;
;ե
;

[Statedef 10000]
Type	= A
Movetype= I
Physics	= N
Anim = 1
Ctrl = 0

[State 10000]
type = varset
trigger1 = 1
var(0) = 3		;Ů_ۤO
			;SingleSimulmäޤ(ǥեȤǤϣ)
			;n - 饦Ŀkӿ

[State 10000]
type = varset
trigger1 = 1
var(1) = 1		;ݳПo(åǤԄӵĤOFFˤʤޤ)
			;1 - Ф
			;0 - o

[State 10000]
type = varset
trigger1 = 1
var(2) = 0		;RF`λ{
			;+n - ǰƄ
			;-n - ᷽Ƅ

[State 10000]
type = varset
trigger1 = 1
var(3) = -40		;RF`λ{
			;+n - ϷƄ
			;-n - ·Ƅ

;
[State 10000]
type = parentvarset
trigger1 = time = 1
var(27) = var(0)

[State 10000]
type = parentvarset
triggerall = time = 1
trigger1 = TeamMode = Turns
var(27) = 0

[State 10000]
type = parentvarset
trigger1 = time = 1
var(25) = var(1)

[State 10000]
type = parentvarset
triggerall = time = 1
trigger1 = NumPartner
trigger2 = Enemy,NumPartner
var(25) = 0

[State 10000]
type = parentvarset
trigger1 = time = 1
var(22) = var(2)

[State 10000]
type = parentvarset
trigger1 = time = 1
var(23) = var(3)

[State 10000]
type = DestroySelf
trigger1 = time = 2
