[Statedef 3480]
anim = 9999
ctrl = 0

;==============================================================================
[State -3];K}jA
Type = ParentVarSet
Trigger1 = roundstate < 2
var(34) = 0

;0 off
;1 on
;2 on + ɘa(qbgXgbvoKEZ󂯂ĂԂł)

;------------------------------------------------------------------------------
[State -3];^bOogłK}jA(ǂȂĂm)
Type = ParentVarSet
Trigger1 = roundstate < 2
var(35) = 0

;0 off
;1 on

;==============================================================================






































[State -2]
type = parentvarset
triggerall = root,var(34)
triggerall = (root,numpartner = 0&&numenemy != 2)||root,var(35)
triggerall = (root,var(30)=0&&ceil(100*root,life/root,const(data.life))<25)
trigger1 = time = 0
var(30) = 3

[State -2]
type = parentvarset
triggerall = root,var(34)
triggerall = (root,numpartner = 0&&numenemy != 2)||root,var(35)
triggerall = (root,var(30)=0&&ceil(100*root,life/root,const(data.life))<50)
trigger1 = time = 0
var(30) = 2

[State -2]
type = parentvarset
triggerall = root,var(34)
triggerall = (root,numpartner = 0&&numenemy != 2)||root,var(35)
triggerall = (root,var(30)=0&&ceil(100*root,life/root,const(data.life))<75)
trigger1 = time = 0
var(30) = 1

[State -2]
Type = DestroySelf
Trigger1 = roundstate >= 2


