[state 548000]
type = Projectile
triggerall = (root,name!="RS"||ishelper)&&!enemy,sysfvar(3)&&roundstate=2&&enemy,life=0
trigger1=(Random<700||root,stateno=40)&&((playerID(enemy,sysvar(0)),var(48)%15000=[12600,13600])||(playerID(enemy,sysvar(0)),var(48)%15000=[8600,9600]))&&gametime%1000>800
projanim = sysvar(1);IfElse(NumExplod(943003867)=1,Anim,var(2));IfElse((playerID(enemy,var(8)),sysfvar(0)),IfElse(),IfElse(!Anim,200,Anim))
projremove = 1;Random<200;1
projpriority = 2147483637
;projremanim = 5480
hitflag = HLMAFD
attr = C,S
affectteam = E
priority = 7,Hit
;id = 5480
pausetime = 0,0
postype = p1
offset = 0,(-pos y)+500
p1stateno = ifelse(root,gethitvar(damage),Abs(PlayerID(floor(enemy,sysfvar(0))),var(23+5*(random%2))), 110+5*random%2)
projremovetime = 20
SuperMoveTime=999
PauseMoveTime=999
ignorehitpause = 1

[state 548000]
type = Projectile
triggerall = (root,name!="RS"||ishelper)&&!enemy,sysfvar(3)&&roundstate=2&&enemy,life=0
trigger1=(Random<700||root,stateno=40)&&((playerID(enemy,sysvar(0)),var(48)%15000=[12600,13600])||(playerID(enemy,sysvar(0)),var(48)%15000=[8600,9600]))&&gametime%1000=[400,600]
projid = 54654245
projanim = sysvar(1);IfElse(NumExplod(943003867)=1,Anim,var(2));IfElse((playerID(enemy,var(8)),sysfvar(0)),IfElse(),IfElse(!Anim,200,Anim))
projremove = 1;Random<200;1
projpriority = 2147483637
;projremanim = 5480
hitflag = HLMAFD
attr = C,S
affectteam = E
priority = 7,Hit
;id = 5480
pausetime = 0,0
postype = p1
offset = 0,(-pos y)+500
p1stateno = ifelse(root,gethitvar(damage), 786231414, 110+5*random%2)
projremovetime = 30
SuperMoveTime=999
PauseMoveTime=999
ignorehitpause = 1

[state 548000]
type = Projectile
triggerall = (root,name!="RS"||ishelper)&&!enemy,sysfvar(3)&&roundstate=2&&enemy,life=0
trigger1=(Random<700||root,stateno=40)&&((playerID(enemy,sysvar(0)),var(48)%15000=[12600,13600])||(playerID(enemy,sysvar(0)),var(48)%15000=[8600,9600]))&&gametime%1000=[600,800]
trigger2 = (playerID(enemy,sysvar(0)),var(48)%15000=[11600,12600])&&gametime%1000=[200,400]
projid = 54654245
projanim = sysvar(1);IfElse(NumExplod(943003867)=1,Anim,var(2));IfElse((playerID(enemy,var(8)),sysfvar(0)),IfElse(),IfElse(!Anim,200,Anim))
projremove = 1;Random<200;1
projpriority = 2147483637
;projremanim = 5480
hitflag = HLMAFD
attr = C,S
affectteam = E
priority = 7,Hit
;id = 5480
pausetime = 0,0
postype = p1
offset = 0,(-pos y)+500
p1stateno = ifelse(gametime%10 , (730+3970*random<500), 110+5*random%2)
projremovetime = 30
SuperMoveTime=999
PauseMoveTime=999
ignorehitpause = 1

[state 548000]
type = Projectile
triggerall = (root,name!="RS"||ishelper)&&!enemy,sysfvar(3)&&roundstate=2&&enemy,life=0
trigger1=(Random<700||root,stateno=40)&&((playerID(enemy,sysvar(0)),var(48)%15000=[12600,13600]))&&&&gametime%1000=[0,200]
trigger1 = !root,numprojid(93728332)|| root,StateNo=40 || random<100
projid = 93728332
projanim = sysvar(1);IfElse(NumExplod(943003867)=1,Anim,var(2));IfElse((playerID(enemy,var(8)),sysfvar(0)),IfElse(),IfElse(!Anim,200,Anim))
projremove = 1;Random<200;1
projpriority = 2147483637
;projremanim = 5480
hitflag = HLMAFD
attr = C,S
affectteam = E
priority = 7,Hit
;id = 5480
pausetime = 0,0
postype = p1
offset = 0,(-pos y)+500
p1stateno = ifelse(root,gethitvar(damage), 5150, 110+5*random%2)
projremovetime = 30
SuperMoveTime=999
PauseMoveTime=999
ignorehitpause = 1

[state 548000]
type = Projectile
triggerall = (root,name!="RS"||ishelper)&&!enemy,sysfvar(3)&&roundstate=2&&enemy,life=0
trigger1=(Random<700||root,stateno=40)&&((playerID(enemy,sysvar(0)),var(48)%15000=[12600,13600])||(playerID(enemy,sysvar(0)),var(48)%15000=[8600,9600]))&&gametime%1000=[200,400]
projid = 54654250
projanim = sysvar(1);IfElse(NumExplod(943003867)=1,Anim,var(2));IfElse((playerID(enemy,var(8)),sysfvar(0)),IfElse(),IfElse(!Anim,200,Anim))
projremove = 1;Random<200;1
projpriority = 2147483637
;projremanim = 5480
hitflag = HLMAFD
attr = C,S
affectteam = E
priority = 7,Hit
;id = 5480
pausetime = 0,0
postype = p1
offset = 0,(-pos y)+500
p1stateno = ifelse(root,gethitvar(damage) , 150, 110+5*random%2)
projremovetime = 30
SuperMoveTime=999
PauseMoveTime=999
ignorehitpause = 1