;---------------------------------------------------------------------------
; Initialize (at the start of the round)
[Statedef 5900]
type = S
poweradd = -power

[State 5900, 1] ;Clear all int variables
type = VarRangeSet
trigger1 = !roundsexisted
value = 0

[State 5900, 2] ;Clear all float variables
type = VarRangeSet
trigger1 = !roundsexisted
fvalue = 0

[State GetP3ID]
type = VarSet
triggerall = teammode = simul
trigger1 = P3name = "WhispyWoods_Evulz"
var(25) = ID<(partner,ID)

[State THEKID-IMEAN]
type = VarSet
trigger1 = 1
var(50) = 1

;============CONFIGURATE THIS============
[State MUSIC?]
type = VarSet
trigger1 = 1
var(53) = 1
;0 = OFF, 1 = ON
;========================================

[State INTRO] ;Intro
type = ChangeState
trigger1 = 1
value = 190
