[Command]
name="AI0"
command=a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time=0
[Command]
name="AI1"
command=b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b
time=0
[Command]
name="AI2"
command=c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time=0
[Command]
name="AI3"
command=x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time=0
[Command]
name="AI4"
command=y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time=0
[Command]
name="AI5"
command=z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time=0
[Command]
name="AI6"
command=s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time=0
[Command]
name="AI7"
command=F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F
time=0
[Command]
name="AI8"
command=D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D
time=0
[Command]
name="AI9"
command=B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B
time=0
[Command]
name="AI10"
command=U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U
time=0
[Command]
name="AI11"
command=a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time=0
[Command]
name="AI12"
command=c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time=0
[Command]
name="AI13"
command=x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time=0
[Command]
name="AI14"
command=y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time=0
[Command]
name="AI15"
command=z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time=0
[Command]
name="AI16"
command=s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time=0
[Command]
name="AI17"
command=a,B,c,x,y,z,s,B,D,F,U,a,b,c,x,y,z,s,s
time=0
[Command]
name="AI18"
command=a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time=0
[Command]
name="AI19"
command=b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b
time=0
[Command]
name="AI20"
command=c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time=0
[Command]
name="AI21"
command=x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time=0
[Command]
name="AI22"
command=y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time=0
[Command]
name="AI23"
command=z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time=0
[Command]
name="AI24"
command=s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time=0
[Command]
name="AI25"
command=F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F
time=0
[Command]
name="AI26"
command=D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D
time=0
[Command]
name="AI27"
command=B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B
time=0
[Command]
name="AI28"
command=U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U
time=0
[Command]
name="AI29"
command=a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time=0
[Command]
name="AI30"
command=c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time=0
[Command]
name="AI31"
command=x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time=0
[Command]
name="AI32"
command=y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time=0
[Command]
name="AI33"
command=z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time=0
[Command]
name="AI34"
command=s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time=0
[Command]
name="AI35"
command=z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time=0
[Command]
name="AI36"
command=z,z,z,z,z,z,a,a,a,z,z,z,z,z,z,z,z,z,z
time=0
[Command]
name="AI37"
command=z,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,z,z,z
time=0
[Command]
name="AI38"
command=z,z,z,z,z,a,a,a,z,z,z,z,z,a,a,a,z,z,z
time=0
[Command]
name="AI39"
command=z,z,z,z,z,a,a,a,z,z,z,z,z,z,a,a,z,z,z
time=0
[Command]
name="AI40"
command=z,z,z,z,a,a,a,z,z,z,z,a,z,z,a,a,z,z,z
time=0
[Command]
name="AI41"
command=z,z,z,a,z,z,z,z,z,z,z,z,z,a,a,z,z,z,z
time=0
[Command]
name="AI42"
command=z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time=0
[Command]
name="AI43"
command=z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,a,a,z
time=0
[Command]
name="AI44"
command=z,z,a,a,a,a,z,z,z,z,z,z,z,z,z,a,a,a,z
time=0
[Command]
name="AI45"
command=z,z,z,z,z,z,a,a,z,z,z,z,z,a,a,a,a,z,z
time=0
[Command]
name="AI46"
command=z,z,z,z,z,z,z,z,a,a,a,a,a,a,z,z,z,z,z
time=0
[Command]
name="AI47"
command=z,z,z,a,a,a,a,z,z,z,z,z,z,z,z,z,z,z,z
time=0
[Command]
name="AI48"
command=z,z,z,z,z,a,a,a,z,z,z,a,a,a,z,z,a,z,a
time=0
[Command]
name="AI49"
command=z,z,z,z,a,a,a,z,z,z,z,z,a,a,a,z,z,z,z
time=0
[Command]
name="AI50"
command=z,z,z,a,a,z,z,z,z,z,z,z,z,z,a,a,z,z,z
time=0
[Remap]
x=x
y=y
z=z
a=a
b=b
c=c
s=s
[Defaults]
command.time=30
command.buffer.time=1
[Command]
name="RemiliaEx3-1"
command=~D,DF,F,D,DF,F,c
time=30
[Command]
name="RemiliaEx2-1"
command=~D,DF,F,D,DF,F,x+y
time=30
[Command]
name="RemiliaEx2-2"
command=~D,DF,F,D,DF,F,a+b
time=30
[Command]
name="RemiliaEx2-3"
command=~D,DB,B,D,DB,B,x+y
time=30
[Command]
name="RemiliaEx2-4"
command=~D,DB,B,D,DB,B,a+b
time=30
[Command]
name="RemiliaEx-1"
command=~D,DF,F,D,DF,F,x
time=30
[Command]
name="RemiliaEx-1"
command=~D,DF,F,D,DF,F,y
time=30
[Command]
name="RemiliaEx-2"
command=~D,DF,F,D,DF,F,b
time=30
[Command]
name="RemiliaEx-2"
command=~D,DF,F,D,DF,F,a
time=30
[Command]
name="RemiliaEx-3"
command=~D,DB,B,D,DB,B,x
time=30
[Command]
name="RemiliaEx-3"
command=~D,DB,B,D,DB,B,y
time=30
[Command]
name="RemiliaEx-4"
command=~D,DB,B,D,DB,B,b
time=30
[Command]
name="RemiliaEx-4"
command=~D,DB,B,D,DB,B,a
time=30
[Command]
name="Remilia-EX"
command=~D,F,x+y
time=30
[Command]
name="Remilia-EX2"
command=~D,F,a+b
time=30
[Command]
name="Remilia-EX3"
command=~D,B,x+y
time=30
[Command]
name="Remilia-EX4"
command=~D,B,a+b
time=30
[Command]
name="Remilia-1"
command=~D,F,x
time=15
[Command]
name="Remilia-2"
command=~D,F,y
time=15
[Command]
name="Remilia-3"
command=~D,F,b
time=15
[Command]
name="Remilia-4"
command=~D,F,a
time=15
[Command]
name="Remilia-5"
command=~D,B,x
time=15
[Command]
name="Remilia-6"
command=~D,B,y
time=15
[Command]
name="Remilia-7"
command=~D,B,b
time=15
[Command]
name="Remilia-8"
command=~D,B,a
time=15
[Command]
name="Remilia-9"
command=~D,F,c
time=15
[Command]
name="Remilia-10"
command=~D,B,c
time=15
[Command]
name="Remilia-11"
command=~D,F,s
time=15
[Command]
name="FF"
command=F,F
time=15
[Command]
name="BB"
command=B,B
time=15
[Command]
name="recovery"
command=x+y
time=1
[Command]
name="down_x"
command=/$D,x
time=1
[Command]
name="down_y"
command=/$D,y
time=1
[Command]
name="down_z"
command=/$D,z
time=1
[Command]
name="fwd_x"
command=/$F,x
time=1
[Command]
name="fwd_y"
command=/$F,y
time=1
[Command]
name="fwd_z"
command=/$F,z
time=1
[Command]
name="back_a"
command=/$B,a
time=1
[Command]
name="back_b"
command=/$B,b
time=1
[Command]
name="back_c"
command=/$B,c
time=1
[Command]
name="down_a"
command=/$D,a
time=1
[Command]
name="down_b"
command=/$D,b
time=1
[Command]
name="down_c"
command=/$D,c
time=1
[Command]
name="fwd_a"
command=/$F,a
time=1
[Command]
name="fwd_b"
command=/$F,b
time=1
[Command]
name="fwd_c"
command=/$F,c
time=1
[Command]
name="up_a"
command=/$U,a
time=1
[Command]
name="up_b"
command=/$U,b
time=1
[Command]
name="up_c"
command=/$U,c
time=1
[Command]
name="a"
command=a
time=1
[Command]
name="b"
command=b
time=1
[Command]
name="c"
command=c
time=1
[Command]
name="x"
command=x
time=1
[Command]
name="y"
command=y
time=1
[Command]
name="z"
command=z
time=1
[Command]
name="s"
command=s
time=1
[Command]
name="fwd"
command=$F
time=1
[Command]
name="downfwd"
command=$DF
time=1
[Command]
name="down"
command=$D
time=1
[Command]
name="downback"
command=$DB
time=1
[Command]
name="back"
command=$B
time=1
[Command]
name="upback"
command=$UB
time=1
[Command]
name="up"
command=$U
time=1
[Command]
name="upfwd"
command=$UF
time=1
[Command]
name="hold_x"
command=/x
time=1
[Command]
name="hold_y"
command=/y
time=1
[Command]
name="hold_z"
command=/z
time=1
[Command]
name="hold_a"
command=/a
time=1
[Command]
name="hold_b"
command=/b
time=1
[Command]
name="hold_c"
command=/c
time=1
[Command]
name="hold_s"
command=/s
time=1
[Command]
name="holdfwd"
command=/$F
time=1
[Command]
name="holddownfwd"
command=/$DF
time=1
[Command]
name="holddown"
command=/$D
time=1
[Command]
name="holddownback"
command=/$DB
time=1
[Command]
name="holdback"
command=/$B
time=1
[Command]
name="holdupback"
command=/$UB
time=1
[Command]
name="holdup"
command=/$U
time=1
[Command]
name="holdupfwd"
command=/$UF
time=1

[Statedef -1]
[State ]
type=varset
triggerall=!var(30)
triggerall=roundstate=[1,2]
trigger1=command="AI0"
trigger2=command="AI1"
trigger3=command="AI2"
trigger4=command="AI3"
trigger5=command="AI4"
trigger6=command="AI5"
trigger7=command="AI6"
trigger8=command="AI7"
trigger9=command="AI8"
trigger10=command="AI9"
trigger11=command="AI10"
trigger12=command="AI11"
trigger13=command="AI12"
trigger14=command="AI13"
trigger15=command="AI14"
trigger16=command="AI15"
trigger17=command="AI16"
trigger18=command="AI17"
trigger19=command="AI18"
trigger20=command="AI19"
trigger21=command="AI20"
trigger22=command="AI21"
trigger23=command="AI22"
trigger24=command="AI23"
trigger25=command="AI24"
trigger26=command="AI25"
trigger27=command="AI26"
trigger28=command="AI27"
trigger29=command="AI28"
trigger30=command="AI29"
trigger31=command="AI30"
trigger32=command="AI31"
trigger33=command="AI32"
trigger34=command="AI33"
trigger35=command="AI34"
trigger36=command="AI35"
trigger37=command="AI36"
trigger38=command="AI37"
trigger39=command="AI38"
trigger40=command="AI39"
trigger41=command="AI40"
trigger42=command="AI41"
trigger43=command="AI42"
trigger44=command="AI43"
trigger45=command="AI44"
trigger46=command="AI45"
trigger47=command="AI46"
trigger48=command="AI47"
trigger49=command="AI48"
trigger50=command="AI49"
trigger51=command="AI50"
trigger52=numhelper(99999)=1
trigger52=helper(99999),var(29)=2
;trigger53=palno>=7
var(30)=1
[State ]
type=ChangeState
value=3400
triggerall=!var(30)
triggerall=power>=3000
triggerall=!Ishelper
triggerall=command="RemiliaEx3-1"
triggerall=statetype!=A
trigger1=ctrl
[State ]
type=ChangeState
value=3000
triggerall=!var(30)
triggerall=power>=2000
triggerall=!Ishelper
triggerall=command="RemiliaEx2-1"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=420&&movecontact
trigger7=stateno=1000&&movecontact
trigger8=stateno=1050&&movecontact
[State ]
type=ChangeState
value=3100
triggerall=!var(30)
triggerall=power>=2000
triggerall=!Ishelper
triggerall=command="RemiliaEx2-2"
triggerall=statetype!=A
trigger1=ctrl
[State ]
type=ChangeState
value=3200
triggerall=!var(30)
triggerall=power>=2000
triggerall=!Ishelper
triggerall=command="RemiliaEx2-3"
triggerall=statetype!=A
trigger1=ctrl
[State ]
type=ChangeState
value=3300
triggerall=!var(30)
triggerall=power>=2000
triggerall=!Ishelper
triggerall=command="RemiliaEx2-4"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=420&&movecontact
trigger7=stateno=1000&&movecontact
trigger8=stateno=1050&&movecontact
[State ]
type=ChangeState
value=2000
triggerall=!var(30)
triggerall=power>=1000
triggerall=!Ishelper
triggerall=command="RemiliaEx-1"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=420&&movecontact
trigger7=stateno=1000&&movecontact
trigger8=stateno=1050&&movecontact
[State ]
type=ChangeState
value=2100
triggerall=!var(30)
triggerall=power>=1000
triggerall=!Ishelper
triggerall=command="RemiliaEx-2"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=420&&movecontact
trigger7=stateno=1000&&movecontact
trigger8=stateno=1050&&movecontact
[State ]
type=ChangeState
value=2200
triggerall=!var(30)
triggerall=power>=1000
triggerall=!Ishelper
triggerall=command="RemiliaEx-3"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=420&&movecontact
trigger7=stateno=1000&&movecontact
trigger8=stateno=1050&&movecontact
[State ]
type=ChangeState
value=2300
triggerall=!var(30)
triggerall=power>=1000
triggerall=!Ishelper
triggerall=command="RemiliaEx-4"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=420&&movecontact
trigger7=stateno=1000&&movecontact
trigger8=stateno=1050&&movecontact
[State ]
type=ChangeState
value=1080
triggerall=!var(30)
triggerall=!Ishelper
triggerall=!var(30)
triggerall=power>=500
triggerall=!Ishelper
triggerall=command="Remilia-EX"
triggerall=statetype!=A
trigger1=ctrl
[State ]
type=Changestate
value=1000
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="Remilia-1"
triggerall=statetype != A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
[State ]
type=Changestate
value=1050
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="Remilia-2"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=1000&&movecontact
[State ]
type=ChangeState
value=1190
triggerall=!var(30)
triggerall=power>=500
triggerall=!Ishelper
triggerall=command="Remilia-EX2"
triggerall=statetype=A
trigger1=ctrl
trigger2=stateno=600&&movecontact
trigger3=stateno=610&&movecontact
trigger4=stateno=620&&movecontact
[State ]
type=ChangeState
value=1180
triggerall=!var(30)
triggerall=power>=500
triggerall=!Ishelper
triggerall=command="Remilia-EX2"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=420&&movecontact
trigger7=stateno=1000&&movecontact
[State ]
type=Changestate
value=1110
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="Remilia-3"
triggerall=statetype=A
trigger1=ctrl
trigger2=stateno=600&&movecontact
trigger3=stateno=610&&movecontact
trigger4=stateno=620&&movecontact
[State ]
type=Changestate
value=1100
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="Remilia-3"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=420&&movecontact
trigger7=stateno=1000&&movecontact
[State ]
type=Changestate
value=1160
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="Remilia-4"
triggerall=statetype=A
trigger1=ctrl
trigger2=stateno=600&&movecontact
trigger3=stateno=610&&movecontact
trigger4=stateno=620&&movecontact
[State ]
type=Changestate
value=1150
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="Remilia-4"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=420&&movecontact
trigger7=stateno=1000&&movecontact
[State ]
type=ChangeState
value=1290
triggerall=!var(30)
triggerall=power>=500
triggerall=!Ishelper
triggerall=command="Remilia-EX3"
triggerall=statetype=A
trigger1=ctrl
trigger2=stateno=600&&movecontact
trigger3=stateno=610&&movecontact
trigger4=stateno=620&&movecontact
[State ]
type=ChangeState
value=1280
triggerall=!var(30)
triggerall=power>=500
triggerall=!Ishelper
triggerall=command="Remilia-EX3"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=420&&movecontact
[State ]
type=Changestate
value=1210
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="Remilia-5"||command="Remilia-6"
triggerall=statetype=A
triggerall=!numhelper(1210)
trigger1=ctrl
trigger2=stateno=600&&movecontact
trigger3=stateno=610&&movecontact
trigger4=stateno=620&&movecontact
[State ]
type=Changestate
value=1200
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="Remilia-5"||command="Remilia-6"
triggerall=statetype!=A
triggerall=!numhelper(1200)
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=420&&movecontact
[State ]
type=ChangeState
value=1380
triggerall=!var(30)
triggerall=power>=500
triggerall=!Ishelper
triggerall=command="Remilia-EX4"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=1000&&movecontact
[State ]
type=Changestate
value=1300
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="Remilia-7"||command="Remilia-8"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=1000&&movecontact
[State ]
type=Changestate
value=1500
triggerall=!var(30)
triggerall=var(50)=30&&var(45)
triggerall=!Ishelper
triggerall=command="Remilia-9"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=1000&&movecontact
[State ]
type=Changestate
value=1600
triggerall=!var(30)
triggerall=var(50)=30&&var(45)
triggerall=!Ishelper
triggerall=command="Remilia-10"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=210&&movecontact
trigger4=stateno=220&&movecontact
trigger5=stateno=225&&movecontact
trigger6=stateno=1000&&movecontact
[State ]
type=Changestate
value=1700
triggerall=!var(30)
triggerall=var(50)=30&&life<=500
triggerall=!var(45)
triggerall=!Ishelper
triggerall=command="Remilia-11"
triggerall=statetype!=A
trigger1=ctrl
[State ]
type=ChangeState
value=100
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="FF"
triggerall=statetype!=A
trigger1=ctrl
[State ]
type=ChangeState
value=105
triggerall=!var(30)
triggerall=!Ishelper
triggerAll=command="BB"
triggerAll=StateType != A
trigger1=ctrl
[State ]
type=ChangeState
value=110
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="FF"
triggerall=statetype=A
triggerall=stateno!=[51,116]
trigger1=ctrl
[State ]
type=ChangeState
value=115
triggerall=!var(30)
triggerall=!Ishelper
triggerAll=command="BB"
triggerAll=statetype=A
triggerall=stateno!=[51,116]
trigger1=ctrl
[State ]
type=ChangeState
value=800
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="y"
triggerall=command="holdfwd"||command="holdback"
triggerall=statetype=S
triggerall=stateno!=100
trigger1=p2bodydist X<25
trigger1=p2statetype!=A&&p2movetype!=H
trigger1=ctrl
[State ]
type=ChangeState
value=800
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="b"
triggerall=command="holdfwd"||command="holdback"
triggerall=statetype=S
triggerall=stateno!=100
trigger1=p2bodydist X<25
trigger1=p2statetype!=A&&p2movetype!=H
trigger1=ctrl
[State ]
type=Changestate
value=900
triggerall=!var(1)
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="z"
triggerall=command!="holddown"
triggerall=statetype!=A
trigger1=ctrl
[State ]
type=ChangeState
value=195
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="s"
trigger1=statetype!=A
trigger1=ctrl
[State ]
type=ChangeState
value=200
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="x"
triggerall=command!="holddown"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=400&&movecontact
[State ]
type=ChangeState
value=210
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="y"
triggerall=command!="holddown"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=400&&movecontact
[State ]
type=Changestate
value=225
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="a"
triggerall=command="holdfwd"
triggerall=command!="holddown"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=220&&movecontact
[State ]
type=Changestate
value=220
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="a"
triggerall=command!="holddown"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=210&&movecontact
[State ]
type=Changestate
value=235
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="b"
triggerall=command="holdfwd"
triggerall=command!="holddown"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=220&&movecontact
[State ]
type=ChangeState
value=230
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="b"
triggerall=command!="holddown"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=220&&movecontact
[State ]
type=ChangeState
value=400
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="x"
triggerall=command="holddown"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=200&&movecontact
trigger3=stateno=400&&movecontact
[State ]
type=ChangeState
value=410
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="y"
triggerall=command="holddown"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=400&&movecontact
[State ]
type=ChangeState
value=420
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="a"
triggerall=command="holddown"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=220&&movecontact
trigger3=stateno=410&&movecontact
[State ]
type=ChangeState
value=430
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="b"
triggerall=command="holddown"
triggerall=statetype!=A
trigger1=ctrl
trigger2=stateno=220&&movecontact
trigger3=stateno=410&&movecontact
[State ]
type=ChangeState
value=600
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="x"
triggerall=statetype=A
trigger1=ctrl
trigger2=stateno=600&&movecontact
trigger3=stateno=1101&&movecontact
trigger4=stateno=1151&&movecontact&&animelemtime(6)>=0
[State ]
type=ChangeState
value=610
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="y"
triggerall=statetype=A
trigger1=ctrl
trigger2=stateno=600&&movecontact
trigger3=stateno=1101&&movecontact
trigger4=stateno=1151&&movecontact&&animelemtime(6)>=0
[State ]
type=ChangeState
value=620
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="a"
triggerall=statetype=A
trigger1=ctrl
trigger2=stateno=600&&movecontact
trigger3=stateno=610&&movecontact
trigger4=stateno=1101&&movecontact
trigger5=stateno=1151&&movecontact&&animelemtime(6)>=0
[State ]
type=ChangeState
value=630
triggerall=!var(30)
triggerall=!Ishelper
triggerall=command="b"
triggerall=statetype=A
trigger1=ctrl
trigger2=stateno=600&&movecontact
trigger3=stateno=610&&movecontact
trigger4=stateno=620&&movecontact
trigger5=stateno=1101&&movecontact
trigger6=stateno=1151&&movecontact&&animelemtime(6)>=0