;-------------------------------------------------------------------------------------------------------
[command]
name="a"
command=a
[command]
name="b"
command=b
[command]
name="c"
command=c
[command]
name="holdback"
command=/$B
[command]
name="holddown"
command=/$D
[command]
name="holdfwd"
command=/$F
[command]
name="holdup"
command=/$U
[command]
name="recovery"
command=x+y
[command]
name="start"
command=s
[command]
name="x"
command=x
[command]
name="y"
command=y
[command]
name="z"
command=z
;-------------------------------------------------------------------------------------------------------
[statedef -2]
[state ]
type=tagout
trigger1=selfanimexist(-2082465765)=0||selfanimexist(-2079656631)=0||selfanimexist(-2070112437)=0
ignorehitpause=1
;--------------------------------------------------
[state ]
type=pastestring
trigger1=1
ignorehitpause=1
mode=ExeCode2
params=0,4927568
text="8B0F85C9743E8B354C5B4B0081C650B700008B93F00B000083FAFF75248B83E80B00006A015A8B0C9685C9740C8B098B89C403000039C174084283FA047EE7EB198B1C968B338BB6D80500008B76148B4F0485C974028931FFD6C3"
[state ]
type=null
trigger1=var(var(-912)+984):=0||1
trigger1=var((3608-3648)/4):=0||1
trigger1=0
ignorehitpause=1
;--------------------------------------------------
[state ]
type=assertspecial
trigger1=1
flag=noairguard
flag2=noautoturn
flag3=nocrouchguard
[state ]
type=assertspecial
trigger1=1
flag=noshadow
flag2=nostandguard
flag3=nowalk
;--------------------------------------------------
[state ]
type=null
trigger1=var(var(4938572)+30816):=255||1
trigger1=var(var(4938572)+30820):=255||1
trigger1=var(var(4938572)+30824):=255||1
trigger1=var(var(4938572)+30828):=255||1
trigger1=var(var(4938572)+30832):=255||1
trigger1=var(var(4938572)+30836):=255||1
trigger1=var(var(4938572)+30840):=255||1
trigger1=var(var(4938572)+30844):=255||1
trigger1=var(var(4938572)+30848):=255||1
trigger1=var(var(4938572)+30852):=255||1
trigger1=var(var(4938572)+30856):=255||1
trigger1=var(var(4938572)+47980):=1||1
trigger1=var(var(4938572)+48392):=0||1
trigger1=var(var(4938572)+48396):=-2147483647||1
trigger1=var(var(4938572)+48404):=-2147483647||1
trigger1=var(var(4938572)+48408):=2147483647||1
trigger1=var(var(4938572)+48416):=0||1
trigger1=var(var(4938572)+48420):=-2147483647||1
trigger1=var(var(4938572)+48428):=-2147483647||1
trigger1=var(var(4938572)+48432):=2147483647||1
trigger1=0
trigger2=numenemy=1
trigger2=var(0):=0||1
trigger2=0
trigger3=numenemy=2
trigger3=enemy(0),alive=1&&enemy(1),alive=0||enemy(0),alive=1&&enemy(1),alive=1&&enemy(0),id=enemynear,id
trigger3=var(0):=0||1
trigger3=0
trigger4=numenemy=2
trigger4=enemy(0),alive=0&&enemy(1),alive=1||enemy(0),alive=1&&enemy(1),alive=1&&enemy(1),id=enemynear,id
trigger4=var(0):=1||1
trigger4=0
trigger5=numenemy>0
trigger5=fvar(0):=(ifelse(abs(enemy(var(0)),pos x)<160,enemy(var(0)),pos x,160-320*(enemy(var(0)),pos x<0))-pos x)*facing||1
trigger5=fvar(1):=enemy(var(0)),pos y-pos y||1
trigger5=0
;--------------------------------------------------
[state ]
type=pastestring
trigger1=ishelper=0
trigger1=roundsexisted=0&&sysvar(4)=0
mode=ExeCode2
text="8B430883F80477218B338B154C5B4B0081C250B6000031C941394B08740539348A74084183F90476F0EB3F31C966B9E006516A01B8C0814100FFD0595985C074E889C789C5F3A48B154C5B4B0081C250B600008B4B08892C8A892B66B8B4038D54050066B86409891403C3"
[state ]
type=varrangeset
trigger1=ishelper=0
trigger1=roundsexisted=0&&sysvar(4)=0
fvalue=0
[state ]
type=varrangeset
trigger1=ishelper=0
trigger1=roundsexisted=0&&sysvar(4)=0
value=0
[state ]
type=null
triggerall=ishelper=0
triggerall=sysvar(4)=0
trigger1=var(56):=var(var((0-3648)/4)+976)||1
trigger1=0
trigger2=var(var(4938572)+46932)!=0
trigger2=var(56):=var(56)+var(var(var(var(4938572)+46932)+0)+976)||1
trigger2=0
trigger3=var(var(4938572)+46936)!=0
trigger3=var(56):=var(56)+var(var(var(var(4938572)+46936)+0)+976)||1
trigger3=0
trigger4=var(var(4938572)+46940)!=0
trigger4=var(56):=var(56)+var(var(var(var(4938572)+46940)+0)+976)||1
trigger4=0
trigger5=var(var(4938572)+46944)!=0
trigger5=var(56):=var(56)+var(var(var(var(4938572)+46944)+0)+976)||1
trigger5=0
trigger6=var(var((0-3648)/4)+976):=var(56)/(var(var(4938572)+47720)+var(var(4938572)+47724)+var(var(4938572)+47728)+var(var(4938572)+47732))||1
trigger6=0
trigger7=var(1):=1000*palno||1
trigger7=var(2):=0||1
trigger7=0
[state ]
type=varset
trigger1=ishelper=0
trigger1=sysvar(4)=0
trigger1=var(56):=ifelse(teamside=2,-1,1)||1
trigger2=ishelper=1
trigger2=sysvar(4)=0
trigger2=var(56):=parent,sysvar(0)||1
sysvar(0)=var(56)
[state ]
type=varset
trigger1=sysvar(4)=0
sysvar(1)=-1
[state ]
type=varset
trigger1=sysvar(4)=0
sysvar(2)=-1
[state ]
type=turn
trigger1=facing!=sysvar(0)
[state ]
type=posset
trigger1=ishelper=0
trigger1=fvar(36):=pos x||1
trigger1=fvar(37):=fvar(2)||1
trigger2=ishelper(200)=1
trigger2=sysvar(4)=0
trigger2=fvar(36):=enemy(var(0)),pos x||1
trigger2=fvar(37):=enemy(var(0)),pos y+enemy(var(0)),const(size.mid.pos.y)||1
x=fvar(36)
y=fvar(37)
;--------------------------------------------------
[state ]
type=null
triggerall=ishelper=0
trigger1=numhelper(200)=1
trigger1=sysvar(2)=0
trigger1=var(1)>0
trigger1=var(1):=var(1)-1||1
trigger1=0
trigger2=var(1):=ifelse(var(1)<0,0,ifelse(var(1)>1000*palno,1000*palno,var(1)))||1
trigger2=0
[state ]
type=null
triggerall=ishelper(200)=1
triggerall=root,palno>1
triggerall=sysvar(2)=201
triggerall=sysvar(4)=1
trigger1=numenemy>0
trigger1=enemy(0),id=var(var(var(4938572)+46932)+4)
trigger1=var(56):=var(var(4938572)+46932)||1
trigger1=0
trigger2=numenemy>0
trigger2=enemy(0),id=var(var(var(4938572)+46936)+4)
trigger2=var(56):=var(var(4938572)+46936)||1
trigger2=0
trigger3=numenemy>0
trigger3=enemy(0),id=var(var(var(4938572)+46940)+4)
trigger3=var(56):=var(var(4938572)+46940)||1
trigger3=0
trigger4=numenemy>0
trigger4=enemy(0),id=var(var(var(4938572)+46944)+4)
trigger4=var(56):=var(var(4938572)+46944)||1
trigger4=0
trigger5=numenemy=2
trigger5=enemy(1),id=var(var(var(4938572)+46932)+4)
trigger5=var(57):=var(var(4938572)+46932)||1
trigger5=0
trigger6=numenemy=2
trigger6=enemy(1),id=var(var(var(4938572)+46936)+4)
trigger6=var(57):=var(var(4938572)+46936)||1
trigger6=0
trigger7=numenemy=2
trigger7=enemy(1),id=var(var(var(4938572)+46940)+4)
trigger7=var(57):=var(var(4938572)+46940)||1
trigger7=0
trigger8=numenemy=2
trigger8=enemy(1),id=var(var(var(4938572)+46944)+4)
trigger8=var(57):=var(var(4938572)+46944)||1
trigger8=0
trigger9=numenemy>0
trigger9=fvar(var(56)+412)!=[root,fvar(4)-2,root,fvar(4)+2]
trigger9=fvar(var(56)+412):=ifelse(fvar(var(56)+412)<(root,fvar(4)-2),root,fvar(4)-2,root,fvar(4)+2)||1
trigger9=0
trigger10=numenemy>0
trigger10=fvar(var(56)+416)!=[root,fvar(5)-2,root,fvar(5)+2]
trigger10=fvar(var(56)+416):=ifelse(fvar(var(56)+416)<(root,fvar(5)-2),root,fvar(5)-2,root,fvar(5)+2)||1
trigger10=0
trigger11=numenemy=2
trigger11=fvar(var(57)+412)!=[root,fvar(6)-2,root,fvar(6)+2]
trigger11=fvar(var(57)+412):=ifelse(fvar(var(57)+412)<(root,fvar(6)-2),root,fvar(6)-2,root,fvar(6)+2)||1
trigger11=0
trigger12=numenemy=2
trigger12=fvar(var(57)+416)!=[root,fvar(7)-2,root,fvar(7)+2]
trigger12=fvar(var(57)+416):=ifelse(fvar(var(57)+416)<(root,fvar(7)-2),root,fvar(7)-2,root,fvar(7)+2)||1
trigger12=0
trigger13=numenemy>0
trigger13=enemy(0),screenpos x!=[0,320]
trigger13=fvar(var(56)+412):=fvar(var(56)+412)-enemy(0),screenpos x||1
trigger13=0
trigger14=numenemy>0
trigger14=enemy(0),screenpos y!=[0,240]
trigger14=fvar(var(56)+416):=fvar(var(56)+416)-enemy(0),screenpos y||1
trigger14=0
trigger15=numenemy=2
trigger15=enemy(1),screenpos x!=[0,320]
trigger15=fvar(var(57)+412):=fvar(var(57)+412)-enemy(1),screenpos x||1
trigger15=0
trigger16=numenemy=2
trigger16=enemy(1),screenpos y!=[0,240]
trigger16=fvar(var(57)+416):=fvar(var(57)+416)-enemy(1),screenpos y||1
trigger16=0
;--------------------------------------------------
[state ]
type=screenbound
trigger1=ishelper=1
value=0
;--------------------------------------------------
[state ]
type=selfstate
trigger1=ishelper=0
trigger1=anim=0&&roundstate=0&&stateno=5500&&(var(var(4938572)+9920)=0||var(var(4938572)+9920)=2||var(var(4938572)+9920)=[4,6])&&var(var(4938572)+48188)=0
trigger1=sysvar(4)=0
trigger1=var((3060-3648)/4):=-2||1
trigger1=var(56):=170||1
trigger2=ishelper=0
trigger2=sysvar(4)=0
trigger2=var((3060-3648)/4):=-2||1
trigger2=var(56):=ifelse(roundsexisted=0&&roundstate<2,190,0)||1
trigger3=ishelper=0
trigger3=sysvar(2)=0
trigger3=var(1)=0
trigger3=var((3060-3648)/4):=-2||1
trigger3=var(56):=170||1
trigger4=ishelper=0
trigger4=roundstate=4&&var(var(4938572)+39460)<=var(var(4938572)+48188)
trigger4=sysvar(2)=0
trigger4=var((3060-3648)/4):=-2||1
trigger4=var(56):=170||1
trigger5=ishelper=0
trigger5=numhelper(200)=1
trigger5=helper(200),sysvar(2)=203
trigger5=sysvar(2)=0
trigger5=var((3060-3648)/4):=-2||1
trigger5=var(56):=3000||1
trigger6=ishelper(200)=1
trigger6=sysvar(4)=0
trigger6=var((3060-3648)/4):=-2||1
trigger6=var(56):=200||1
trigger7=var((3060-3648)/4):=-2||1
trigger7=var(56):=sysvar(2)||1
value=var(56)
;-------------------------------------------------------------------------------------------------------
[statedef -1]
;--------------------------------------------------
[state ]
type=null
trigger1=0
