;
;VXewp[B

;
;AItOwp[pXe[gBҏWB

[statedef 80000]
type=u
movetype=u
hitdefpersist=1
movehitpersist=1

;
;tB^[B

[state ]
type=changestate
trigger1=!ishelper
trigger2=ishelper
trigger2=root,sysvar(0)%257000!=256007
value=1836769491
persistent=256
ignorehitpause=1


;
;̌B

;{ݒB
[state ]
type=changeanim
triggerall=ishelper(80000)
trigger1=1
value=40000
ignorehitpause=1
[state ]
type=statetypeset
trigger1=1
movetype=i
ignorehitpause=1
[state ]
type=ctrlset
trigger1=1
value=1
ignorehitpause=1



;spmovetypeZbgB
[state ]
type=statetypeset
trigger1=1
movetype=a
ignorehitpause=1



;WݒB
[state ]
type=bindtoroot
triggerall=ishelper(80000)
trigger1=1
pos=0,-root,pos y-1
facing=1
time=-1
ignorehitpause=1


;
;VXeLqB

;fobOLqB
[state ]
type=displaytoclipboard
triggerall=1
trigger1=1
text="AI=%d,  Format=%d"
params=floor(sysfvar(4))%3,floor((floor(sysfvar(4))%(3*3))/3)
ignorehitpause=1



;AItOZbgB
[state ]
type=varset
triggerall=floor((floor(sysfvar(4))%(3*3))/3)=2
triggerall=floor(sysfvar(4))%3=0
trigger1=command="aihelper00"&&command="aihelper01"
trigger2=command="aihelper03"&&command="aihelper04"
trigger3=roundstate=[0,1]
trigger3=command="aihelper02"||command="aihelper05"
sysfvar(4)=3*(floor(sysfvar(4))/3)+1
ignorehitpause=1
[state ]
type=varset
triggerall=floor((floor(sysfvar(4))%(3*3))/3)=2
triggerall=floor(sysfvar(4))%3=0
trigger1=(command!="aihelper00"||command!="aihelper01")&&command="aihelper02"
sysfvar(4)=3*(floor(sysfvar(4))/3)+2
ignorehitpause=1



;tH[}bgtOZbgB
[state ]
type=varset
triggerall=floor((floor(sysfvar(4))%(3*3))/3)=1
trigger1=command!="aihelper02"
sysfvar(4)=(3*3)*floor(floor(sysfvar(4))/(3*3))+floor(sysfvar(4))%3+3*2
ignorehitpause=1
[state ]
type=varset
triggerall=floor((floor(sysfvar(4))%(3*3))/3)=0
trigger1=1
sysfvar(4)=(3*3)*floor(floor(sysfvar(4))/(3*3))+floor(sysfvar(4))%3+3*1
ignorehitpause=1


;
;ȊOB

;
;ʋLqB

;_ϐZbgB
[state ]
type=varset
triggerall=ishelper(80001)
trigger1=1
var(58)=random
ignorehitpause=1



;{ݒB
[state ]
type=changeanim
triggerall=ishelper(80001)
trigger1=anim!=21020&&anim!=21030&&anim!=21040&&anim!=21050
value=21020
ignorehitpause=1
[state ]
type=sprpriority
triggerall=ishelper(80001)
trigger1=1
value=8
ignorehitpause=1



;WݒB
[state ]
type=offset
triggerall=ishelper(80001)
trigger1=1
y=-10
ignorehitpause=1



;Orwp[ˏoB
[state ]
type=helper
triggerall=ishelper(80001)
trigger1=numhelper(70000)=0
stateno=5150
id=70000
name="70000"
helpertype=player
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(80001)
trigger1=numhelper(70001)=0
stateno=5150
id=70001
name="70001"
helpertype=player
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(80001)
trigger1=numhelper(70002)=0
stateno=5150
id=70002
name="70002"
helpertype=player
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
ignorehitpause=1


;
;CjVCYB

;CjVCYǗϐZbgitjB
[state ]
type=varset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=0
trigger1=roundstate=2
sysfvar(4)=(3*3*111)*floor(floor(sysfvar(4))/(3*3*111))+floor(sysfvar(4))%(3*3)+(3*3)*110
ignorehitpause=1



;pxǗϐZbgB
[state ]
type=varset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[0,49]
trigger1=1
sysfvar(4)=(3*3*111*20)*floor(floor(sysfvar(4))/(3*3*111*20))+floor(sysfvar(4))%(3*3*111)+(3*3*111)*((7+floor(60*(sin((pi/2/50)*floor((floor(sysfvar(4))%(3*3*111))/(3*3)))**3)))%20)
ignorehitpause=1
[state ]
type=varset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[50,109]
trigger1=1
sysfvar(4)=(3*3*111*20)*floor(floor(sysfvar(4))/(3*3*111*20))+floor(sysfvar(4))%(3*3*111)+(3*3*111)*7
ignorehitpause=1



;{ݒB
[state ]
type=changeanim
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[0,41]
trigger1=anim!=21040
value=21040
ignorehitpause=1
[state ]
type=changeanim
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[42,51]
trigger1=anim!=21030
value=21030
elem=3
ignorehitpause=1
[state ]
type=changeanim
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[52,74]
trigger1=anim!=21020
value=21020
ignorehitpause=1
[state ]
type=changeanim
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[75,78]
trigger1=anim!=21050
value=21050
elem=2
ignorehitpause=1
[state ]
type=changeanim
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[79,87]
trigger1=anim!=21040
value=21040
elem=4
ignorehitpause=1
[state ]
type=changeanim
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[88,97]
trigger1=anim!=21030
value=21030
elem=3
ignorehitpause=1
[state ]
type=changeanim
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[98,109]
trigger1=anim!=21020
value=21020
ignorehitpause=1



;B
[state ]
type=playsnd
triggerall=ishelper(80001)
trigger1=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=80
value=s80000,0
freqmul=0.5
volume=255
channel=-1
ignorehitpause=1
[state ]
type=playsnd
triggerall=ishelper(80001)
trigger1=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=80
value=s80000,0
freqmul=0.75
volume=255
channel=-1
ignorehitpause=1

[state ]
type=playsnd
triggerall=ishelper(80001)
trigger1=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=88
value=s80000,0
freqmul=0.5
volume=0
channel=-1
ignorehitpause=1
[state ]
type=playsnd
triggerall=ishelper(80001)
trigger1=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=88
value=s80000,0
freqmul=0.75
volume=0
channel=-1
ignorehitpause=1

[state ]
type=playsnd
triggerall=ishelper(80001)
trigger1=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=92
value=s80000,0
freqmul=0.5
volume=-128
channel=-1
ignorehitpause=1
[state ]
type=playsnd
triggerall=ishelper(80001)
trigger1=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=92
value=s80000,0
freqmul=0.75
volume=-128
channel=-1
ignorehitpause=1



;LgB
[state ]
type=explod
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[94,109]
trigger1=numexplod(100003)=0
id=100003
anim=16030
trans=addalpha
alpha=64,256
facing=1
vfacing=1
scale=0.5,0.5
shadow=0,0,0
sprpriority=6
ontop=0
ownpal=1
supermove=0
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
removetime=-1
removeongethit=0
pos=0,-10
postype=p1
random=0,0
bindtime=-1
vel=0,0
accel=0,0
ignorehitpause=1



;I[B
[state ]
type=explod
triggerall=ishelper(80001)
trigger1=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[80,83]
trigger2=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[88,89]
trigger3=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=92
id=100004
anim=13000
;trans=addalpha
;alpha=256,256
facing=1
vfacing=1
scale=(2-(name="AdministratorD4"))*0.5*0.2,(2-(name="AdministratorD4"))*0.5*0.2
shadow=0,0,0
sprpriority=9
ontop=0
ownpal=1
supermove=0
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
removetime=-2
removeongethit=0
pos=floor(-73+4*cos(random)*cos(var(58))),floor(110+cos(random)*sin(var(58)))
postype=p1
random=0,0
bindtime=1
vel=1.2*cos(random),0
accel=0,-0.3
ignorehitpause=1
[state ]
type=explod
triggerall=ishelper(80001)
trigger1=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[80,83]
trigger2=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[88,89]
trigger3=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=92
id=100004
anim=13000
;trans=addalpha
;alpha=256,256
facing=1
vfacing=1
scale=(2-(name="AdministratorD4"))*0.5*0.2,(2-(name="AdministratorD4"))*0.5*0.2
shadow=0,0,0
sprpriority=9
ontop=0
ownpal=1
supermove=0
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
removetime=-2
removeongethit=0
pos=floor(-41+4*cos(random)*cos(var(58)**2)),floor(140+cos(random)*sin(var(58)**2))
postype=p1
random=0,0
bindtime=1
vel=1.2*cos(random),0
accel=0,-0.3
ignorehitpause=1
[state ]
type=explod
triggerall=ishelper(80001)
trigger1=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[80,83]
trigger2=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[88,89]
trigger3=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=92
id=100004
anim=13000
;trans=addalpha
;alpha=256,256
facing=1
vfacing=1
scale=(2-(name="AdministratorD4"))*0.5*0.2,(2-(name="AdministratorD4"))*0.5*0.2
shadow=0,0,0
sprpriority=9
ontop=0
ownpal=1
supermove=0
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
removetime=-2
removeongethit=0
pos=floor(110+4*cos(random)*cos(var(58)**3)),floor(120+cos(random)*sin(var(58)**3))
postype=p1
random=0,0
bindtime=1
vel=1.2*cos(random),0
accel=0,-0.3
ignorehitpause=1

[state ]
type=explod
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[94,109]
trigger1=gametime%6=0
id=100004
anim=13015
;trans=addalpha
;alpha=256,256
facing=1
vfacing=1
scale=(2-(name="AdministratorD4"))*0.5*0.2,(2-(name="AdministratorD4"))*0.5*0.2
shadow=0,0,0
sprpriority=9
ontop=0
ownpal=1
supermove=0
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
removetime=-2
removeongethit=0
pos=floor(-73+4*cos(random)*cos(var(58))),floor(110+cos(random)*sin(var(58)))
postype=p1
random=0,0
bindtime=1
vel=1.2*cos(random),0
accel=0,-0.3
ignorehitpause=1
[state ]
type=explod
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[94,109]
trigger1=gametime%6=2
id=100004
anim=13015
;trans=addalpha
;alpha=256,256
facing=1
vfacing=1
scale=(2-(name="AdministratorD4"))*0.5*0.2,(2-(name="AdministratorD4"))*0.5*0.2
shadow=0,0,0
sprpriority=9
ontop=0
ownpal=1
supermove=0
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
removetime=-2
removeongethit=0
pos=floor(-41+4*cos(random)*cos(var(58)**2)),floor(140+cos(random)*sin(var(58)**2))
postype=p1
random=0,0
bindtime=1
vel=1.2*cos(random),0
accel=0,-0.3
ignorehitpause=1
[state ]
type=explod
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[94,109]
trigger1=gametime%6=4
id=100004
anim=13015
;trans=addalpha
;alpha=256,256
facing=1
vfacing=1
scale=(2-(name="AdministratorD4"))*0.5*0.2,(2-(name="AdministratorD4"))*0.5*0.2
shadow=0,0,0
sprpriority=9
ontop=0
ownpal=1
supermove=0
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
removetime=-2
removeongethit=0
pos=floor(110+4*cos(random)*cos(var(58)**3)),floor(120+cos(random)*sin(var(58)**3))
postype=p1
random=0,0
bindtime=1
vel=1.2*cos(random),0
accel=0,-0.3
ignorehitpause=1



;WݒB
[state ]
type=posset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[0,49]
trigger1=1
y=-140*sin((pi/2/50)*floor((floor(sysfvar(4))%(3*3*111))/(3*3)))
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[50,69]
trigger1=1
y=-140
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[70,79]
trigger1=1
y=-110-30*cos((pi/2/10)*(floor((floor(sysfvar(4))%(3*3*111))/(3*3))-70))
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[80,87]
trigger1=1
y=-110-abs(8*sin((pi/8)*(floor((floor(sysfvar(4))%(3*3*111))/(3*3))-80)))
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[88,91]
trigger1=1
y=-110-abs(4*sin((pi/4)*(floor((floor(sysfvar(4))%(3*3*111))/(3*3))-88)))
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[92,93]
trigger1=1
y=-110-abs(2*sin((pi/2)*(floor((floor(sysfvar(4))%(3*3*111))/(3*3))-92)))
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[94,109]
trigger1=1
y=-110
ignorehitpause=1



;CjVCYǗϐZbgB
[state ]
type=varadd
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=[0,109]
trigger1=1
sysfvar(4)=(3*3)*1
ignorehitpause=1


;
;ȊOB

;{ݒB
[state ]
type=changeanim
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=110
triggerall=anim!=21020
trigger1=1
value=21020
ignorehitpause=1



;pxǗϐZbgB
[state ]
type=varset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=110
trigger1=1
sysfvar(4)=(3*3*111*20)*floor(floor(sysfvar(4))/(3*3*111*20))+floor(sysfvar(4))%(3*3*111)+(3*3*111)*7
ignorehitpause=1



;LgB
[state ]
type=explod
triggerall=ishelper(80001)
triggerall=numexplod(100003)=0
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=110
trigger1=1
id=100003
anim=16030
trans=addalpha
alpha=64,256
facing=1
vfacing=1
scale=0.5,0.5
shadow=0,0,0
sprpriority=6
ontop=0
ownpal=1
supermove=0
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
removetime=-1
removeongethit=0
pos=0,-10
postype=p1
random=0,0
bindtime=-1
vel=0,0
accel=0,0
ignorehitpause=1



;I[B
[state ]
type=explod
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=110
trigger1=gametime%6=0
id=100004
anim=13015
;trans=addalpha
;alpha=256,256
facing=1
vfacing=1
scale=(2-(name="AdministratorD4"))*0.5*0.2,(2-(name="AdministratorD4"))*0.5*0.2
shadow=0,0,0
sprpriority=9
ontop=0
ownpal=1
supermove=0
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
removetime=-2
removeongethit=0
pos=floor(-73+4*cos(random)*cos(var(58))),floor(110+cos(random)*sin(var(58)))
postype=p1
random=0,0
bindtime=1
vel=1.2*cos(random),0
accel=0,-0.3
ignorehitpause=1
[state ]
type=explod
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=110
trigger1=gametime%6=2
id=100004
anim=13015
;trans=addalpha
;alpha=256,256
facing=1
vfacing=1
scale=(2-(name="AdministratorD4"))*0.5*0.2,(2-(name="AdministratorD4"))*0.5*0.2
shadow=0,0,0
sprpriority=9
ontop=0
ownpal=1
supermove=0
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
removetime=-2
removeongethit=0
pos=floor(-41+4*cos(random)*cos(var(58)**2)),floor(140+cos(random)*sin(var(58)**2))
postype=p1
random=0,0
bindtime=1
vel=1.2*cos(random),0
accel=0,-0.3
ignorehitpause=1
[state ]
type=explod
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=110
trigger1=gametime%6=4
id=100004
anim=13015
;trans=addalpha
;alpha=256,256
facing=1
vfacing=1
scale=(2-(name="AdministratorD4"))*0.5*0.2,(2-(name="AdministratorD4"))*0.5*0.2
shadow=0,0,0
sprpriority=9
ontop=0
ownpal=1
supermove=0
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
removetime=-2
removeongethit=0
pos=floor(110+4*cos(random)*cos(var(58)**3)),floor(120+cos(random)*sin(var(58)**3))
postype=p1
random=0,0
bindtime=1
vel=1.2*cos(random),0
accel=0,-0.3
ignorehitpause=1



;WݒB
[state ]
type=posset
triggerall=ishelper(80001)
triggerall=floor((floor(sysfvar(4))%(3*3*111))/(3*3))=110
trigger1=1
y=-110
ignorehitpause=1


;
;^[GhB

[state ]
type=changestate
trigger1=1
value=5150
persistent=256
ignorehitpause=1



;
;VXewp[B

;
;Orwp[B

[statedef 70000]
type=u
movetype=u
hitdefpersist=1
movehitpersist=1

;
;tB^[B

[state ]
type=changestate
trigger1=!ishelper
trigger2=ishelper
trigger2=root,sysvar(0)%257000!=256007
value=1836769491
persistent=256
ignorehitpause=1


;
;̌B

;
;XP[ύXɔoB

;
;CjVCYB

;XP[ǗϐZbgB
[state ]
type=null
trigger1=floor((floor(helper(80001),sysfvar(4))%(3*3*111))/(3*3))=[0,49]
trigger1=1||fvar(0):=sin((pi/2/50)*(floor((floor(helper(80001),sysfvar(4))%(3*3*111))/(3*3))))
trigger1=1||fvar(1):=sin((pi/2/50)*(floor((floor(helper(80001),sysfvar(4))%(3*3*111))/(3*3))))
trigger2=floor((floor(helper(80001),sysfvar(4))%(3*3*111))/(3*3))=[50,109]
trigger2=1||fvar(0):=1
trigger2=1||fvar(1):=1
ignorehitpause=1


;
;ȊOB

;XP[ǗϐZbgB
[state ]
type=null
triggerall=floor((floor(helper(80001),sysfvar(4))%(3*3*111))/(3*3))=110
trigger1=1||fvar(0):=1
trigger1=1||fvar(1):=1
ignorehitpause=1


;
;ʋLqB

;XP[ύXɔopϐZbgB
[state ]
type=null
trigger1=1||var(10):=(const(size.xscale)=fvar(0))&&(const(size.yscale)=fvar(1))
ignorehitpause=1



;Orwp[ˏoB
[state ]
type=helper
triggerall=ishelper(70000)
triggerall=var(10)=0
trigger1=1
stateno=5150
id=70000
name="70000"
helpertype=player
size.xscale=fvar(0)
size.yscale=fvar(1)
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(70001)
triggerall=var(10)=0
trigger1=1
stateno=5150
id=70001
name="70001"
helpertype=player
size.xscale=fvar(0)
size.yscale=fvar(1)
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
ignorehitpause=1
[state ]
type=helper
triggerall=ishelper(70002)
triggerall=var(10)=0
trigger1=1
stateno=5150
id=70002
name="70002"
helpertype=player
size.xscale=fvar(0)
size.yscale=fvar(1)
pausemovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
supermovetime=2147483647*floor((root,sysvar(2)%floor(2.0**18))/floor(2.0**17))
ignorehitpause=1



;Xe[gڍsB
[state ]
type=changestate
triggerall=var(10)=0
trigger1=1
value=1836769491
persistent=256
ignorehitpause=1


;
;ȊOB

;pxǗϐZbgB
[state ]
type=null
trigger1=1||var(0):=abs(44-floor((floor(helper(80001),sysfvar(4))%(3*3*111*20))/(3*3*111)))
trigger1=1||var(0):=ifelse(var(0)<30,var(0),60-var(0))
trigger1=1||var(1):=abs(44-(floor((floor(helper(80001),sysfvar(4))%(3*3*111*20))/(3*3*111))+20))
trigger1=1||var(1):=ifelse(var(1)<30,var(1),60-var(1))
trigger1=1||var(2):=abs(44-(floor((floor(helper(80001),sysfvar(4))%(3*3*111*20))/(3*3*111))+40))
trigger1=1||var(2):=ifelse(var(2)<30,var(2),60-var(2))
trigger1=1||var(3):=(var(0)<=var(1))*(var(0)<=var(2))
trigger1=1||var(4):=(var(3)=0)*(var(1)<=var(0))*(var(1)<=var(2))
trigger1=1||var(5):=(var(3)=0)*(var(4)=0)*(var(2)<=var(0))*(var(2)<=var(1))
ignorehitpause=1



;_ϐZbgB
[state ]
type=varset
trigger1=1
var(58)=random
ignorehitpause=1



;{ݒB
[state ]
type=changeanim
triggerall=ishelper(70000)
trigger1=1
value=21060+floor((floor(helper(80001),sysfvar(4))%(3*3*111*20))/(3*3*111))+99990*(floor((floor(helper(80001),sysfvar(4))%(3*3*111*20))/(3*3*111))=[10,19])
ignorehitpause=1
[state ]
type=changeanim
triggerall=ishelper(70001)
trigger1=1
value=221060+floor((floor(helper(80001),sysfvar(4))%(3*3*111*20))/(3*3*111))+99990*(floor((floor(helper(80001),sysfvar(4))%(3*3*111*20))/(3*3*111))=[10,19])
ignorehitpause=1
[state ]
type=changeanim
triggerall=ishelper(70002)
trigger1=1
value=421060+floor((floor(helper(80001),sysfvar(4))%(3*3*111*20))/(3*3*111))+99990*(floor((floor(helper(80001),sysfvar(4))%(3*3*111*20))/(3*3*111))=[10,19])
ignorehitpause=1

[state ]
type=statetypeset
trigger1=1
movetype=i
ignorehitpause=1

[state ]
type=sprpriority
triggerall=ishelper(70000)
trigger1=1
value=-6+13*var(3)
ignorehitpause=1
[state ]
type=sprpriority
triggerall=ishelper(70001)
trigger1=1
value=-6+13*var(4)
ignorehitpause=1
[state ]
type=sprpriority
triggerall=ishelper(70002)
trigger1=1
value=-6+13*var(5)
ignorehitpause=1



;WݒB
[state ]
type=posset
triggerall=ishelper(70000)
trigger1=1
x=helper(80001),facing*helper(80001),pos x
y=helper(80001),pos y
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper(70001)
trigger1=1
x=helper(80001),facing*helper(80001),pos x
y=helper(80001),pos y
ignorehitpause=1
[state ]
type=posset
triggerall=ishelper(70002)
trigger1=1
x=helper(80001),facing*helper(80001),pos x
y=helper(80001),pos y
ignorehitpause=1

[state ]
type=turn
trigger1=facing!=helper(80001),facing
ignorehitpause=1


;
;^[GhB

[state ]
type=changestate
trigger1=1
value=5150
persistent=256
ignorehitpause=1









