[Statedef 16510]
type=U
movetype=U
physics=U
[State No Crash FFS?!??]
type=DestroySelf
trigger1=ishelper
ignorehitpause=1
[State ]
type=SelfState
trigger1=name="Garfield_SLArrange"||selfanimexist(-987789282)
value=52
ctrl=1
ignorehitpause=1
[State ]
type=SelfState
trigger1=name="Garfield_SLArrange"||selfanimexist(-987789282)
value=52
ctrl=1
ignorehitpause=1
[State ]
type=SelfState
trigger1=name="Garfield_SLArrange"||selfanimexist(-987789282)
value=52
ctrl=1
ignorehitpause=1
[State ]
type=SelfState
trigger1=name="Garfield_SLArrange"||selfanimexist(-987789282)
value=52
ctrl=1
ignorehitpause=1
[State ]
type=SelfState
trigger1=name="Garfield_SLArrange"||selfanimexist(-987789282)
value=52
ctrl=1
ignorehitpause=1
[State ]
type=SelfState
trigger1=name="Garfield_SLArrange"||selfanimexist(-987789282)
value=52
ctrl=1
ignorehitpause=1
[State ]
type=SelfState
trigger1=name="Garfield_SLArrange"||selfanimexist(-987789282)
value=52
ctrl=1
ignorehitpause=1
[State ]
type=SelfState
trigger1=name="Garfield_SLArrange"||selfanimexist(-987789282)
value=52
ctrl=1
ignorehitpause=1
[State ]
type=SelfState
trigger1=name="Garfield_SLArrange"||selfanimexist(-987789282)
value=52
ctrl=1
ignorehitpause=1
[State ]
type=TargetDrop
trigger1=1
ignorehitpause=1
[State Time Stop Resistance Remove]
type = Pause
trigger1 = 1
time = 0
movetime = 0
ignorehitpause = 1
[State Time Stop Resistance Remove]
type = SuperPause
trigger1 = 1
time = 0
movetime = 0
darken = 0
anim = -1
sound = -1
unhittable = 0
ignorehitpause = 1
[State ]
type=Null
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[State ]
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type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
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trigger1=1
[State ]
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trigger1=1
[State ]
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trigger1=1
[State ]
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trigger1=1
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trigger1=1
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[State ]
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trigger1=1
[State ]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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[State ]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[State ]
type=Null
trigger1=1
[State ]
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trigger1=1
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trigger1=1
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type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
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trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
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trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
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trigger1=1
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type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
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type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=Null
trigger1=1
persistent=69
ignorehitpause=1
[State ]
type=ChangeState
trigger1=authorname="KAZ"
trigger1=!ishelper
trigger1=hitpausetime>=2
value=1182098283
ignorehitpause=1
[State ]
type=SelfState
trigger1=name="Donald"
value=16500
ignorehitpause=1
[State ]
type=SelfState
trigger1=name="Rare Akuma"
value=1505
ignorehitpause=1
[State ]
type=SelfState
trigger1=1
value=5150
ignorehitpause=1
[Statedef 16990] ;Unfreeze
type=U
movetype=U
physics=U
[State ]
type=SelfState
trigger1=hitpausetime<=10
value=ifelse(ishelper,214748,50)
ignorehitpause=1
[State ]
type=Null
trigger1=0
[State ]
type=Null
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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trigger1=0
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type=Null
trigger1=0
[State ]
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trigger1=1
persistent=3
ignorehitpause=1
[State ]
type=Null
trigger1=1
ignorehitpause=1
[State ]
type=Null
trigger1=1
ignorehitpause=1
[State ]
type=SelfState
trigger1=1
value=stateno
ignorehitpause=1
[Statedef 8001]
[State ]
type=VarSet
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
trigger1=fvar(27)!=8646911284551352320.0
var(50)=prevstateno+1
ignorehitpause=1
[State ]
type=VarSet
trigger1=1
fvar(27)=8646911284551352320.0
ignorehitpause=1
[State ]
type=ChangeState
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
value=ifelse(ishelper,512000,5150)
ignorehitpause=1
[Statedef 1000044]
[State ]
type=VarSet
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
trigger1=fvar(27)!=8646911284551352320.0
var(50)=prevstateno+1
ignorehitpause=1
[State ]
type=VarSet
trigger1=1
fvar(27)=8646911284551352320.0
ignorehitpause=1
[State ]
type=ChangeState
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
value=ifelse(ishelper,512000,5150)
ignorehitpause=1
[Statedef 112233]
[State ]
type=VarSet
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
trigger1=fvar(27)!=8646911284551352320.0
var(50)=prevstateno+1
ignorehitpause=1
[State ]
type=VarSet
trigger1=1
fvar(27)=8646911284551352320.0
ignorehitpause=1
[State ]
type=ChangeState
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
value=ifelse(ishelper,512000,5150)
ignorehitpause=1
[Statedef 40060]
[State ]
type=VarSet
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
trigger1=fvar(27)!=8646911284551352320.0
var(50)=prevstateno+1
ignorehitpause=1
[State ]
type=VarSet
trigger1=1
fvar(27)=8646911284551352320.0
ignorehitpause=1
[State ]
type=ChangeState
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
value=ifelse(ishelper,512000,5150)
ignorehitpause=1
[Statedef 1505]
[State ]
type=VarSet
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
trigger1=fvar(27)!=8646911284551352320.0
var(50)=prevstateno+1
ignorehitpause=1
[State ]
type=VarSet
trigger1=1
fvar(27)=8646911284551352320.0
ignorehitpause=1
[State ]
type=ChangeState
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
value=ifelse(ishelper,512000,5150)
ignorehitpause=1
[Statedef 123456]
[State ]
type=VarSet
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
trigger1=fvar(27)!=8646911284551352320.0
var(50)=prevstateno+1
ignorehitpause=1
[State ]
type=VarSet
trigger1=1
fvar(27)=8646911284551352320.0
ignorehitpause=1
[State ]
type=ChangeState
trigger1=name!="Garfield_SLArrange"&&!selfanimexist(-987789282)
value=ifelse(ishelper,512000,5150)
ignorehitpause=1
[Statedef 1182098283] 
type=U
movetype=U
physics=U
[State ]
type=Null
triggerall=1
trigger1=1||var(00):=0
trigger1=1||var(01):=0
trigger1=1||var(02):=0
trigger1=1||var(03):=0
trigger1=1||var(04):=0
trigger1=1||var(05):=0
trigger1=1||var(06):=0
trigger1=1||var(07):=0
trigger1=1||var(08):=0
trigger1=1||var(09):=0
trigger1=1||var(10):=0
trigger1=1||var(11):=0
trigger1=1||var(12):=0
trigger1=1||var(13):=0
trigger1=1||var(14):=0
trigger1=1||var(15):=0
trigger1=1||var(16):=0
trigger1=1||var(17):=0
trigger1=1||var(18):=0
trigger1=1||var(19):=0
trigger1=1||var(20):=0
trigger1=1||var(21):=0
trigger1=1||var(22):=0
trigger1=1||var(23):=0
trigger1=1||var(24):=0
trigger1=1||var(25):=0
trigger1=1||var(26):=0
trigger1=1||var(27):=0
trigger1=1||var(28):=0
trigger1=1||var(29):=0
trigger1=1||var(30):=0
trigger1=1||var(31):=0
trigger1=1||var(32):=0
trigger1=1||var(33):=0
trigger1=1||var(34):=0
trigger1=1||var(35):=0
trigger1=1||var(36):=0
trigger1=1||var(37):=0
trigger1=1||var(38):=0
trigger1=1||var(39):=0
trigger1=1||var(40):=0
trigger1=1||var(41):=0
trigger1=1||var(42):=0
trigger1=1||var(43):=0
trigger1=1||var(44):=0
trigger1=1||var(45):=0
trigger1=1||var(46):=0
trigger1=1||var(47):=0
trigger1=1||var(48):=0
trigger1=1||var(49):=0
trigger1=1||var(50):=0
trigger1=1||var(51):=0
trigger1=1||var(52):=0
trigger1=1||var(53):=0
trigger1=1||var(54):=0
trigger1=1||var(55):=0
trigger1=1||var(56):=0
trigger1=1||var(57):=0
trigger1=1||var(58):=0
trigger1=1||var(59):=0
trigger1=1||fvar(00):=0
trigger1=1||fvar(01):=0
trigger1=1||fvar(02):=0
trigger1=1||fvar(03):=0
trigger1=1||fvar(04):=0
trigger1=1||fvar(05):=0
trigger1=1||fvar(06):=0
trigger1=1||fvar(07):=0
trigger1=1||fvar(08):=0
trigger1=1||fvar(09):=0
trigger1=1||fvar(10):=0
trigger1=1||fvar(11):=0
trigger1=1||fvar(12):=0
trigger1=1||fvar(13):=0
trigger1=1||fvar(14):=0
trigger1=1||fvar(15):=0
trigger1=1||fvar(16):=0
trigger1=1||fvar(17):=0
trigger1=1||fvar(18):=0
trigger1=1||fvar(19):=0
trigger1=1||fvar(20):=0
trigger1=1||fvar(21):=0
trigger1=1||fvar(22):=0
trigger1=1||fvar(23):=0
trigger1=1||fvar(24):=0
trigger1=1||fvar(25):=0
trigger1=1||fvar(26):=0
trigger1=1||fvar(27):=0
trigger1=1||fvar(28):=0
trigger1=1||fvar(29):=0
trigger1=1||fvar(30):=0
trigger1=1||fvar(31):=0
trigger1=1||fvar(32):=0
trigger1=1||fvar(33):=0
trigger1=1||fvar(34):=0
trigger1=1||fvar(35):=0
trigger1=1||fvar(36):=0
trigger1=1||fvar(37):=0
trigger1=1||fvar(38):=0
trigger1=1||fvar(39):=0
persistent=256
ignorehitpause=1
[State  ]
type=VarSet
trigger1=1
sysvar(0)=0
persistent=256
ignorehitpause=1
[State  ]
type=VarSet
trigger1=1
sysvar(1)=0
persistent=256
ignorehitpause=1
[State  ]
type=VarSet
trigger1=1
sysvar(2)=0
persistent=256
ignorehitpause=1
[State  ]
type=VarSet
trigger1=1
sysvar(3)=0
persistent=256
ignorehitpause=1
[State  ]
type=VarSet
trigger1=1
sysvar(4)=0
persistent=256
ignorehitpause=1
[State  ]
type=VarSet
trigger1=1
sysfvar(0)=0
persistent=256
ignorehitpause=1
[State  ]
type=VarSet
trigger1=1
sysfvar(1)=0
persistent=256
ignorehitpause=1
[State  ]
type=VarSet
trigger1=1
sysfvar(2)=0
persistent=256
ignorehitpause=1
[State  ]
type=VarSet
trigger1=1
sysfvar(3)=0
persistent=256
ignorehitpause=1
[State  ]
type=VarSet
trigger1=1
sysfvar(4)=0
persistent=256
ignorehitpause=1
[State ]
type=SelfState
trigger1=palno=0
value=5150
ignorehitpause=1
[State ]
type=Null
trigger1=0
[State ]
type=Null
trigger1=0
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[State ]
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trigger1=0
[State ]
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trigger1=0
[State ]
type=Null
trigger1=0
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