                        1527856717.......ꏈXe[g]G{03-00B
                        1528856717.......ꏈXe[g]G{03-01B
                        1529856717.......ꏈXe[g]G{03-02B
                        1530856717.......ꏈXe[g]G{03-03B
                        
                        
                        
;
;ꏈXe[g]G{03B

[statedef 1527856717]
type=u
movetype=u
hitdefpersist=1
movehitpersist=1

;
;yѓGwp[B

[state ]
type=changestate
trigger1=!ishelper
trigger1=sysvar(0)%257000=256007
trigger2=!ishelper
trigger2=sysvar(0)%257000!=256007
trigger2=numpartner=1
trigger2=partner,sysvar(0)%257000=256007
trigger3=ishelper
trigger3=root,sysvar(0)%257000=256007
trigger4=ishelper
trigger4=root,sysvar(0)%257000!=256007
trigger4=numpartner=1
trigger4=partner,sysvar(0)%257000=256007
trigger5=ishelper
trigger5=root,sysvar(0)%257000!=256007
trigger5=numpartner=0
trigger6=ishelper
trigger6=root,sysvar(0)%257000!=256007
trigger6=numpartner=1
trigger6=partner,sysvar(0)%257000!=256007
value=1836769491
persistent=256
ignorehitpause=1


;
;G{̏B

;{ݒB
[state ]
type=changeanim
trigger1=time=0
value=5050
ignorehitpause=1
[state ]
type=statetypeset
trigger1=time=0
statetype=a
movetype=h
physics=n
ignorehitpause=1



;ZbgB
[state ]
type=nothitby
trigger1=1
value=sca
ignorehitpause=1
[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1



;WݒB
[state ]
type=veladd
trigger1=1
y=0.44
ignorehitpause=1



;Xe[gڍsB
[state ]
type=changestate
trigger1=vel y>0
trigger1=pos y>=25
value=stateno+1000000
persistent=256
ignorehitpause=1

[statedef 1528856717]
type=u
movetype=u
hitdefpersist=1
movehitpersist=1

;
;yѓGwp[B

[state ]
type=changestate
trigger1=!ishelper
trigger1=sysvar(0)%257000=256007
trigger2=!ishelper
trigger2=sysvar(0)%257000!=256007
trigger2=numpartner=1
trigger2=partner,sysvar(0)%257000=256007
trigger3=ishelper
trigger3=root,sysvar(0)%257000=256007
trigger4=ishelper
trigger4=root,sysvar(0)%257000!=256007
trigger4=numpartner=1
trigger4=partner,sysvar(0)%257000=256007
trigger5=ishelper
trigger5=root,sysvar(0)%257000!=256007
trigger5=numpartner=0
trigger6=ishelper
trigger6=root,sysvar(0)%257000!=256007
trigger6=numpartner=1
trigger6=partner,sysvar(0)%257000!=256007
value=1836769491
persistent=256
ignorehitpause=1


;
;G{̏B

;{ݒB
[state ]
type=changeanim
trigger1=time=0
value=5100
ignorehitpause=1
[state ]
type=statetypeset
trigger1=time=0
statetype=l
ignorehitpause=1



;ZbgB
[state ]
type=nothitby
trigger1=1
value=sca
ignorehitpause=1
[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1



;WݒB
[state ]
type=velmul
trigger1=time=0
x=0.75
ignorehitpause=1
[state ]
type=posset
trigger1=time=0
y=0
ignorehitpause=1



;GtFNgB
[state ]
type=gamemakeanim
trigger1=time=1
value=60+(floor(vel y)>5)+(floor(vel y)>14)
pos=0,0
under=floor(vel y)<=14
ignorehitpause=1
[state ]
type=playsnd
trigger1=time=1
value=f7,(floor(vel y)>5)+(floor(vel y)>14)
ignorehitpause=1



;WݒitjB
[state ]
type=velset
trigger1=time=0
y=0
ignorehitpause=1
[state ]
type=posfreeze
trigger1=1
ignorehitpause=1



;Xe[gڍsB
[state ]
type=changestate
trigger1=animtime=0
trigger2=time>=15;~ϏuB
value=stateno+1000000
persistent=256
ignorehitpause=1



;ȊOB
[state ]
type=forcefeedback
trigger1=time=0
waveform=sinesquare
ampl=128,-3,-.2,.005
time=20
ignorehitpause=1

[statedef 1529856717]
type=u
movetype=u
hitdefpersist=1
movehitpersist=1

;
;yѓGwp[B

[state ]
type=changestate
trigger1=!ishelper
trigger1=sysvar(0)%257000=256007
trigger2=!ishelper
trigger2=sysvar(0)%257000!=256007
trigger2=numpartner=1
trigger2=partner,sysvar(0)%257000=256007
trigger3=ishelper
trigger3=root,sysvar(0)%257000=256007
trigger4=ishelper
trigger4=root,sysvar(0)%257000!=256007
trigger4=numpartner=1
trigger4=partner,sysvar(0)%257000=256007
trigger5=ishelper
trigger5=root,sysvar(0)%257000!=256007
trigger5=numpartner=0
trigger6=ishelper
trigger6=root,sysvar(0)%257000!=256007
trigger6=numpartner=1
trigger6=partner,sysvar(0)%257000!=256007
value=1836769491
persistent=256
ignorehitpause=1


;
;G{̏B

;AjwB
[state ]
type=changeanim
trigger1=time=0
value=5160
ignorehitpause=1



;ZbgB
[state ]
type=nothitby
trigger1=1
value=sca
ignorehitpause=1
[state ]
type=nothitby
trigger1=1
value2=sca
ignorehitpause=1



;WݒB
[state ]
type=velset
trigger1=time=0
y=-4.5
ignorehitpause=1
[state ]
type=posset
trigger1=time=0
y=20
ignorehitpause=1
[state ]
type=veladd
trigger1=1
y=.4
ignorehitpause=1



;Xe[gڍsB
[state ]
type=changestate
trigger1=vel y>0
trigger1=pos y>=12
value=stateno+1000000
persistent=256
ignorehitpause=1

[statedef 1530856717]
type=u
movetype=u
hitdefpersist=1
movehitpersist=1

;
;yѓGwp[B

[state ]
type=changestate
trigger1=!ishelper
trigger1=sysvar(0)%257000=256007
trigger2=!ishelper
trigger2=sysvar(0)%257000!=256007
trigger2=numpartner=1
trigger2=partner,sysvar(0)%257000=256007
trigger3=ishelper
trigger3=root,sysvar(0)%257000=256007
trigger4=ishelper
trigger4=root,sysvar(0)%257000!=256007
trigger4=numpartner=1
trigger4=partner,sysvar(0)%257000=256007
trigger5=ishelper
trigger5=root,sysvar(0)%257000!=256007
trigger5=numpartner=0
trigger6=ishelper
trigger6=root,sysvar(0)%257000!=256007
trigger6=numpartner=1
trigger6=partner,sysvar(0)%257000!=256007
value=1836769491
persistent=256
ignorehitpause=1


;
;G{̏B

;{ݒB
[state ]
type=changeanim
trigger1=1
value=5110
ignorehitpause=1



;B
[state ]
type=playsnd
trigger1=1
value=f7,0
ignorehitpause=1



;WݒB
[state ]
type=posset
trigger1=1
y=0
ignorehitpause=1
[state ]
type=velset
trigger1=1
y=0
ignorehitpause=1
[state ]
type=velmul
trigger1=1
x=0.85
ignorehitpause=1



;GtFNgB
[state ]
type=gamemakeanim
trigger1=1
value=60
pos=0,0
under=1
ignorehitpause=1



;Xe[gڍsB
[state ]
type=changestate
trigger1=1
value=5150
persistent=256
ignorehitpause=1









