[Statedef 65535]
;===========================================================================
; RtBO
;===========================================================================

;---------------------------------------------------------------------------
;VXe֌W
;---------------------------------------------------------------------------

;IKEMENŎgp
;---------------------------------------------------------------------------

[State used_IKEMEN]
Type=ParentVarSet
Trigger1=ishelper
var(40)=0		;0-OFF 1-ON
;ONɂhelpertypeׂnormalɂȂ܂

;R{␳
;---------------------------------------------------------------------------

[State AttackMul]
Type=VarSet
Trigger1=ishelper
var(41)=0		;0-OFF 1-ON
;ftHg1

;l
;---------------------------------------------------------------------------

[State DefenceMul]
Type=VarSet
Trigger1=ishelper
var(42)=1		;0-OFF 1-ON
;ftHg0

;肪_EɃX[o邩
;---------------------------------------------------------------------------

[State Slow]
Type=VarSet
Trigger1=ishelper
var(20)=0		;0-OFF 1-ON
;ftHg0
;̑_ẼX[oI~bg邱ƂPyёΐlő쐫ɂł܂
;WATCHɎgpꍇON

;KEZ̐s͗P\t[
;---------------------------------------------------------------------------

[State CommandBuffer(SuperArts)]
Type=ParentVarSet
Trigger1=ishelper
var(35)=10
;ftHg10F

;KEZ̐s͗P\t[
;---------------------------------------------------------------------------

[State CommandBuffer(HyperArts)]
Type=ParentVarSet
Trigger1=ishelper
var(36)=15
;ftHg15F

;---------------------------------------------------------------------------
;\
;---------------------------------------------------------------------------

;QW}V
;---------------------------------------------------------------------------

[State PowerGaugeRecovery-Amount]
Type=VarSet
Trigger1=ishelper
var(44)=powermax
;Dȗʂݒ肵Ă
;powermaxŃQW}ɂȂ܂

;---------------------------------------------------------------------------
;AI֘A
;---------------------------------------------------------------------------

;펞N
;---------------------------------------------------------------------------
[State AI_always_activate]
Type=VarSet
Trigger1=ishelper
var(46)=0;ifelse((root,AIlevel)>0,1,0)
;0-OFF 1-ON
;MUGEN֗̕Ƃ̃wp[PƎgĂ̂ŋN͑ł
;擙ŎgpꍇONɂǂ
;ƃZ~RƐVMUGENorIKEMENGOŋNĂ܂

;xݒ
;---------------------------------------------------------------------------
[State AI_Level]
Type=VarSet
Trigger1=ishelper
var(47)=10;(root,AIlevel)+2
;min 0 - 10 max
;6ȏŃR{MAXZցAő10ŒiƓĐgwKgp܂
;ƃZ~RƐVMUGENorIKEMENGOŒĂ܂(Ȃꍇ+2+1ɏĂ)

;ubLOgppx
;---------------------------------------------------------------------------
[State AI_parry_level]
Type=VarSet
Trigger1=ishelper
var(48)=1000;(root,AIlevel+2)*100
;min 0 - 1000 max
;0ň؃ubLOȂȂA1000ȏŒ
;ƃZ~RƐVMUGENorIKEMENGOŒĂ܂

;---------------------------------------------------------------------------
;VMUGEN[U[ݒ聦WINMUGENŎgp郆[U[͘MȂėǂ
;---------------------------------------------------------------------------

;𑜓x-
;---------------------------------------------------------------------------
[State GameWidth]
Type=ParentVarSet
Trigger1=ishelper
var(23)=320;ceil(gamewidth)

;𑜓x-c
;---------------------------------------------------------------------------
[State GameHeight]
Type=ParentVarSet
Trigger1=ishelper
var(24)=240;ceil(gameheight)

;===========================================================================
;wp[
;===========================================================================
[State StateTypeSet]
type=StateTypeSet
trigger1=ishelper(65535)
statetype=A
movetype=I
physics=N
ignorehitpause=1
[State ChangeAnim]
type=ChangeAnim
trigger1=ishelper
value=1
ignorehitpause=1
[State CtrlSet]
type=CtrlSet
trigger1=ctrl
value=0
ignorehitpause=1
[State VelSet]
type=VelSet
trigger1=ishelper
x=0
y=0
ignorehitpause=1
[State ]
type=PosSet
trigger1=ishelper
x=root,pos x
y=9999
ignorehitpause=1
[state turn]
type=turn
trigger1=root,facing!=facing
[State Timep]
type=VarAdd
trigger1=ishelper
sysvar(4)=1
ignorehitpause=1
[State ߂]
type=Playerpush
trigger1=ishelper
value=0
ignorehitpause=1
[State JǂȍZ]
type=ScreenBound
trigger1=ishelper
value=0
movecamera=0,0
ignorehitpause=1
[State 肪K[hȂ悤]
type=AttackDist
trigger1=ishelper
value=0
ignorehitpause=1
[state Xe[gŒ]
type=SelfState
trigger1=!root,var(40)
value=5150
ignorehitpause=1

