Allosaurus-G(Finalized Release Revision) by ジン  
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What would happen if you gave a random dinosaur god powers and a low tolerance for bullshit? This is probably the result. The G in its name stands for God so, take that as 
you will.

Customized version of Allosaurus from an obscure game called Dino Rex (https://www.youtube.com/watch?v=OVOdfIEddaM). I made this character in the style of old 
god/cheap characters (G-Mizuchi as the main inspiration) from the 2000s era. The original version of this character is made by Kirbey.    

This mainly serves as both a character styled in the era of early god characters and a defeat challenge character. I originally wanted to make one for Karma's collaboration 
seeking target characters but I didn't have enough time nor motivation at that period, so I decided to make a completely new one for future use as a general target against 
god characters. I decided to update this char because it was a fun side-project which I've not done something like before; and a nice callback to characters from the era 
its inspired from. 

This char is WinMUGEN only due to the codes used in this char. Due to the nature of how they are used, if patched for 1.0/1.1; it will not work properly.   
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(I wanted to revisit this char one last time, giving it a revision update that actually finalizes it and feels complete. I started working on this update some weeks ago
before I got caught up in some personal stuff. I figured it would be a good time to release it before I forget again.)
Release Notes-
-Added new move to round out moveset, the Z button should now have a move.
-Added new standing effects. (continue to say it gets stronger with each update)
-Added %n bullshit mode, activates using 3p; don't take it seriously its just a meme. (must be enabled in the def file to use, disabled by default)
-Updated damage requirements, now requires precise scraping. 
-Updated conditions for intended route, now cannot have more than 10 helpers.
-Updated debug text to reflect new changes.
-Moved hidden helper from one move to another move to make it easier to satisfy its condition since the original move wasn't used as often.
-Changed vars/fvars to sysvar/sysfvar (so they don't get screwed up if parentchange is used on them).
-Expanded debug explods to display shield breaks close to the health bar.
-Updated "bullshit" triggers, added more that can potentially activate it. (because its in personality for the meme)
-Added 3 dedicated measures.
-Fixed a few bugs/coding oversights. (if any bugs are found, might try to fix them at a later date but ive had no issues on my end)

Themes-
[東方inst/Trance] Desire Drive Overkill / Levo Lution
Forget / Mortimer - Odyssey Eurobeat
Import You (Instrumental) - Odyssey Eurobeat
Me for You -  Werner Brüggemann
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Credits Section-
Kirbey (Original Author of Allosaurus)
p0008874 (Referenced code from Golden Goldship)
Troy (Referenced OTHK code from 2nd Death Star)
STG (Referenced code from Killer Colonel)
608 (Referenced code from G-Orochi)
JQKJ (Use of All-Area DEK for this character)
Take (Use of Dynamic Portrait Editor for this character)
The authors who have already beaten this char, which has helped give me ideas of how I can buff/adjust the defeat challenge aspect.
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Link for all my content-
https://mega.nz/folder/aFMlnSaJ#7KLO0jdBnlePSWbdGckydw
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Terms of Use-

OK-
-Video use and tournament is OK.
-Edits and patches are OK, just please credit me.

Not OK-
-No re-hosting unless the original link is dead. p0008874 is the only user allowed to re-host.
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For any bug reports, feedback, or whatever else; contact me on discord at _jin6789_. For updates when I post content,
follow me on X/Twitter @j121195694.