
[statedef -3]

[state ]
type=varset
trigger1=1
var(39)=                    (1);1ɉ\ȃo[Xg񐔁B
ignorehitpause=1;               def: 1B
[state ]
type=varset
trigger1=1
var(38)=                    (0);u΂̓vlB
ignorehitpause=1;               def: 0B




































































































;

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[state ]
type=varset
trigger1=1
var(51)=gametime
ignorehitpause=1









