This is a port of a DOS character by NeoGouki.
http://ngmc.retrogames.com/download.html

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Overview:
This version of K' doesn't have guard cancel's, dodges or his grab (yet).

Normal Hyper Moves cost 1 bar.
*RED* Hyper Moves cost 2 bars. But...
Once you use either of those moves, you'll be locked out from using/gaining power for 15 seconds AND your attacks will deal less damage;
In exchange for insane damage and near full invincibility. Use it wisely.
(You can greatly reduce your nerf time by hitting the opponent multiple times.)

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Hyper Moves:
D, DF, F, DF, D, DB, B, x | Chain Driver
D, DF, F, D, DF, F, x | Heat Drive : Hold X to Charge

*RED* Hyper Moves:
D, DF, F, DF, D, DB, B, y | Red Chain Driver
D, DF, F, D, DF, F, y | Red Heat Drive

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Specials: 
D, DF, F, x | Light Eine Trigger (Projectile)
D, DF, F, y | Hard Eine Trigger (Projectile)
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| Eine Trigger Followups:
|| Hold Forward + b | "Eine Kick"
|| Hold Forward + a | "Eine Shot"
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D, DF, F, a | Light Blackout (Relocation)
D, DF, F, b | Hard Blackout (Relocation)
F, F, x | Light Crow's Bite (DP)
F, F, y | Hard Crow's Bite (DP)
| After Hard Crows Bite - Kick: Hold Forward + b
D, DB, B, a | Light Minute Spike (Advancing Kick)
D, DB, B, b | Hard Minute Spike (Advancing Kick)

Striker Info:
Cooldown of 10 seconds after waging.
Can be waged at any time (Even when Getting Hit or Attacking).
CAN BE HIT.
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Z | Wage (Summon Maxima)
| Maxima's Attack : Suplex (Grab - Can grab opponent while is in the air)
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