[Statedef -65535]
[State OPTION]
type = Null
;↓--------------------------------------------------------↓
;   ___       _   _             
;  / _ \ _ __| |_(_)___ _ _  ___
; | (_) | '_ \  _| / _ \ ' \(_-<
;  \___/| .__/\__|_\___/_||_/__/
;       |_|                     
;↓--------------------------------------------------------↓
;Warning: Putting invalid numbers can result in crashes.

;[↓RE4 Winpose↓]
trigger1 = 1||var(700):= (0) ;← Default = 0 (Off)
;This option is disabled by default since well... Resident Evil 4 is not a 8-bit/16-bit game. But if you want, you can enable it.

;[↓BGM↓]
trigger1 = 1||var(701):= (1) ;← Default = 1 (Random)
;(0 - Off)
;(1 - Random)
;(2 - Megaman 3 Boss Battle)
;(3 - Sonic The Hedgehog 2 Boss)

;-------------------------------------------------------------

;[DON'T CHANGE THE VALUES BELOW]
trigger1 = 1||var(710):=65535
ignorehitpause = 1
persistent = 256