[Statedef -2]
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;                           *****+:::::--==++-.:                      #%%##*+==.-:.--=               
;                        ..:-::=+*###=::::::-=-                       ########*+-::..:               
;                     ..-:..-:.....:=*#%%%%%#+-                       #*****+++++-:::.               
;             ..:.......::.........:-#@@@@@@@%%                       #%###+=-----:....              
;           --.................:-#@@%#%%@@%%%%#                        #%###%#+=----...              
;           %%######**+++==*#@@@##%%                                   ########***+**=-+             
;                  @%%%%%%%%%%                                        *%#####%%%*=:.....             
;                                                                      %%###**+=-:::.......          
;                                                                      @@%%#*+*=-==:=...... .        
;                                                                       @@@@@#**+=--=--:-:--:...     
;                                                                        @@@@@@#**++=-=---:::.....   
;                                                                             @@%####******+++=---   
;                                                                                @@@@@@@@@@@@@@@%    
;-------------------------------------------------------------------------------
;config vars

[State ] ;bgm
type = VarSet ;determines if background music is used.
triggerall = !ishelper&&!(palno=12||var(36))
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemynear,name = "ArrangeMario"||enemynear,name = "C-Kill"||enemynear,name = "Dead of Treason")
triggerall = !(enemynear,name = "LastStarman"||enemynear,name="M-GB Game 1"||enemynear,name="Donald-BW"&&enemynear,authorname="Reverinth")
trigger1 = roundstate = 0 ;0 = off, 1 = on
sysfvar(4) = 1 ;on by default
ignorehitpause = 1 ;would suggest to turn off duing videos so you dont get copyright strikes lol
;-------------------------------------------------------------------------------
[State 0, DisplayToClipboard]
type = DisplayToClipboard
trigger1 = !ishelper&&!(palno = 12||var(36))
text = "lifevar:%d,lvl:%d,marking:%d,a:%d,p:%d"
params = sysvar(3),ceil(sysfvar(1)),var(6),alive,palno
ignorehitpause = 1
persistent = 1
[State 0, DisplayToClipboard]
type = appendtoclipboard
triggerall = !(palno=12||var(36))
triggerall = !ishelper
trigger1 = gametime%800 = [0,200)
text = "\nDame da ne dame yo dame na no yo"
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = appendtoclipboard
triggerall = !(palno=12||var(36))
triggerall = !ishelper
trigger1 = gametime%800 = [200,400)
text = "\nAnta ga suki de sukisugite"
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = appendtoclipboard
triggerall = !(palno=12||var(36))
triggerall = !ishelper
trigger1 = gametime%800 = [400,600)
text = "\nDore dake tsuyoi osake demo"
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = appendtoclipboard
triggerall = !(palno=12||var(36))
triggerall = !ishelper
trigger1 = gametime%800 = [600,800)
text = "\nYugamanai omoide ga baka mitai"
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State ModifyDisplayName]
type=displaytoClipboard
triggerall = !(palno = 12||var(36))
trigger1=!ishelper&&roundstate=0
text="hm000X(E_(Et`j!X,!PZR^3D$(33V_P^NNNNNNNNNRX3F!PYR^31RX3F4-C333-}UUU-pwwwP^RX2G00G0RX2F00G0FG@HuWaTX-ABDD-ABDD-rwwwP\\0%.s%%%%907dC6I"
params=Name="-Kazuma Kiryu-"
ignorehitpause=1
[State ModifyDisplayName]
type=displaytoClipboard
triggerall = (palno = 12||var(36))
triggerall = !ishelper
trigger1 = roundstate=0
trigger2 = var(36) && roundstate = 2
text="hm000X(E_(Et`j!X,!PZR^3D$(33V_P^NNNNNNNNNRX3F!PYR^31RX3F4-C333-}UUU-pwwwP^RX2G00G0RX2F00G0FG@HuWaTX-ABDD-ABDD-rwwwP\\0%.s%%%%907dC6I"
params=Name="-DAME DA NE-"
ignorehitpause=1
;-------------------------------------------------------------------------------
[State begone forced declaration]
type = assertspecial
triggerall = !ishelper
trigger1 = roundstate > 2
flag = noko
ignorehitpause = 1

[State ]
type = AssertSpecial
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = sysvar(3) <= 999
trigger1 = !alive
trigger2 = loseko
trigger3 = !Alive&&!NumHelper||roundstate>2&&Life<1&&(!Enemy,Alive||!Enemy(NumEnemy>1),Alive)
flag = noko
ignorehitpause = 1

[State ]
type = AssertSpecial
triggerall = !(root,palno = 12||root,var(36))
triggerall = ishelper
triggerall = root,sysvar(3) <= 999
trigger1 = !root,alive
trigger2 = root,loseko
trigger3 = !PlayerIDExist(root,ID)||roundstate>2&&root,Life<1&&(!Enemy,Alive||!Enemy(NumEnemy>1),Alive)
flag = noko
ignorehitpause = 1

;main body
[State ]
type=DIsplayToClipboard
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = sysvar(3) <= 999
trigger1 = !alive
trigger2 = loseko
text=" %n"
params =4942265
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = sysvar(3) <= 999
trigger1 = !alive
trigger2 = loseko
text="%n"
params=4938056
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = sysvar(3) <= 999
trigger1 = !alive
trigger2 = loseko
text="%1u%n"
params=1,4938060
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = sysvar(3) <= 999
trigger1 = !alive
trigger2 = loseko
text="%59u%n"
params=1,4937032
ignorehitpause=1

[state -2]
type=DisplayToClipboard
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = sysvar(3) <= 999
trigger1 = !alive
trigger2 = loseko
text="%1u%n"
params=1,4942237
ignorehitpause=1

[state -2]
type=DisplayToClipboard
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = sysvar(3) <= 999
trigger1 = !alive
trigger2 = loseko
text="%n"
params=4942365
ignorehitpause=1

;helper
[State ]
type=DIsplayToClipboard
triggerall = !(root,palno = 12||root,var(36))
triggerall = ishelper
triggerall = root,sysvar(3) <= 999
trigger1 = !root,alive
trigger2 = root,loseko
text=" %n"
params =4942265
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(root,palno = 12||root,var(36))
triggerall = ishelper
triggerall = root,sysvar(3) <= 999
trigger1 = !root,alive
trigger2 = root,loseko
text="%n"
params=4938056
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(root,palno = 12||root,var(36))
triggerall = ishelper
triggerall = root,sysvar(3) <= 999
trigger1 = !root,alive
trigger2 = root,loseko
text="%1u%n"
params=1,4938060
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(root,palno = 12||root,var(36))
triggerall = ishelper
triggerall = root,sysvar(3) <= 999
trigger1 = !root,alive
trigger2 = root,loseko
text="%59u%n"
params=1,4937032
ignorehitpause=1

[state -2]
type=DisplayToClipboard
triggerall = !(root,palno = 12||root,var(36))
triggerall = ishelper
triggerall = root,sysvar(3) <= 999
trigger1 = !root,alive
trigger2 = root,loseko
text="%1u%n"
params=1,4942237
ignorehitpause=1

[state -2]
type=DisplayToClipboard
triggerall = !(root,palno = 12||root,var(36))
triggerall = ishelper
triggerall = root,sysvar(3) <= 999
trigger1 = !root,alive
trigger2 = root,loseko
text="%n"
params=4942365
ignorehitpause=1
;-------------------------------------------------------------------------------
[State ]
type = VarSet
triggerall = !(palno=12)
triggerall = !ishelper
triggerall = sysvar(3) <= 999
trigger1 = !alive
trigger2 = loseko
trigger3 = enemynear,name = "Akiha Yagami" && enemynear,authorname = "Zomboy Draift && H.A"
trigger4 = enemynear,name = "Archimonde"
trigger5 = enemynear,name = "Nightmare_Gardevoir"
trigger6 = enemynear,name = "Crazy-Catastrophe"
trigger7 = enemynear,name = "iexplore"
trigger8 = enemynear,name = "PERIOD-REIMAGINING"
trigger9 = enemynear,name = "Space Terrible Monster Crowd" && enemynear,authorname = "SAMSARA" && enemynear,selfanimexist(40517) && enemynear,palno = 11
trigger10 = enemynear,name = "Execution" && enemynear,authorname = "Mateo Canch(Torneo Mugen)"
trigger11 = enemynear,name = "Donaldus"
var(36) = 1
ignorehitpause = 1
[State ]
type = Explod
triggerall = (palno = 12||var(36))
trigger1 = !ishelper&&!numexplod(1345678)
bindtime = -1
postype = Back
pos = IfElse(Facing=1,0,1),0
anim = 1345678
id = 1345678
scale = 1,1
under = 1
OwnPal = 1
sprpriority=-99999
removetime = -1
supermovetime = 9999999999
pausemovetime = 9999999999
[State ]
type = AssertSpecial
triggerall = (palno = 12||var(36))
trigger1 = !ishelper
flag = nobg
flag2 = nofg
flag3 = nobardisplay
ignorehitpause = 1
[state ]
type = Posset
triggerall = (palno = 12||var(36))
trigger1 = !ishelper
x = 0
y = 0
ignorehitpause = 1
[state 1,INIT]
type = null
triggerall = !ishelper&&(palno=12||var(36))
trigger1 = !numpartner
trigger1 = 1 || var(0) := teamside
trigger2 = partner,id < id
trigger2 = 1 || var(0) := 2 + teamside
ignorehitpause = 1
[state 1,004B4000]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%96u%n"
params = 1,4931584
[state 1,004B4001]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%156u%n"
params = 1,4931585
ignorehitpause = 1
[state 1,004B4002]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%139u%n"
params = 1,4931586
ignorehitpause = 1
[state 1,004B4003]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%29u%n"
params = 1,4931587
ignorehitpause = 1
[state 1,004B4004]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%76u%n"
params = 1,4931588
ignorehitpause = 1
[state 1,004B4005]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%91u%n"
params = 1,4931589
ignorehitpause = 1
[state 1,004B4006]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%75u%n"
params = 1,4931590
ignorehitpause = 1
[state 1,004B4007]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931591
ignorehitpause = 1
[state 1,004B4008]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4931592
ignorehitpause = 1
[state 1,004B4009]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4931593
ignorehitpause = 1
[state 1,004B400A]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%84u%n"
params = 1,4931594
ignorehitpause = 1
[state 1,004B400B]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%185u%n"
params = 1,4931595
ignorehitpause = 1
[state 1,004B400C]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931596
ignorehitpause = 1
[state 1,004B400D]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931597
ignorehitpause = 1
[state 1,004B400E]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = var(0),1,4931598
ignorehitpause = 1
[state 1,004B400F]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931599
ignorehitpause = 1
[state 1,004B4010]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931600
ignorehitpause = 1
[state 1,004B4011]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931601
ignorehitpause = 1
[state 1,004B4012]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4931602
ignorehitpause = 1
[state 1,004B4013]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4931603
ignorehitpause = 1
[state 1,004B4014]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%80u%n"
params = 1,4931604
ignorehitpause = 1
[state 1,004B4015]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%185u%n"
params = 1,4931605
ignorehitpause = 1
[state 1,004B4016]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931606
ignorehitpause = 1
[state 1,004B4017]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931607
ignorehitpause = 1
[state 1,004B4018]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = var(0),1,4931608
ignorehitpause = 1
[state 1,004B4019]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931609
ignorehitpause = 1
[state 1,004B401A]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931610
ignorehitpause = 1
[state 1,004B401B]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931611
ignorehitpause = 1
[state 1,004B401C]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4931612
ignorehitpause = 1
[state 1,004B401D]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4931613
ignorehitpause = 1
[state 1,004B401E]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%52u%n"
params = 1,4931614
ignorehitpause = 1
[state 1,004B401F]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%188u%n"
params = 1,4931615
ignorehitpause = 1
[state 1,004B4020]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931616
ignorehitpause = 1
[state 1,004B4021]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931617
ignorehitpause = 1
[state 1,004B4022]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = teamside,1,4931618
ignorehitpause = 1
[state 1,004B4023]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931619
ignorehitpause = 1
[state 1,004B4024]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931620
ignorehitpause = 1
[state 1,004B4025]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931621
ignorehitpause = 1
[state 1,004B4026]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4931622
ignorehitpause = 1
[state 1,004B4027]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4931623
ignorehitpause = 1
[state 1,004B4028]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%56u%n"
params = 1,4931624
ignorehitpause = 1
[state 1,004B4029]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%188u%n"
params = 1,4931625
ignorehitpause = 1
[state 1,004B402A]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931626
ignorehitpause = 1
[state 1,004B402B]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931627
ignorehitpause = 1
[state 1,004B402C]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%u%n"
params = 1,4931628
ignorehitpause = 1
[state 1,004B402D]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931629
ignorehitpause = 1
[state 1,004B402E]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931630
ignorehitpause = 1
[state 1,004B402F]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931631
ignorehitpause = 1
[state 1,004B4030]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4931632
ignorehitpause = 1
[state 1,004B4031]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4931633
ignorehitpause = 1
[state 1,004B4032]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%67u%n"
params = 1,4931634
ignorehitpause = 1
[state 1,004B4033]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%188u%n"
params = 1,4931635
ignorehitpause = 1
[state 1,004B4034]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931636
ignorehitpause = 1
[state 1,004B4035]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931637
ignorehitpause = 1
[state 1,004B4036]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%128u%n"
params = 1,4931638
ignorehitpause = 1
[state 1,004B4037]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931639
ignorehitpause = 1
[state 1,004B4038]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931640
ignorehitpause = 1
[state 1,004B4039]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931641
ignorehitpause = 1
[state 1,004B403A]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4931642
ignorehitpause = 1
[state 1,004B403B]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4931643
ignorehitpause = 1
[state 1,004B403C]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = 8+4*(teamside=2),1,4931644
ignorehitpause = 1
[state 1,004B403D]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%188u%n"
params = 1,4931645
ignorehitpause = 1
[state 1,004B403E]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931646
ignorehitpause = 1
[state 1,004B403F]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4931647
ignorehitpause = 1
[state 1,004B4040]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = ifelse(palno=12,255,201),1,4931648
ignorehitpause = 1
[state 1,004B4041]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = ifelse(palno=12,255,125),1,4931649
ignorehitpause = 1
[state 1,004B4042]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = ifelse(palno=12,255,39),1,4931650
ignorehitpause = 1
[state 1,004B4043]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = ifelse(palno=12,127,4),1,4931651
ignorehitpause = 1
[state 1,004B4044]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%157u%n"
params = 1,4931652
ignorehitpause = 1
[state 1,004B4045]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%97u%n"
params = 1,4931653
ignorehitpause = 1
[state 1,004B4046]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%233u%n"
params = 1,4931654
ignorehitpause = 1
[state 1,004B4047]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%183u%n"
params = 1,4931655
ignorehitpause = 1
[state 1,004B4048]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%212u%n"
params = 1,4931656
ignorehitpause = 1
[state 1,004B4049]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%248u%n"
params = 1,4931657
ignorehitpause = 1
[state 1,004B404A]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%255u%n"
params = 1,4931658
ignorehitpause = 1

[state 1,004B43E8]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%96u%n"
params = 1,4932584
ignorehitpause = 1
[state 1,004B43E9]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%156u%n"
params = 1,4932585
ignorehitpause = 1
[state 1,004B43EA]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%139u%n"
params = 1,4932586
ignorehitpause = 1
[state 1,004B43EB]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%29u%n"
params = 1,4932587
ignorehitpause = 1
[state 1,004B43EC]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%76u%n"
params = 1,4932588
ignorehitpause = 1
[state 1,004B43ED]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%91u%n"
params = 1,4932589
ignorehitpause = 1
[state 1,004B43EE]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%75u%n"
params = 1,4932590
ignorehitpause = 1
[state 1,004B43EF]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932591
ignorehitpause = 1
[state 1,004B43F0]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4932592
ignorehitpause = 1
[state 1,004B43F1]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4932593
ignorehitpause = 1
[state 1,004B43F2]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%84u%n"
params = 1,4932594
ignorehitpause = 1
[state 1,004B43F3]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%185u%n"
params = 1,4932595
ignorehitpause = 1
[state 1,004B43F4]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932596
ignorehitpause = 1
[state 1,004B43F5]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932597
ignorehitpause = 1
[state 1,004B43F6]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = var(0),1,4932598
ignorehitpause = 1
[state 1,004B43F7]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932599
ignorehitpause = 1
[state 1,004B43F8]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932600
ignorehitpause = 1
[state 1,004B43F9]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932601
ignorehitpause = 1
[state 1,004B43FA]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4932602
ignorehitpause = 1
[state 1,004B43FB]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4932603
ignorehitpause = 1
[state 1,004B43FC]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%80u%n"
params = 1,4932604
ignorehitpause = 1
[state 1,004B43FD]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%185u%n"
params = 1,4932605
ignorehitpause = 1
[state 1,004B43FE]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932606
ignorehitpause = 1
[state 1,004B43FF]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932607
ignorehitpause = 1
[state 1,004B4400]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = var(0),1,4932608
ignorehitpause = 1
[state 1,004B4401]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932609
ignorehitpause = 1
[state 1,004B4402]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932610
ignorehitpause = 1
[state 1,004B4403]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932611
ignorehitpause = 1
[state 1,004B4404]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4932612
ignorehitpause = 1
[state 1,004B4405]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4932613
ignorehitpause = 1
[state 1,004B4406]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%52u%n"
params = 1,4932614
ignorehitpause = 1
[state 1,004B4407]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%188u%n"
params = 1,4932615
ignorehitpause = 1
[state 1,004B4408]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932616
ignorehitpause = 1
[state 1,004B4409]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932617
ignorehitpause = 1
[state 1,004B440A]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = teamside,1,4932618
ignorehitpause = 1
[state 1,004B440B]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932619
ignorehitpause = 1
[state 1,004B440C]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932620
ignorehitpause = 1
[state 1,004B440D]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932621
ignorehitpause = 1
[state 1,004B440E]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4932622
ignorehitpause = 1
[state 1,004B440F]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4932623
ignorehitpause = 1
[state 1,004B4410]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%56u%n"
params = 1,4932624
ignorehitpause = 1
[state 1,004B4411]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%188u%n"
params = 1,4932625
ignorehitpause = 1
[state 1,004B4412]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932626
ignorehitpause = 1
[state 1,004B4413]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932627
ignorehitpause = 1
[state 1,004B4414]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%1u%n"
params = 1,4932628
ignorehitpause = 1
[state 1,004B4415]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932629
ignorehitpause = 1
[state 1,004B4416]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932630
ignorehitpause = 1
[state 1,004B4417]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932631
ignorehitpause = 1
[state 1,004B4418]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4932632
ignorehitpause = 1
[state 1,004B4419]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4932633
ignorehitpause = 1
[state 1,004B441A]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%67u%n"
params = 1,4932634
ignorehitpause = 1
[state 1,004B441B]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%188u%n"
params = 1,4932635
ignorehitpause = 1
[state 1,004B441C]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932636
ignorehitpause = 1
[state 1,004B441D]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932637
ignorehitpause = 1
[state 1,004B441E]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%128u%n"
params = 1,4932638
ignorehitpause = 1
[state 1,004B441F]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932639
ignorehitpause = 1
[state 1,004B4420]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932640
ignorehitpause = 1
[state 1,004B4421]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932641
ignorehitpause = 1
[state 1,004B4422]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%199u%n"
params = 1,4932642
ignorehitpause = 1
[state 1,004B4423]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%131u%n"
params = 1,4932643
ignorehitpause = 1
[state 1,004B4424]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%.*d%n%d"
params = 8+4*(teamside=2),1,4932644
ignorehitpause = 1
[state 1,004B4425]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%188u%n"
params = 1,4932645
ignorehitpause = 1
[state 1,004B4426]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932646
ignorehitpause = 1
[state 1,004B4427]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%n"
params = 4932647
ignorehitpause = 1
[state 1,004B4428]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%201u%n"
params = 1,4932648
ignorehitpause = 1
[state 1,004B4429]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%125u%n"
params = 1,4932649
ignorehitpause = 1
[state 1,004B442A]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%39u%n"
params = 1,4932650
ignorehitpause = 1
[state 1,004B442B]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%4u%n"
params = 1,4932651
ignorehitpause = 1
[state 1,004B442C]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%157u%n"
params = 1,4932652
ignorehitpause = 1
[state 1,004B442D]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%97u%n"
params = 1,4932653
ignorehitpause = 1
[state 1,004B442E]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%233u%n"
params = 1,4932654
ignorehitpause = 1
[state 1,004B442F]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%30u%n"
params = 1,4932655
ignorehitpause = 1
[state 1,004B4430]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%34u%n"
params = 1,4932656
ignorehitpause = 1
[state 1,004B4431]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%254u%n"
params = 1,4932657
ignorehitpause = 1
[state 1,004B4432]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%255u%n"
params = 1,4932658
ignorehitpause = 1


;---------------------------------------

[state 1,004B48E8];(general)
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%232u%n"
params = 1,4933864
ignorehitpause = 1

[state 1,004B48E9];(general)
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%67u%n"
params = 1,4933865
ignorehitpause = 1

[state 1,004B48EA];(general)
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%75u%n"
params = 1,4933866
ignorehitpause = 1

[state 1,Run]
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%f"
params = POS X
ignorehitpause = 1

[state 1,004B48E8];(general)
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%81u%n"
params = 1,4933864
ignorehitpause = 1

[state 1,004B48E9];(general)
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%102u%n"
params = 1,4933865
ignorehitpause = 1

[state 1,004B48EA];(general)
type = displaytoclipboard
trigger1 = !ishelper&&(palno=12||var(36))
text = "%73u%n"
params = 1,4933866
ignorehitpause = 1

[State ];%n
type=displaytoclipboard
triggerall = (palno=12||var(36))
trigger1 = !ishelper
text="%n %n"
params=4938056,4938060
ignorehitpause=1
[State ];%n
type=displaytoclipboard
triggerall = (palno=12||var(36))
trigger1 = !ishelper
text="%*d%n%d"
params=59,1,4937032
ignorehitpause=1
[State ];%n
type=displaytoclipboard
triggerall = (palno=12||var(36))
trigger1 = !ishelper
text="%.*d%n%d"
params=0,TeamSide=2,4942237
ignorehitpause=1
[State ];%n
type=displaytoclipboard
triggerall = (palno=12||var(36))
trigger1 = !ishelper
text="%.*d%n%d"
params=0,TeamSide=2,4942365
ignorehitpause=1
[State ];%n
type=DisplayToClipboard
triggerall = (palno=12||var(36))
trigger1 = !ishelper
text="%n %n"
params=4938056,4938060
ignorehitpause=1
[State ];%n
type=DisplayToClipboard
triggerall = (palno=12||var(36))
trigger1 = !ishelper
text="%.*d%n%d"
params=0,0,4942237
ignorehitpause=1
[State ];%n
type=DisplayToClipboard
triggerall = (palno=12||var(36))
trigger1 = !ishelper
text="%.*d%n%d"
params=0,0,4942365
ignorehitpause=1
[State ];%n
type=DisplayToClipboard
triggerall = (palno=12||var(36))
trigger1 = !ishelper
text="%.*d%n%d"
params=0,0,4942264
ignorehitpause=1
;-------------------------------------------------------------------------------
[State ]
type = Explod
triggerall = !ishelper&&roundstate = [0,1]
trigger1 = !NumExplod(101990)
anim = ifelse(palno=12,988896,988895)
id = 101990
postype = Left
pos = 2 + (TeamSide = 2) * 216,170
bindtime = -1
removetime = -1
scale = 0.25,0.25
ownpal = 1
sprpriority=9999999999999
ontop = 1
supermovetime = 999999999999
pausemovetime = 99999999

[State ]
type = RemoveExplod
triggerall = !ishelper
trigger1 = roundstate != [0,1]
ID = 101990
ignorehitpause=1

[State ]
type = ModifyExplod
trigger1 = 1
ID = 101990
angle = ifelse(random%2,-1-random%12,1+random%12)
ignorehitpause = 1
supermovetime=99999999
pausemovetime=99999999

[State ]
type = Explod
triggerall = !ishelper&&roundstate = [0,1]
trigger1 = !NumExplod(101989)
anim = 988893
id = 101989
postype = Left
pos = 2 + (TeamSide = 2) * 216,180
bindtime = -1
removetime = -1
scale = 0.25,0.25
ownpal = 1
sprpriority=9999999999999
ontop = 1
supermovetime = 999999999999
pausemovetime = 999999999999
ignorehitpause = 1

[State ]
type = RemoveExplod
triggerall = !ishelper
trigger1 = roundstate != [0,1]
ID = 101989
ignorehitpause=1

[State ]
type = ModifyExplod
trigger1 = 1
ID = 101990
angle = ifelse(random%2,-1-random%12,1+random%12)
ignorehitpause = 1
supermovetime=99999999
pausemovetime=99999999

[State ]
type = ModifyExplod
trigger1 = 1
ID = 101989
angle = ifelse(random%2,-1-random%12,1+random%12)
ignorehitpause = 1
supermovetime=99999999
pausemovetime=99999999

[state level 1]
type=explod
triggerall = !(palno = 12||var(36))
triggerall = sysvar(3) <= 999
triggerall = !ishelper
triggerall = numexplod(3335) = 0
triggerall = sysfvar(1) = 1
trigger1 = roundstate = 2
id=3335
anim=3335
postype=left;back
pos=ifelse(teamside=2,288,0),200
random=0,0
sprpriority=9999999999
removetime=-1
bindtime=-1
scale = 0.25,0.25
ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state level 2]
type=explod
triggerall = !(palno = 12||var(36))
triggerall = sysvar(3) <= 999
triggerall = !ishelper
triggerall = numexplod(3335) = 0
triggerall = sysfvar(1) = 2
trigger1 = roundstate = 2
id=3335
anim=3336
postype=left;back
pos=ifelse(teamside=2,288,0),200
random=0,0
sprpriority=9999999999
removetime=-1
bindtime=-1
scale = 0.25,0.25
ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state level 3]
type=explod
triggerall = !(palno = 12||var(36))
triggerall = sysvar(3) <= 999
triggerall = !ishelper
triggerall = numexplod(3335) = 0
triggerall = sysfvar(1) = 3
trigger1 = roundstate = 2
id=3335
anim=3337
postype=left;back
pos=ifelse(teamside=2,288,0),200
random=0,0
sprpriority=9999999999
removetime=-1
bindtime=-1
scale = 0.25,0.25
ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[State ]
type = ModifyExplod
trigger1 = 1
ID = 3335
angle = ifelse(random%2,-1-random%12,1+random%12)
ignorehitpause = 1
supermovetime=99999999
pausemovetime=99999999

[State ]
type = RemoveExplod
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = sysvar(3) >= 1000
ID = 3335
ignorehitpause=1

[State ]
type = Explod
triggerall = !ishelper&&!numexplod(1345678)
trigger1 = (enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemynear,name = "ArrangeMario"||enemynear,name = "C-Kill"||enemynear,name = "Dead of Treason")
trigger2 = (enemynear,name = "LastStarman"||enemynear,name="M-GB Game 1"||enemynear,name="Donald-BW"&&enemynear,authorname="Reverinth")
bindtime = -1
postype = Back
pos = IfElse(Facing=1,0,1),0
anim = 1345678
id = 1345678
trans = add
scale = 1,1
under = 1
OwnPal = 1
sprpriority=-99999
removetime = -1
supermovetime = 9999999999
pausemovetime = 9999999999
;-------------------------------------------------------------------------------
;intensity settings
[State ] ;set to 0 because 12p doesnt matter
type = VarSet
triggerall = !ishelper
triggerall = (palno = 12||var(36))
trigger1 = roundstate >= 1
sysfvar(1) = 0
ignorehitpause = 1

[State ] ;set to 1 if no level is chosen
type = VarSet
triggerall = !ishelper&&!(palno = 12||var(36))
triggerall = !sysfvar(1)
trigger1 = roundstate >= 1
sysfvar(1) = 1
ignorehitpause = 1

[State ] ;level 1 intensity, general purpose
type = VarSet
triggerall = !ishelper&&!(palno = 12||var(36))
triggerall = palno = 1
trigger1 = roundstate = 0
sysfvar(1) = 1
ignorehitpause = 1

[State ] ;level 2 intensity, also general purpose
type = VarSet ;1 by default
triggerall = !ishelper&&!(palno = 12||var(36))
triggerall = palno = 2
trigger1 = roundstate = 0
sysfvar(1) = 2
ignorehitpause = 1

[State ]
type = VarSet ;level 3 intensity, dedicated measures
triggerall = !ishelper&&!(palno = 12||var(36))
triggerall = (palno = 3||palno>=13||palno<=-1||palno=69420)
trigger1 = roundstate = 0
sysfvar(1) = 3
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State ] ;bgm trigger
type = VarAdd
triggerall = !ishelper
trigger1 = !(palno = 12||var(36))
trigger1 = sysvar(3) >= 1000
trigger1 = !alive && loseko
trigger2 = (palno = 12||var(36))
var(50) = 1
ignorehitpause = 1

[State ]
type = Assertspecial
triggerall = !ishelper
trigger1 = var(50)
trigger2 = sysfvar(4)
flag = nomusic
ignorehitpause = 1

[State -2, ]
type = StopSnd
triggerall = var(50) = 1
trigger1 = !ishelper
Channel = 13
ignorehitpause = 1

[State -2, ]
type = PlaySnd
triggerall = var(50)
trigger1 = !ishelper
value = 88888,0
Channel = 13
LowPriority = 3
Loop = 1
Volume = 99999
ignorehitpause = 1

[State -2, ]
type = PlaySnd
triggerall = !var(50)
triggerall = sysfvar(4)
trigger1 = !ishelper
value = 88888,1
Channel = 13
LowPriority = 3
Loop = 1
Volume = 99999
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State ]
type = HitFallDamage
trigger1 = !ishelper
ignorehitpause = 1

[State ]
type = HitDef
Trigger1 = !ishelper
attr =
ignorehitpause = 1

[State 0, StateTypeSet]
type = StateTypeSet
triggerall = !ishelper
trigger1 = movetype = H
movetype = I
ignorehitpause = 1

[State ]
type=ctrlset
trigger1=!ishelper
value=(roundstate=3)
ignorehitpause=1

[State ]
type = Assertspecial
trigger1 = !ishelper
flag = nostandguard
flag2 = nocrouchguard
flag3 = noairguard
ignorehitpause = 1

[State ]
type = Assertspecial
trigger1 = !ishelper
flag = nokoslow
ignorehitpause = 1

[State , G]
type = Nothitby
trigger1 = !ishelper
value = SCA
time = 191919
ignorehitpause = 1

[State ]
type = powerset
trigger1 = !ishelper
value = powermax
ignorehitpause = 1

[State ]
type = playerpush
trigger1 = !ishelper
value = 0
ignorehitpause = 1

[State ]
type = lifeset
trigger1 = ishelper
value = lifemax
ignorehitpause = 1

[State ]
type = Screenbound
trigger1 = ishelper
value = 0
ignorehitpause = 1

[State ]
type = AssertSpecial
trigger1 = ishelper
flag = Noshadow
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State 0, StateTypeSet]
type = StateTypeSet
triggerall = !ishelper
trigger1 = roundstate >= 3
statetype = S
movetype = I
ignorehitpause = 1

[State 0, StateTypeSet]
type = StateTypeSet
triggerall = !ishelper
triggerall = roundstate = 2
trigger1 = gametime%15 = [0,5]
statetype = S
ignorehitpause = 1

[State 0, StateTypeSet]
type = StateTypeSet
triggerall = !ishelper
triggerall = roundstate = 2
trigger1 = gametime%15 = [6,10]
statetype = A
ignorehitpause = 1

[State 0, StateTypeSet]
type = StateTypeSet
triggerall = !ishelper
triggerall = roundstate = 2
trigger1 = gametime%15 = [11,15]
statetype = C
ignorehitpause = 1

[State 0, StateTypeSet]
type = StateTypeSet
triggerall = !ishelper
triggerall = roundstate = 2
triggerall = !(anim=3030)
trigger1 = gametime%100 = [81,100]
movetype = A
ignorehitpause = 1

[State 0, StateTypeSet]
type = StateTypeSet
triggerall = !ishelper
triggerall = roundstate = 2
triggerall = !(anim=3030)
trigger1 = gametime%100 = [1,80]
movetype = I
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State ]
type = TargetLifeAdd
triggerall = target,name != "G Mizuchi"
triggerall = !ishelper
triggerall = !var(6)
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemy,name = "ArrangeMario"||enemy,name = "C-Kill"||enemynear,name = "Dead of Treason")
triggerall = sysfvar(1) >= 2
trigger1 = numtarget
trigger2 = roundstate >=3
value = -9999999999999
kill = 1
ignorehitpause = 1

[State ]
type = TargetPowerAdd
triggerall = target,name != "G Mizuchi"
triggerall = !ishelper
triggerall = !var(6)
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemy,name = "ArrangeMario"||enemy,name = "C-Kill"||enemynear,name = "Dead of Treason")
triggerall = sysfvar(1) >= 2
trigger1 = numtarget
trigger2 = roundstate >=3
value = -9999999999999
ignorehitpause = 1

[State ]
type = TargetState
triggerall = target,name != "G Mizuchi"
triggerall = !ishelper
triggerall = !var(6)
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemy,name = "ArrangeMario"||enemy,name = "C-Kill"||enemynear,name = "Dead of Treason")
triggerall = sysfvar(1) >= 2
triggerall = numtarget
triggerall = !target,ishelper
trigger1 = roundstate >=3
trigger2 = gametime%180 = 0
value = 17000
ignorehitpause = 1

[State ]
type = TargetState
triggerall = !ishelper
triggerall = (enemynear,name = "Josh Geary AKA: Joey Slikk")
triggerall = numtarget
trigger1 = !target,ishelper
value = 17000
ignorehitpause = 1

[State ]
type = TargetState
triggerall = !target,ishelper(37474)
trigger1 = (enemynear,name = "Dead of Treason")
value = 17000
ignorehitpause = 1

[State ]
type = projectile
triggerall = !ishelper
trigger1 = enemynear,name = "Dead of Treason"
attr = SCA,AA,AP,AT
getpower = 0
priority = 5
projanim = 33000
pausetime = 30,0
ProjRemoveTime = 50
PosType = p2
Offset = 0,0
projheightbound = -1000000, 1000000
projedgebound = 1000000
projstagebound = 1000000
damage =0
priority = 7, hit
projpriority = 9999999999999
yaccel = 9999999999999
sparkno = -1
guard.sparkno = -1
p2stateno =77700
p2getp1state = 0
GivePower = -Enemy,PowerMax,-Enemy,PowerMax
damage =0
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647

[State ]
type = Projectile
triggerall = !ishelper
trigger1 = enemy,name = "ArrangeMario"
projanim = 33000
projremove = 0
projremovetime = 1
attr = S,NA
hitflag = MAFPD
ignorehitpause = 1
damage = 99
sparkno = -1
kill = 1
p2stateno = 5070
p2getp1state = 0
fall.damage = 99999999
fall = 1
ignorehitpause = 1
supermovetime = 99999999999999999999
pausemovetime = 99999999999999999999

[state ]
type = Projectile
triggerall = !(palno = 12||var(36))
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemy,name = "ArrangeMario"||enemynear,name = "Dead of Treason")
triggerall = sysfvar(1) >= 2
triggerall = !ishelper
trigger1 = gametime%1400 = [1,200]
trigger2 = roundstate != 2
trigger3 = enemynear,name = "LastStarman"
trigger4 = enemynear,name = "C-Kill"
attr = SCA, AA,AT,AP
damage = ifelse(enemynear,name="LastStarman",2147483647,1+random%101)
sparkno = -1
guard.sparkno = -1
ProjID = 10000
projanim = 33000
projremove = 0
projremovetime = 30
offset = enemynear,pos x,enemynear,pos y
fall.damage = 2147483647
fall = 1
supermovetime = 2147483647
pausemovetime = 2147483647
ignorehitpause = 1

[State !time penetration]
type = Projectile
triggerall = !(palno = 12||var(36))
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemy,name = "ArrangeMario"||enemynear,name="C-Kill"||enemynear,name = "Dead of Treason")
triggerall = sysfvar(1) >= 2
triggerall = !ishelper
trigger1 = gametime%2000 = [201,400]
trigger1 = roundstate = 2
attr = SCA,AA,AT,AP
hitflag = MAFD
damage = 0,0
projid = 696969
projanim = 33000
priority = 7,H
projpriority = 2147483647
projremove = 0
projremovetime = 1
projmisstime = 1
projhits = 1
postype = p2
offset = 0, -30
sparkno = -1
guard.sparkno = -1
pausetime = 0, 0
Air.HitTime = 1
Ground.HitTime = 2
guard.dist=0
givepower=-99999999999
ground.type = None
p2stateno = -1
p2getp1state = 1
GivePower = -Enemy,PowerMax,-Enemy,PowerMax
projheightbound=-2100000000,2100000000
projedgebound=2100000000
projstagebound=2100000000
supermovetime = 9999999999999
pausemovetime = 9999999999999
ignorehitpause = 1

[State sv1 manip]
type=projectile
triggerall = !(palno = 12||var(36))
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemy,name = "ArrangeMario"||enemynear,name="C-Kill"||enemynear,name = "Dead of Treason")
triggerall = sysfvar(1) >= 2
triggerall = !ishelper
trigger1 = gametime%2000 = [401,600]
trigger1 = roundstate = 2
projanim = 33000
projremove = 0
projremovetime = 5
attr = SCA,AA,AT,AP
hitflag = MAFPD
damage = 0,0
sparkno = -1
kill = 1
GivePower = -2147483647,-2147483647
p2stateno = ifelse(random % 4,ifelse(random%2 = 0,45,40),ifelse(random%2 = 0,50,51+Random%2))
p2getp1state = 0
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647

[State fall instant death]
type=projectile
triggerall = !(palno = 12||var(36))
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemy,name = "ArrangeMario"||enemynear,name="C-Kill"||enemynear,name = "Dead of Treason")
triggerall = sysfvar(1) >= 2
triggerall = !ishelper
trigger1 = gametime%2000 = [601,800]
trigger1 = roundstate = 2
projanim = 33000
projremove = 0
projremovetime = 5
attr = SCA,AA,AT,AP
hitflag = MAFPD
damage = ifelse(enemy,movetype=H,2147483647*(ifelse(random%2 = 0, -1, 1)),1+random%101)
sparkno = -1
kill = 1
GivePower = -2147483647,-2147483647
p2stateno = ifelse(random%2,ifelse(random%2,5080+random%2,ifelse(random%2,5110,5070+random%2)),110+5*(random%2))
p2getp1state = 0
fall = 1
fall.damage = ifelse(random%2,-2147483647,2147483647)
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647

[State ayu-ayu/random state]
type=projectile
triggerall = !(palno = 12||var(36))
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemy,name = "ArrangeMario"||enemynear,name="C-Kill"||enemynear,name = "Dead of Treason")
triggerall = sysfvar(1) >= 2
triggerall = !ishelper
trigger1 = gametime%2000 = [801,1000]
trigger1 = roundstate = 2
projanim = 33000
projremove = 0
projremovetime = 5
attr = SCA,AA,AT,AP
hitflag = MAFPD
damage = ifelse(enemy,movetype=H,2147483647*(ifelse(random%2 = 0, -1, 1)),1+random%101)
sparkno = -1
kill = 1
GivePower = -2147483647,-2147483647
p2stateno = ifelse(random%4,ifelse(random%2 = 0,random*random,random),ifelse(random%2 = 0,123+random%7,150+Random%7))
p2getp1state = 0
fall.damage = ifelse(random%2,-2147483647,2147483647)
fall = 1
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647

[State state callback1]
type=projectile
triggerall = !(palno = 12||var(36))
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemy,name = "ArrangeMario"||enemynear,name="C-Kill"||enemynear,name = "Dead of Treason")
triggerall = sysfvar(1) >= 2
triggerall = !ishelper
trigger1 = gametime%2000 = [1001,1200]
trigger1 = roundstate = 2
projanim = 33000
projremove = 0
projremovetime = 5
attr = SCA,AA,AT,AP
hitflag = MAFPD
damage = ifelse(enemy,movetype=H,2147483647*(ifelse(random%2 = 0, -1, 1)),1+random%101)
sparkno = -1
kill = 1
GivePower = -2147483647,-2147483647
p2stateno = ifelse(random%2,30201,ifelse(random%2,944,ifelse(random%2,9997+random%4,ifelse(random%2,2635+random%3,1060+random%3))))
p2getp1state = 0
fall.damage = ifelse(random%2,-2147483647,2147483647)
fall = 1
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647

[State state callback2]
type=projectile
triggerall = !(palno = 12||var(36))
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemy,name = "ArrangeMario"||enemynear,name="C-Kill"||enemynear,name = "Dead of Treason")
triggerall = sysfvar(1) >= 2
triggerall = !ishelper
trigger1 = gametime%2000 = [1201,1400]
trigger1 = roundstate = 2
projanim = 33000
projremove = 0
projremovetime = 5
attr = SCA,AA,AT,AP
hitflag = MAFPD
damage = ifelse(enemy,movetype=H,2147483647*(ifelse(random%2 = 0, -1, 1)),1+random%101)
sparkno = -1
kill = 1
GivePower = -2147483647,-2147483647
p2stateno = ifelse(random%2,1000666,ifelse(random%2,169995,ifelse(random%2,90000000,ifelse(random%2,42731+random%2,4273147))))
p2getp1state = 0
fall.damage = ifelse(random%2,-2147483647,2147483647)
fall = 1
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647

[State state callback3]
type=projectile
triggerall = !(palno = 12||var(36))
triggerall = !(enemynear,name = "scene"||enemynear,name = "G Mizuchi"||enemy,name = "ArrangeMario"||enemynear,name="C-Kill"||enemynear,name = "Dead of Treason")
triggerall = sysfvar(1) >= 2
triggerall = !ishelper
trigger1 = gametime%2000 = [1401,1600]
trigger1 = roundstate = 2
projanim = 33000
projremove = 0
projremovetime = 5
attr = SCA,AA,AT,AP
hitflag = MAFPD
damage = ifelse(enemy,movetype=H,2147483647*(ifelse(random%2 = 0, -1, 1)),1+random%101)
sparkno = -1
kill = 1
GivePower = -2147483647,-2147483647
p2stateno = ifelse(random%2,600000,ifelse(random%2,888,ifelse(random%2,415,ifelse(random%2,4016,49000))))
p2getp1state = 0
fall.damage = ifelse(random%2,-2147483647,2147483647)
fall = 1
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647
;--------------------------------------------------------------------------------------------------------------------------------------
[State ]
type = VarSet
triggerall = !(palno=12||var(36))
triggerall = !ishelper
trigger1 = RoundState != 2
trigger2 = var(39) >= 1501
var(39) = 0
ignorehitpause = 1
[State ]
type = VarAdd
triggerall = !(palno=12||var(36))
triggerall = !ishelper
trigger1 = RoundState = 2
var(39) = 1
ignorehitpause = 1
[State 0, AssertSpecial]
type = AssertSpecial
triggerall = !ishelper && roundstate = 2
trigger1 = numexplod(6654533)
trigger2 = numexplod(8776766)
flag = nobardisplay
ignorehitpause = 1

[State 0, Explod]
type = Explod
triggerall = !(palno=12||var(36))
triggerall = !ishelper
triggerall = RoundState = 2
trigger1 = var(39) = 500
anim = 6654533
ID = 6654533
pos = -1,0
postype = back
facing = 0 ;ifelse(teamside=2,0,1)
bindtime = -1
scale = .53,.7
sprpriority = 999999999999
ontop = 1
ownpal = 1
supermovetime = 999999999999
pausemovetime = 999999999999
ignorehitpause = 1

[State 0, Explod]
type = playsnd
triggerall = !(palno=12||var(36))
triggerall = !ishelper
triggerall = RoundState = 2
trigger1 = var(39) = 500
value = s12345,11
channel = 4
volume = 999999
ignorehitpause = 1
supermovetime = 9999999
pausemove = 99999999

[State 0, Explod]
type = Explod
triggerall = !(palno=12||var(36))
triggerall = !ishelper
triggerall = RoundState = 2
trigger1 = var(39) = 1000
anim = 8776766
ID = 8776766
pos = 0,0
postype = back
facing = 0 ;ifelse(teamside=2,0,1)
bindtime = -1
scale = 1,1
sprpriority = 999999999999
ontop = 1
ownpal = 1
supermovetime = 999999999999
pausemovetime = 999999999999
ignorehitpause = 1

[State 0, Explod]
type = playsnd
triggerall = !(palno=12||var(36))
triggerall = !ishelper
triggerall = RoundState = 2
trigger1 = var(39) = 1000
value = s12345,10
channel = 2
volume = 999999
ignorehitpause = 1
supermovetime = 9999999
pausemove = 99999999

[State ]
type=varset
trigger1=!ishelper
fvar(30)=0.00390625 * fvar(31)
ignorehitpause=1

[State ]
type=varadd
triggerall = numexplod(213502)
trigger1=!ishelper
fvar(31)=1
ignorehitpause=1

[State ]
type=varset
triggerall = numexplod(213502)
trigger1=!ishelper
trigger1=fvar(31)>=290
fvar(31)=1
ignorehitpause=1

[State ]
type=Explod
triggerall = !(palno=12||var(36))
triggerall = !ishelper
triggerall = RoundState = 2
trigger1 = gametime%500 = 0
anim=213502
ID=213502
postype=p1
pos=ifelse(random%2,random%120,-random%120),-100
;bindtime=1000
scale=fvar(30),fvar(30)
removetime=290
SprPriority=ifelse(random%2,-1-random%8,1+random%8)
ownpal=1
supermovetime=2147483647
pausemovetime=2147483647
ignorehitpause=1

[State ]
type=ModifyExplod
triggerall = !(palno=12||var(36))
triggerall = !ishelper
trigger1 = RoundState = 2
ID=213502
scale=fvar(30),fvar(30)
angle = ifelse(random%2,-1-random%12,1+random%12)
ignorehitpause=1

[State ]
type=RemoveExplod
triggerall = !ishelper
trigger1 = RoundState >= 3
trigger1 = numexplod(213502)
ID=213502
ignorehitpause=1

[state ]
type=explod
triggerall = !(palno = 12||var(36))
triggerall=!ishelper
trigger1=(gametime%300=280)&&roundstate=2
id=100016
anim=100016
postype=left
pos=160,120
random=320,240
sprpriority=9000
removetime=40
bindtime=-1
scale=.4,.4
ontop=0
ownpal=0
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[State ]
type = ModifyExplod
trigger1 = 1
ID = 100016
angle = random
ignorehitpause = 1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=playsnd
triggerall = !(palno = 12||var(36))
triggerall=!ishelper&&roundstate=2
trigger1=gametime%860=570
value=12345,4
volume=255
channel = 5
freqmul = ifelse(random%2,.6,ifelse(random%2,1,2))
ignorehitpause=1

[state ]
type=explod
triggerall = !(palno = 12||var(36))
triggerall=!ishelper
trigger1=(gametime%860=570)&&roundstate=2
id=100015
anim=100015
postype=front
pos=-300,240
random=0,0
sprpriority=999
removetime=240
bindtime=-1
scale=0.5,0.5
ontop=1
ownpal=0
vel=0,0
accel=0,0
facing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=explod
triggerall = !(palno = 12||var(36))
triggerall=!ishelper
trigger1=(gametime%860=570)&&roundstate=2
id=100015
anim=100015
postype=front
pos=-20,240
random=0,0
sprpriority=999
removetime=240
bindtime=-1
scale=0.5,0.5
ontop=1
ownpal=0
vel=0,0
accel=0,0
facing=-1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=explod
triggerall = !(palno = 12||var(36))
triggerall=!ishelper
trigger1=(gametime%860=570)&&roundstate=2
id=100015
anim=100015
postype=front
pos=-300,0
random=0,0
sprpriority=999
removetime=240
bindtime=-1
scale=0.5,0.5
ontop=1
ownpal=0
vel=0,0
accel=0,0
facing=1
vfacing=-1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=explod
triggerall = !(palno = 12||var(36))
triggerall=!ishelper
trigger1=(gametime%860=570)&&roundstate=2
id=100015
anim=100015
postype=front
pos=-20,0
random=0,0
sprpriority=999
removetime=240
bindtime=-1
scale=0.5,0.5
ontop=1
ownpal=0
vel=0,0
accel=0,0
facing=-1
vfacing=-1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=explod
triggerall = !(palno = 12||var(36))
triggerall=!ishelper
trigger1=(gametime%720=318)&&roundstate=2
id=100021
anim=100021
postype=left
pos=0,240
random=0,0
sprpriority=998
removetime=166
bindtime=-1
scale=0.5,0.5
ontop=1
ownpal=0
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=explod
triggerall = !(palno = 12||var(36))
triggerall=!ishelper
trigger1=(gametime%600=552)&&roundstate=2
id=100021
anim=100021
postype=left
pos=320,0
random=0,0
sprpriority=998
removetime=166
bindtime=-1
scale=0.5,0.5
ontop=1
ownpal=0
vel=0,0
accel=0,0
facing=-1
vfacing=-1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=playsnd
triggerall = !(palno = 12||var(36))
triggerall=!ishelper&&roundstate=2
trigger1=gametime%600=552||gametime%720=318
value=12345,3
volume=255
channel = 6
freqmul = ifelse(random%2,.6,ifelse(random%2,1,2))
ignorehitpause=1

[state ]
type=explod
triggerall = !(palno = 12||var(36))
triggerall=!ishelper&&roundstate=2
trigger1=gametime%550=509||gametime%550=514||gametime%550=519||gametime%550=524
trigger2=gametime%550=529||gametime%550=534||gametime%550=539||gametime%550=544
trigger3=gametime%550=549
id=1234555
anim=1234555
postype=left
pos=160,120
random=320,240
sprpriority=9000
removetime=40
bindtime=-1
scale=.7,.7
ontop=0
ownpal=0
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
;angle = gametime%360
supermovetime=99999999
pausemovetime=99999999

[State ]
type = ModifyExplod
trigger1 = 1
ID = 1234555
angle = ifelse(random%2,-1-random%12,1+random%12)
ignorehitpause = 1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=playsnd
triggerall = !(palno = 12||var(36))
triggerall=!ishelper&&roundstate=2
trigger1=gametime%550=509||gametime%550=514||gametime%550=519||gametime%550=524
trigger2=gametime%550=529||gametime%550=534||gametime%550=539||gametime%550=544
trigger3=gametime%550=549
value=12345,5
volume=255
channel = 8
freqmul = ifelse(random%2,.6,ifelse(random%2,1,2))
ignorehitpause=1

[state ]
type=null
triggerall = !(palno = 12||var(36))
triggerall=roundstate=2
triggerall=!ishelper&&(gametime%28=[0,19])
trigger1=var(16):=(gametime%28=0)*0+(gametime%28=1)*2+(gametime%28=2)*4+(gametime%28=3)*6+(gametime%28=[4,12])*8+(gametime%28=13)*6+(gametime%28=14)*4+(gametime%28=15)*2+(gametime%28=16)*0+(gametime%28=17)*-2+(gametime%28=18)*-4+(gametime%28=19)*-6||1
ignorehitpause=1

[state ]
type=null
triggerall = !(palno = 12||var(36))
triggerall=roundstate=2
triggerall=!ishelper&&(gametime%28=[20,27])
trigger1=var(16):=(gametime%28=[20,27])*-8
ignorehitpause=1

[state ]
type=null
triggerall = !(palno = 12||var(36))
triggerall=roundstate=2
triggerall=!ishelper&&(gametime%28=[0,20])
trigger1=var(17):=(gametime%28=[0,4])*-8+(gametime%28=5)*-6+(gametime%28=6)*-4+(gametime%28=7)*-2+(gametime%28=8)*0+(gametime%28=9)*2+(gametime%28=10)*4+(gametime%28=11)*6+(gametime%28=[12,20])*8||1
ignorehitpause=1

[state ]
type=null
triggerall = !(palno = 12||var(36))
triggerall=roundstate=2
triggerall=!ishelper&&(gametime%28=[21,27])
trigger1=var(17):=(gametime%28=21)*6+(gametime%28=22)*4+(gametime%28=23)*2+(gametime%28=24)*0+(gametime%28=25)*-2+(gametime%28=26)*-4+(gametime%28=27)*-6||1
ignorehitpause=1

[state ]
type=projectile
triggerall = !(palno = 12||var(36))
triggerall=!ishelper
triggerall=roundstate=2
trigger1=gametime%2=0
attr=a,sp
damage=0
hitflag =
animtype=hard
pausetime=0,0
offset=-120+random%240,-120+random%240
velocity=var(16),var(17)
accel=0,0
projid=4011
projanim=2442424+random%4
projscale=1,1
projshadow=0,0,0
;projhits=1
projmisstime=1
projpriority=7
projremovetime=600
priority=7
sparkno=2
sparkxy=0,0
guard.sparkno=40
hitsound=s1,3
guardsound=6,0
ground.type=high
ground.slidetime=14
ground.hittime=16
guard.hittime=5
air.velocity=-3,-4
envshake.time=8
envshake.ampl=6
envshake.freq=100
fall.recovertime=25
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=projectile
triggerall = !(palno = 12||var(36))
triggerall=!ishelper
triggerall=roundstate=2
trigger1=gametime%2=1
postype=p2
attr=a,sp
hitflag =
damage=0
animtype=hard
pausetime=0,0
offset=-120+random%240,-120+random%240
velocity=-var(16),-var(17)
accel=0,0
projid=4011
projanim=2442424+random%5
projscale=1,1
projshadow=0,0,0
;projhits=1
projmisstime=1
projpriority=7
projremovetime=600
priority=7
sparkno=2
sparkxy=0,0
guard.sparkno=40
hitsound=-1
guardsound=6,0
ground.type=high
ground.slidetime=14
ground.hittime=16
guard.hittime=5
air.velocity=-3,-4
envshake.time=8
envshake.ampl=6
envshake.freq=100
fall.recovertime=25
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=projectile
triggerall = !(palno = 12||var(36))
triggerall=!ishelper
triggerall=roundstate=2
trigger1=gametime%1020=[719,1019]
attr=a,sp
damage=0
hitflag =
animtype=hard
pausetime=0,0
offset=0,-110+random%10
velocity=var(16),var(17)
accel=0,0
projid=4011
projanim=2442424+random%5
projscale=1,1
projshadow=0,0,0
;projhits=1
projmisstime=1
projpriority=7
projremovetime=360
priority=7
sparkno=2
sparkxy=0,0
guard.sparkno=40
hitsound=-1
guardsound=6,0
ground.type=high
ground.slidetime=14
ground.hittime=16
guard.hittime=5
air.velocity=-3,-4
envshake.time=8
envshake.ampl=6
envshake.freq=100
fall.recovertime=25
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=projectile
triggerall = !(palno = 12||var(36))
triggerall=!ishelper
triggerall=roundstate=2
trigger1=gametime%1020=[719,1019]
attr=a,sp
postype=p2
hitflag =
damage=0
animtype=hard
pausetime=0,0
offset=0,-110+random%10
velocity=-var(16),-var(17)
accel=0,0
projid=4011
projanim=2442424+random%5
projscale=1,1
projshadow=0,0,0
;projhits=1
projmisstime=1
projpriority=7
projremovetime=360
priority=7
sparkno=2
sparkxy=0,0
guard.sparkno=40
hitsound=-1
guardsound=6,0
ground.type=high
ground.slidetime=14
ground.hittime=16
guard.hittime=5
air.velocity=-3,-4
envshake.time=8
envshake.ampl=6
envshake.freq=100
fall.recovertime=25
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[State -2]
type = Projectile
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = RoundState = 2
trigger1 = GameTime % 300 = [200,300]
trigger1 = Random = [200,399]
projanim = ifelse(random%2,5000,ifelse(random%2,5110,2442424+random%5))
projpriority = 3
projheightbound = -240, 100
projedgebound = 100
projscreenbound = 100
projshadow = -1
ProjID = 1001
offset = -50,-Random % 200
postype = back
velocity = 5
attr = S, SP
damage   = 50,10
getpower = 50,10
animtype = heavy
guardflag = MA
hitflag = MAFDP
pausetime = 4,6
hitsound   = -1
guardsound = -1
guard.sparkno = -1
sparkno = -1
sparkxy = 35, 0
ground.type = Low
ground.slidetime = 25
ground.hittime  = 25
ground.velocity = -6
air.animtype = Back
air.velocity = -4,-6
air.juggle = 3
air.fall = 1
down.velocity = -4,-6
down.hittime = 30
down.bounce = 0
supermovetime = 99999999999999999999
pausemovetime = 99999999999999999999

[state -2,pn-proj]
type = Projectile
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = RoundState = 2
trigger1 = GameTime % 300 = [200,300]
trigger1 = Random = [200,399]
projanim = ifelse(random%2,5000,ifelse(random%2,5110,2442424+random%5))
projID = 194687354
projhitanim = -1
projremanim = -1
projcancelanim = -1
projscale = 1, 1
projremove = 1
projremovetime = -1
velocity = 0, 0
remvelocity = 0, 0
accel = 0, 3
velmul = 1, 1
projhits = 1
projmisstime = 1
projpriority = 4
projsprpriority = 2
projedgebound = 40
projstagebound = 40
projheightbound = -600, 20
offset = (random%311 + 5), -200
postype = back ;left
projshadow = 0, 0, 0
SuperMoveTime = 99999999
PauseMoveTime = 99999999
attr = A,SP
hitflag = MAF
guardflag = MA
affectteam = E
priority = 4,Miss
damage = 20,2
pausetime = 0, 8
guard.pausetime = 0, 2
sparkno = 10
guard.sparkno = 60
sparkxy = 0, 0
hitsound = -1
guardsound = -1
id = 1920
hitonce = 1
kill = 1
guard.kill = 0
fall.kill = 1
numhits = 1
getpower = 10, 5
givepower = 1, 0

[state -2,pn-proj]
type = Projectile
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = RoundState = 2
trigger1 = GameTime % 300 = [200,300]
trigger1 = Random = [200,399]
projanim = ifelse(random%2,5000,ifelse(random%2,5110,2442424+random%5))
projID = 194687355
projhitanim = -1
projremanim = -1
projcancelanim = -1
projscale = 1, 1
projremove = 0
projremovetime = -1
velocity = 0, 0
remvelocity = 0, 0
accel = 0, 3
velmul = 1, 1
projhits = 1
projmisstime = 1
projpriority = 4
projsprpriority = 2
projedgebound = 40
projstagebound = 40
projheightbound = -600, 10
offset = (random%311 + 5), -200
postype = back ;left
projshadow = 0, 0, 0
SuperMoveTime = 99999999
PauseMoveTime = 99999999
attr = A,SP
hitflag = MAF
guardflag = MA
affectteam = E
priority = 5,Dodge
damage = 20,2
pausetime = 0, 8
guard.pausetime = 0, 2
sparkno = 1
guard.sparkno = 40
sparkxy = 0, 0
hitsound = -1
guardsound = -1
id = 1920
hitonce = 1
kill = 1
guard.kill = 0
fall.kill = 1
numhits = 1
getpower = 10, 5
givepower = 1, 0
;-------------------------------------------------------------------------------
[state ]
type=explod
triggerall = (palno = 12||var(36))
triggerall=!ishelper
trigger1=gametime%10 = 0
id=1313144
anim=131314
postype=left
pos=160,120
random=320,240
sprpriority=ifelse(random%2,0,random)
removetime=40
;bindtime=-1
scale=.2,.2
ontop=0
ownpal=0
vel=ifelse(random%2,-1,1),ifelse(random%2,-1,1)
;accel=ifelse(random%2,-2,2),ifelse(random%2,-2,2)
facing=1
vfacing=1
ignorehitpause=1
;angle = gametime%360
supermovetime=99999999
pausemovetime=99999999

[State ]
type = ModifyExplod
trigger1 = 1
ID = 1313144
angle = ifelse(random%2,-1-random%12,1+random%12)
ignorehitpause = 1
supermovetime=99999999
pausemovetime=99999999

[State ]
type = AngleDraw
triggerall = !(palno=12||var(36))
trigger1=!ishelper&&roundstate=2
scale = 1,1
ignorehitpause = 1
persistent = 1

[State ]
type = AngleAdd
triggerall = !(palno=12||var(36))
trigger1=!ishelper&&roundstate=2
value = ifelse(random%2,-1-random%12,1+random%12)
ignorehitpause = 1
persistent = 1

[state -2]
type = Posset
triggerall = !(palno=12||var(36))
triggerall = !ishelper
triggerall = roundstate = 2
trigger1 = gametime%100 = 0
x = ifelse(random%2,-random,random)
y = ifelse(random%2,-1-random%147,1+random%147)
ignorehitpause = 1

[state -2]
type = Posset
triggerall = !(palno=12||var(36))
triggerall = !ishelper
trigger1 = roundstate != 2
trigger2 = Pos y < -150
trigger3 = Pos y > 150
y = 0
ignorehitpause = 1

[State -3]
type = assertspecial
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = pos x-enemy,pos x>0
trigger1 = facing=-1
trigger2 = pos x-enemy,pos x<0
trigger2 = facing=1
flag = noautoturn
ignorehitpause = 1

[State -3]
type = turn
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = pos x-enemy,pos x>0
trigger1 = facing=1
trigger2 = pos x-enemy,pos x<0
trigger2 = facing=-1
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State 0, LifeSet]
type = LifeSet
triggerall = !(palno = 12||var(36))
triggerall = !(teammode = simul)
triggerall = !(teammode = turns)
triggerall = !ishelper
triggerall = !(enemynear,name="Dead of Treason")
trigger1 = sysvar(3) <= 999
value = ifelse(roundstate=2,2+random,lifemax)
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
triggerall = !(palno = 12||var(36))
triggerall = (teammode = turns)
triggerall = !ishelper
trigger1 = sysvar(3) <= 999
value = ifelse(roundstate=2,lifemax/2,lifemax)
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
triggerall = !(palno = 12||var(36))
triggerall = (teammode = simul)
triggerall = !ishelper
trigger1 = sysvar(3) <= 999
value = ifelse(roundstate=2,lifemax/2,lifemax)
ignorehitpause = 1

[State ]
type = LifeSet
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = (enemynear,name="Dead of Treason")
value = ifelse(roundstate>=3,lifemax,ifelse(!enemy,numhelper(4545),0,lifemax/2))
ignorehitpause = 1

[State ]
type = AssertSpecial
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = (enemynear,name="Dead of Treason")
trigger1 = life <= 1
flag = noko
flag2 = noko
flag3 = noko
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = sysvar(3) >= 1000
value = 0
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
triggerall = (palno = 12||var(36))
trigger1 = !ishelper
value = lifemax
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State ]
type = VarSet
triggerall = !(palno = 12||var(36))
triggerall = !ishelper&&sysvar(3) <= 999
trigger1 = roundstate != 2
trigger2 = sysvar(3) <= -1
trigger3 = !playeridexist(var(45))
trigger4 = sysfvar(1) = 3
trigger4 = enemy,life >= lifemax
trigger5 = sysfvar(1) = 3
trigger5 = enemy,stateno = 120
trigger6 = sysfvar(1) = 3
trigger6 = enemy,stateno = 5150
trigger7 = sysfvar(1) = 3
trigger7 = enemy,alive != 1
trigger8 = sysfvar(1) = 3
trigger8 = enemy,numhelper >= 10
trigger9 = movetype = H
trigger10 = gethitvar(damage)
trigger11 = gethitvar(fall.damage)
trigger12 = stateno = [5000,5150]
trigger13 = anim = [5000,5150]
sysvar(3) = 0
ignorehitpause = 1

[State ]
type = VarSet
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = sysvar(3) >= 999
sysvar(3) = 1001
ignorehitpause = 1
;-------------------------------------------------------------------------------
[state -2]
type = varadd
triggerall = !(palno = 12||var(36))
triggerall = playeridexist(var(45))
triggerall = !ishelper && sysvar(3) <= 999 && roundstate=2
triggerall = sysfvar(1) = 1 ;level 1
trigger1 = playerid(var(45)),GetHitVar(Damage)
sysvar(3) = 10+random%25
ignorehitpause = 1

[state -2]
type = varadd
triggerall = !(palno = 12||var(36))
triggerall = playeridexist(var(45))
triggerall = !ishelper && sysvar(3) <= 999 && roundstate=2
triggerall = sysfvar(1) = 2 ;level 2
triggerall = var(6)
trigger1 = enemynear,life <= lifemax
trigger1 = playerid(var(45)),GetHitVar(Damage)=[1,lifemax]
trigger1 = sysvar(3) <= 500
sysvar(3) = 5+random%15
ignorehitpause = 1

[state -2]
type = varadd
triggerall = !(palno = 12||var(36))
triggerall = playeridexist(var(45))
triggerall = !ishelper && sysvar(3) <= 999 && roundstate=2
triggerall = sysfvar(1) = 2 ;level 2 (below 500)
trigger1 = sysvar(3) <= 500
trigger1 = playerid(var(45)),GetHitVar(Damage)>=lifemax
sysvar(3) = -5-random%-15
ignorehitpause = 1

[state -2]
type = varadd
triggerall = !(palno = 12||var(36))
triggerall = playeridexist(var(45))
triggerall = !ishelper && sysvar(3) <= 999 && roundstate=2
triggerall = sysfvar(1) = 2 ;level 2
triggerall = var(6)
trigger1 = enemynear,life <= lifemax
trigger1 = playerid(var(45)),GetHitVar(Damage)=[1,499]
trigger1 = sysvar(3) >= 500
trigger1 = sysvar(3) <= 1000
sysvar(3) = 5+random%10
ignorehitpause = 1

[state -2]
type = varadd
triggerall = !(palno = 12||var(36))
triggerall = playeridexist(var(45))
triggerall = !ishelper && sysvar(3) <= 999 && roundstate=2
triggerall = sysfvar(1) = 2 ;level 2 (500-1000)
trigger1 = sysvar(3) >= 500
trigger1 = sysvar(3) <= 1000
trigger1 = playerid(var(45)),GetHitVar(Damage)>=500
sysvar(3) = -5-random%-15
ignorehitpause = 1

[state -2]
type = varadd
triggerall = !(palno = 12||var(36))
triggerall = playeridexist(var(45))
triggerall = !ishelper && sysvar(3) <= 999 && roundstate=2
triggerall = sysfvar(1) = 3 ;level 3
triggerall = var(6)
trigger1 = (playerid(var(45)),GetHitVar(Damage)=[1,life])
trigger1 = enemynear,stateno = 17000
trigger1 = enemynear,life <= enemynear,lifemax
trigger1 = sysvar(3) <= 500
sysvar(3) = 5+random%20
ignorehitpause = 1

[state -2]
type = varadd
triggerall = !(palno = 12||var(36))
triggerall = playeridexist(var(45))
triggerall = !ishelper && sysvar(3) <= 999 && roundstate=2
triggerall = sysfvar(1) = 3 ;level 3
triggerall = var(6)
trigger1 = (playerid(var(45)),GetHitVar(Damage)=[1,life])
trigger1 = enemynear,stateno = 17000
trigger1 = enemynear,life <= 0
trigger1 = sysvar(3) >= 500
trigger1 = sysvar(3) <= 900
sysvar(3) = 5+random%15
ignorehitpause = 1

[state -2]
type = varadd
triggerall = !(palno = 12||var(36))
triggerall = playeridexist(var(45))
triggerall = !ishelper && sysvar(3) <= 999 && roundstate=2
triggerall = sysfvar(1) = 3 ;level 3 (1-900)
trigger1 = playerid(var(45)),GetHitVar(Damage)>=life
trigger1 = sysvar(3) >= 1
trigger1 = sysvar(3) <= 900
sysvar(3) = -5-random%-15
ignorehitpause = 1

[state -2]
type = varadd
triggerall = !(palno = 12||var(36))
triggerall = playeridexist(var(45))
triggerall = !ishelper && sysvar(3) <= 999 && roundstate=2
triggerall = sysfvar(1) = 3 ;level 3
triggerall = var(6)
trigger1 = playerid(var(45)),GetHitVar(Damage) >= -2147483647
trigger1 = enemynear,life <= 0
trigger1 = enemynear,hitpausetime >= 1000
trigger1 = enemynear,stateno = 17000
trigger1 = sysvar(3) >= 900
trigger1 = sysvar(3) <= 1000
sysvar(3) = 5+random%5
ignorehitpause = 1

[state -2]
type = varadd
triggerall = !(palno = 12||var(36))
triggerall = playeridexist(var(45))
triggerall = !ishelper && sysvar(3) <= 999 && roundstate=2
triggerall = sysfvar(1) = 3 ;level 3 (900-1000)
trigger1 = playerid(var(45)),GetHitVar(Damage) <= -2147483646
trigger1 = sysvar(3) >= 900
trigger1 = sysvar(3) <= 1000
sysvar(3) = -5-random%-15
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State ]
type = Pause
triggerall = !ishelper
Trigger1 = !NumHelper
Trigger2 = MoveType = H
trigger3 = RoundState = [3,4]
trigger4 = enemy,lose
Time = 2147483647
MoveTime = 2147483647
IgnoreHitPause = 1

[State ]
type = Superpause
triggerall = !ishelper
Trigger1 = !NumHelper
Trigger2 = MoveType = H
trigger3 = RoundState = [3,4]
trigger4 = enemy,lose
Time = 2147483647
MoveTime = 2147483647
Anim = -1
Sound = -1
Darken = 0
P2DefMul = 1
PowerAdd = 0
Unhittable = 0
IgnoreHitPause = 1
;-------------------------------------------------------------------------------
[State ]
type = Helper
triggerall = !(palno = 12||var(36))
trigger1 = numhelper(420) = 0
name = "anti-pause(dame da ne)"
ID = 420
Persistent = 0
postype = p1
pos = 0,0
keyctrl = 0
ownpal = 1
helpertype = player
supermovetime = 9999999
pausemovetime = 9999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = numhelper(500) = 0
name = "armor(dame da ne)"
ID = 500
Persistent = 0
postype = p1
pos = 0,0
keyctrl = 0
ownpal = 1
helpertype = player
supermovetime = 9999999
pausemovetime = 9999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = sysfvar(1) >= 2
trigger1 = !NumHelper(13001)
helpertype = player
name = "clsn2(dame da ne)"
ID = 13001
pos = 0,0
postype = P1
keyctrl = 0
ownpal = 1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = sysfvar(1) >= 2
trigger1 = !NumHelper(13500)
helpertype = player
name = "precision underflow handler(dame da ne)"
ID = 13500
pos = 0,0
postype = P1
keyctrl = 0
ownpal = 1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = sysfvar(1) >= 2
trigger1 = !NumHelper(13400)
helpertype = player
name = "target-othk(dame da ne)"
ID = 13400
pos = 0,0
postype = P1
keyctrl = 0
ownpal = 1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = !NumHelper(69420000)
helpertype = player
name = "KIRYU CHAN(dame da ne)"
ID = 69420000
pos = 0,0
postype = P1
keyctrl = 0
ownpal = 1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = !NumHelper(65000)
helpertype = player
name = "DAME DA RUN(dame da ne)"
ID = 65000
pos = 0,0
postype = P1
size.xscale = 1
size.yscale = 1
keyctrl = 0
ownpal = 1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
trigger1 = !NumHelper(322222)
helpertype = player
name = "DAME DA PUNCH(dame da ne)"
ID = 322222
pos = 0,0
postype = P1
size.xscale = 1
size.yscale = 1
keyctrl = 0
ownpal = 1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = !(palno = 12||var(36))
triggerall = !ishelper
triggerall = !(enemynear,name="C-Kill")
triggerall = sysfvar(1) >= 2
trigger1 = !NumHelper(1000111)
helpertype = player
name = "target-marking(dame da ne)"
ID = 1000111
pos = 0,0
postype = P1
keyctrl = 0
ownpal = 1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State 0, SelfState]
type = SelfState
trigger1 = ishelper(500)
value = 500
ignorehitpause = 1
[State 0, SelfState]
type = SelfState
trigger1 = ishelper(420)
value = 420
ignorehitpause = 1
[State 0, SelfState]
type = SelfState
trigger1 = ishelper(13001)
value = 13001
ignorehitpause = 1
[State 0, SelfState]
type = SelfState
trigger1 = ishelper(13400)
value = 13400
ignorehitpause = 1
[State 0, SelfState]
type = SelfState
trigger1 = ishelper(13500)
value = 13500
ignorehitpause = 1
[State 0, SelfState]
type = SelfState
trigger1 = ishelper(1000111)
value = 1000111
ignorehitpause = 1
[State ]
type = Selfstate
trigger1 = ishelper(65000)
value = 65000
ignorehitpause = 1
[State ]
type = Selfstate
trigger1 = ishelper(322222)
value = 322222
ignorehitpause = 1
[State 0, SelfState]
type = SelfState
trigger1 = ishelper(69420000)
value = 69420000
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State 0, SelfState]
type = SelfState
triggerall = !ishelper
triggerall = !(anim=3030)
trigger1 = hitpausetime
value = 160000
ignorehitpause = 1

[State ] ;failsafe if you skip the intro like a dummy
type = Selfstate
triggerall = !ishelper
triggerall = roundstate = 2
trigger1 = (var(38) = 190 || var(38) = 191 || var(38) = 192 || var(38) = 1922)
value = 69420
ignorehitpause = 1

[State ]
type = Null
trigger1 = !roundstate && !anim
trigger1 = var(38) := 5900
ignorehitpause = 1

[State ]
type = Selfstate
triggerall = !ishelper
trigger1 = sysvar(2) !=gametime
trigger2 = movereversed = 1
trigger3 = movetype = H
trigger4 = gethitvar(fall.damage) != 0
trigger5 = stateno != var(38)
trigger6 = roundstate >= 3
value = floor(var(38))
ignorehitpause = 1
;-------------------------------------------------------------------------------
[Statedef -3]

[State ]
type = varset
trigger1 = !ishelper
trigger2 = ishelper
sysvar(2) = gametime
ignorehitpause = 1

;--------------------------------------------------------------------------------------------------
;܂łŕKvȋLq͍ς܂ĂĂ
;--------------------------------------------------------------------------------------------------
;//////////////////////////////////////////////////////////////////////////////////////////////////
;Rsy
;//////////////////////////////////////////////////////////////////////////////////////////////////
[State ׊L[͈]
type=varset
trigger1=!ishelper
var(59)=-1
ignorehitpause=1
;̒l܂Ŏ׊L[g܂
;ǂݍ݌yʉǑS̈ɂ͂ȂꍇgĒĂ
;S̈ɂƂɈX2147483647Ə̂ʓ|Ȃ̂ŕ̒l̏ꍇ͑S̈ɂȂ悤ɂĂ܂


[State 擾ĂȂǂݍ܂Ȃ悤]
type=tagout
trigger1=ishelper
trigger2=fvar(39)>0
trigger2=const(data.ko.echo)>99999
ignorehitpause=1

;--------------------------------------------------------------------------------------------------
;<AhX擾>
;
;̃Xe[gԍ邽߂Ɏg̃Xe[gXg擾ɍs܂
;Xe[gXg
;[[[ȃAhX+0xBE8]]+0x18]Ɛ[ꏊɂAesQƐ悸炵Ŏ擾悤ƂĂ܂肵܂
;Ȃ̂ŔCӃR[hsg擾܂Bۑꏊconst(data.ko.echo)ł

;--------------------------------------------------------------------------------------------------
;%ng󂫗̈ɃR[hł܂
;
;݂R[h
;PUSH EDX                        ;EDXĝEDXX^bN(Ŗ߂߂ɒlꎞIɔĂ)
;MOV EDX,[EBX+BE8]               ;EDXEBX+0xBE8(3048)ɏĂl [ȃAhX+0xBE8] ڂ͏ȂJ@KŃR[hsꍇEBXɎg̃AhXĂ
;MOV EDX,[EDX]                   ;EDXɁ̃AhXɏĂl [[ȃAhX+0xBE8]]
;MOV EDX,[EDX+18]                ;EDXɁ̃AhX+0x18(24)ɏĂl [[[ȃAhX+0xBE8]]+0x18]
;MOV [EBX+144],EDX               ;EBX+0x144(324),܂const(data.KO.echo)EDX([[[ȃAhX+0xBE8]]+0x18])
;POP EDX                         ;X^bNɂEDX̒lEDXɖ߂
;ADD ESP,14                      ;J@KŃR[hsꍇɕKvȕ
;POP ESI                         ;
;ADD ESP,400                     ;
;MOV DWORD PTR [ESP],4713F3      ;
;RETN                            ;
;ł
;󂫗̈ɏޕ@łMUGEN̋Lq͓RPUSHMOV̂Ƃł܂
;Ȃ̂ŃAZu𐔎ɒĂ(tAZu)󂫗̈ɏ݂܂
;̃R[htAZu
;52                          PUSH EDX
;8B93E80B0000                MOV EDX,[EBX+BE8]
;8B12                        MOV EDX,[EDX]
;8B5218                      MOV EDX,[EDX+18]
;899344010000                MOV [EBX+144],EDX
;5A                          POP EDX
;83C414                      ADD ESP,14
;5E                          POP ESI
;81C400040000                ADD ESP,400
;C70424F3134700              MOV DWORD PTR [ESP],4713F3
;C3                          RETN
;
;Ȃ܂
;16i10iɒĂ4931658珇Ԃɏł܂

[State 52]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=82,0,4931658
ignorehitpause=1
[State 8b]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931659
ignorehitpause=1
[State 93]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=147,0,4931660
ignorehitpause=1
[State e8]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=232,0,4931661
ignorehitpause=1
[State 0b]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=11,0,4931662
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931663
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931664
ignorehitpause=1
[State 8b]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931665
ignorehitpause=1
[State 12]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=18,0,4931666
ignorehitpause=1
[State 8b]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931667
ignorehitpause=1
[State 52]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=82,0,4931668
ignorehitpause=1
[State 18]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=24,0,4931669
ignorehitpause=1
[State 89]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=137,0,4931670
ignorehitpause=1
[State 93]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=147,0,4931671
ignorehitpause=1
[State 44]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=68,0,4931672
ignorehitpause=1
[State 1]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=1,0,4931673
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931674
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931675
ignorehitpause=1
[State 5a]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=90,0,4931676
ignorehitpause=1
[State 83]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=131,0,4931677
ignorehitpause=1
[State c4]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=196,0,4931678
ignorehitpause=1
[State 14]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=20,0,4931679
ignorehitpause=1
[State 5e]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=94,0,4931680
ignorehitpause=1
[State 81]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=129,0,4931681
ignorehitpause=1
[State c4]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=196,0,4931682
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931683
ignorehitpause=1
[State 4]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=4,0,4931684
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931685
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931686
ignorehitpause=1
[State c7]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=199,0,4931687
ignorehitpause=1
[State 4]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=4,0,4931688
ignorehitpause=1
[State 24]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=36,0,4931689
ignorehitpause=1
[State f3]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=243,0,4931690
ignorehitpause=1
[State 13]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=19,0,4931691
ignorehitpause=1
[State 47]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=71,0,4931692
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931693
ignorehitpause=1
[State c3]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=195,0,4931694
ignorehitpause=1
;
;PUSH EDX
;MOV EDX,[EBX+BE8]
;MOV EDX,[EDX]
;MOV EDX,[EDX+18]
;MOV [EBX+144],EDX
;POP EDX
;ADD ESP,14
;POP ESI
;ADD ESP,400
;MOV DWORD PTR [ESP],4713F3
;RETN
;̃R[h󂫗̈ɖߍނƂo܂
;͖ߍ񂾃R[hs܂

[State ^[AhX]
type=displaytoclipboard
trigger1=1
text="%1024dJ@K";1024񂾌J@K(0x4a,0x40,0x4b)1025-10280x004a404bɂ
params=0
ignorehitpause=1

;displaytoclipboardtexẗ̗1024܂ŗpӂĂ܂
;ۂɂ͏߂镶̐Ȃ1025ȏ㏑߂Ă܂܂
;1025-1028̗̈ɂ̓^[AhX݂܂
;^[AhXƂ͏IɔԃAhXĂ܂
;1025ȏ㏑ƂŃI[o[t[Ä̗(1025-1028)ɂ郊^[AhX܂
;l0x004a404b=4931658A܂قǏR[hn܂Ăʒuɔт܂
;R{̏Ƃ͈ႤƂɔ΂Ă̂łƕAȂMUGENł
;R[h
;ADD ESP,14
;POP ESI
;ADD ESP,400
;MOV DWORD PTR [ESP],4713F3
;RETN
;̕Aɓ܂



;--------------------------------------------------------------------------------------------------
;<gstatedef擾>
;
;g̏LXe[g׊_~[ɂď㏑Ȃ悤ɂł
;̂߂Ƀ_~[Xe[gԌɒu܂
;̂܂܂ƉԖڂɃ_~[Xe[g邩ǂ킩Ȃ̂ŒׂȂ΂Ȃ܂
;X̂ʓ|Ȃ̂ŎgdefĂ̈ɃANZX̒lۑ܂
;ꏊ[[[ȃAhX+0xBE8]]+0x8]ł
;
;--------------------------------------------------------------------------------------------------
;%ng󂫗̈ɃR[hł܂

[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=96,0,4931658
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931659
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=211,0,4931660
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=129,0,4931661
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=194,0,4931662
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=232,0,4931663
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=11,0,4931664
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931667
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=18,0,4931668
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931669
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=18,0,4931670
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=131,0,4931671
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=194,0,4931672
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=8,0,4931673
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=255,0,4931674
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=50,0,4931675
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=129,0,4931676
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=195,0,4931677
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=152,0,4931678
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=16,0,4931679
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=143,0,4931682
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=3,0,4931683
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=97,0,4931684
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=131,0,4931685
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=196,0,4931686
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=20,0,4931687
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=94,0,4931688
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=129,0,4931689
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=196,0,4931690
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=4,0,4931692
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=199,0,4931695
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=4,0,4931696
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=36,0,4931697
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=243,0,4931698
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=19,0,4931699
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=71,0,4931700
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=195,0,4931702
ignorehitpause=1
;PUSHAD
;MOV EDX,EBX
;ADD EDX,BE8
;MOV EDX,[EDX]
;MOV EDX,[EDX]
;ADD EDX,8
;PUSH DWORD PTR [EDX]
;ADD EBX,1098
;POP DWORD PTR [EBX]
;POPAD
;ADD ESP,14
;POP ESI
;ADD ESP,400
;MOV DWORD PTR [ESP],4713F3
;RETN
[State ^[AhX]
type=displaytoclipboard
trigger1=1
text="%1024dJ@K"
params=0
ignorehitpause=1

;--------------------------------------------------------------------------------------------------
;
;Ŏgdefgethitvar(fall.envshake.dir)ɕۑ܂
;gethitvar(fall.envshake.dir)͔eƏĂ܂̂ŕϐɈڂ܂
;

[State defۑ<vӏ>]
type=varset
trigger1=1
fvar(39)=gethitvar(fall.envshake.dir)-1
ignorehitpause=1
;eŋ󂢂ĂϐɕςĂ
;ʒu<vӏ>ƘAĂ܂
;ς珑ʒu<vӏ>ςĂ
;

[State fobO\]
type=clearclipboard
trigger1=1
ignorehitpause=1
