[state ]
type=null;explod
trigger1=animelemtime(1)>=0&&animelemtime(1)<=29
trigger1=animelemtime(1)%3=0
anim=20031
scale=0.5,0.5
pos=ifelse(facing=1,-screenpos x,screenpos x-320)+12*animelemtime(1),0
vel=0,0
accel=0,0
removetime=-2
sprpriority=2147483647
ontop=0
ignorehitpause=1