;===========================================================================
; RtBO
;===========================================================================
[Statedef 12000] 
type     = S
anim     = 9999

;-----------------------------------------------
;oJ[N(N̓RbPR)
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(20) = 1

;5 - jŋ̃oJ[(U+8)
;4 - `̃oJ[(U+6)
;3 - ŋ̃oJ[(U+4)
;2 - ꗬoJ[(U+2)
;1 - ꗬoJ[(U+0)

;-----------------------------------------------
;QW}
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(22) = 1 ;ftHg0()

;-----------------------------------------------
;ʂ̗L
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(23) = 1 ;ftHg1(L)

;-----------------------------------------------
;AIp[tFNgo[Xgp鎞̗̑͒l
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(24) = 500
;ݒ肵̗͂̒lȉɂȂAIp[tFNgo[Xgp鍀
;gpȂꍇ͒l0ɂĂ
;܂1000ȏɐݒ肷Ɖ񕜂ȂȂ̂ŒӂĂ
;ftHg500(̗͔)

;-----------------------------------------------
;p[tFNgo[X̉񕜗
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(25) = 1000
;p[tFNgo[X̉񕜗ʂݒ肷鍀
;ftHg1000(S)

;-----------------------------------------------
;\XCb`
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(26) = 0
;ꕔZ̐\܂
;----------ee----------------------------
;S`ԋ
;------------------------------------------------
;ʏŨWOm[JEg([iv)
;
;------------------------------------------------
;ʏ
;------------------------------------------------
;fXCgjOG
;
;------------------------------------------------
;}g
;------------------------------------------------
;CgjOXeBK[AfXCgjOG
;
;------------------------------------------------
;Ɍ`
;------------------------------------------------
;wPbeBAG
;
