
;---------------------------------------------------------------------------

;
[Statedef XXXX]
type=A
movetype=A
physics=N
hitdefpersist=1
movehitpersist=1
;---------------------------------------------------------------------------
[State Timep(Xe[gڍsȂȂ炱g)]
type=VarAdd
trigger1=ishelper
sysvar(4)=1
[State Xe[gڍs]
type=VarSet
trigger1=1
fv=1
value=Stateno
ignorehitpause=1
[State Xe[gڍs]
type=VarAdd
trigger1=root,var(40)
fv=0
value=1
[State anim]
type=ChangeAnim
trigger1=!(floor(fvar(0)));anim!=
value=
[State SprPriority]
type=SprPriority
trigger1=ishelper;anim=
value=
[State ߂]
type=Playerpush
trigger1=ishelper
value=0
ignorehitpause=1
[State JǂȍZ]
type=ScreenBound
trigger1=ishelper
value=0
movecamera=0,0
ignorehitpause=1
[State s]
type=CtrlSet
trigger1=ishelper
value=0
ignorehitpause=1
[State e&juggle]
type=assertspecial
trigger1=ishelper
flag=noshadow
flag2=nojugglecheck
ignorehitpause=1
[State K[h]
type=AttackDist
trigger1=ishelper
value=const(size.proj.attack.dist)
ignorehitpause=1
[State ␳Kp]
type=AttackMulSet
trigger1=ishelper
value=fvar(30)
ignorehitpause=1
[State ␳ǉ]
type=ParentVarAdd
triggerall=Roundstate=2
trigger1=movehit=1
var(13)=1
ignorehitpause=1
[State G]
type=NotHitBy
trigger1=ishelper
value=SCA
ignorehitpause=1
[State normalwp[E]
type=HitOverride
trigger1=root,var(40)
attr=SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT
stateno=
time=2147483647
forceair=1
;---------------------------------------------------------------------------

[State Playerwp[pHitoverride]
type=SelfState
triggerall=!(root,var(40))
triggerall=fvar(0)
trigger1=gethitvar(hittime)>0
Trigger1=1||fvar(0):=0
trigger2=movehit=1
Trigger2=1||fvar(0):=0
value=
ignorehitpause=1
persistent=256

[State wp[]
type=destroyself
trigger1=

[State wp[(explodgpĂꍇ)]
type=SelfState
trigger1=
value=2147483647
ignorehitpause=1
persistent=256

;------------------------------------------------------------------------
;Xe[gŒ
;------------------------------------------------------------------------
[state Xe[gŒ]
type=SelfState
trigger1=!root,var(40)
value=5150
ignorehitpause=1
