tingisu
---------------------

      This version updated: 01 April 2023

      tingisu is a sample character that works with M.U.G.E.N.
      This version is meant for use with M.U.G.E.N version 2002.04.14.

      To use him, unzip his files into chars/tingisu. Then open up
      data/select.def with a text editor and add the following
      line to the [Characters] group:

      tingisu

      It's that easy to get started!

      tingisu's work files are available from our web site.
      You may freely modify and/or distribute tingisu and his work files.
      Use him as a starting point for your own character, or simply to
      fiddle with and learn the basics. More documentation can be
      found in docs/ in your M.U.G.E.N directory.


  Controls
  --------

    Basic Controls
    --------------
      tingisu is a 4-button character. Button X is his weak
      punch, button Y his strong punch, A for weak kick, and
      B for his strong kick. We will use W. to mean weak, and S.
      for strong.

      We will use the notation:
      D - down
      F - forward
      U - up
      B - back
      x - button X (weak punch)
      y - button Y (strong punch)
      a - button A (weak kick)
      b - button B (strong kick)

    Standard Movement
    -----------------
      U              - Jump
      UF             - Jump forwards
      F              - Walk forwards
      DF             - Crouch
      D              - Crouch
      DB             - Crouch or low guard
      B              - Walk backwards or high guard
      UB             - Jump back
      xy             - Recovery (when falling)

    Basic Standing Attacks
    ----------------------
      X              - W. Punch
      Y              - S. Punch
      A              - W. Kick
      B              - S. Kick

    Basic Crouching Attacks
    -----------------------
      X              - Low W. Punch
      Y              - Low S. Punch
      A              - Low W. Kick
      B              - Sweep Kick

    Basic Air Attacks
    -----------------
      X              - Air W. Punch
      Y              - Air S. Punch
      A              - Air W. Kick
      B              - Flying Kick

    Throws
    ------
      

    Special Attacks
    ---------------
      


    Hyper Attacks (each uses 1 power bar)
    -------------
    
