;===========================================================================
; RtBO
;===========================================================================
[Statedef 12000] 
type     = S
anim     = 9999

;-----------------------------------------------
;{CXݒ
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(20) = 0

;0 o[W̃{CX
;1 o[W(2006NXV)̃{CX

;-----------------------------------------------
;QW}
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(22) = 0 ;ftHg0()

;-----------------------------------------------
;R{␳̗L
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(23) = 1 ;ftHg1(L)

;-----------------------------------------------
;K[hQ[W̗L
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(24) = 1 ;ftHg1(L)

;-----------------------------------------------
;TQ[W̏l
;-----------------------------------------------

[State 0,VarSet]
Type = VarAdd
Triggerall = var(56)=0
trigger1 = time = 0
var(25) = 0 ;0`44܂łDȒl










;͘MȂł
;-----------------------------------------------

[State ];~jQ[
type=Varset
triggerall=var(36)=0
trigger1=P2name="chamballoon"||P4name="chamballoon"||P2name="biohazard"||P4name="biohazard"||P2name="BONUS STAGE"||P4name="BONUS STAGE"||P2name="KUPPA GUNDAN"||P4name="KUPPA GUNDAN"||P4name="Street Fighter II Bricks Bonus Stage"||P2name="M-GB Game 1"
trigger2=P2name="madgear"||P4name="madgear"||P4name="M-GB Game 1"||P2name="bonusgame"||P4name="bonusgame"||P2name="M-NES Game 1"||P4name="M-NES Game 1"||P2name="M-NES Game 2"||P4name="M-NES Game 2"||P4name="Mercedes Benz"||P2name="ro monster hunting"
trigger3=P4name="ro monster hunting"||P2name="SDF"||P4name="SDF"||P2name="Target Test"||P4name="Target Test"||P2name="Trainingroom"||P4name="Trainingroom"||P2name="Mercedes Benz"||P2name="SF2 Oil Drums"||P2name="Street Fighter II Bricks Bonus Stage"
trigger4=P4name="SF2 Oil Drums"
var(36)=1
