
;===========================================================================
; (HELPER)RtBO
;===========================================================================
[Statedef 12000] 
type     = S
anim     = 1

;var(X) = X
;@@@@@̕Mӏł

;-----------------------------------------------
;\&VXeύX
;Performance enhancement & system change
;-----------------------------------------------

;QW}
;Guage Max
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(0) = 0
;0-OFF 1-ON

;QW}V
;Gauge increase
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(1) = 0
;0-OFF 1-ON

;QW}V
;Guage increment
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(2) = 10
;Dȗʂݒ肵Ă
;Please set the amount you like

;oI
;Winner Screen Select
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(3) = 2
;0 - OFF
;1 - Vg
;2 - KOFXIII

;0 - OFF
;1 - The Fallen Angels
;2 - The King Of Fighters XIII

;ꌂBGMI
;kannagi homura issen Music Select
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(4) = 0
;0 - I.D.E.A.`l͖A`
;1 - MELTY BLOOD
;2 - V̟B -Recurrence Starry night-
;3 - Unknown Actor

;0 - I.D.E.A.(Rockman X6)
;1 - MELTY BLOOD(MELTY BLOOD)
;2 - V̟B -Recurrence Starry night-(UNDER NIGHT IN-BIRTH Exe:late)
;3 - Unknown Actor(UNDER NIGHT IN-BIRTH Exe:late[st])

;-----------------------------------------------
;AI֘A
;AI Options
;-----------------------------------------------

;펞N
;Always activation
;-----------------------------------------------
[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(10) = 0
;0-OFF 1-ON

;xݒ
;difficulty
;-----------------------------------------------
[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(11) = 5
;110܂
;1-10

;ꌂKEgp
;One-shot Special Moves
;-----------------------------------------------
[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(12) = 0
;0-OFF 1-ON
