;-------------------------------------

;  邪  眼  キ  ラ  ー  

;主にヘルパー保護方法がstateno!=XXXであるテクノロジー用

;Example :
;[State -2,ステート固定]
;triggerall = IsHelper(XXX)
;trigger1 = Stateno != XXX
;value = XXX
;ignorehitpause = 1

;-------------------------------------
[statedef 0]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1

;-------------------------------------
[statedef 1]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1

;------------------------------------
[statedef 2]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 3]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 4]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 5]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 6]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 7]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 8]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 9]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 10]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 11]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 12]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 13]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 14]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 15]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 16]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 17]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 18]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 19]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 20]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 21]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 22]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 23]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 24]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 25]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 26]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 27]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 28]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 29]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 30]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 31]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 32]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 33]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 34]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 35]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 36]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 37]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 38]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 39]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 40]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 41]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 42]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 43]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 44]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 45]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 46]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 47]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 48]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 49]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 50]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 51]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 52]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 53]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 54]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 55]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 56]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 57]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 58]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 59]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 60]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 61]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 62]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 63]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 64]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 65]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 66]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 67]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 68]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 69]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 70]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 71]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 72]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 73]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 74]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 75]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 76]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 77]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 78]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 79]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 80]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 81]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 82]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 83]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 84]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 85]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 86]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 87]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 88]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 89]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 90]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 91]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 92]
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movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 93]
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movetype = U
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 94]
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movetype = U
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 95]
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 96]
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 97]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 98]
type = U
movetype = U
physics = U
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 99]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 100]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 101]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 102]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 103]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 104]
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 105]
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movetype = U
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 106]
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movetype = U
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 107]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 108]
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movetype = U
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 109]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 110]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 111]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 112]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 113]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 114]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 115]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 116]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 117]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 118]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 119]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 120]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 121]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 122]
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movetype = U
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movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 123]
type = U
movetype = U
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movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 124]
type = U
movetype = U
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movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 125]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 126]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 127]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 128]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 129]
type = U
movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 130]
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[state ]
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value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 131]
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 132]
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[state ]
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 133]
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[state ]
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 134]
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[state ]
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 135]
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[state ]
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 136]
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[state ]
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 137]
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[state ]
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 138]
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[state ]
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;------------------------------------
[statedef 139]
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[state ]
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;------------------------------------
[statedef 140]
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[state ]
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;------------------------------------
[statedef 141]
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[state ]
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;------------------------------------
[statedef 142]
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[state ]
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;------------------------------------
[statedef 143]
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[state ]
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 144]
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[state ]
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ignorehitpause=1
;------------------------------------
[statedef 145]
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[state ]
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ignorehitpause=1
;------------------------------------
[statedef 146]
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[state ]
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 147]
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[state ]
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trigger1=name!="Tenko"
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 148]
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[state ]
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 149]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 150]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 151]
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movetype = U
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[state ]
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value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 152]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 153]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 154]
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movetype = U
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movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 155]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 156]
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movetype = U
physics = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 157]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 158]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 159]
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movetype = U
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movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 160]
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movetype = U
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[state ]
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 161]
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[state ]
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trigger1=name!="Tenko"
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persistent=256
ignorehitpause=1
;------------------------------------
[statedef 162]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 163]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 164]
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movetype = U
physics = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 165]
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movetype = U
physics = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 166]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 167]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 168]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 169]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 170]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 171]
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movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 172]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 173]
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movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 174]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 175]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 176]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 177]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 178]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 179]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 180]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 181]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 182]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 183]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 184]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 185]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 186]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 187]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 188]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 189]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 190]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 191]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 192]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 193]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 194]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 195]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 196]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 197]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 198]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 199]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 200]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 201]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 202]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 203]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 204]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 205]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 206]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 207]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 208]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 209]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 210]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 211]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 212]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 213]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 214]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 215]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 216]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 217]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 218]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 219]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 220]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 221]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 222]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 223]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 224]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 225]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 226]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 227]
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movetype = U
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movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 228]
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movetype = U
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movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 229]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 230]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 231]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 232]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 233]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 234]
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movetype = U
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movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 235]
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movetype = U
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 236]
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movetype = U
physics = U
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hitdefpersist = 1

[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 237]
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movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 238]
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movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 239]
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movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 240]
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movetype = U
physics = U
movehitpersist = 1
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[state ]
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trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 241]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 242]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 243]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 244]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 245]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 246]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 247]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 248]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 249]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 250]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 251]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 252]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 253]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 254]
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movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 255]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 256]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 257]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 258]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 259]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 260]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 261]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 262]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 263]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 264]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 265]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 266]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 267]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 268]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 269]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 270]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 271]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 272]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 273]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 274]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 275]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 276]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 277]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 278]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 279]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 280]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 281]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 282]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 283]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 284]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 285]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 286]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 287]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 288]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 289]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 290]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 291]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 292]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 293]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 294]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 295]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 296]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 297]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 298]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 299]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 300]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 301]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 302]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 303]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 304]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 305]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 306]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 307]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 308]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 309]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 310]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 311]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 312]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 313]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 314]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 315]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 316]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 317]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 318]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 319]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 320]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 321]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 322]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 323]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 324]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 325]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 326]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 327]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 328]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 329]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 330]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 331]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 332]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 333]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 334]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 335]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 336]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 337]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 338]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 339]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 340]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 341]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 342]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 343]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 344]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 345]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 346]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 347]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 348]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 349]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 350]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 351]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 352]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 353]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 354]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 355]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 356]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 357]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 358]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 359]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 360]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 361]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 362]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 363]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 364]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 365]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 366]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 367]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 368]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 369]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 370]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 371]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 372]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 373]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 374]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 375]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 376]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 377]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 378]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 379]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 380]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 381]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 382]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 383]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 384]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 385]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 386]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 387]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 388]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 389]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 390]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 391]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 392]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 393]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 394]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 395]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 396]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 397]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 398]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 399]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 400]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 401]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 402]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 403]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 404]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 405]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 406]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 407]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 408]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 409]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 410]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 411]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 412]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 413]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 414]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 415]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 416]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 417]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 418]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 419]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 420]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 421]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 422]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 423]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 424]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 425]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 426]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 427]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 428]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 429]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 430]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 431]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 432]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 433]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 434]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 435]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 436]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 437]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 438]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 439]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 440]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 441]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 442]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 443]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 444]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 445]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 446]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 447]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 448]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 449]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 450]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 451]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 452]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 453]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 454]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 455]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 456]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 457]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 458]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 459]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 460]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 461]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 462]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 463]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 464]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 465]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 466]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 467]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 468]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 469]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 470]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 471]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 472]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 473]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 474]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 475]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 476]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 477]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 478]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 479]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 480]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 481]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 482]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 483]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 484]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 485]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 486]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 487]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 488]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 489]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 490]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 491]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 492]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 493]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 494]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 495]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 496]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 497]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 498]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 499]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 500]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 501]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 502]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 503]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 504]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 505]
type = U
movetype = U
physics = U
movehitpersist = 1
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[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 506]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 507]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 508]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 509]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 510]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 511]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 512]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 513]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 514]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 515]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 516]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 517]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 518]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 519]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 520]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 521]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 522]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 523]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 524]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 525]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 526]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 527]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 528]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 529]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 530]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 531]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 532]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 533]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 534]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 535]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 536]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 537]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 538]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 539]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 540]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 541]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 542]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 543]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 544]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 545]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 546]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 547]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 548]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 549]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 550]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 551]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 552]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 553]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 554]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 555]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 556]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 557]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 558]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 559]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 560]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 561]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 562]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 563]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 564]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 565]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 566]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 567]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 568]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 569]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 570]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 571]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 572]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 573]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 574]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 575]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 576]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 577]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 578]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 579]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 580]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 581]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 582]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 583]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 584]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 585]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 586]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 587]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 588]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 589]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 590]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 591]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 592]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 593]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 594]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 595]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 596]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 597]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 598]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 599]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 600]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 601]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 602]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 603]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 604]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 605]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 606]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 607]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 608]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 609]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 610]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 611]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 612]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 613]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 614]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 615]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 616]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 617]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 618]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 619]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 620]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 621]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 622]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 623]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 624]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 625]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 626]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 627]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 628]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 629]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 630]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 631]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 632]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 633]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 634]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 635]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 636]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 637]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 638]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 639]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 640]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 641]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 642]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 643]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 644]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 645]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 646]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 647]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 648]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 649]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 650]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 651]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 652]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 653]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 654]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 655]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 656]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 657]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 658]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 659]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 660]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 661]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 662]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 663]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 664]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 665]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 666]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 667]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 668]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 669]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 670]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 671]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 672]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 673]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 674]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 675]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 676]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 677]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 678]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 679]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 680]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 681]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 682]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 683]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 684]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 685]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 686]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 687]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 688]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 689]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 690]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 691]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 692]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 693]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 694]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 695]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 696]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 697]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 698]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 699]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 700]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 701]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 702]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 703]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 704]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 705]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 706]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 707]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 708]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 709]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 710]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 711]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 712]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 713]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 714]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 715]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 716]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 717]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 718]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 719]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 720]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 721]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 722]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 723]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 724]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 725]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 726]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 727]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 728]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 729]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 730]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 731]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 732]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 733]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 734]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 735]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 736]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 737]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 738]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 739]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 740]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 741]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 742]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 743]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 744]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 745]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 746]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 747]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 748]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 749]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 750]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 751]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 752]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 753]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 754]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 755]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 756]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 757]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 758]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 759]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 760]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 761]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 762]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 763]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 764]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 765]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 766]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 767]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 768]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 769]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 770]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 771]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 772]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 773]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 774]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 775]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 776]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 777]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 778]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 779]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 780]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 781]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 782]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 783]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 784]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 785]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 786]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 787]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 788]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 789]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 790]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 791]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 792]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 793]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 794]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 795]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 796]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 797]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 798]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 799]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 800]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 801]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 802]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 803]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 804]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 805]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 806]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 807]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 808]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 809]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 810]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 811]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 812]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 813]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 814]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 815]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 816]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 817]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 818]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 819]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 820]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 821]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 822]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 823]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 824]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 825]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 826]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 827]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 828]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 829]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 830]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 831]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 832]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 833]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 834]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 835]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 836]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 837]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 838]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 839]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 840]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 841]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 842]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 843]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 844]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 845]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 846]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 847]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 848]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 849]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 850]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 851]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 852]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 853]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 854]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 855]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 856]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 857]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 858]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 859]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 860]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 861]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 862]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 863]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 864]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 865]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 866]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 867]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 868]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 869]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 870]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 871]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 872]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 873]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 874]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 875]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 876]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 877]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 878]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 879]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 880]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 881]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 882]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 883]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 884]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 885]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 886]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 887]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 888]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 889]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 890]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 891]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 892]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 893]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 894]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 895]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 896]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 897]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 898]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 899]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 900]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 901]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 902]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 903]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 904]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 905]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 906]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 907]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 908]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 909]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 910]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 911]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 912]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 913]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 914]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 915]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 916]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 917]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 918]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 919]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 920]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 921]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 922]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 923]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 924]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 925]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 926]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 927]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 928]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 929]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 930]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 931]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 932]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 933]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 934]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 935]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 936]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 937]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 938]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 939]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 940]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 941]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 942]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 943]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 944]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 945]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 946]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 947]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 948]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 949]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 950]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 951]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 952]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 953]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 954]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 955]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 956]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 957]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 958]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 959]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 960]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 961]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 962]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 963]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 964]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 965]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 966]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 967]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 968]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 969]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 970]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 971]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 972]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 973]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 974]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 975]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 976]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 977]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 978]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 979]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 980]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 981]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 982]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 983]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 984]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 985]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 986]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 987]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 988]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 989]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 990]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 991]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 992]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 993]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 994]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 995]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 996]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 997]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 998]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 999]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1000]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1001]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1002]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1003]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1004]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1005]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1006]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1007]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1008]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1009]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1010]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1011]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1012]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1013]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1014]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1015]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1016]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1017]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1018]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1019]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1020]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1021]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1022]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1023]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1024]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1025]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1026]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1027]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1028]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1029]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1030]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1031]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1032]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1033]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1034]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1035]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1036]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1037]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1038]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1039]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1040]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1041]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1042]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1043]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1044]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1045]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1046]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1047]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1048]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1049]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1050]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1051]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1052]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1053]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1054]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1055]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1056]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1057]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1058]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1059]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1060]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1061]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1062]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1063]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1064]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1065]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1066]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1067]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1068]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1069]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1070]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1071]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1072]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1073]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1074]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1075]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1076]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1077]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1078]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1079]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1080]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1081]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1082]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1083]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1084]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1085]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1086]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1087]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1088]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1089]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1090]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1091]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1092]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1093]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1094]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1095]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1096]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1097]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1098]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1099]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1100]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1101]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1102]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1103]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1104]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1105]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1106]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1107]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1108]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1109]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1110]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1111]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1112]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1113]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1114]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1115]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1116]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1117]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1118]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1119]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1120]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1121]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1122]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1123]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1124]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1125]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1126]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1127]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1128]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1129]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1130]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1131]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1132]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1133]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1134]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1135]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1136]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1137]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1138]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1139]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1140]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1141]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1142]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1143]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1144]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1145]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1146]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1147]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1148]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1149]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1150]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1151]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1152]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1153]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1154]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1155]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1156]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1157]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1158]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1159]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1160]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1161]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1162]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1163]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1164]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1165]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1166]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1167]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1168]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1169]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1170]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1171]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1172]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1173]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1174]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1175]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1176]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1177]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1178]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1179]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1180]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1181]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1182]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1183]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1184]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1185]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1186]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1187]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1188]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1189]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1190]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1191]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1192]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1193]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1194]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1195]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1196]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1197]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1198]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1199]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1200]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1201]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1202]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1203]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1204]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1205]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1206]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1207]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1208]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1209]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1210]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1211]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1212]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1213]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1214]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1215]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1216]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1217]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1218]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1219]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1220]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1221]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1222]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1223]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1224]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1225]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1226]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1227]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1228]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1229]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1230]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1231]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1232]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1233]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1234]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1235]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1236]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1237]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1238]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1239]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1240]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1241]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1242]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1243]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1244]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1245]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1246]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1247]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1248]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1249]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1250]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1251]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1252]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1253]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1254]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1255]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1256]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1257]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1258]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1259]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1260]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1261]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1262]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1263]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1264]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1265]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1266]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1267]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1268]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1269]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1270]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1271]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1272]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1273]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1274]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1275]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1276]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1277]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1278]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1279]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1280]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1281]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1282]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1283]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1284]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1285]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1286]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1287]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1288]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1289]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1290]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1291]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1292]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1293]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1294]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1295]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1296]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1297]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1298]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1299]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1300]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1301]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1302]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1303]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1304]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1305]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1306]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1307]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1308]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1309]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1310]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1311]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1312]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1313]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1314]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1315]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1316]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1317]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1318]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1319]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1320]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1321]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1322]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1323]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1324]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1325]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1326]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1327]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1328]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1329]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1330]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1331]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1332]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1333]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1334]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1335]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1336]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1337]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1338]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1339]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1340]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1341]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1342]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1343]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1344]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1345]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1346]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1347]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1348]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1349]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1350]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1351]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1352]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1353]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1354]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1355]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1356]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1357]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1358]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1359]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1360]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1361]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1362]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1363]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1364]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1365]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1366]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1367]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1368]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1369]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1370]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1371]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1372]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1373]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1374]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1375]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1376]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1377]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1378]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1379]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1380]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1381]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1382]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1383]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1384]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1385]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1386]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1387]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1388]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1389]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1390]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1391]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1392]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1393]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1394]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1395]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1396]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1397]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1398]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1399]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1400]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1401]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1402]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1403]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1404]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1405]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1406]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1407]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1408]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1409]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1410]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1411]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1412]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1413]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1414]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1415]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1416]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1417]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1418]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1419]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1420]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1421]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1422]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1423]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1424]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1425]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1426]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1427]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1428]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1429]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1430]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1431]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1432]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1433]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1434]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1435]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1436]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1437]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1438]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1439]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1440]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1441]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1442]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1443]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1444]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1445]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1446]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1447]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1448]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1449]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1450]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1451]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1452]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1453]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1454]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1455]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1456]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1457]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1458]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1459]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1460]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1461]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1462]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1463]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1464]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1465]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1466]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1467]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1468]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1469]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1470]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1471]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1472]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1473]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1474]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1475]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1476]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1477]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1478]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1479]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1480]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1481]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1482]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1483]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1484]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1485]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1486]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1487]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1488]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1489]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1490]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1491]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1492]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1493]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1494]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1495]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1496]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1497]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1498]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1499]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1500]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1501]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1502]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1503]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1504]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1505]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1506]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1507]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1508]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1509]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1510]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1511]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1512]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1513]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1514]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1515]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1516]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1517]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1518]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1519]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1520]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1521]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1522]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1523]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1524]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1525]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1526]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1527]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1528]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1529]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1530]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1531]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1532]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1533]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1534]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1535]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1536]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1537]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1538]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1539]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1540]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1541]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1542]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1543]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1544]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1545]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1546]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1547]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1548]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1549]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1550]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1551]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1552]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1553]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1554]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1555]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1556]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1557]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1558]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1559]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1560]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1561]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1562]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1563]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1564]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1565]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1566]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1567]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1568]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1569]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1570]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1571]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1572]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1573]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1574]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1575]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1576]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1577]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1578]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1579]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1580]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1581]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1582]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1583]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1584]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1585]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1586]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1587]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1588]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1589]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1590]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1591]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1592]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1593]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1594]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1595]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1596]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1597]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1598]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1599]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1600]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1601]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1602]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1603]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1604]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1605]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1606]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1607]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1608]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1609]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1610]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1611]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1612]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1613]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1614]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1615]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1616]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1617]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1618]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1619]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1620]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1621]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1622]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1623]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1624]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1625]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1626]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1627]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1628]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1629]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1630]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1631]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1632]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1633]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1634]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1635]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1636]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1637]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1638]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1639]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1640]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1641]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1642]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1643]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1644]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1645]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1646]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1647]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1648]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1649]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1650]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1651]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1652]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1653]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1654]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1655]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1656]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1657]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1658]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1659]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1660]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1661]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1662]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1663]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1664]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1665]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1666]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1667]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1668]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1669]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1670]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1671]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1672]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1673]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1674]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1675]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1676]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1677]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1678]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1679]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1680]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1681]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1682]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1683]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1684]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1685]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1686]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1687]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1688]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1689]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1690]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1691]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1692]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1693]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1694]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1695]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1696]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1697]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1698]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1699]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1700]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1701]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1702]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1703]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1704]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1705]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1706]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1707]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1708]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1709]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1710]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1711]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1712]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1713]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1714]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1715]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1716]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1717]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1718]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1719]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1720]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1721]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1722]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1723]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1724]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1725]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1726]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1727]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1728]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1729]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1730]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1731]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1732]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1733]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1734]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1735]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1736]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1737]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1738]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1739]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1740]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1741]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1742]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1743]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1744]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1745]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1746]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1747]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1748]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1749]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1750]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1751]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1752]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1753]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1754]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1755]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1756]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1757]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1758]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1759]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1760]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1761]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1762]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1763]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1764]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1765]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1766]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1767]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1768]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1769]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1770]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1771]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1772]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1773]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1774]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1775]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1776]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1777]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1778]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1779]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1780]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1781]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1782]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1783]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1784]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1785]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1786]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1787]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1788]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1789]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1790]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1791]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1792]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1793]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1794]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1795]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1796]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1797]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1798]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1799]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1800]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1801]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1802]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1803]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1804]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1805]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1806]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1807]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1808]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1809]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1810]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1811]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1812]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1813]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1814]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1815]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1816]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1817]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1818]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1819]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1820]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1821]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1822]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1823]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1824]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1825]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1826]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1827]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1828]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1829]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1830]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1831]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1832]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1833]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1834]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1835]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1836]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1837]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1838]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1839]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1840]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1841]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1842]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1843]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1844]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1845]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1846]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1847]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1848]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1849]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1850]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1851]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1852]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1853]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1854]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1855]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1856]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1857]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1858]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1859]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1860]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1861]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1862]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1863]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1864]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1865]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1866]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1867]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1868]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1869]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1870]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1871]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1872]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1873]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1874]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1875]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1876]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1877]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1878]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1879]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1880]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1881]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1882]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1883]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1884]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1885]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1886]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1887]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1888]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1889]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1890]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1891]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1892]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1893]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1894]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1895]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1896]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1897]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1898]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1899]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1900]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1901]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1902]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1903]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1904]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1905]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1906]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1907]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1908]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1909]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1910]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1911]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1912]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1913]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1914]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1915]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1916]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1917]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1918]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1919]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1920]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1921]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1922]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1923]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1924]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1925]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1926]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1927]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1928]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1929]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1930]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1931]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1932]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1933]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1934]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1935]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1936]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1937]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1938]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1939]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1940]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1941]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1942]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1943]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1944]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1945]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1946]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1947]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1948]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1949]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1950]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1951]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1952]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1953]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1954]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1955]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1956]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1957]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1958]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1959]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1960]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1961]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1962]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1963]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1964]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1965]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1966]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1967]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1968]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1969]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1970]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1971]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1972]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1973]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1974]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1975]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1976]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1977]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1978]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1979]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1980]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1981]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1982]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1983]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1984]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1985]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1986]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1987]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1988]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1989]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1990]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1991]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1992]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1993]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1994]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1995]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1996]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1997]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1998]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 1999]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2000]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2001]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2002]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2003]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2004]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2005]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2006]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2007]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2008]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2009]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2010]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2011]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2012]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2013]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2014]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2015]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2016]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2017]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2018]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2019]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2020]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2021]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2022]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2023]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2024]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2025]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2026]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2027]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2028]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2029]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2030]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2031]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2032]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2033]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2034]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2035]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2036]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2037]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2038]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2039]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2040]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2041]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2042]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2043]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2044]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2045]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2046]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2047]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2048]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2049]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2050]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2051]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2052]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2053]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2054]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2055]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2056]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2057]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2058]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2059]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2060]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2061]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2062]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2063]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2064]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2065]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2066]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2067]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2068]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2069]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2070]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2071]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2072]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2073]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2074]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2075]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2076]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2077]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2078]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2079]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2080]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2081]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2082]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2083]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2084]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2085]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2086]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2087]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2088]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2089]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2090]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2091]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2092]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2093]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2094]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2095]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2096]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2097]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2098]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2099]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2100]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2101]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2102]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2103]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2104]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2105]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2106]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2107]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2108]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2109]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2110]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2111]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2112]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2113]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2114]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2115]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2116]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2117]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2118]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2119]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2120]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2121]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2122]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2123]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2124]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2125]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2126]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2127]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2128]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2129]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2130]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2131]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2132]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2133]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2134]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2135]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2136]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2137]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2138]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2139]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2140]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2141]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2142]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2143]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2144]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2145]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2146]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2147]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2148]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2149]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2150]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2151]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2152]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2153]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2154]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2155]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2156]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2157]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2158]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2159]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2160]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2161]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2162]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2163]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2164]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2165]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2166]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2167]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2168]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2169]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2170]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2171]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2172]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2173]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2174]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2175]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2176]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2177]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2178]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2179]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2180]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2181]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2182]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2183]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2184]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2185]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2186]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2187]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2188]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2189]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2190]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2191]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2192]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2193]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2194]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2195]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2196]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2197]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2198]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2199]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2200]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2201]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2202]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2203]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2204]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2205]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2206]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2207]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2208]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2209]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2210]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2211]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2212]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2213]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2214]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2215]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2216]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2217]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2218]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2219]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2220]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2221]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2222]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2223]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2224]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2225]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2226]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2227]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2228]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2229]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2230]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2231]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2232]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2233]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2234]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2235]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2236]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2237]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2238]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2239]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2240]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2241]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2242]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2243]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2244]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2245]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2246]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2247]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2248]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2249]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2250]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2251]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2252]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2253]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2254]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2255]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2256]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2257]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2258]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2259]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2260]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2261]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2262]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2263]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2264]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2265]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2266]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2267]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2268]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2269]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2270]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2271]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2272]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2273]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2274]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2275]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2276]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2277]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2278]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2279]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2280]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2281]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2282]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2283]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2284]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2285]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2286]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2287]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2288]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2289]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2290]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2291]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2292]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2293]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2294]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2295]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2296]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2297]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2298]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2299]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2300]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2301]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2302]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2303]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2304]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2305]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2306]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2307]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2308]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2309]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2310]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2311]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2312]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2313]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2314]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2315]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2316]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2317]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2318]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2319]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2320]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2321]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2322]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2323]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2324]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2325]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2326]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2327]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2328]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2329]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2330]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2331]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2332]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2333]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2334]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2335]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2336]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2337]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2338]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2339]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2340]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2341]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2342]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2343]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2344]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2345]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2346]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2347]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2348]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2349]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2350]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2351]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2352]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2353]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2354]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2355]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2356]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2357]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2358]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2359]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2360]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2361]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2362]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2363]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2364]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2365]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2366]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2367]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2368]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2369]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2370]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2371]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2372]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2373]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2374]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2375]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2376]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2377]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2378]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2379]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2380]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2381]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2382]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2383]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2384]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2385]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2386]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2387]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2388]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2389]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2390]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2391]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2392]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2393]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2394]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2395]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2396]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2397]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2398]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2399]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2400]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2401]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2402]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2403]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2404]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2405]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2406]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2407]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2408]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2409]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2410]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2411]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2412]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2413]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2414]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2415]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2416]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2417]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2418]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2419]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2420]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2421]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2422]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2423]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2424]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2425]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2426]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2427]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2428]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2429]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2430]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2431]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2432]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2433]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2434]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2435]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2436]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2437]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2438]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2439]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2440]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2441]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2442]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2443]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2444]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2445]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2446]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2447]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2448]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2449]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2450]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2451]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2452]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2453]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2454]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2455]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2456]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2457]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2458]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2459]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2460]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2461]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2462]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2463]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2464]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2465]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2466]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2467]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2468]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2469]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2470]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2471]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2472]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2473]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2474]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2475]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2476]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2477]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2478]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2479]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2480]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2481]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2482]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2483]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2484]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2485]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2486]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2487]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2488]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2489]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2490]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2491]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2492]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2493]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2494]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2495]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2496]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2497]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2498]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2499]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2500]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2501]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2502]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2503]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2504]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2505]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2506]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2507]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2508]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2509]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2510]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2511]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2512]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2513]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2514]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2515]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2516]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2517]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2518]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2519]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2520]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2521]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2522]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2523]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2524]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2525]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2526]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2527]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2528]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2529]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2530]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2531]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2532]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2533]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2534]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2535]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2536]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2537]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2538]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2539]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2540]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2541]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2542]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2543]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2544]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2545]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2546]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2547]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2548]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2549]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2550]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2551]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2552]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2553]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2554]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2555]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2556]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2557]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2558]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2559]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2560]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2561]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2562]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2563]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2564]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2565]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2566]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2567]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2568]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2569]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2570]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2571]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2572]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2573]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2574]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2575]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2576]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2577]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2578]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2579]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2580]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2581]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2582]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2583]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2584]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2585]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2586]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2587]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2588]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2589]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2590]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2591]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2592]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2593]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2594]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2595]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2596]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2597]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2598]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2599]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2600]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2601]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2602]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2603]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2604]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2605]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2606]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2607]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2608]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2609]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2610]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2611]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2612]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2613]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2614]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2615]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2616]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2617]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2618]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2619]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2620]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2621]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2622]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2623]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2624]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2625]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2626]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2627]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2628]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2629]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2630]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2631]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2632]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2633]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2634]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2635]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2636]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2637]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2638]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2639]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2640]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2641]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2642]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2643]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2644]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2645]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2646]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2647]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2648]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2649]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2650]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2651]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2652]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2653]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2654]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2655]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2656]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2657]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2658]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2659]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2660]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2661]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2662]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2663]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2664]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2665]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2666]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2667]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2668]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2669]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2670]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2671]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2672]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2673]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2674]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2675]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2676]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2677]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2678]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2679]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2680]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2681]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2682]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2683]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2684]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2685]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2686]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2687]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2688]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2689]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2690]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2691]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2692]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2693]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2694]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2695]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2696]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2697]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2698]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2699]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2700]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2701]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2702]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2703]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2704]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2705]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2706]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2707]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2708]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2709]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2710]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2711]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2712]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2713]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2714]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2715]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2716]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2717]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2718]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2719]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2720]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2721]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2722]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2723]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2724]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2725]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2726]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2727]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2728]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2729]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2730]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2731]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2732]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2733]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2734]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2735]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2736]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2737]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2738]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2739]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2740]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2741]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2742]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2743]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2744]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2745]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2746]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2747]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2748]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2749]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2750]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2751]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2752]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2753]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2754]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2755]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2756]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2757]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2758]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2759]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2760]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2761]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2762]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2763]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2764]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2765]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2766]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2767]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2768]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2769]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2770]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2771]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2772]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2773]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2774]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2775]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2776]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2777]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2778]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2779]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2780]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2781]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2782]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2783]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2784]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2785]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2786]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2787]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2788]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2789]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2790]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2791]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2792]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2793]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2794]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2795]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2796]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2797]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2798]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2799]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2800]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2801]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2802]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2803]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2804]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2805]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2806]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2807]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2808]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2809]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2810]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2811]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2812]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2813]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2814]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2815]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2816]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2817]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2818]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2819]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2820]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2821]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2822]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2823]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2824]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2825]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2826]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2827]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2828]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2829]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2830]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2831]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2832]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2833]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2834]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2835]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2836]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2837]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2838]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2839]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2840]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2841]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2842]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2843]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2844]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2845]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2846]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2847]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2848]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2849]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2850]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2851]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2852]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2853]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2854]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2855]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2856]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2857]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2858]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2859]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2860]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2861]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2862]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2863]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2864]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2865]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2866]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2867]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2868]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2869]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2870]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2871]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2872]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2873]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2874]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2875]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2876]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2877]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2878]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2879]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2880]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2881]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2882]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2883]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2884]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2885]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2886]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2887]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2888]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2889]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2890]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2891]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2892]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2893]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2894]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2895]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2896]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2897]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2898]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2899]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2900]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2901]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2902]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2903]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2904]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2905]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2906]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2907]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2908]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2909]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2910]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2911]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2912]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2913]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2914]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2915]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2916]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2917]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2918]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2919]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2920]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2921]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2922]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2923]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2924]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2925]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2926]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2927]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2928]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2929]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2930]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2931]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2932]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2933]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2934]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2935]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2936]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2937]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2938]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2939]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2940]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2941]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2942]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2943]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2944]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2945]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2946]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2947]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2948]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2949]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2950]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2951]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2952]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2953]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2954]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2955]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2956]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2957]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2958]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2959]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2960]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2961]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2962]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2963]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2964]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2965]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2966]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2967]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2968]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2969]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2970]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2971]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2972]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2973]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2974]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2975]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2976]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2977]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2978]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2979]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2980]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2981]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2982]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2983]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2984]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2985]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2986]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2987]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2988]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2989]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2990]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2991]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2992]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2993]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2994]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2995]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2996]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2997]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2998]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2999]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 3000]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 3002]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[Statedef 4545]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[Statedef 7777]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[Statedef 8005]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[Statedef 9997]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 10015]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 11100]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 11502]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 12310]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 18102]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 22101]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 22102]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 22122]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 24610]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 27000]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 27001]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 30000]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 30021]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 49933]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 60050]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 70200]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[Statedef 90002]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 100000]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 100010]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 112233]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 126100]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;-------------------------------------
[statedef 149990]
type = U
movetype = U
physics = U
movehitpersist = 1
hitdefpersist = 1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1

;-------------------------------------
[statedef 169990]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 301050]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 310120]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 313900]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 649999]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 2700000]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1

[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1

;------------------------------------
[statedef 5000005]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 5000006]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 5000010]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 5000025]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 5000052]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 6400000]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 9100100]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 10000001]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 22222222]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 987654321]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 81010]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1
;------------------------------------
[statedef 80001]
type=U
movetype=U
physics=U
movehitpersist=1
hitdefpersist=1
[state ]
type=changestate
trigger1=name!="Tenko"
value=30000004
persistent=256
ignorehitpause=1