;===========================================================================
; RtBO
;===========================================================================
[Statedef 12000] 
type     = S
anim     = 9999


[state 0, 藠̏l]
type = VarSet
trigger1 = Time = 0
var(21) = 5
;0`9܂ŁAftHg5

[state 0, 藠]
type = VarSet
trigger1 = Time = 0
var(22) = 0
;ftHg0

[state 0, QW}]
type = VarSet
trigger1 = Time = 0
var(23) = 0
;ftHg0

[state 0, UG]
type = VarSet
trigger1 = Time = 0
var(24) = 0
;ftHg0

[state 0, Vbgꌂ]
type = VarSet
trigger1 = Time = 0
var(25) = 0
;ftHg0

[state 0, hSiAÎ݁j]
type = VarSet
trigger1 = Time = 0
var(26) = 0
;ftHg0

;͘MȂł
;-----------------------------------------------



[State ];~jQ[
type=Varset
triggerall=var(36)=0
trigger1=P2name="chamballoon"||P4name="chamballoon"||P2name="biohazard"||P4name="biohazard"||P2name="BONUS STAGE"||P4name="BONUS STAGE"||P2name="KUPPA GUNDAN"||P4name="KUPPA GUNDAN"||P4name="Street Fighter II Bricks Bonus Stage"||P2name="M-GB Game 1"
trigger2=P2name="madgear"||P4name="madgear"||P4name="M-GB Game 1"||P2name="bonusgame"||P4name="bonusgame"||P2name="M-NES Game 1"||P4name="M-NES Game 1"||P2name="M-NES Game 2"||P4name="M-NES Game 2"||P4name="Mercedes Benz"||P2name="ro monster hunting"
trigger3=P4name="ro monster hunting"||P2name="SDF"||P4name="SDF"||P2name="Target Test"||P4name="Target Test"||P2name="Trainingroom"||P4name="Trainingroom"||P2name="Mercedes Benz"||P2name="SF2 Oil Drums"||P2name="Street Fighter II Bricks Bonus Stage"
trigger4=P4name="SF2 Oil Drums"
var(36)=1
