[statedef 5901]
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
;-------------------------------------------------------------------------------------------------------
;IvV
;Z~Ri;j͏Ă̓_BXy[X͏ĂvB͑Spœ͂鎖B



;RiHj̃IItݒ

[state ]
type=projectile                       ;WMONOFF
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=10000
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000
[state ]
type=projectile                       ;PVEONOFF
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=20000
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000
[state ]
type=projectile                       ;gLONOFF
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=30000
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000
[state ]
type=projectile                       ;IEONOFF
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=40000
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000
[state ]
type=projectile                       ;IĚXCb`ONOFF
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=40001
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000
[state ]
type=projectile                       ;VONOFF
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=50000
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000
[state ]
type=projectile                       ;V̻ްXCb`ONOFF
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=50001
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000
[state ]
type=projectile                       ;V̻ް̌ʂ1iskjB1̃XCb`iʂ2jƁAǂ炩ЕONɏoȂBONɂƖɂȂ̂ŒӁB
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=50002
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000
[state ]
type=projectile                       ;V̻ް̌ʂ2iF4ōēxjB
trigger1=1                            ;̍Ō0̕A0OFFA1ONBftHONB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=50003
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000
[state ]
type=projectile                       ;n[gONOFF
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=60000
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000



;E͋
;@ꌂZ܂B

[state ]
type=projectile                       ;G̃J[ꎞIɉASysvarM肵܂B߂ይ͂łA̕Mugen̕ss̉\̂ŒӁB
trigger1=0                            ;̍Ō1̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=142142142
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000
[state ]
type=projectile                       ;ꌂ₷ȂXCb`BONɂƖ{ȂU肪o悤ɂȂA蓖₷Ȃ܂BEEEAȂ߂DKOoɒ[ɂȂ̂ŔB
trigger1=0                            ;̍Ō1̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=142142143
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000
[state ]
type=projectile                       ;ONOFFBł͂ȂꌂƓGɒs܂BȂƂ܂B
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=3620
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000



;H炢Ԃ܂͓ꒆiGɃbNĂ鎞j̈ꌂiR܂ށj̋
;@ݱ޶٩10Ȃǂł͓G̃R{Ɉꌂŋt]AȂĔڋLɂȂ̂ŃItɂȂB
;@Ȃ݂Ɏ񂾌͕sɂĂĂꌂoB

[state ]
type=projectile
trigger1=1                            ;0̕A0OFFA1ONBftHONB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=35005000
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000



;ݸݸݻާČ
;@ONɂƃAӐ}IɍČB
;@EEEAꌂĂ֌WAꌂサႪ񂾂܂܂Ƃ󋵂܂N炸AXȂEEEB
;@Ȃ̂ŕʂɑ삩ꌂ𔭓ꍇɂݸ݂悤ɂB

[state ]
type=projectile
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=25002500
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000

;C`S
;@ONɂƃC`SɂȂB̓TEU[̂݁B

[state ]
type=projectile
trigger1=0                            ;̍Ō0̕A0OFFA1ONBftHOFFB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=1515151515
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000

;Y
;@ONɂƓGR̈ꌂ󂯂Ăۂ͋߂ÂȂ悤ɂȂBFȂ̂Ŋł͂ȂB
;  gLȂǑSʂɑȐꍇ͖B

[state ]
type=projectile
trigger1=1                            ;̍Ō0̕A0OFFA1ONBftHONB
projanim=9999
projedgebound=2000000000
projheightbound=-2000000000,2000000000
projid=1051055115
projremove=0
projremovetime=-1
projscale=0,0
projstagebound=2000000000

;IvV܂
;-------------------------------------------------------------------------------------------------------
;\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[state ]
type=selfstate
trigger1=1
value=4000
