>=0&&fvar(11)>=-57-5
trigger4=!(floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=5&&fvar(10)>=30)||random<333
trigger4=1||var(41):=(var(41)|floor(2.0**6))||var(40):=(var(40)|floor(2.0**1))

;S(i^Q)B
trigger5=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=5
trigger5=playerid(var(43)),stateno!=40095&&playerid(var(43)),stateno!=40094
trigger5=numhelper(40100)=1
trigger5=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180))/(11*2*2))=179
trigger5=fvar(10)>=30
trigger5=1||var(41):=(var(41)|floor(2.0**6))



;S(i^Q)B
trigger6=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=5
trigger6=playerid(var(43)),stateno!=40095&&playerid(var(43)),stateno!=40094
trigger6=numhelper(40100)=1
trigger6=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))>=5&&random<200
trigger6=1;fvar(10)>=30
trigger6=1||var(41):=(var(41)|floor(2.0**6))

;4AB
trigger7=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger7=numhelper(31100)+numhelper(31101)+numhelper(31102)+numhelper(31103)=0
trigger7=numhelper(40100)=1
trigger7=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))>=5&&random<250
trigger7=fvar(13)>=-59-30-30
trigger7=1||var(41):=(var(41)|floor(2.0**0))||var(40):=(var(40)|floor(2.0**1))||fvar(23):=11

;6YB
trigger8=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=1
trigger8=numhelper(31400)=0
trigger8=numhelper(40100)=1
trigger8=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))>=5&&random<333
trigger8=1;fvar(14)=[60,160)
trigger8=1||var(41):=(var(41)|floor(2.0**4))||var(40):=(var(40)|floor(2.0**0))

;YB
trigger9=numhelper(40100)=1
trigger9=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))>=5&&random<250
trigger9=fvar(12)=[120-35*2,120+35*2);fvar(12)=[120-35,120+35)
trigger9=facing*pos x<160-120
trigger9=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=10

;2YB
trigger10=numhelper(40100)=1
trigger10=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))>=5&&random<250
trigger10=fvar(12)=[190-35*2,190+35*2);fvar(12)=[190-35,190+35)
trigger10=facing*pos x<160-190
trigger10=1||var(41):=(var(41)|floor(2.0**4))||var(40):=(var(40)|floor(2.0**3))||fvar(23):=11

;2AB
trigger11=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger11=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger11=numhelper(40100)=1
trigger11=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))>=5&&random<333
trigger11=(abs(fvar(12))-45)*sin(75*(pi/180))+(fvar(13)-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger11=1||var(41):=(var(41)|floor(2.0**0))||var(40):=(var(40)|floor(2.0**3))||fvar(23):=12

;4YB
trigger12=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=7
trigger12=numhelper(31500)+numhelper(31501)=0
trigger12=numhelper(40100)=1
trigger12=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))>=5&&random<333
trigger12=fvar(13)>=-100-30
trigger12=fvar(14)>=100
trigger12=1||var(41):=(var(41)|floor(2.0**4))||var(40):=(var(40)|floor(2.0**1))

;4XB
trigger13=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger13=numhelper(31200)+numhelper(31201)=0
trigger13=numhelper(40100)=1
trigger13=floor((floor(helper(40100),sysfvar(4))%(11*2*2*180*60*21))/(11*2*2*180*60))>=5&&random<500
trigger13=(fvar(12)-75)*sin(28*(pi/180))+(fvar(13)+90)*cos(28*(pi/180))=[-60-30*abs(cos(28*(pi/180))),60+30*abs(cos(28*(pi/180))))
trigger13=facing*pos x<0+80
trigger13=1||var(41):=(var(41)|floor(2.0**3))||var(40):=(var(40)|floor(2.0**1))


;
;K[h΍B

;2B(K[h)B
trigger14=playerid(var(43)),stateno=[120,155]
trigger14=(fvar(12)=[-147,13))&&fvar(13)>=-72-30||(fvar(12)=[13,233))&&fvar(13)>=-22-30
trigger14=playerid(var(43)),statetype=s
trigger14=1||var(41):=(var(41)|floor(2.0**1))||var(40):=(var(40)|floor(2.0**3))

;4Y(K[hs\)B
trigger15=playerid(var(43)),stateno=[120,155]
trigger15=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=7
trigger15=numhelper(31500)+numhelper(31501)=0
trigger15=fvar(13)>=-100-30
trigger15=1||var(41):=(var(41)|floor(2.0**4))||var(40):=(var(40)|floor(2.0**1))

;4X(K[hs\)B
trigger16=playerid(var(43)),stateno=[120,155]
trigger16=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger16=numhelper(31200)+numhelper(31201)=0
trigger16=(fvar(12)-75)*sin(28*(pi/180))+(fvar(13)+90)*cos(28*(pi/180))=[-60-30*abs(cos(28*(pi/180))),60+30*abs(cos(28*(pi/180))))
trigger16=facing*pos x<0+80
trigger16=1||var(41):=(var(41)|floor(2.0**3))||var(40):=(var(40)|floor(2.0**1))


;
;ߋʏ퓮B

;A(A6AYAA6A4B)B
trigger17=(fvar(12)=[-142,18))&&fvar(13)>=-56.5-30||(fvar(12)=[18,198))&&fvar(13)>=-110.5-30
trigger17=(abs(fvar(12)+8)=[-51.5,59.5))&&(fvar(13)-41.9=[-254-30,-154-30))||(abs(fvar(12)+8)=[-48.5,127))&&fvar(13)-41.9>=-154-30
trigger17=abs(fvar(12)+8+36)=[120-35,120+35)
trigger17=facing*pos x<160-120*0.75
trigger17=playerid(var(43)),pos y-41.9+98.5<25
trigger17=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1
trigger18=(fvar(12)=[-142,18))&&fvar(13)>=-56.5-30||(fvar(12)=[18,198))&&fvar(13)>=-110.5-30
trigger18=(abs(fvar(12)+8)=[-51.5,59.5))&&(fvar(13)-41.9=[-254-30,-154-30))||(abs(fvar(12)+8)=[-48.5,127))&&fvar(13)-41.9>=-154-30
trigger18=floor((floor(sysfvar(1))%(2*100*10*2*2*2*2))/(2*100*10*2*2*2))=0
trigger18=(abs(fvar(12)+8+12)=[-169,-29))&&fvar(13)-41.9+38.35>=-133.5-30||(abs(fvar(12)+8+12)=[-29,211))&&fvar(13)-41.9+38.35>=-153-30
trigger18=playerid(var(43)),pos y-41.9+38.35<25
trigger18=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;6AB
trigger19=(fvar(12)=[-51.5,59.5))&&(fvar(13)=[-254-30,-154-30))||(fvar(12)=[-48.5,127))&&fvar(13)>=-154-30
trigger19=playerid(var(43)),pos y+38.35<25
trigger19=1||var(41):=(var(41)|floor(2.0**0))||var(40):=(var(40)|floor(2.0**0))


;
;PB

;4XB
trigger20=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger20=numhelper(31200)+numhelper(31201)=0
trigger20=(fvar(12)-75)*sin(28*(pi/180))+(fvar(13)+90)*cos(28*(pi/180))=[-60-30*abs(cos(28*(pi/180))),60+30*abs(cos(28*(pi/180))))
trigger20=facing*pos x<0+80
trigger20=random<167
trigger20=1||var(41):=(var(41)|floor(2.0**3))||var(40):=(var(40)|floor(2.0**1))

;2AB
trigger21=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger21=numhelper(31110)+numhelper(31111)+numhelper(31112)+numhelper(31113)=0
trigger21=(abs(fvar(12))-45)*sin(75*(pi/180))+(fvar(13)-117)*cos(75*(pi/180))=[-30-30*abs(cos(75*(pi/180))),30+30*abs(cos(75*(pi/180))))
trigger21=fvar(11)>=-50
trigger21=random<200
trigger21=1||var(41):=(var(41)|floor(2.0**0))||var(40):=(var(40)|floor(2.0**3))||fvar(23):=12


;
;ߋʏ퓮B

;A(A4B)B
trigger22=(fvar(12)=[-142,18))&&fvar(13)>=-56.5-30||(fvar(12)=[18,198))&&fvar(13)>=-110.5-30
trigger22=(abs(fvar(12)+8)=[-169,-29))&&fvar(13)-41.9>=-133.5-30||(abs(fvar(12)+8)=[-29,211))&&fvar(13)-41.9>=-153-30
trigger22=random<333
trigger22=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;4B(4BB)B
trigger23=(fvar(12)=[-169,-29))&&fvar(13)>=-133.5-30||(fvar(12)=[-29,211))&&fvar(13)>=-153-30
trigger23=(abs(fvar(12)-3)=[-172,-92))&&fvar(13)-9>=-59.5-30||(abs(fvar(12)-3)=[-92,108))&&fvar(13)-9>=-114.5-30||(abs(fvar(12)-3)=[108,188))&&fvar(13)-9>=-83.5-30
trigger23=playerid(var(43)),pos y-9+19.05<25
trigger23=random<500
trigger23=1||var(41):=(var(41)|floor(2.0**1))||var(40):=(var(40)|floor(2.0**1))||fvar(25):=3

;B(B6B)B
trigger24=(fvar(12)=[-172,-92))&&fvar(13)>=-59.5-30||(fvar(12)=[-92,108))&&fvar(13)>=-114.5-30||(fvar(12)=[108,188))&&fvar(13)>=-83.5-30
trigger24=(abs(fvar(12)+48)=[-159,1))&&fvar(13)+19.05>=-122-30||(abs(fvar(12)+48)=[1,241-30))&&fvar(13)+19.05>=-48.5-30
trigger24=playerid(var(43)),pos y+19.05<25
trigger24=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=2


;
;PB

;DB
trigger25=var(50)!=105&&var(50)!=106
trigger25=fvar(14)>=100&&fvar(13)>=-159-30
trigger25=!(fvar(13)>=-77-30)||1;random<750
trigger25=1||var(40):=(var(40)|floor(2.0**4))||fvar(26):=1

;6CB
trigger26=0;fvar(13)>=-77-30
trigger26=1||var(41):=(var(41)|floor(2.0**2))||var(40):=(var(40)|floor(2.0**0))



;4AB
trigger27=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger27=numhelper(31100)+numhelper(31101)+numhelper(31102)+numhelper(31103)=0
trigger27=fvar(13)>=-59-30-30
trigger27=1||var(41):=(var(41)|floor(2.0**0))||var(40):=(var(40)|floor(2.0**1))||fvar(23):=11


;
;ߋʏ퓮B

;AB
trigger28=(fvar(12)=[-142,18))&&fvar(13)>=-56.5-30||(fvar(12)=[18,198))&&fvar(13)>=-110.5-30
trigger28=!((fvar(12)=[-169,-29))&&fvar(13)>=-133.5-30||(fvar(12)=[-29,211))&&fvar(13)>=-153-30)||random<500
trigger28=1||var(41):=(var(41)|floor(2.0**0))||fvar(25):=1

;4BB
trigger29=(fvar(12)=[-169,-29))&&fvar(13)>=-133.5-30||(fvar(12)=[-29,211))&&fvar(13)>=-153-30
trigger29=1||var(41):=(var(41)|floor(2.0**1))||var(40):=(var(40)|floor(2.0**1))||fvar(25):=3

;BB
trigger30=(fvar(12)=[-172,-92))&&fvar(13)>=-59.5-30||(fvar(12)=[-92,108))&&fvar(13)>=-114.5-30||(fvar(12)=[108,188))&&fvar(13)>=-83.5-30
trigger30=playerid(var(43)),pos y+19.05<25
trigger30=1||var(41):=(var(41)|floor(2.0**1))||fvar(25):=2

;6BB
trigger31=(fvar(12)=[-159,1))&&fvar(13)>=-122-30||(fvar(12)=[1,241-30))&&fvar(13)>=-48.5-30
trigger31=1||var(41):=(var(41)|floor(2.0**1))||var(40):=(var(40)|floor(2.0**0))


;
;}B

;YB
trigger32=fvar(12)=[120-35,120+35)
trigger32=facing*pos x<160-120
trigger32=1||var(41):=(var(41)|floor(2.0**4))||fvar(23):=10

;2YB
trigger33=fvar(12)=[190-35,190+35)
trigger33=facing*pos x<160-190
trigger33=1||var(41):=(var(41)|floor(2.0**4))||var(40):=(var(40)|floor(2.0**3))||fvar(23):=11


;
;PB

;CB
trigger34=(fvar(12)-90=[-150,10))&&(fvar(13)+28.7=[-49-30,42+30))||(fvar(12)-90=[10,210))&&(fvar(13)+28.7=[-134-30,7.5+30))
trigger34=1||var(41):=(var(41)|floor(2.0**2))


;
;EݒuB

;4YB
trigger35=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=7
trigger35=numhelper(31500)+numhelper(31501)=0
trigger35=fvar(13)>=-100-30
trigger35=1||var(41):=(var(41)|floor(2.0**4))||var(40):=(var(40)|floor(2.0**1))

;6YB
trigger36=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=1
trigger36=numhelper(31400)=0
trigger36=fvar(14)=[60,160)
trigger36=1||var(41):=(var(41)|floor(2.0**4))||var(40):=(var(40)|floor(2.0**0))
ignorehitpause=1


;
;oNXeB

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=[50,99]
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]
triggerall=var(50)=106&&ctrl

;
;ߋʏ퓮B

;JBB
trigger1=(fvar(12)=[-141,39))&&(fvar(13)=[-129.5-30,27+30))||(fvar(12)=[39,119))&&(fvar(13)=[-99.5-30,58.5+30))||(fvar(12)=[119,179))&&(fvar(13)=[-41-30,23.5+30))
trigger1=1||var(41):=(var(41)|floor(2.0**1))||fvar(23):=0||fvar(25):=4


;
;}B

;J4XB
trigger2=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger2=numhelper(31210)+numhelper(31211)=0
trigger2=fvar(13)=[-40-60-30,-40+60+30)
trigger2=facing*pos x<0+40
trigger2=!(floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3&&(fvar(13)=[-40-60-20-30,-40+60+20+30)))||random<500
trigger2=1||var(41):=(var(41)|floor(2.0**3))||var(40):=(var(40)|floor(2.0**1))||fvar(23):=0

;J6YB
trigger3=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3
trigger3=fvar(13)=[-40-60-20-30,-40+60+20+30)
trigger3=1||var(41):=(var(41)|floor(2.0**4))||var(40):=(var(40)|floor(2.0**0))||fvar(23):=0


;
;PB

;JDB
trigger4=var(50)!=115&&var(50)!=116
trigger4=fvar(14)>=100&&fvar(13)=[-159-30,121+30)
trigger4=1||var(40):=(var(40)|floor(2.0**4))||fvar(23):=0||fvar(26):=1



;JCB
trigger5=(fvar(12)=[-38,127))&&(fvar(13)=[-221-30,109+30))||(fvar(12)=[127,187))&&(fvar(13)=[-171-30,59+30))
trigger5=1||var(41):=(var(41)|floor(2.0**2))||fvar(23):=0


;
;ߋʏ퓮B

;J6AB
trigger6=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger6=numhelper(31130)+numhelper(31131)+numhelper(31132)+numhelper(31133)=0
trigger6=fvar(12)=[127-30,127+30)
trigger6=1;fvar(11)>=100
trigger6=1||var(41):=(var(41)|floor(2.0**0))||var(40):=(var(40)|floor(2.0**0))||fvar(23):=0



;J6BB
trigger7=(fvar(12)=[-159,1))&&(fvar(13)=[-122-30,-85+30))||(fvar(12)=[1,241-30))&&(fvar(13)=[-48.5-30,-12.5+30))
trigger7=1||var(41):=(var(41)|floor(2.0**1))||var(40):=(var(40)|floor(2.0**0))||fvar(23):=0


;
;}B

;JAB
trigger8=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=10
trigger8=numhelper(31120)+numhelper(31121)+numhelper(31122)+numhelper(31123)=0
trigger8=(fvar(12)+84)*sin(-30*(pi/180))+(fvar(13)+84)*cos(-30*(pi/180))=[-30-30*abs(cos(-30*(pi/180))),30+30*abs(cos(-30*(pi/180))))
trigger8=!(floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3&&((fvar(12)+28)*sin(-30*(pi/180))+(fvar(13)+34)*cos(-30*(pi/180))=[-60-20-30*abs(cos(-30*(pi/180))),60+20+30*abs(cos(-30*(pi/180))))))||random<333
trigger8=1||var(41):=(var(41)|floor(2.0**0))||fvar(23):=0||fvar(25):=5

;J4YB
trigger9=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=3
trigger9=(fvar(12)+28)*sin(-30*(pi/180))+(fvar(13)+34)*cos(-30*(pi/180))=[-60-20-30*abs(cos(-30*(pi/180))),60+20+30*abs(cos(-30*(pi/180))))
trigger9=1||var(41):=(var(41)|floor(2.0**4))||var(40):=(var(40)|floor(2.0**1))||fvar(23):=0
ignorehitpause=1







;
;R{B

;
;YB

[state ]
type=varset
fvar(22)=1
triggerall=floor(sysfvar(1))%2=1
triggerall=floor(sysfvar(4))%3=2
triggerall=floor((floor(sysfvar(1))%(2*100))/2)=[50,99]
triggerall=roundstate=2&&floor((floor(sysfvar(0))%(2*2))/2)=1
triggerall=alive!=0&&life-var(54)*(var(56)=1&&movetype=h)>=1
triggerall=fvar(22)=0
triggerall=var(51)!=[6,7]
triggerall=floor(56/(2+numpartner+enemy(0),numpartner))-numhelper-2>=9
triggerall=numhelper(32500)+numhelper(32501)=0

;
;KEZB

;ZB
trigger1=var(50)=2200&&animelemtime(6)>=8+1
trigger1=1||var(41):=(var(41)|floor(2.0**5))
trigger2=var(50)=2210&&animelemtime(9)>=8+1
trigger2=1||var(41):=(var(41)|floor(2.0**5))
trigger3=var(50)=2220&&animelemtime(6)>=8+1
trigger3=1||var(41):=(var(41)|floor(2.0**5))
trigger4=var(50)=2230&&animelemtime(4)>=8+1
trigger4=1||var(41):=(var(41)|floor(2.0**5))
trigger5=var(50)=2240&&animelemtime(6)>=8+1
trigger5=1||var(41):=(var(41)|floor(2.0**5))
trigger6=var(50)=2610&&animelemtime(4)>=8+1&&statetype!=a
trigger6=1||var(41):=(var(41)|floor(2.0**5))
trigger7=var(50)=2270&&animelemtime(4)>=15+1
trigger7=1||var(41):=(var(41)|floor(2.0**5))
trigger8=var(50)=2300&&animelemtime(4)>=20+1
trigger8=1||var(41):=(var(41)|floor(2.0**5))
trigger9=var(50)=2310&&animelemtime(16)>=20+1
trigger9=1||var(41):=(var(41)|floor(2.0**5))
trigger10=var(50)=2350&&animelemtime(6)>=10+1
trigger10=1||var(41):=(var(41)|floor(2.0**5))
trigger11=var(50)=2320&&animelemtime(6)>=24+1
trigger11=1||var(41):=(var(41)|floor(2.0**5))
trigger12=var(50)=2720&&animelemtime(4)>=24+1&&statetype!=a
trigger12=1||var(41):=(var(41)|floor(2.0**5))
trigger13=var(50)=2360&&animelemtime(7)>=22+1
trigger13=1||var(41):=(var(41)|floor(2.0**5))
trigger14=var(50)=2370&&animelemtime(3)>=26+1
trigger14=1||var(41):=(var(41)|floor(2.0**5))
ignorehitpause=1









