
;---------------------------------------------------------------------------

; Initialize (at the start of the round)
[Statedef 5900]
type = S

;AIレベル設定(AI Level)
[State -3]
type = VarSet
trigger1 = 1  
v = 55
value = 5  ;   min  1  -  5  max
;レベル差があまり感じられないのですが、対人では2がノーマルくらいかな、と

;AIガードレベル設定(AI Guard Level)
[State -3]
type = VarSet
trigger1 = 1 
v = 57
value = 0   ;   min  1  -  5  max  
            ;   0 でAIレベルに依存


;AI常時起動(AI auto start)
[State -2]
type = VarSet
trigger1 = var(59) = 0
v = 59
value = 0   ;   0 - off   1 - on














[State 5900, 1]
type = ChangeAnim
trigger1 = Anim != 0+10000*var(46) && Anim != 5+10000*var(46)
trigger2 = Anim = 5+10000*var(46) && AnimTime = 0 ;Turn anim over
value = 0+10000*var(46)

[State 5900, 1] 
type = VarRangeSet
trigger1 = roundsexisted = 0
first = 0
last = 44
value = 0

[State 5900, 1] 
type = VarRangeSet
trigger1 = roundsexisted = 0
first = 47
last = 49
value = 0

[State 5900, 2] ;Clear all float variables
type = VarRangeSet
trigger1 = roundsexisted = 0
fvalue = 0

[State 5900, 3] ;Intro for round 1
type = ChangeState
trigger1 = roundno = 1
trigger2 = roundsexisted = 0
value = 190














