[Statedef -2]
;                                                     @=##%@@
;                                               @******-:.#****+          *        #
;                                          @*******%#++#-:::+***#       @-.@     +-:
;                                       #****%*++++++===--:::::*+@   #+#--:%%%%%--::        @-:.
;     %@                             @+**#*+**+++++++===+--::::::*****+-=-:#%%%%*-::     %.::::
;     *++@                         ***#+**+**+++++++==+++%---:::::#++%%%--=%#+++++++=@#-:::---@
;     *++++*                     @**%***+++++++++++*++++++#=--:::::#%%%%#+++++++++====+=#----@
;     #*++++++@                 ******++++++++++**+%.:.+++**---:::::%%%%++++++++++====+===#-
;     @**++===+=+              *%****+++++++++++*%--:::=++**@-----:#%%%+++++++++++++======-+
;      ***+++======*         @#*****++**+++*+++++++++*=*++*##@----=%%%#+++++++++++++++++++++
;      @%**++++++=#+++%     @**+***+++*+******++++++*++++*####*=:%*#%%%+++++++++++++++++++*#
;       @***+++%++++++++++%@*****###*+++****+++++++++#+++**##****+*+%%%*****++++++++++*****
;        #***+***++++++++***%****++++++++*+*++*++++++++++**##%*****+#%%%*******++*********
;         ***%***+++++++**#****+++++#.:-++++++*++++++++****#*%***+**+%%%%***************@
;          ********+++***@*****+#+-::::--++++++++++++++**##%*##***#+%=%%%%:#*******+**%%
;           *********+**%******+%:::::---=++*++++++++++**#####%***#+++=%@-:-%@#**#%%%%%@
;            #**************#*+++:::::----+%%++++*+++++#%#######*****+++%--%%%%%%%--::.@
;             @********%******++**#*+:---*++*+++@+++++++@########%***%+++@%%%%%%%%%-*%@
;              @*******#****%**++:*++-#++++++++++*+++++++########%#%**#+++#%%%%%%%@
;                ******#*******%--+#-.+**-*++*****+++++++@######@####@%+++++%%%@
;                 %****%******#****##+#-:#+++*******++++++#####@#####@*++*%@
;                   ***#*****#*#######*+*+*+%*******##%+++%###@ @####
;                    @******#*#########@**#*********#@++++++*##  %%%#
;                      %***%*########*****%********####+++*#@** @####%
;                        @*#*#######****#*******########%*%*%**@@#@##@
;                          %########%#********########*********% ###%
;                          @#######***********##%**************#
;                            %#@         @*********************#
;                                          @****************#**%
;                                             %****#*###*****##
;                                            ###@*@+*****#----=
;                                         @########%****+----:#
;                                         @########@
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;                                          #########
;                                          ######%##%
;                                          ###%###*%*%+
;                                         @###+-**=--#=:.
;                                             @@-.   @%
;-------------------------------------------------------------------------------
;config
;-------------------------------------------------------------------------------
[State ] ;intensity level setting
type = VarSet ;2 by default
triggerall = !ishelper
triggerall = !(sysfvar(3)||sysfvar(4)||var(39)||var(40))
trigger1 = roundstate = 0
sysfvar(1) = 2
ignorehitpause = 1
;level affects power regen speed & defeat conditions, completely immune to damage
;during special moves and is healed somewhat, varies on level
;0 = randomly pick level (not recommended to use, but there if you want it)
;1 = normal speed, normal conditions, special moves heal slightly
;2 = faster speed, specific conditions, special moves heal somewhat
;3 = fastest speed, dedicated measures, special moves heal signifcantly
;if you use in tournaments, level 3 is suggested for best killing power.
;to note, defeat conditions only matter if terro is on p2 side. p1 side
;cannot be killed under normal conditions.

[State ] ;config vars
type = null
triggerall = !ishelper&&!(palno=12&&sysfvar(1)>=3||palno=2)
;timerfreeze
;determines if timerfreeze is in effect, suggested for tournament use.
;0 = off
;1 = on
;on by default
trigger1 = 1
trigger1 = !fvar(31)
trigger1 = roundstate = 0
trigger1 = fvar(31) := 1
;bgm/background music
;determines if bgm is used.
;0 = off
;1 = on
;on by default
trigger2 = 1
trigger2 = !fvar(25)
trigger2 = roundstate = 0
trigger2 = fvar(25) := 1
;timer options (10000f or 20000f timer)
;determines how long the match will go on before terro uses forced declaration.
;0 = 10000f, starts out slow before ramping up; after 10000f timer will be autoset to 19990.
;1 = 20000f, no slowdown. forced declaration is used at 20000f if conditions are met.
;0 by default
;may consider adding options/expanding upon this in the future.
trigger3 = 0
trigger3 = !fvar(33)
trigger3 = roundstate = 0
trigger3 = fvar(33) := 1
;ai setting
;0 = no ai/controllable
;1 = auto ai
;on by default
trigger4 = 1
trigger4 = !var(59)
trigger4 = roundstate = 2 && ctrl
trigger4 = var(59) := 1
;additional/debug ui elements
;this can be used to enable or disable ui elements (mainly the ones used for debug).
;can potentially help with performence if character is lagging for you.
;0 = off
;1 = on
;off by default
trigger5 = 0
trigger5 = !fvar(38)
trigger5 = roundstate = 0
trigger5 = fvar(38) := 1
ignorehitpause = 1
;display time taken after match completed (either ko or lose)
;this will display how long the match took after a ko happens, measured in frames.
;can potentially help with performence if character is lagging for you. 
;0 = off
;1 = on
;on by default
trigger6 = 1
trigger6 = !fvar(7)
trigger6 = roundstate = 0
trigger6 = fvar(7) := 1
ignorehitpause = 1

;-------------------------------------------------------------------------------
;do not change anything past this line.
;-------------------------------------------------------------------------------

;terro ai trigger
;-------------------------------------------------------------------------------
[State -3]
type = Varset
triggerall = !var(59)
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
trigger1 = command = "AIflag1"
trigger2 = command = "AIflag2"
trigger3 = command = "AIflag3"
trigger4 = command = "AIflag4"
trigger5 = command = "AIflag5"
trigger6 = command = "AIflag6"
trigger7 = command = "AIflag7"
trigger8 = command = "AIflag8"
trigger9 = command = "AIflag9"
trigger10 = command = "AIflag10"
trigger11 = command = "AIflag11"
trigger12 = command = "AIflag12"
trigger13 = command = "AIflag13"
trigger14 = command = "AIflag14"
trigger15 = command = "AIflag15"
trigger16 = command = "AIflag16"
trigger17 = command = "AIflag17"
trigger18 = command = "AIflag18"
trigger19 = command = "AIflag19"
trigger20 = command = "AIflag20"
trigger21 = command = "AIflag21"
trigger22 = command = "AIflag22"
trigger23 = command = "AIflag23"
trigger24 = command = "AIflag24"
trigger25 = command = "AIflag25"
trigger26 = command = "AIflag26"
trigger27 = command = "AIflag27"
trigger28 = command = "AIflag28"
trigger29 = command = "AIflag29"
trigger30 = command = "AIflag30"
trigger31 = command = "AIflag31"
trigger32 = command = "AIflag32"
trigger33 = command = "AIflag33"
trigger34 = command = "AIflag34"
trigger35 = command = "AIflag35"
trigger36 = command = "AIflag36"
trigger37 = command = "AIflag37"
trigger38 = command = "AIflag38"
trigger39 = command = "AIflag39"
trigger40 = command = "AIflag40"
trigger41 = command = "AIflag41"
trigger42 = command = "AIflag42"
trigger43 = command = "AIflag43"
trigger44 = command = "AIflag44"
trigger45 = command = "AIflag45"
trigger46 = command = "AIflag46"
trigger47 = command = "AIflag47"
trigger48 = command = "AIflag48"
trigger49 = command = "AIflag49"
trigger50 = command = "AIflag50"
trigger51 = command = "AIflag51"
trigger52 = command = "AIflag52"
trigger53 = command = "AIflag53"
trigger54 = command = "AIflag54"
trigger55 = command = "AIflag55"
trigger56 = command = "AIflag56"
trigger57 = command = "AIflag57"
trigger58 = command = "AIflag58"
trigger59 = command = "AIflag59"
trigger60 = command = "AIflag60"
trigger61 = !var(59)
trigger61 = roundstate = 2 && time >= 250 && enemynear,stateno = 5150
var(59) = 1
ignorehitpause = 1

[State -3]
type = VarSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
trigger1 = RoundState >= 3
trigger2 = !alive
trigger3 = var(21)
var(59) = 0
ignorehitpause = 1

[State -3]
type = VarSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
trigger1 = RoundState >= 3
trigger2 = !alive
trigger3 = var(21)
var(58) = 0
ignorehitpause = 1

[State 0, VarRandom]
type = VarRandom
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
triggerall = !(var(21))
trigger1 = var(59)
trigger1 = gametime%5 = 0
v = 58
range = 1,18
ignorehitpause = 1
;-------------------------------------------------------------------------------
;my terrible attempt to make Terro's AI not use the same super twice
[State ] ;set to 0 when round isnt started
type = VarSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
triggerall = teamside = 1 ;only for p1 side
triggerall = var(59)
trigger1 = roundstate != 2
fvar(17) = 0
ignorehitpause = 1

[State ] ;if this move is used, it cannot be used again until another is used
type = VarSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
triggerall = teamside = 1
triggerall = !fvar(17)
triggerall = var(59)
trigger1 = (anim=42000||anim=300500)
fvar(17) = 1
ignorehitpause = 1

[State ]
type = VarSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
triggerall = teamside = 1
triggerall = !fvar(17)
triggerall = var(59)
trigger1 = (anim=24000||anim=300600)
fvar(17) = 2
ignorehitpause = 1

[State ]
type = VarSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
triggerall = teamside = 1
triggerall = !fvar(17)
triggerall = var(59)
trigger1 = (anim=63999||anim=300700)
fvar(17) = 3
ignorehitpause = 1

[State ]
type = VarSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
triggerall = teamside = 1
triggerall = !fvar(17)
triggerall = var(59)
trigger1 = (anim=2700)
fvar(17) = 4
ignorehitpause = 1

[State ] ;if another move is used, allow that move to be used again
type = VarSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
triggerall = teamside = 1
triggerall = var(59)
trigger1 = fvar(17) = 4
trigger1 = (anim=42000||anim=300500||anim=63999||anim=300700||anim=24000||anim=300600)
trigger2 = fvar(17) = 3
trigger2 = (anim=42000||anim=300500||anim=2700||anim=24000||anim=300600)
trigger3 = fvar(17) = 2
trigger3 = (anim=42000||anim=300500||anim=63999||anim=300700||anim=2700)
trigger4 = fvar(17) = 1
trigger4 = (anim=2700||anim=63999||anim=300700||anim=24000||anim=300600)
fvar(17) = 0
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State 0, DisplayToClipboard]
type = DisplayToClipboard
triggerall = !(palno = 2||fvar(19))
triggerall = gametime%600 = [0,200)
trigger1 = !ishelper
text = "s-var:%d,s-time:%d,matchtime:%d,helper:%d,aivar:%d"
params = var(38),var(24),var(47),numhelper+enemynear,numhelper,var(58)
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
triggerall = !(palno = 2||fvar(19))
triggerall = gametime%600 = [200,400)
trigger1 = !ishelper
text = "othk:%d,state0:%d,state1:%d,state2:%d,state3:%d"
params = var(52),var(53),var(9),var(11),var(12)
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
triggerall = !(palno = 2||fvar(19))
triggerall = gametime%600 = [400,600)
trigger1 = !ishelper
text = "state4:%d,state5:%d,state6:%d,state7:%d,state8:%d"
params = var(13),var(14),var(15),var(16),var(17)
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = AppendToClipboard
triggerall = !(palno = 2||fvar(19))
triggerall = !(enemynear,name = "Low God Challenge"||enemynear,name = "Ruins of the first laboratory"||enemynear,name = "tLACX"||enemynear,name="dancing triangle"||enemynear,name="Demon_of_murder_rena")
triggerall = !(enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld"||enemynear,name = "Yaksa")
triggerall = gametime%600 = [0,200)
trigger1 = !ishelper
text = "\nlifevar:%d,power:%d,alive:%d,palno:%d,ealive:%d"
params = sysvar(3),sysvar(4),alive,palno,enemynear,alive
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = AppendToClipboard
triggerall = !(palno = 2||fvar(19))
triggerall = !(enemynear,name = "Low God Challenge"||enemynear,name = "Ruins of the first laboratory"||enemynear,name = "tLACX"||enemynear,name="dancing triangle"||enemynear,name="Demon_of_murder_rena")
triggerall = !(enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld"||enemynear,name = "Yaksa")
triggerall = gametime%600 = [200,400)
trigger1 = !ishelper
text = "\nclsn1:%d,clsn2:%d,marking:%d,bughelper:%d,ehelper:%d"
params = var(7),var(29),var(6),enemynear,numhelper(170000),enemynear,numhelper
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = AppendToClipboard
triggerall = !(palno = 2||fvar(19))
triggerall = !(enemynear,name = "Low God Challenge"||enemynear,name = "Ruins of the first laboratory"||enemynear,name = "tLACX"||enemynear,name="dancing triangle"||enemynear,name="Demon_of_murder_rena")
triggerall = !(enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld"||enemynear,name = "Yaksa")
triggerall = gametime%600 = [400,600)
trigger1 = !ishelper
text = "\narmorkill1:%d,armorkill2:%d,armorkill3:%d"
params = var(25),var(26),var(27)
[State 0, DisplayToClipboard]
type = AppendToClipboard
triggerall = !(palno = 2)
triggerall = (enemynear,name = "Low God Challenge")
trigger1 = !ishelper
text = "\n120:%d,ealive:%d,matchtime:%d,pct:%d,estateno:%d"
params = enemynear,numexplod(120120),enemynear,alive,var(47),enemynear,projcanceltime(0),enemynear,stateno
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = appendtoclipboard
triggerall = !(palno = 2)
triggerall = (enemynear,name = "Ruins of the first laboratory")
trigger1 = !ishelper
text = "\nvar(1):%d"
params = enemynear,var(1)
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = appendtoclipboard
triggerall = !(palno = 2)
triggerall = (enemynear,name = "tLACX"||enemynear,name="dancing triangle")
trigger1 = !ishelper
text = "\nsv(0):%d,sv1:%d,sv3:%d"
params = enemynear,sysvar(0),enemynear,sysvar(1),enemynear,sysvar(3)
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = appendtoclipboard
triggerall = !(palno = 2)
triggerall = (enemynear,name = "Demon_of_murder_rena")
trigger1 = !ishelper
text = "\nv2&4:%d"
params = enemy,var(2)&4
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = appendtoclipboard
triggerall = !(palno = 2)
triggerall = (enemynear,name = "Yaksa")
trigger1 = !ishelper
text = "\nv0&8:%d,lifevar:%d, curse the stupid life regen var"
params = enemy,var(0)&8,enemy,sysvar(4)
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = appendtoclipboard
triggerall = !(palno = 2)
triggerall = (enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld")
trigger1 = !ishelper
text = "\nv56:%d,fv24:%d, debug cuz i figured you might want it"
params = var(56),ceil(fvar(24))
ignorehitpause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
triggerall = (palno = 2)
trigger1 = !ishelper
text = "he is sad :c, %d"
params = var(47)
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State ModifyDisplayName]
type=displaytoClipboard
triggerall = !(enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld")
triggerall = !ishelper&&roundstate=0
triggerall = !(sysfvar(3)||sysfvar(4)||var(39)||var(40)||fvar(19))
trigger1=palno=1&&sysfvar(1)=[0,2]
text="hm000X(E_(Et`j!X,!PZR^3D$(33V_P^NNNNNNNNNRX3F!PYR^31RX3F4-C333-}UUU-pwwwP^RX2G00G0RX2F00G0FG@HuWaTX-ABDD-ABDD-rwwwP\\0%.s%%%%907dC6I"
params=Name="-TERRO-"
ignorehitpause=1
[State ModifyDisplayName]
type=displaytoClipboard
triggerall = !(enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld")
triggerall = !(sysfvar(3)||sysfvar(4)||var(39)||var(40)||fvar(19))
triggerall=!ishelper&&roundstate=0
trigger1=palno=1&&sysfvar(1)=3
text="hm000X(E_(Et`j!X,!PZR^3D$(33V_P^NNNNNNNNNRX3F!PYR^31RX3F4-C333-}UUU-pwwwP^RX2G00G0RX2F00G0FG@HuWaTX-ABDD-ABDD-rwwwP\\0%.s%%%%907dC6I"
params=Name="-MUNDIFRAGOR-"
ignorehitpause=1
[State ModifyDisplayName]
type=displaytoClipboard
triggerall = (enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld")
triggerall=!ishelper&&roundstate=0
trigger1=palno=1
text="hm000X(E_(Et`j!X,!PZR^3D$(33V_P^NNNNNNNNNRX3F!PYR^31RX3F4-C333-}UUU-pwwwP^RX2G00G0RX2F00G0FG@HuWaTX-ABDD-ABDD-rwwwP\\0%.s%%%%907dC6I"
params=Name="-IM IN DANGER, HELP ME-"
ignorehitpause=1
[State ModifyDisplayName]
type=displaytoClipboard
triggerall = !fvar(19)
triggerall = (sysfvar(3)||sysfvar(4)||var(39)||var(40))
triggerall=!ishelper&&roundstate=0
trigger1=palno=1
text="hm000X(E_(Et`j!X,!PZR^3D$(33V_P^NNNNNNNNNRX3F!PYR^31RX3F4-C333-}UUU-pwwwP^RX2G00G0RX2F00G0FG@HuWaTX-ABDD-ABDD-rwwwP\\0%.s%%%%907dC6I"
params=Name="-MORIERIS-"
ignorehitpause=1
[State ModifyDisplayName]
type=displaytoClipboard
triggerall = fvar(19)
triggerall = (sysfvar(3)||sysfvar(4))
triggerall=!ishelper&&roundstate=0
trigger1=palno=1
text="hm000X(E_(Et`j!X,!PZR^3D$(33V_P^NNNNNNNNNRX3F!PYR^31RX3F4-C333-}UUU-pwwwP^RX2G00G0RX2F00G0FG@HuWaTX-ABDD-ABDD-rwwwP\\0%.s%%%%907dC6I"
params=Name="-GET DAME DA NE'D IDIOT-"
ignorehitpause=1
[State ModifyDisplayName]
type=displaytoClipboard
triggerall=!ishelper&&roundstate=0
trigger1=palno=2
text="hm000X(E_(Et`j!X,!PZR^3D$(33V_P^NNNNNNNNNRX3F!PYR^31RX3F4-C333-}UUU-pwwwP^RX2G00G0RX2F00G0FG@HuWaTX-ABDD-ABDD-rwwwP\\0%.s%%%%907dC6I"
params=Name="-SAD MOAI-"
ignorehitpause=1
[State ModifyDisplayName]
type=displaytoClipboard
triggerall=!ishelper&&roundstate=0
trigger1=palno=12&&sysfvar(1)=[0,2]
text="hm000X(E_(Et`j!X,!PZR^3D$(33V_P^NNNNNNNNNRX3F!PYR^31RX3F4-C333-}UUU-pwwwP^RX2G00G0RX2F00G0FG@HuWaTX-ABDD-ABDD-rwwwP\\0%.s%%%%907dC6I"
params=Name="-TERRAFRACTOR-"
ignorehitpause=1
[State ModifyDisplayName]
type=displaytoClipboard
triggerall=!ishelper&&roundstate=0
trigger1=palno=12&&sysfvar(1)=3
text="hm000X(E_(Et`j!X,!PZR^3D$(33V_P^NNNNNNNNNRX3F!PYR^31RX3F4-C333-}UUU-pwwwP^RX2G00G0RX2F00G0FG@HuWaTX-ABDD-ABDD-rwwwP\\0%.s%%%%907dC6I"
params=Name="-MUNDUM FRANGE-"
ignorehitpause=1
;-------------------------------------------------------------------------------
[State dedicated measures (helpers)]
type = varset
triggerall = !ishelper&&!(palno=12||palno=2)
triggerall = !(teammode = simul)
triggerall = !(teammode = turns)
trigger1 = fvar(19)
trigger2 = (enemynear,name = "Barbatos_Goetia"&&enemy,selfanimexist(123456789)||enemynear,name = "R-Masamune"||enemynear,name = "Will of Prison Flame"||enemynear,name = "Hell_Flamer_??")
trigger3 = (Enemynear,Name = "Rugal..."||enemynear,name = "Hastur"&&teamside=2||enemynear,name = "Manny"&&teamside=2||enemynear,name = "Magnolia")
trigger4 = (enemy,name = "TOKI-TEN-KU" && enemy,authorname = "Hachishiki-Tokkou-Ningyou" && enemy,selfanimexist(50011))
trigger5 = (enemynear,name = "Heaven's_Gate"||enemynear,name = "Dark_Donald_4th"||enemynear,name = "ArrangeMario"||enemynear,name = "Z_Youmu"||enemynear,name = "Magnolia-R")
trigger6 = (enemynear,name = "Violence Donald"&&enemynear,palno=11||enemynear,name = "Nemesis Donald-R"||enemynear,name = "Colonel"&&enemynear,authorname = "peg+DarkDonald1+JSlikk")
trigger7 = (enemynear,name = "Genesis_Sonic" && enemynear,selfanimexist(1234567890)||enemynear,name = "azxsxzxacccc!!!!!!!"||enemynear,name = "go die man" && enemynear,sysfvar(1) <= 2)
trigger8 = (enemynear,name = "kfm0x02"||enemynear,name = "BONOBONO"&&enemynear,palno=12||enemynear,name = "Iris"||enemynear,name = "Legion"||enemynear,name = "M-Griffon")
trigger9 = (enemynear,name = "roa"&&enemy,authorname = "gokurakusyugisya"||enemynear,name = "Rock-I"||enemynear,name = "eldorodo"||enemynear,name = "defeatchallenge1")
trigger10 = (enemynear,name = "RAOH"||enemynear,name = "DcX-002"||enemynear,name = "Ruins of the first laboratory"||enemynear,name = "Co., Ltd. Clark transportation")
trigger11 = (enemynear,name = "Temmie_hOI!!!!!!"||enemynear,name = "AxAyAzSSX"||enemynear,name = "Ghost"||enemynear,name = "Villager_J"||enemynear,name = "V-Madoka")
trigger12 = (enemynear,name = "D_Alucard"||enemynear,name = "Precision UnderFlow Checker"||enemynear,name="Precision Underflow-Test"||enemynear,name = "Silhouette")
trigger13 = (enemynear,name = "Permanent Girl Mizuka"||enemynear,name = "STGs778"||enemynear,name = "B-Wolf"||enemynear,name = "Oda Nobunaga" && enemynear,SelfAnimExist(30010))
trigger14 = (enemynear,name = "H_Yujiro"||enemynear,name = "R-Akatsuki"||enemynear,name = "Snack & Pop Vending Machine"&&enemynear,authorname="XRedDragonClawsX+you know who")
trigger15 = (enemynear,name = "GedouMiko_V2"||enemynear,name = "2ndALSIEL"||enemynear,name = "mold-killer"||enemynear,name = "Stop Sign"||enemynear,name = "Fred the fish")
trigger16 = (enemynear,name = "TCOVM"||enemynear,name = "C-Kill"||enemynear,name = "GameTime-Passu"||enemynear,name = "Chainsawman"||enemynear,name = "Arcus Regime")
trigger17 = (enemynear,name = "W-Reimu"||enemynear,name = "dancing pumpkin man"||enemynear,name = "Da Legend"||enemynear,name = "tLACX"||enemynear,name="dancing triangle")
trigger18 = (enemynear,name = "TEU["||enemynear,name = "Demon_of_Murder_Rena"||enemynear,name = "God Mizuchi"||enemynear,name = "get trolled" && !enemynear,sysfvar(4))
trigger19 = (enemynear,name = "masked_dedede_revenge"||enemynear,name = "Behemoth" && enemynear,palno <= 2||enemynear,name = "Terro" && enemynear,palno = 2||enemynear,name = "HALT")
trigger20 = (enemynear,name = "Kung Fu Man" && enemynear,authorname = "Elecbyte and Joey Griffin"||enemynear,name = "Colonel" && enemynear,authorname = "peg+DarkDonald1+Joey Griffin")
trigger21 = (enemynear,name = "CRLegendary Peter Griffin"||enemynear,name = "F1" && enemynear,authorname = "hsiehtm+youknowwho"||enemynear,name = "Speedy-Suicide")
trigger22 = (enemynear,name = "Hakaishin Donald"||enemynear,name = "F03"||enemynear,name="Revenant"||enemynear,name="Alpha_Zero"&&enemynear,palno=12||enemynear,name = "Singularity")
trigger23 = (enemynear,name = "Obstinate_tank mk2"||enemynear,name = "Snack & Pop Vending Machine"&&enemynear,authorname="XRedDragonClawsX+ジン"||enemynear,name="Ricepigeon_is_a_fucking_crackhead")
trigger24 = (enemynear,name = "Super Kung Fu Man"||enemynear,name="Super Mario 64"||enemynear,name="G-Creeper"||enemynear,name="shadowgate"||enemynear,name="Yaksa"||enemynear,name="Stronger_Rugal")
trigger25 = (enemynear,name = "Gold_Metal_Iori"||enemynear,name="0uexxa"||enemynear,name="Devil Night-R"||enemynear,name="Headstone"||enemynear,name="Dynast-Donald-R"||enemynear,name="Devil-of-Revenge-R")
trigger26 = (enemynear,name = "PIA-NWES"||enemynear,name="Meija"||enemynear,name = "Colonel" && enemynear,authorname = "Heatran" && enemynear,palno = 11||enemynear,Name="H-ryu"||enemynear,name="Dunkel_Blau_Suwako")
trigger27 = (enemynear,name = "Case-666"||enemynear,name="Killer Eye-R"||enemynear,name = "Primeus" && enemynear,authorname = "Autumnmario"||enemynear,name = "L2 Donald"&&enemynear,palno=2)
trigger28 = (enemynear,name = "Argentum Swordbearer"&&enemynear,palno=3||enemynear,name = "Allosaurus" && enemynear,selfanimexist(33004)||enemynear,name="Fueru-Mizuchi"||enemy,name = "Mr.Dragon-JC")
trigger29 = (enemynear,name = "Azathoth"||enemynear,name = "Space Terrible Monster Crowd" && enemynear,authorname = "SAMSARA" && enemynear,selfanimexist(40517)||enemynear,name="WaddleDee-A")
trigger30 = (enemynear,name = "Giganteking"||enemynear,name="@I"||enemynear,name="ramparudo"&&enemynear,selfanimexist(33000)||enemynear,name="花名ちゃんがはしるだけ")
trigger31 = (enemynear,name = "Crash Bandicoot Meme"||enemynear,name="NoKONoKO"||enemynear,name = "kthanid"||enemynear,name="E-C"||enemynear,name="Waluigi"&&enemynear,authorname="1.00")
trigger32 = (enemynear,name = "expunged"&&enemynear,authorname="dawsaw"||enemynear,name="D_R"||enemynear,name = "Armored_Colonel")
sysfvar(3) = 1
ignorehitpause = 1

[State dedicated measures (no movement)]
type = varset
triggerall = !ishelper&&!(palno=12||palno=2)
triggerall = !(teammode = simul)
triggerall = !(teammode = turns)
trigger1 = fvar(19)
trigger2 = (enemynear,name = "Barbatos_Goetia"&&enemy,selfanimexist(123456789)||enemynear,name = "R-Masamune"||enemynear,name = "Will of Prison Flame"||enemynear,name = "Hell_Flamer_??")
trigger3 = (Enemynear,Name = "Rugal..."||enemynear,name = "Hastur"&&teamside=2||enemynear,name = "Manny"&&teamside=2||enemynear,name = "Magnolia"||enemynear,name = "TOKI-TEN-KU")
trigger4 = (enemynear,name = "Heaven's_Gate"||enemynear,name = "Speedy Critic"||enemynear,name = "Dark_Donald_4th"||enemynear,name = "ArrangeMario"||enemynear,name = "Z_Youmu")
trigger5 = (enemynear,name = "Magnolia-R"||enemynear,name = "Violence Donald"&&enemynear,palno=11||enemynear,name = "Nemesis Donald-R"||enemynear,name = "Tears of Solitude" && enemynear,palno = 1)
trigger6 = (enemynear,name = "Colonel"&&enemynear,authorname = "peg+DarkDonald1+JSlikk"||enemynear,name = "Genesis_Sonic"||enemynear,name = "azxsxzxacccc!!!!!!!")
trigger7 = (enemynear,name = "go die man" && enemynear,sysfvar(1) <= 2||enemynear,name = "kfm0x01"||enemynear,name = "kfm0x02"||enemynear,name = "BONOBONO"&&enemynear,palno=12)
trigger8 = (enemynear,name = "Iris"||enemynear,name = "Legion"||enemynear,name = "M-Griffon"||enemynear,name = "roa"&&enemy,authorname = "gokurakusyugisya"||enemynear,name = "Rock-I")
trigger9 = (enemynear,name = "Boule_Boule"&&teamside=1||enemynear,name = "eldorodo"||enemynear,name = "G-tenko-R"||enemynear,name = "defeatchallenge1"||enemynear,name = "RAOH")
trigger10 = (enemynear,name = "DcX-002"||enemynear,name = "Ruins of the first laboratory"||enemynear,name = "Co., Ltd. Clark transportation"||enemynear,name = "Temmie_hOI!!!!!!")
trigger11 = (enemynear,name = "AxAyAzSSX"||enemynear,name = "Ghost"||enemynear,name = "Villager_J"||enemynear,name = "V-Madoka"||enemynear,name = "D_Alucard")
trigger12 = (enemynear,name = "Precision UnderFlow Checker"||enemynear,name="Precision Underflow-Test"||enemynear,name = "Silhouette"||enemynear,name = "Singularity")
trigger13 = (enemynear,name = "Permanent Girl Mizuka"||enemynear,name = "STGs778"||enemynear,name = "B-Wolf"||enemynear,name = "Oda Nobunaga" && enemynear,SelfAnimExist(30010))
trigger14 = (enemynear,name = "H_Yujiro"||enemynear,name = "R-Akatsuki"||enemynear,name = "Snack & Pop Vending Machine"&&enemynear,authorname="XRedDragonClawsX+you know who")
trigger15 = (enemynear,name = "GedouMiko_V2"||enemynear,name = "2ndALSIEL"||enemynear,name = "mold-killer"||enemynear,name = "Stop Sign"||enemynear,name = "ChriKishimatree")
trigger16 = (enemynear,name = "Fred the fish"||enemynear,name = "TCOVM"||enemynear,name = "C-Kill"||enemynear,name = "GameTime-Passu"||enemynear,name = "Chainsawman")
trigger17 = (enemynear,name = "Arcus Regime"||enemynear,name = "holy-kula"||enemynear,name = "W-Reimu"||enemynear,name = "dancing pumpkin man"||enemynear,name = "Da Legend")
trigger18 = (enemynear,name = "tLACX"||enemynear,name="dancing triangle"||enemynear,name = "TEU["||enemynear,name = "MASTERDONALD")
trigger19 = (enemynear,name = "Demon_of_Murder_Rena"||enemynear,name = "God Mizuchi"||enemynear,name = "get trolled" && !enemynear,sysfvar(4)||enemynear,name = "masked_dedede_revenge")
trigger20 = (enemynear,name = "Behemoth" && enemynear,palno <= 2||enemynear,name = "Terro" && enemynear,palno = 2||enemynear,name = "HALT")
trigger21 = (enemynear,name = "Kung Fu Man" && enemynear,authorname = "Elecbyte and Joey Griffin"||enemynear,name = "Colonel" && enemynear,authorname = "peg+DarkDonald1+Joey Griffin")
trigger22 = (enemynear,name = "Kill"||enemynear,name = "CRLegendary Peter Griffin"||enemynear,name = "F1" && enemynear,authorname = "hsiehtm+youknowwho"||enemynear,name = "Nightmare_Gardevoir")
trigger23 = (enemynear,name = "Hakaishin Donald"||enemynear,name = "F03"||enemynear,name="Revenant"||enemynear,name="Alpha_Zero"&&enemynear,palno=12||enemynear,name = "Speedy-Suicide")
trigger24 = (enemynear,name = "Obstinate_tank mk2"||enemynear,name = "Snack & Pop Vending Machine"&&enemynear,authorname="XRedDragonClawsX+ジン"||enemynear,name = "Donald period")
trigger25 = (enemynear,name = "Ricepigeon_is_a_fucking_crackhead"||enemynear,name = "Super Kung Fu Man"||enemynear,name="Super Mario 64"||enemynear,name="G-Creeper"||enemynear,name="shadowgate")
trigger26 = (enemynear,name = "Yaksa"||enemynear,name="Stronger_Rugal"||enemynear,name = "Gold_Metal_Iori"||enemynear,name="0uexxa"||enemynear,name="Dies"||enemynear,name="Devil Night-R")
trigger27 = (enemynear,name = "Headstone"||enemynear,name="Dynast-Donald-R"||enemynear,name="Devil-of-Revenge-R"||enemynear,name="PIA-NWES"||enemynear,name="Invincible Insanity Man")
trigger28 = (enemynear,name = "Meija"||enemynear,name = "Colonel" && enemynear,authorname = "Heatran" && enemynear,palno = 11||enemynear,Name="H-ryu"||enemynear,name = "Dunkel_Blau_Suwako")
trigger29 = (enemynear,name = "Case-666"||enemynear,name="Killer Eye-R"||enemynear,name = "Primeus" && enemynear,authorname = "Autumnmario"||enemynear,name = "L2 Donald"&&enemynear,palno=2)
trigger30 = (enemynear,name = "Argentum Swordbearer"&&enemynear,palno=3||enemynear,name = "Allosaurus" && enemynear,selfanimexist(33004)||enemynear,name="Fueru-Mizuchi"||enemy,name = "Mr.Dragon-JC")
trigger31 = (enemynear,name = "Azathoth"||enemynear,name = "Space Terrible Monster Crowd" && enemynear,authorname = "SAMSARA" && enemynear,selfanimexist(40517)||enemynear,name="WaddleDee-A")
trigger32 = (enemynear,name = "Giganteking"||enemynear,name="@I"||enemynear,name="ramparudo"&&enemynear,selfanimexist(33000)||enemynear,name="花名ちゃんがはしるだけ")
trigger32 = (enemynear,name = "Crash Bandicoot Meme"||enemynear,name="NoKONoKO"||enemynear,name = "kthanid"||enemynear,name="E-C"||enemynear,name="Waluigi"&&enemynear,authorname="1.00")
trigger33 = (enemynear,name = "expunged"&&enemynear,authorname="dawsaw"||enemynear,name="D_R"||enemynear,name = "Armored_Colonel")
trigger34 = (enemynear,Name = "G Magaki"&& enemynear,Authorname = "Mapelao, Defense Patch by p0008874")
sysfvar(4) = 1
ignorehitpause = 1

[State dedicated measures for specific enemies]
type = varset
triggerall = !ishelper&&!(palno=12||palno=2)
triggerall = !(teammode = simul)
triggerall = !(teammode = turns)
trigger1 = enemynear,name = "Akiha Yagami" && enemynear,authorname = "Zomboy Draift && H.A"
trigger2 = enemynear,name = "Archimonde"
trigger3 = enemynear,name = "Nightmare_Gardevoir"
trigger4 = enemynear,name = "Crazy-Catastrophe"
trigger5 = enemynear,name = "iexplore"
trigger6 = enemynear,name = "PERIOD-REIMAGINING"
trigger7 = enemynear,name = "Space Terrible Monster Crowd" && enemynear,authorname = "SAMSARA" && enemynear,selfanimexist(40517) && enemynear,palno = 11
fvar(19) = 1
ignorehitpause = 1

[State dedicated measures (proj/anim)]
type = Null
;var(39) = anim
;var(40) = p2stateno
triggerall = !ishelper&&!(palno=12||palno=2)
trigger1 = enemynear,name = "Kyurem, Wiju Dragon"
trigger1 = var(39) := 22270
trigger1 = var(40) := 201
trigger2 = enemynear,name = "OmegaMaxime"
trigger2 = var(39) := 2
trigger2 = var(40) := 427314
trigger3 = enemynear,name = "LastStarman"
trigger3 = var(39) := 201
trigger3 = var(40) := ifelse(random%2,random*random,140)
trigger4 = enemynear,name = "Rare Akuma" && enemynear,SelfAnimExist(8005)
trigger4 = var(39) := 201
trigger4 = var(40) := 800
trigger5 = enemynear,name = "protect"
trigger5 = var(39) := 777
trigger5 = var(40) := 20005
trigger6 = enemynear,name = "Genesis_Sonic" && !enemynear,selfanimexist(1234567890) ;old versions only
trigger6 = var(39) := 7776
trigger6 = var(40) := 30002
trigger7 = enemynear,name = "Dark_Donald_Catastrophe"
trigger7 = var(39) := 10042
trigger7 = var(40) := ifelse(random%2,4001,11111)
trigger8 = enemynear,name = "Speedy Critic"
trigger8 = var(39) := 55001
trigger8 = var(40) := 0
trigger9 = enemynear,name = "Kill"
trigger9 = var(39) := 7776
trigger9 = var(40) := 42732
trigger10 = enemynear,name = "Chuck_Norris"&&!enemynear,selfanimexist(40000)
trigger10 = var(39) := 3102
trigger10 = var(40) := ifelse(random%2,5500,ifelse(random%4 = 0,5210,110+(random%2)*5))
trigger11 = enemynear,name = "Chuck_Norris"&& enemynear,selfanimexist(40000)
trigger11 = var(39) := 1
trigger11 = var(40) := ifelse(enemy,hitpausetime > 1, 1000667, 1000666)
trigger12 = enemynear,authorname = "Ironcommando the cheapie creator"
trigger12 = var(39) := 2
trigger12 = var(40) := 944
trigger13 = enemynear,name = "(@w@/)/"
trigger13 = var(39) := 205205
trigger13 = var(40) := 4273147
trigger14 = enemynear,name = "Marshall"
trigger14 = var(39) := 162
trigger14 = var(40) := ifelse(enemynear,gethitvar(fall.damage), 5100 + (random % 2) * 10, ifelse(random % 4 = 0, 5210, 110 + (random % 2) * 5))
trigger15 = enemynear,name = "manny"
trigger15 = var(39) := 291
trigger15 = var(40) := 1160
trigger16 = enemynear,name = "Donald" && enemynear,authorname = "Y77+"
trigger16 = var(39) := 40010
trigger16 = var(40) := 10100101
trigger17 = enemynear,name = "saten"
trigger17 = var(39) := 99900
trigger17 = var(40) := 1028
trigger18 = (enemynear,name = "Remilia Scarlet" && enemynear,authorname = "SAMSARA"||enemynear,name = "Yukari Yakumo" && enemynear,authorname = "SAMSARA"||enemynear,name = "Sanae Kotiya" && enemynear,authorname = "SAMSARA2")
trigger18 = var(39) := ifelse(enemynear,name="Sanae Kotiya",60010,ifelse(enemynear,name="Yukari Yakumo",3138,22177))
trigger18 = var(40) := ifelse(enemynear,name="Sanae Kotiya",313100,ifelse(enemynear,name="Yukari Yakumo",220100,2636))
trigger19 = enemynear,name = "Donald" && enemynear,authorname = "kishio & DarkDonald1" && enemynear,selfanimexist(11500)
trigger19 = var(39) := 40010
trigger19 = var(40) := 14000
trigger20 = enemynear,name = "Donald"&&enemynear,authorname = "ReimuMarisa0625"
trigger20 = var(39) := 40010
trigger20 = var(40) := ifelse(var(6),0,ifelse(random%2,5210,110))
trigger21 = enemynear,name = "Donald"&&enemynear,authorname = ""
trigger21 = var(39) := 40010
trigger21 = var(40) := 4273147
trigger22 = enemynear,name = "Dr.Kahl's Robot"
trigger22 = var(39) := 3960
trigger22 = var(40) := ifelse(random%2,2501,2500)
trigger23 = enemynear,name = "Boule_Boule"
trigger23 = var(39) := 9000
trigger23 = var(40) := ifelse(enemynear,sysvar(3)&256,0,110+5*(random%2))
trigger24 = enemynear,name = "scene"
trigger24 = var(39) := 62000
trigger24 = var(40) := ifelse(var(6),40,200)
trigger25 = enemynear,name = "Spectrum Gardevoir"
trigger25 = var(39) := 8626
trigger25 = var(40) := 2151
trigger26 = enemynear,name = "G Mizuchi"
trigger26 = var(39) := 3070
trigger26 = var(40) := 263601
trigger27 = enemynear,name = "Donald period"
trigger27 = var(39) := 7776
trigger27 = var(40) := ifelse(roundno>=2,0,42732)
trigger28 = enemynear,name = "Owatamizuka"
trigger28 = var(39) := 1234567890
trigger28 = var(40) := ifelse(random%2,400,ifelse(random%2,410,ifelse(random%2,600,430)))
trigger29 = enemynear,name = "Death Star"&&enemynear,authorname="TONY" ;death planet
trigger29 = var(39) := 11400
trigger29 = var(40) := 1400
trigger30 = enemynear,name = "Death Star"&&enemynear,authorname="TROY"&&enemynear,selfanimexist(12600) ;3rd death star
trigger30 = var(39) := 12100
trigger30 = var(40) := ifelse(random%2,110,106000)
trigger31 = enemynear,name = "Death Star" && enemynear,authorname = "meecafe" && enemynear,numhelper(193) && enemynear,numhelper(194) ;coloful death planet
trigger31 = var(39) := 11400
trigger31 = var(40) := 1400
trigger32 = enemynear,name = "EXERION" && enemy,authorname = "ahuron edit by Pandabeer44[o?ie]"
trigger32 = var(39) := 66666
trigger32 = var(40) := 30201
trigger33 = enemynear,name = "Policezero87(S)"
trigger33 = var(39) := 10210
trigger33 = var(40) := 2102
trigger34 = enemynear,name = "Middle-God-Challenge" ;terro has issues getting proper ids strangely, so putting them here so he can get proper callback (until i can add better c2 detection).
trigger34 = var(7) := 16
trigger34 = var(29) := 6
trigger35 = enemynear,name = "Donald" && enemynear,authorname = "AT" && enemynear,palno != 12
trigger35 = var(39) := 888
trigger35 = var(40) := 10003
trigger36 = enemynear,name = "G-Sakuya"
trigger36 = var(39) := ifelse(random%2,205,250001)
trigger36 = var(40) := 4500+(random%2)*15935752
trigger37 = enemynear,name = "Obstinate_tank"
trigger37 = var(39) := 7777
trigger37 = var(40) := 0
trigger38 = enemynear,name = "Dead of Treason"
trigger38 = var(39) := 72300
trigger38 = var(40) := 5432
trigger39 = enemynear,name = "killa yoshikage"
trigger39 = var(39) := 800
trigger39 = var(40) := 4100
trigger40 = enemynear,name = "E Youmu"
trigger40 = var(39) := 231
trigger40 = var(40) := 4026
trigger41 = enemynear,name = "MASTERDONALD"
trigger41 = var(39) := 2
trigger41 = var(40) := 0
trigger42 = enemynear,name = "EXERION" && enemy,authorname = "ahuron edit by Pandabeer44[oie]"
trigger42 = var(39) := 220
trigger42 = var(40) := 30201
trigger43 = enemynear,name = "Circle Gazer"
trigger43 = var(39) := 10000246
trigger43 = var(40) := 21434342
trigger44 = enemynear,name = "Colonel" && enemynear,authorname = "peg+DarkDonald1+BLU-Scout"
trigger44 = var(39) := 40000
trigger44 = var(40) := 131313
trigger45 = enemynear,name = "Multi Donald Type-Sadist" && enemy,authorname = "Sonic EXE MUGEN" && enemy,palno = 12
trigger45 = var(39) := 767674
trigger45 = var(40) := 42732
trigger46 = enemynear,name = "M-GB Game 1"
trigger46 = var(39) := 6
trigger46 = var(40) := 1910
trigger47 = enemynear,name = "The Dreamer" && enemynear,palno >= 2
trigger47 = var(39) := 9999
trigger47 = var(40) := 230
trigger48 = enemynear,name = "Black Kyurem" && enemynear,selfanimexist(35004)
trigger48 = var(39) := 89000
trigger48 = var(40) := 131313
trigger49 = enemynear,name = "M-Reimu" && enemynear,var(15) = 890106
trigger49 = var(39) := 100630
trigger49 = var(40) := 6460
trigger50 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger50 = var(39) := 1005
trigger50 = var(40) := 1005
trigger51 = enemynear,name = "Phantom Mizuchi JP"
trigger51 = var(39) := 9999
trigger51 = var(40) := 7
trigger52 = enemynear,name = "Holy-Kula" && enemynear,palno <= 11
trigger52 = var(39) := 55556
trigger52 = var(40) := 803
trigger53 = enemynear,name = "Mobile Sprout"
trigger53 = var(39) := 10000
trigger53 = var(40) := ifelse(random%2,110+5*(random%2),ifelse(random%2,820,random*random))
trigger54 = enemynear,name = "Dies"
trigger54 = var(39) := 555
trigger54 = var(40) := ifelse(roundstate<=1,0,ifelse(roundno!=1&&var(7)=0,0,ifelse(enemynear,time>5,106+(Random%2)*10,116))) ;delay added for second round to ensure she dies
trigger55 = enemynear,name = "Gloria"
trigger55 = var(39) := 8012
trigger55 = var(40) := ifelse(roundstate=2,15570,0)
trigger56 = enemynear,name = "Donald" && enemynear,selfanimexist(71995) && enemynear,selfanimexist(75152)
trigger56 = var(39) := 4351
trigger56 = var(40) := ifelse(enemy,gethitvar(fall.damage)!=0&&enemynear,anim!=16500,5110,ifelse(enemynear,anim=16500,5070,110))
trigger57 = enemynear,name = "shadow dio" && enemynear,authorname = "ABSOLUTE-Yveltal"
trigger57 = var(39) := 40010
trigger57 = var(40) := ifelse(var(6),random,3450)
trigger58 = enemynear,name = "Invincible Insanity Man"
trigger58 = var(39) := 40010
trigger58 = var(40) := 0
trigger59 = enemynear,name = "(͡)"
trigger59 = var(39) := 9977
trigger59 = var(40) := 4273147
trigger60 = enemynear,name = "Colonel" && enemynear,authorname = "Heatran" && enemynear,palno = 12
trigger60 = var(39) := 1000047
trigger60 = var(40) := ifelse(var(6),random*random,ifelse(random%2,110+5*(random%2),5210))
trigger61 = enemynear,name = "Hastur"
trigger61 = var(39) := 1234567890
trigger61 = var(40) := 0
trigger62 = enemynear,name = "TeBtBA哝"
trigger62 = var(39) := 15
trigger62 = var(40) := 0
trigger63 = enemynear,name = "Donald" && enemynear,authorname = "MatsudaSpecial"
trigger63 = var(39) := 16501
trigger63 = var(40) := ifelse(enemynear,hitpausetime,119,0)
trigger64 = enemynear,name = "magatu"
trigger64 = var(39) := 990
trigger64 = var(40) := 61000
trigger65 = enemynear,name = "OUT OF THIS DIMENSION" && enemynear,palno = 3
trigger65 = var(39) := 201
trigger65 = var(40) := 110
trigger66 = enemynear,name = "Execution" && enemynear,authorname = "Mateo Canch(Torneo Mugen)"
trigger66 = var(39) := 880
trigger66 = var(40) := 0
trigger67 = enemynear,name = "Donald" && enemynear,authorname = "MAC" ;funny 67 number
trigger67 = var(39) := 10061
trigger67 = var(40) := ifelse(roundstate=2&&var(47)>=50,ifelse(random%2,random*random,2100),0) ;ifelse(random%2,2100,random*random))
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State ]
type = PlayerPush
trigger1 = 1
value = 0
ignorehitpause = 1

[State ]
type = lifeset
trigger1 = ishelper
value = lifemax
ignorehitpause = 1

[State ]
type = Screenbound
trigger1 = ishelper
value = 0
ignorehitpause = 1

[State ]
type = AssertSpecial
trigger1 = ishelper
flag = Noshadow
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State clsn1]
type = parentvarset
triggerall = ishelper
triggerall = playerIDexist(parent,ID)
triggerall = numtarget > 0
triggerall = !root,var(7)
triggerall = (target,stateno = 17000||target,stateno = 170000||target,stateno = 17001)
trigger1 = target,movehit && target,var(2) > 0
trigger2 = target,movereversed && target,var(2) > 0
trigger3 = target,hitpausetime && target,var(2) > 0
var(7) = target,var(2)
ignorehitpause = 1

[State clsn1]
type = Parentvarset
triggerall = ishelper
triggerall = playerIDexist(parent,ID)
triggerall = !root,var(7)
triggerall = numtarget
triggerall = target,ishelper(170000)
triggerall = target,var(2)
trigger1 = (target,stateno = 17000||target,stateno = 170000||target,stateno = 17001)
var(7) = target,var(2)
ignorehitpause = 1

[State clsn2]
type = Parentvarset
triggerall = ishelper
triggerall = playerIDexist(parent,ID)
triggerall = !root,var(29)
triggerall = numtarget
triggerall = target,ishelper(170000)
triggerall = target,var(29)
trigger1 = (target,stateno = 17000||target,stateno = 170000||target,stateno = 17001)
var(29) = target,var(29)
ignorehitpause = 1

[State clsn2 failsafe] ;in the case we dont get a clsn2 anim, just go with the safe option.
type = VarSet
triggerall = !ishelper
triggerall = var(7)
triggerall = enemy,numhelper(170000)
trigger1 = !var(29)
var(29) = 5
ignorehitpause = 1

;hitdef
[State ]
type = ParentVarSet
triggerall = IsHelper(7600)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 7600 && StateNo != 5150
triggerall = sysvar(1) != GameTime && !HitPauseTime
trigger1 = !root,var(9)
trigger1 = root,var(13) != StateNo && root,var(14) != StateNo && root,var(15) != StateNo && root,var(16) != StateNo && root,var(17) != StateNo
var(9) = StateNo

[State ]
type = ParentVarSet
triggerall = IsHelper(7600)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 7600 && StateNo != 5150
triggerall = sysvar(1) != GameTime && !HitPauseTime
trigger1 = !root,var(11) && root,var(9) != StateNo
trigger1 = root,var(13) != StateNo && root,var(14) != StateNo && root,var(15) != StateNo && root,var(16) != StateNo && root,var(17) != StateNo
var(11) = StateNo

[State ]
type = ParentVarSet
triggerall = IsHelper(7600)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 7600 && StateNo != 5150
triggerall = sysvar(1) != GameTime && !HitPauseTime
trigger1 = !root,var(12) && root,var(9) != StateNo && root,var(11) != StateNo
trigger1 = root,var(13) != StateNo && root,var(14) != StateNo && root,var(15) != StateNo && root,var(16) != StateNo && root,var(17) != StateNo
var(12) = StateNo

[State ]
type = ParentVarSet
triggerall = IsHelper(7600)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 7600 && StateNo != 5150
triggerall = sysvar(1) != GameTime && HitPauseTime
trigger1 = !root,var(53)
trigger1 = root,var(9) != StateNo && root,var(11) != StateNo && root,var(12) != StateNo
trigger1 = root,var(13) != StateNo && root,var(14) != StateNo && root,var(15) != StateNo && root,var(16) != StateNo && root,var(17) != StateNo
var(53) = StateNo
ignorehitpause = 1

;hitby helper
[State ]
type = ParentVarSet
triggerall = IsHelper(1111)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 1111 && StateNo != 5150
triggerall = !root,var(13)
triggerall = root,var(9) != StateNo && root,var(11) != StateNo && root,var(12) != StateNo && root,var(53) != StateNo
trigger1 = sysvar(1) != GameTime
var(13) = StateNo
ignorehitpause = 1

[State ]
type = ParentVarSet
triggerall = IsHelper(1111)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 1111 && StateNo != 5150
triggerall = !root,var(14) && root,var(13) != StateNo
triggerall = root,var(9) != StateNo && root,var(11) != StateNo && root,var(12) != StateNo && root,var(53) != StateNo
trigger1 = sysvar(1) != GameTime
var(14) = StateNo
ignorehitpause = 1

[State ]
type = ParentVarSet
triggerall = IsHelper(1111)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 1111 && StateNo != 5150
triggerall = !root,var(15) && root,var(13) != StateNo && root,var(14) != StateNo
triggerall = root,var(9) != StateNo && root,var(11) != StateNo && root,var(12) != StateNo && root,var(53) != StateNo
trigger1 = sysvar(1) != GameTime
var(15) = StateNo
ignorehitpause = 1

[State ]
type = ParentVarSet
triggerall = IsHelper(1111)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 1111 && StateNo != 5150
triggerall = !root,var(16) && root,var(13) != StateNo && root,var(14) != StateNo && root,var(15) != StateNo
triggerall = root,var(9) != StateNo && root,var(11) != StateNo && root,var(12) != StateNo && root,var(53) != StateNo
trigger1 = sysvar(1) != GameTime
var(16) = StateNo
ignorehitpause = 1

[State ]
type = ParentVarSet
triggerall = IsHelper(1111)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 1111 && StateNo != 5150
triggerall = !root,var(17) && root,var(13) != StateNo && root,var(14) != StateNo && root,var(15) != StateNo && root,var(16) != StateNo
triggerall = root,var(9) != StateNo && root,var(11) != StateNo && root,var(12) != StateNo && root,var(53) != StateNo
trigger1 = sysvar(1) != GameTime
var(17) = StateNo
ignorehitpause = 1

[State ]
type = ParentVarSet
triggerall = IsHelper(1111)
trigger1 = playerIDexist(parent,ID)
var(46) = id
ignorehitpause = 1

;clsn2 helper
[State ]
type = ParentVarSet
triggerall = IsHelper(13001)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 13001 && StateNo != 5150
triggerall = !root,var(13)
triggerall = root,var(9) != StateNo && root,var(11) != StateNo && root,var(12) != StateNo && root,var(53) != StateNo
trigger1 = sysfvar(4) != GameTime
var(13) = StateNo
ignorehitpause = 1

[State ]
type = ParentVarSet
triggerall = IsHelper(13001)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 13001 && StateNo != 5150
triggerall = !root,var(14) && root,var(13) != StateNo
triggerall = root,var(9) != StateNo && root,var(11) != StateNo && root,var(12) != StateNo && root,var(53) != StateNo
trigger1 = sysfvar(4) != GameTime
var(14) = StateNo
ignorehitpause = 1

[State ]
type = ParentVarSet
triggerall = IsHelper(13001)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 13001 && StateNo != 5150
triggerall = !root,var(15) && root,var(13) != StateNo && root,var(14) != StateNo
triggerall = root,var(9) != StateNo && root,var(11) != StateNo && root,var(12) != StateNo && root,var(53) != StateNo
trigger1 = sysfvar(4) != GameTime
var(15) = StateNo
ignorehitpause = 1

[State ]
type = ParentVarSet
triggerall = IsHelper(13001)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 13001 && StateNo != 5150
triggerall = !root,var(16) && root,var(13) != StateNo && root,var(14) != StateNo && root,var(15) != StateNo
triggerall = root,var(9) != StateNo && root,var(11) != StateNo && root,var(12) != StateNo && root,var(53) != StateNo
trigger1 = sysfvar(4) != GameTime
var(16) = StateNo
ignorehitpause = 1

[State ]
type = ParentVarSet
triggerall = IsHelper(13001)
triggerall = playerIDexist(parent,ID)
triggerall = StateNo != 13001 && StateNo != 5150
triggerall = !root,var(17) && root,var(13) != StateNo && root,var(14) != StateNo && root,var(15) != StateNo && root,var(16) != StateNo
triggerall = root,var(9) != StateNo && root,var(11) != StateNo && root,var(12) != StateNo && root,var(53) != StateNo
trigger1 = sysfvar(4) != GameTime
var(17) = StateNo
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State 0, SelfState]
type = SelfState
trigger1 = ishelper(500)
value = 15000
ignorehitpause = 1

[State 0, SelfState]
type = SelfState
trigger1 = ishelper(420)
value = 15000
ignorehitpause = 1

[State ]
type = SelfState
trigger1 = IsHelper(2010)
value = 15000
ignorehitpause = 1

[State ]
type = SelfState
trigger1 = ishelper(78050)
value = 15000
ignorehitpause = 1

[State 0, SelfState]
type = SelfState
trigger1 = ishelper(1000111)
value = 15000
ignorehitpause = 1

[State 0, SelfState]
type = SelfState
trigger1 = ishelper(13001)
value = 15000
ignorehitpause = 1

[State 0, SelfState]
type = SelfState
trigger1 = ishelper(7600)
value = 15000
ignorehitpause = 1

[State 0, SelfState]
type = SelfState
trigger1 = ishelper(1111)
value = 15000
ignorehitpause = 1

[State 0, SelfState]
type = SelfState
trigger1 = ishelper(4444444) || ishelper(7070707)
value = 4444444
ignorehitpause = 1

[State 0, SelfState]
type = SelfState
triggerall = enemynear,name = "Arcus Regime"
trigger1 = ishelper(170000)
trigger1 = enemynear,var(7)
value = 4444444
ignorehitpause = 1

[State 0, SelfState]
type = SelfState
trigger1 = ishelper(6453433)
value = 6453433
ignorehitpause = 1

[State 0, SelfState]
type = SelfState
trigger1 = ishelper(13500)
value = 13500
ignorehitpause = 1

[state ]
type = selfstate
trigger1 = ishelper(10000) || ishelper(10001) || ishelper(10002) || ishelper(10003) || ishelper(10004) || ishelper(10005) || ishelper(10006) || ishelper(10007) || ishelper(10008) || ishelper(10009)
trigger2 = ishelper(10010) || ishelper(10011) || ishelper(10012) || ishelper(10013) || ishelper(10014) || ishelper(10015) || ishelper(10016) || ishelper(10017) || ishelper(10018) || ishelper(10019)
trigger3 = ishelper(10020) || ishelper(10021) || ishelper(10022) || ishelper(10023)
value = 99999
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state ]
type = selfstate
trigger1 = ishelper(10100) || ishelper(10101) || ishelper(10102)
value = 100999
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state ]
type = selfstate
triggerall = !(enemynear,name = "Dead of Treason")
trigger1 = ishelper(10103) || ishelper(10104) || ishelper(10105) || ishelper(10106) || ishelper(10107) || ishelper(10108) || ishelper(10109)
trigger2 = ishelper(10110) || ishelper(10111) || ishelper(10112) || ishelper(10113) || ishelper(10114) || ishelper(10115) || ishelper(10116) || ishelper(10117) || ishelper(10118) || ishelper(10119)
trigger3 = ishelper(10120) || ishelper(10121) || ishelper(10122) || ishelper(10123)
value = ifelse(root,var(18),101001,100999)
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state ]
type = selfstate
triggerall = (enemynear,name = "Dead of Treason")
trigger1 = ishelper(10103) || ishelper(10104) || ishelper(10105) || ishelper(10106) || ishelper(10107) || ishelper(10108) || ishelper(10109)
trigger2 = ishelper(10110) || ishelper(10111) || ishelper(10112) || ishelper(10113) || ishelper(10114) || ishelper(10115) || ishelper(10116) || ishelper(10117) || ishelper(10118) || ishelper(10119)
trigger3 = ishelper(10120) || ishelper(10121) || ishelper(10122) || ishelper(10123)
value = 100999
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state ]
type = selfstate
trigger1 = ishelper(20000) || ishelper(20001) || ishelper(20002) || ishelper(20003) || ishelper(20004) || ishelper(20005) || ishelper(20006) || ishelper(20007) || ishelper(20008) || ishelper(20009)
trigger2 = ishelper(20010) || ishelper(20011) || ishelper(20012) || ishelper(20013) || ishelper(20014) || ishelper(20015) || ishelper(20016) || ishelper(20017) || ishelper(20018) || ishelper(20019)
trigger3 = ishelper(20020) || ishelper(20021) || ishelper(20022) || ishelper(20023)
value = 101001
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999
;-------------------------------------------------------------------------------
[State ]
type = AssertSpecial
triggerall = sysfvar(1)
trigger1 = sysfvar(0)!=0
trigger1 = !IsHelper
trigger1 = (palno = 12||palno=2)
trigger2 = (enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld")
trigger2 = var(21)
trigger2 = roundstate >= 2
trigger2 = !IsHelper
trigger3 = var(20)
trigger3 = roundstate >= 2
trigger3 = !IsHelper
trigger4 = !(sysfvar(3)||sysfvar(4))
trigger4 = fvar(25)
trigger4 = palno != 12
trigger4 = !ishelper
trigger5 = (enemynear,name = "Hyper Ultra Landomness Kharacter") ;i like funny music from this char
trigger5 = !ishelper
trigger6 = fvar(19)
trigger6 = !ishelper
flag = nomusic
ignorehitpause = 1

[State ] ;set this cuz we dont want bgm playing during dedicated measures
type = varset
triggerall = sysfvar(1)
triggerall = !ishelper&&!(palno=12||palno=2)
trigger1 = (sysfvar(3)||sysfvar(4))
trigger1 = fvar(25) ;if enabled, set it to 0
fvar(25) = 0
ignorehitpause = 1

[State -2, ]
type = PlaySnd
triggerall = sysfvar(1)
triggerall = !(palno=12||sysfvar(3)||sysfvar(4)||palno=2)
triggerall = fvar(25)
triggerall = !(var(20)||var(21)||anim=23456789)
trigger1 = !ishelper
value = 88888,ifelse(sysfvar(2),6,7)
Channel = 13
LowPriority = 3
Loop = 1
Volume = 99999
ignorehitpause = 1

[State -2, ]
type = PlaySnd
triggerall = sysfvar(1)
triggerall = !(palno=12||palno=2)
triggerall = var(20)
trigger1 = !ishelper
value = 88888,ifelse(random%2,4,5)
Channel = 13
LowPriority = 3
Loop = 1
Volume = 99999
ignorehitpause = 1

[State -2, ]
type = PlaySnd
triggerall = !(palno=12||palno=2)
triggerall = (enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld")
triggerall = var(21)
triggerall = roundstate >= 2
trigger1 = !ishelper
value = 88888,4
Channel = 13
LowPriority = 3
Loop = 1
Volume = 99999
ignorehitpause = 1

[State -2, ]
type = PlaySnd
triggerall = !(palno=12||palno=2)
triggerall = (fvar(19))
trigger1 = !ishelper
value = 88888,4
Channel = 13
LowPriority = 3
Loop = 1
Volume = 99999
ignorehitpause = 1

[State ]
type = varset
trigger1= !IsHelper&&palno=12
sysfvar(0) = 1
ignorehitpause = 1

[State -2, ]
type = PlaySnd
triggerall = (palno = 12)
triggerall = sysfvar(0)!=0
trigger1 = !ishelper
value = 88888,2
Channel = 13
LowPriority = 3
Loop = 1
Volume = 99999
ignorehitpause = 1

[State ]
type = varset
trigger1= !IsHelper&&palno=2
sysfvar(0) = 1
ignorehitpause = 1

[State -2, ]
type = PlaySnd
triggerall = (palno = 2)
triggerall = sysfvar(0)!=0
trigger1 = !ishelper
value = 88888,69
Channel = 13
LowPriority = 3
Loop = 1
Volume = 99999
ignorehitpause = 1

[State ]
type = Explod
triggerall = !(sysfvar(4)||palno=12||palno=2)
triggerall = !ishelper
triggerall = fvar(38)
triggerall = !(var(33)&1)
triggerall = enemy,NumHelper(170000)
trigger1 = 1 || var(33) := (var(33)|1)
anim = 31008
id = 10197
postype = Left
pos = 4 + (TeamSide = 2) * 216,210
bindtime = -1
removetime = -1
scale = 0.25,0.25
ownpal = 1
sprpriority = 999
supermovetime = 999999999999
pausemovetime = 999999999999
ignorehitpause = 1

[State ]
type = Explod
triggerall = !(sysfvar(4)||palno=12||palno=2)
triggerall = !ishelper
triggerall = fvar(38)
triggerall = !(var(33)&2)
trigger1 = var(7)
trigger1 = 1 || var(33) := (var(33)|2)
anim = 31009
id = 101988
postype = Left
pos = 4 + (TeamSide = 2) * 216,200
bindtime = -1
removetime = -1
scale = 0.25,0.25
ownpal = 1
sprpriority = 999
supermovetime = 999999999999
pausemovetime = 999999999999
ignorehitpause = 1

[State ]
type = Explod
triggerall = !(sysfvar(4)||palno=12||palno=2)
triggerall = !ishelper
triggerall = fvar(38)
triggerall = !(var(33)&4)
trigger1 = var(29)
trigger1 = 1 || var(33) := (var(33)|4)
anim = 31011
id = 10198333
postype = Left
pos = 4 + (TeamSide = 2) * 216,190
bindtime = -1
removetime = -1
scale = 0.25,0.25
ownpal = 1
sprpriority = 999
supermovetime = 999999999999
pausemovetime = 999999999999
ignorehitpause = 1

[State ]
type = Explod
triggerall = !(sysfvar(4)||palno=12||palno=2)
triggerall = !ishelper
triggerall = fvar(38)
triggerall = !(var(33)&8)
trigger1 = var(6)
trigger1 = 1 || var(33) := (var(33)|8)
anim = 31010
id = 10198555
postype = Left
pos = 4 + (TeamSide = 2) * 216,220
bindtime = -1
removetime = -1
scale = 0.25,0.25
ownpal = 1
sprpriority = 999
supermovetime = 999999999999
pausemovetime = 999999999999
ignorehitpause = 1

[State ]
type = Explod
triggerall = !(sysfvar(4)||palno=12||palno=2)
triggerall = !ishelper
triggerall = fvar(38)
triggerall = !(var(33)&16)
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|16)
anim = 222322
id = 222322
postype = Left
pos = -5 + (TeamSide = 2) * 329,250
bindtime = -1
removetime = -1
scale = 0.35,0.35
ownpal = 1
sprpriority = 998
supermovetime = 999999999999
pausemovetime = 999999999999
ignorehitpause = 1

[state ]
type = playsnd
triggerall=!ishelper&&name="Terro"&&numenemy
triggerall = !(var(33)&32)
trigger1 = roundstate = 2
trigger1 = sysvar(4) > 2999
value = 30000,0
channel = 2
ignorehitpause = 1

[state power MAX]
type=explod
triggerall = !ishelper&&numenemy
triggerall = !(var(33)&32)
triggerall = sysvar(4) > 2999
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|32)
id=311144
anim=311144
postype=left;back
pos=ifelse(teamside=2,288,0),76
random=0,0
sprpriority=999
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=removeexplod
triggerall = !ishelper&&numenemy
triggerall = var(33)&32
trigger1 = sysvar(4) <= 2999
trigger1 = 1 || var(33) := (var(33)-32)
trigger2 = roundstate >= 3
trigger2 = 1 || var(33) := (var(33)-32)
id = 311144
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[State ]
type = Explod
triggerall = !(palno=12||palno=2)
triggerall = !ishelper&&roundstate=0
trigger1 = stateno=5900
anim = 988896
id = 101990
postype = Left
pos = 2 + (TeamSide = 2) * 216,170
bindtime = -1
scale = 0.25,0.25
ownpal = 1
sprpriority = 555555
ontop = 1
removetime = 130
supermovetime = 999999999999
pausemovetime = 99999999

[State ]
type = Explod
triggerall = (palno=12||palno=2)
triggerall = !ishelper&&roundstate=0
trigger1 = stateno=5900
anim = 988897+ifelse(palno=2,1,0)
id = 101990
postype = Left
pos = 2 + (TeamSide = 2) * 216,170
bindtime = -1
scale = 0.25,0.25
ownpal = 1
sprpriority = 555555
ontop = 1
removetime = 130
supermovetime = 999999999999
pausemovetime = 99999999

[State ]
type = Explod
triggerall = !ishelper&&roundstate=0
trigger1 = stateno=5900
anim = 988893
id = 101989
postype = Left
pos = 2 + (TeamSide = 2) * 216,180
bindtime = -1
scale = 0.25,0.25
ownpal = 1
sprpriority=9999999999
ontop = 1
removetime = 130
supermovetime = 999999999999
pausemovetime = 999999999999
ignorehitpause = 1

[state level 1]
type=explod
triggerall = !(palno=12||palno=2||sysfvar(3)||sysfvar(4))
triggerall = !ishelper&&numenemy
triggerall = !(var(33)&64)
triggerall = sysfvar(1) = 1
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|64)
id=3335
anim=3335
postype=left;back
pos=ifelse(teamside=2,288,0),101
random=0,0
sprpriority=999
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state level 2]
type=explod
triggerall = !(palno=12||palno=2||sysfvar(3)||sysfvar(4))
triggerall = !ishelper&&numenemy
triggerall = !(var(33)&64)
triggerall = sysfvar(1) = 2
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|64)
id=3335
anim=3336
postype=left;back
pos=ifelse(teamside=2,288,0),101
random=0,0
sprpriority=999
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state level 3]
type=explod
triggerall = !(palno=12||palno=2||sysfvar(3)||sysfvar(4))
triggerall = !ishelper&&numenemy
triggerall = !(var(33)&64)
triggerall = sysfvar(1) = 3
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|64)
id=3335
anim=3337
postype=left;back
pos=ifelse(teamside=2,288,0),101
random=0,0
sprpriority=999
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=removeexplod
triggerall = !ishelper&&numenemy
triggerall = !(palno=12)
triggerall = (var(33)&64)
trigger1 = roundstate >= 3
trigger1 = 1 || var(33) := (var(33)-64)
id=3335
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state dedicated measures]
type=explod
triggerall = !(palno=12||palno=2||fvar(19))
triggerall = !ishelper&&numenemy
triggerall = !(var(33)&128)
trigger1 = (sysfvar(3)||sysfvar(4)||var(39)||var(40))
trigger1 = 1 || var(33) := (var(33)|128)
id=3334
anim=3334
postype=left;back
pos=ifelse(teamside=2,288,0),51
random=0,0
sprpriority=999
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state oh no]
type=explod
triggerall = !(palno=12||palno=2)
triggerall = !ishelper&&numenemy
triggerall = !(var(33)&-2147483648)
triggerall = roundstate = 2
trigger1 = enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld"
trigger1 = 1 || var(33) := (var(33)|-2147483648)
id=3335555
anim=3335555
postype=left;back
pos=ifelse(teamside=2,288,0),51
random=0,0
sprpriority=999
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state special intro var]
type=varset
triggerall = !(palno=12||palno=2)
triggerall = !ishelper&&numenemy
trigger1 = enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld"
trigger2 = var(39)
trigger3 = var(40)
trigger4 = enemynear,name = "holy-kula"&&enemynear,palno=12
trigger5 = enemynear,name = "NANAY-857"
trigger6 = enemynear,name = "Test-ForcedDoom"
trigger7 = enemynear,name = "(?o?)"
trigger8 = enemynear,name = "Anomalocaris" && enemynear,palno <= 10
trigger9 = enemynear,name = "EX-Zetton"
trigger10 = enemynear,name = "Yu-syatati"
trigger11 = enemynear,name = "GENJINSHIN"
trigger12 = enemynear,name = "Pure White"
trigger13 = enemynear,name = "Sou-Donald"
trigger14 = enemynear,name = "Forced Declaration of Death-Test"
trigger15 = enemynear,authorname = "Kairi Sanders" && enemynear,palno = 12
trigger16 = enemynear,name = "ramparudo" && enemynear,selfanimexist(2021) && teamside = 1
trigger17 = enemynear,name = "My Ancient Crab" && enemynear,palno = 12 && teamside = 1
trigger18 = enemynear,name = "The_Loser_Must_Die" && teamside = 1
trigger19 = enemynear,name = "Golden564"
trigger20 = enemynear,name = "SUSTINA" && enemynear,authorname = "Sonic EXE MUGEN"
trigger21 = enemynear,name = "Anderson-KN"
trigger22 = enemynear,Name = "G Magaki"&& enemynear,Authorname = "Mapelao, Defense Patch by p0008874"
fvar(4) = 1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=explod
triggerall = !ishelper&&numenemy
triggerall = !(palno=12||palno=2||sysfvar(3)||sysfvar(4))
triggerall = !(var(33)&256)
triggerall = !sysfvar(2)
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|256)
id=33388
anim=33388
postype=left;back
pos=ifelse(teamside=2,288,0),125
random=0,0
sprpriority=999
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=removeexplod
triggerall = !ishelper&&!(palno=2||palno=12)&&numenemy
triggerall = var(33)&256
trigger1 = sysfvar(2)
trigger1 = 1 || var(33) := (var(33)-256)
trigger2 = roundstate >= 3
trigger2 = 1 || var(33) := (var(33)-256)
id=33388
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=explod
triggerall = !ishelper&&numenemy
triggerall = !(palno=12||palno=2||sysfvar(3)||sysfvar(4))
triggerall = !(var(33)&1024)
triggerall = sysfvar(2)
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|1024)
id=33389
anim=33389
postype=left;back
pos=ifelse(teamside=2,288,0),125
random=0,0
sprpriority=999
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=removeexplod
triggerall = !ishelper&&!(palno=2||palno=12)&&numenemy
triggerall = (var(33)&1024)
trigger1 = !sysfvar(2)
trigger1 = 1 || var(33) := (var(33)-1024)
trigger2 = roundstate >= 3
trigger2 = 1 || var(33) := (var(33)-1024)
id=33389
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state tier0]
type=explod
triggerall = !ishelper&&numenemy
triggerall = !(palno=12||palno=2)
triggerall = !(sysfvar(3)||sysfvar(4)||var(21))
triggerall = var(47) >= 1
triggerall = var(47) <= 1999
;triggerall = numexplod(3111223) = 0
triggerall = !(var(33)&1048576)
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|1048576)
id=3111222
anim=3111222
postype=left;back
pos=ifelse(teamside=2,288,0),150
random=0,0
sprpriority=10
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=removeexplod
triggerall = !ishelper&&!(palno=2||palno=12)&&numenemy
triggerall = (var(33)&-57345)
trigger1 = var(47) >= 2000
trigger1 = 1 || var(33) := (var(33)-1048576)
trigger2 = var(21)
trigger2 = 1 || var(33) := (var(33)-1048576)
trigger3 = roundstate >= 3
trigger3 = 1 || var(33) := (var(33)-1048576)
id=3111222
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state tier1]
type=explod
triggerall = !ishelper&&numenemy
triggerall = !(palno=12||palno=2)
triggerall = !(sysfvar(3)||sysfvar(4)||var(21))
triggerall = var(47) >= 2000
triggerall = var(47) <= 3999
;triggerall = numexplod(3111223) = 0
triggerall = !(var(33)&8192)
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|8192)
id=3111223
anim=3111223
postype=left;back
pos=ifelse(teamside=2,288,0),150
random=0,0
sprpriority=10
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=removeexplod
triggerall = !ishelper&&!(palno=2||palno=12)&&numenemy
triggerall = (var(33)&8192)
trigger1 = var(47) >= 4000
trigger1 = 1 || var(33) := (var(33)-8192)
trigger2 = var(21)
trigger2 = 1 || var(33) := (var(33)-8192)
trigger3 = roundstate >= 3
trigger3 = 1 || var(33) := (var(33)-8192)
id = 3111223
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state tier2 (normal timer)]
type=explod
triggerall = !ishelper&&numenemy
triggerall = !(palno=12||palno=2)
triggerall = !(sysfvar(3)||sysfvar(4)||var(21))
triggerall = !(var(33)&16384)
triggerall = fvar(33)
triggerall = var(47) >= 4000
triggerall = var(47) <= 9999
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|16384)
id=3111224
anim=3111224
postype=left;back
pos=ifelse(teamside=2,288,0),150
random=0,0
sprpriority=10
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state tier2 (shorter timer)]
type=explod
triggerall = !ishelper&&numenemy
triggerall = !(palno=12||palno=2)
triggerall = !(sysfvar(3)||sysfvar(4)||var(21))
triggerall = !(var(33)&16384)
triggerall = !fvar(33)
triggerall = var(47) >= 4000
triggerall = var(47) <= 7999
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|16384)
id=3111224
anim=3111224
postype=left;back
pos=ifelse(teamside=2,288,0),150
random=0,0
sprpriority=10
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=removeexplod
triggerall = !ishelper&&!(palno=2||palno=12)&&numenemy
triggerall = (var(33)&16384)
trigger1 = fvar(33) ;normal timer
trigger1 = var(47) >= 10000
trigger1 = 1 || var(33) := (var(33)-16384)
trigger2 = var(21)
trigger2 = 1 || var(33) := (var(33)-16384)
trigger3 = roundstate >= 3
trigger3 = 1 || var(33) := (var(33)-16384)
trigger4 = !fvar(33) ;short timer
trigger4 = var(47) >= 8000
trigger4 = 1 || var(33) := (var(33)-16384)
id = 3111224
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state tier3 (normal timer)]
type=explod
triggerall = !ishelper&&numenemy
triggerall = !(palno=12||palno=2)
triggerall = !(sysfvar(3)||sysfvar(4)||var(21))
triggerall = !(var(33)&32768)
triggerall = fvar(33)
triggerall = var(47) >= 10000
triggerall = var(47) <= 19999
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|32768)
id=3111225
anim=3111225
postype=left;back
pos=ifelse(teamside=2,288,0),150
random=0,0
sprpriority=10
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state tier3 (shortened timer)]
type=explod
triggerall = !ishelper&&numenemy
triggerall = !(palno=12||palno=2)
triggerall = !(sysfvar(3)||sysfvar(4)||var(21))
triggerall = !(var(33)&32768)
triggerall = !fvar(33)
triggerall = var(47) >= 8000
triggerall = var(47) <= 9999
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|32768)
id=3111225
anim=3111225
postype=left;back
pos=ifelse(teamside=2,288,0),150
random=0,0
sprpriority=10
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=removeexplod
triggerall = !ishelper&&!(palno=2||palno=12)&&numenemy
triggerall = (var(33)&32768)
trigger1 = fvar(33)
trigger1 = var(47) >= 20000 ;normal timer
trigger1 = 1 || var(33) := (var(33)-32768)
trigger2 = var(21)
trigger2 = 1 || var(33) := (var(33)-32768)
trigger3 = roundstate >= 3
trigger3 = 1 || var(33) := (var(33)-32768)
trigger4 = !fvar(33)
trigger4 = var(47) >= 10000 ;short timer
trigger4 = 1 || var(33) := (var(33)-32768)
id = 3111225
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state tier3]
type=explod
triggerall = !ishelper&&numenemy
triggerall = !(palno=12||palno=2)
triggerall = !(sysfvar(3)||sysfvar(4)||var(21))
triggerall = !(var(33)&65536)
triggerall = var(47) >= 20001
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|65536)
id=31112252
anim=3111225
postype=left;back
pos=ifelse(teamside=2,288,0),150
random=0,0
sprpriority=10
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=removeexplod
triggerall = !ishelper&&!(palno=2||palno=12)&&numenemy
triggerall = (var(33)&65536)
trigger1 = var(21)
trigger1 = 1 || var(33) := (var(33)-65536)
trigger2 = roundstate >= 3
trigger2 = 1 || var(33) := (var(33)-65536)
id = 31112252
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state forced death]
type=explod
triggerall = !ishelper&&numenemy
triggerall = !(palno=12||palno=2||sysfvar(3)||sysfvar(4))
triggerall = !(var(33)&131072)
triggerall = (var(20)||var(21))
trigger1 = roundstate = 2
trigger1 = 1 || var(33) := (var(33)|131072)
id=3111226
anim=3111226
postype=left;back
pos=ifelse(teamside=2,288,0),150
random=0,0
sprpriority=10
removetime=-1
bindtime=-1
scale = 0.25,0.25
;ontop=1
ownpal=1
vel=0,0
accel=0,0
facing=1
vfacing=1
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[state ]
type=removeexplod
triggerall = !ishelper&&!(palno=2||palno=12)&&numenemy
triggerall = (var(33)&131072)
trigger1 = roundstate >= 3
trigger1 = 1 || var(33) := (var(33)-131072)
id = 3111226
ignorehitpause=1
supermovetime=99999999
pausemovetime=99999999

[State ]
type = Explod
triggerall = !(palno=12||palno=2)
triggerall = !(sysfvar(3)||sysfvar(4))
triggerall=!ishelper&&roundstate=2
trigger1=gametime%600=552||gametime%720=318
anim = 1855555
id = 1855555
sprpriority = 99999999
postype = back
scale = 0.65,0.65
pos = 0,0
removetime=18
bindtime = -1
ontop = 1
ownpal = 1
supermovetime = 999999999
pausemovetime = 999999999

[state ]
type=playsnd
triggerall = !(palno=12||palno=2)
triggerall = !(sysfvar(3)||sysfvar(4))
triggerall=!ishelper&&roundstate=2
trigger1=gametime%600=552||gametime%720=318
value=s12345,16
volume=255
channel = 4
ignorehitpause=1
;-------------------------------------------------------------------------------
;match timer system
[State 575757] ;10000f version
Type = varadd ;starts out slow, before ramping up
triggerall = !(enemynear,name = "Boule_Boule")
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !ishelper
triggerall = !fvar(33)
;no time
trigger1 = !var(47)
trigger1 = roundstate = 2
;1-1000f
trigger2 = var(47) || ctrl
trigger2 = gametime%3 = 0
trigger2 = var(47) = [1,1000]
trigger2 = roundstate = 2
;1000-2000f
trigger3 = var(47) || ctrl
trigger3 = gametime%2 = 0
trigger3 = var(47) = [1000,2000]
trigger3 = roundstate = 2
;2000-4000f
trigger4 = var(47) || ctrl
trigger4 = gametime%2 = 0
trigger4 = var(47) = [2000,4000]
trigger4 = roundstate = 2
;4000-8000f
trigger5 = var(47) || ctrl
trigger5 = gametime%2 = 0
trigger5 = var(47) = [4000,8000]
trigger5 = roundstate = 2
;8000-9499f
trigger6 = var(47) || ctrl
trigger6 = gametime%1 = 0
trigger6 = var(47) = [8000,9499]
trigger6 = roundstate = 2
;9500-10000f, give buffer room for terro to change back to original fighting style.
trigger7 = var(47) || ctrl
trigger7 = gametime%3 = 0
trigger7 = var(47) = [9500,9999]
trigger7 = roundstate = 2
;10000f
trigger8 = var(47) || ctrl
trigger8 = (var(47) >= 10000||var(47) >= 10001)
trigger8 = roundstate = 2
trigger8 = var(47) := 20000
;reworked the system slightly to be quicker as time goes on, starts out slow and gets faster every level or so.
var(47) = 1
ignorehitpause = 1

[State 575757] ;20000f version
Type = varadd ;no difference, full original timer with no slowdown
triggerall = !(enemynear,name = "Boule_Boule")
triggerall = !(sysfvar(3)||sysfvar(4)||palno = 2)
triggerall = !ishelper
triggerall = fvar(33)
trigger1 = roundstate = 2
trigger1 = var(47) || ctrl
var(47) = 1
ignorehitpause = 1

[State 575757]
Type = varset
triggerall = !(sysfvar(3)||sysfvar(4)||palno = 2)
triggerall = !ishelper
trigger1 = roundstate != 2
var(47) = 0
ignorehitpause = 1

[State ]
Type = varadd
triggerall = !(sysfvar(3)||sysfvar(4)||palno = 2)
triggerall = !ishelper
triggerall = roundstate <= 2
trigger1 = enemynear,name = "Donald" && enemynear,selfanimexist(71995) && enemynear,selfanimexist(75152)
trigger1 = !var(47)
trigger2 = enemynear,name = "Dark_Donald_Catastrophe"
trigger2 = !var(47)
trigger3 = enemynear,name = "Chuck_Norris"&& enemynear,selfanimexist(40000)
trigger3 = !var(47)
trigger4 = enemynear,name = "M-Reimu" && enemynear,var(15) = 890106
trigger4 = !var(47)
trigger5 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger5 = !var(47)
trigger6 = enemynear,name = "S_Sakuya"
trigger6 = !var(47)
trigger7 = (enemynear,name = "Dies"||Enemynear,name="Gloria")
trigger7 = !var(47)
trigger8 = enemynear,name = "shadow dio" && enemynear,authorname = "ABSOLUTE-Yveltal"
trigger8 = !var(47)
var(47) = 2001
ignorehitpause = 1

[State 575757]
Type = varset
triggerall = !(sysfvar(3)||sysfvar(4)||palno = 2)
triggerall = !ishelper
trigger1 = var(47) >= 19999 && var(6)
trigger2 = enemynear,name = "Test-ForcedDoom"
trigger3 = enemynear,name = "Strong SuperMario"
trigger4 = enemynear,name = "Chuck_Norris"&&!enemynear,selfanimexist(40000)
trigger5 = enemynear,Name = "NANAY-857"
trigger6 = enemynear,name = "(?o?)"
trigger7 = enemynear,name = "mov DWORD PTR [Beatrix],SkyWorld"&&teamside = 1 ;oh no
trigger8 = enemynear,name = "Donald"&&enemynear,authorname = "ReimuMarisa0625"
trigger8 = var(6)
trigger9 = enemynear,name = "Anomalocaris" && enemynear,palno <= 10
trigger10 = enemynear,name = "EX-Zetton"
trigger11 = enemynear,name = "Yu-syatati"
trigger12 = enemynear,name = "GENJINSHIN"
trigger13 = enemynear,name = "Pure White"
trigger14 = enemynear,name = "Sou-Donald"
trigger15 = enemynear,name = "Forced Declaration of Death-Test"
trigger16 = enemynear,authorname = "Kairi Sanders" && enemynear,palno = 12
trigger17 = enemynear,name = "ramparudo" && enemynear,selfanimexist(2021) && teamside = 1
trigger18 = enemynear,name = "My Ancient Crab" && enemynear,palno = 12 && teamside = 1
trigger19 = enemynear,name = "The_Loser_Must_Die" && teamside = 1
trigger20 = enemynear,name = "Colonel" && enemynear,authorname = "Heatran" && enemynear,palno = 12
trigger20 = var(6)
trigger21 = enemynear,name = "Golden564"
trigger21 = var(6) && enemynear,hitpausetime
trigger22 = enemynear,name = "shadow dio" && enemynear,authorname = "ABSOLUTE-Yveltal"
trigger22 = var(6)
trigger23 = enemynear,name = "Anderson-KN"
var(21) = 1
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State -3, ϐ]
type = varset
triggerall = !(palno=2)
triggerall = !ishelper
trigger1 = roundstate = 0
fvar(36) = 190
ignorehitpause = 1

[State -3, ϐ]
type = varset
triggerall = !(palno=2)
triggerall = !ishelper
trigger1 = roundstate = 0
fvar(37) = 0
ignorehitpause = 1

[State -3, ϐ]
type = varset
triggerall = !(palno=2)
triggerall = !ishelper
trigger1 = fvar(36) > 180
fvar(37) = 3
ignorehitpause = 1

[State -3, ϐ]
type = varset
triggerall = !(palno=2)
triggerall = !ishelper
trigger1 = fvar(36) < -235
fvar(37) = 2
ignorehitpause = 1

[State -3, ϐ]
type = varadd
triggerall = !(palno=2)
triggerall = !ishelper
trigger1 = fvar(37) = 3
fvar(36) = -3
ignorehitpause = 1

[State -3, ϐ]
type = varadd
triggerall = !(palno=2)
triggerall = !ishelper
trigger1 = fvar(37) = 2
fvar(36) = 3
ignorehitpause = 1

[State 1000044]
type = PalFX
triggerall = (palno=12||sysfvar(2))
triggerall = alive
triggerall = !ishelper
trigger1 = fvar(36) > 0
time = 1
add = 110,110,110
ignorehitpause = 1

[State -3, {̐F]
type = PalFX
triggerall = (palno=12||sysfvar(2))
triggerall = alive
triggerall = !ishelper
trigger1 = fvar(36) < 0
time = 2
add = 100+fvar(36),100+fvar(36),100+fvar(36)
ignorehitpause = 1

[State -3, {̐F]
type = PalFX
triggerall = (palno=12||sysfvar(2))
triggerall = alive
triggerall = !ishelper
trigger1 = fvar(36) < -210
time = 2
add = 100+fvar(36),100+fvar(36),100+fvar(36)
ignorehitpause = 1
color = 0

[State 1000044]
type = PalFX
triggerall = !(palno=12||sysfvar(2)||palno=2)
triggerall = alive
triggerall = !ishelper
trigger1 = fvar(36) > 0
time = 1
add = 70,70,250
ignorehitpause = 1

[State -3, {̐F]
type = PalFX
triggerall = !(palno=12||sysfvar(2)||palno=2)
triggerall = alive
triggerall = !ishelper
trigger1 = fvar(36) < 0
;trigger1 = var(27)>360
;trigger2 = RoundState != [0,1]
time = 2
add = 70+fvar(36),70+fvar(36),230+fvar(36)
ignorehitpause = 1

[State -3, {̐F]
type = PalFX
triggerall = !(palno=12||sysfvar(2)||palno=2)
triggerall = alive
triggerall = !ishelper
trigger1 = fvar(36) < -210
time = 2
add = 70+fvar(36),70+fvar(36),230+fvar(36)
ignorehitpause = 1
color = 0

[State -2, c]
type = Afterimage
triggerall = !(enemynear,name="E-C")
triggerall = !ishelper
triggerall = alive
triggerall = !(sysfvar(2)||palno=12||palno=2)
trigger1 = time%18 = 0
trans = add1
timegap  = 1
framegap = 3
time = 18 ;-1
palbright = 256, 256, 256
palcontrast = 0, -50, -50
ignorehitpause = 1

[State -2, c]
type = Afterimage
triggerall = !(enemynear,name="E-C")
triggerall = !ishelper
triggerall = alive
triggerall = sysfvar(2)
trigger1 = time%18 = 0
trans = add1
timegap  = 1
framegap = 3
time = 18
paladd = 256,256,256
;palcontrast = -256, -256, -256
ignorehitpause = 1

[State 1000044]
type = BGPalFX
triggerall = !ishelper&&!(palno=12||palno=2)
triggerall = !sysfvar(2)
trigger1 = roundstate >= 3
trigger1 = win
time = 50
mul = 10,10,200
under = 1
invertall = -1
ignorehitpause = 1
supermovetime = 9999999
pausemovetime = 9999999

[State 150, wi]]
type = Bgpalfx
triggerall = !ishelper&&!(palno=12||palno=2)
triggerall = sysfvar(2)
trigger1 = roundstate >= 3
trigger1 = win
time = 1
invertall = 1
color = 10
;time = 1
;invertall = 1
;color = 255
ignorehitpause = 1
supermovetime = 9999999
pausemovetime = 9999999
;-------------------------------------------------------------------------------
[State ]
type = RemoveExplod
triggerall = !ishelper
trigger1 = anim != 0
trigger1 = var(24) = 1
ID = 1000000000;1
ignorehitpause=1
supermovetime=9999999
pausemovetime=9999999

[State ]
type = RemoveExplod
triggerall = !ishelper
trigger1 = anim != 0
trigger1 = var(24) = 1
ID = 1000000001;1
ignorehitpause=1
supermovetime=9999999
pausemovetime=9999999

[State ]
type = RemoveExplod
triggerall = !ishelper
trigger1 = anim != 0
trigger1 = var(24) = 1
ID = 1000000002;1
ignorehitpause=1
supermovetime=9999999
pausemovetime=9999999

[State ]
type = ModifyExplod
triggerall = !ishelper
trigger1 = anim = 0 ;numexplod(1000000001)
ID = 1000000001
postype = p1
pos = floor(60*sin(helper(500),sysfvar(0))),floor((20+40*(root,stateno=13410))*cos(helper(500),sysfvar(0)))-30
sprpriority = 3-6*(cos(helper(500),sysfvar(0))<0)
ignorehitpause = 1

[State ]
type = ModifyExplod
triggerall = !ishelper
trigger1 = anim = 0 ;numexplod(1000000002)
ID = 1000000002
postype = p1
pos = floor(60*sin(helper(500),sysfvar(0)))*(-1),floor((20+40*(root,stateno=13410))*cos(helper(500),sysfvar(0)))-30
sprpriority = 3-6*(cos(helper(500),sysfvar(0))<0)
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State ]
type = Null
;var(10)&2 = guard flag
;var(11)&8 = normal flag
;var(12)&4 = armor flag
triggerall = !ishelper
triggerall = roundstate = 2
triggerall = enemy,numhelper(170000)
triggerall = !enemy,numhelper(var(25)) || !var(25)
trigger1 = numhelper(10000)
trigger1 = (helper(10000),sysvar(0) & 16)
trigger1 = (helper(10000),var(10)&2)
trigger1 = !(helper(10000),var(11)&8)
trigger1 = (helper(10000),var(12)&4)
trigger1 = var(25) := helper(10000),var(25)
trigger2 = numhelper(10001)
trigger2 = (helper(10001),sysvar(0) & 16)
trigger2 = (helper(10001),var(10)&2)
trigger2 = !(helper(10001),var(11)&8)
trigger2 = (helper(10001),var(12)&4)
trigger2 = var(25) := helper(10001),var(25)
trigger3 = numhelper(10002)
trigger3 = (helper(10002),sysvar(0) & 16)
trigger3 = (helper(10002),var(10)&2)
trigger3 = !(helper(10002),var(11)&8)
trigger3 = (helper(10002),var(12)&4)
trigger3 = var(25) := helper(10002),var(25)
trigger4 = numhelper(10003)
trigger4 = (helper(10003),sysvar(0) & 16)
trigger4 = (helper(10003),var(10)&2)
trigger4 = !(helper(10003),var(11)&8)
trigger4 = (helper(10003),var(12)&4)
trigger4 = var(25) := helper(10003),var(25)
trigger5 = numhelper(10004)
trigger5 = (helper(10004),sysvar(0) & 16)
trigger5 = (helper(10004),var(10)&2)
trigger5 = !(helper(10004),var(11)&8)
trigger5 = (helper(10004),var(12)&4)
trigger5 = var(25) := helper(10004),var(25)
trigger6 = numhelper(10005)
trigger6 = (helper(10005),sysvar(0) & 16)
trigger6 = (helper(10005),var(10)&2)
trigger6 = !(helper(10005),var(11)&8)
trigger6 = (helper(10005),var(12)&4)
trigger6 = var(25) := helper(10005),var(25)
trigger7 = numhelper(10006)
trigger7 = (helper(10006),sysvar(0) & 16)
trigger7 = (helper(10006),var(10)&2)
trigger7 = !(helper(10006),var(11)&8)
trigger7 = (helper(10006),var(12)&4)
trigger7 = var(25) := helper(10006),var(25)
trigger8 = numhelper(10007)
trigger8 = (helper(10007),sysvar(0) & 16)
trigger8 = (helper(10007),var(10)&2)
trigger8 = !(helper(10007),var(11)&8)
trigger8 = (helper(10007),var(12)&4)
trigger8 = var(25) := helper(10007),var(25)
trigger9 = numhelper(10008)
trigger9 = (helper(10008),sysvar(0) & 16)
trigger9 = (helper(10008),var(10)&2)
trigger9 = !(helper(10008),var(11)&8)
trigger9 = (helper(10008),var(12)&4)
trigger9 = var(25) := helper(10008),var(25)
trigger10 = numhelper(10009)
trigger10 = (helper(10009),sysvar(0) & 16)
trigger10 = (helper(10009),var(10)&2)
trigger10 = !(helper(10009),var(11)&8)
trigger10 = (helper(10009),var(12)&4)
trigger10 = var(25) := helper(10009),var(25)
trigger11 = numhelper(10010)
trigger11 = (helper(10010),sysvar(0) & 16)
trigger11 = (helper(10010),var(10)&2)
trigger11 = !(helper(10010),var(11)&8)
trigger11 = (helper(10010),var(12)&4)
trigger11 = var(25) := helper(10010),var(25)
trigger12 = numhelper(10011)
trigger12 = (helper(10011),sysvar(0) & 16)
trigger12 = (helper(10011),var(10)&2)
trigger12 = !(helper(10011),var(11)&8)
trigger12 = (helper(10011),var(12)&4)
trigger12 = var(25) := helper(10011),var(25)
trigger13 = numhelper(10012)
trigger13 = (helper(10012),sysvar(0) & 16)
trigger13 = (helper(10012),var(10)&2)
trigger13 = !(helper(10012),var(11)&8)
trigger13 = (helper(10012),var(12)&4)
trigger13 = var(25) := helper(10012),var(25)
trigger14 = numhelper(10013)
trigger14 = (helper(10013),sysvar(0) & 16)
trigger14 = (helper(10013),var(10)&2)
trigger14 = !(helper(10013),var(11)&8)
trigger14 = (helper(10013),var(12)&4)
trigger14 = var(25) := helper(10013),var(25)
trigger15 = numhelper(10014)
trigger15 = (helper(10014),sysvar(0) & 16)
trigger15 = (helper(10014),var(10)&2)
trigger15 = !(helper(10014),var(11)&8)
trigger15 = (helper(10014),var(12)&4)
trigger15 = var(25) := helper(10014),var(25)
trigger16 = numhelper(10015)
trigger16 = (helper(10015),sysvar(0) & 16)
trigger16 = (helper(10015),var(10)&2)
trigger16 = !(helper(10015),var(11)&8)
trigger16 = (helper(10015),var(12)&4)
trigger16 = var(25) := helper(10015),var(25)
trigger17 = numhelper(10016)
trigger17 = (helper(10016),sysvar(0) & 16)
trigger17 = (helper(10016),var(10)&2)
trigger17 = !(helper(10016),var(11)&8)
trigger17 = (helper(10016),var(12)&4)
trigger17 = var(25) := helper(10016),var(25)
trigger18 = numhelper(10017)
trigger18 = (helper(10017),sysvar(0) & 16)
trigger18 = (helper(10017),var(10)&2)
trigger18 = !(helper(10017),var(11)&8)
trigger18 = (helper(10017),var(12)&4)
trigger18 = var(25) := helper(10017),var(25)
trigger19 = numhelper(10018)
trigger19 = (helper(10018),sysvar(0) & 16)
trigger19 = (helper(10018),var(10)&2)
trigger19 = !(helper(10018),var(11)&8)
trigger19 = (helper(10018),var(12)&4)
trigger19 = var(25) := helper(10018),var(25)
trigger20 = numhelper(10019)
trigger20 = (helper(10019),sysvar(0) & 16)
trigger20 = (helper(10019),var(10)&2)
trigger20 = !(helper(10019),var(11)&8)
trigger20 = (helper(10019),var(12)&4)
trigger20 = var(25) := helper(10019),var(25)
trigger21 = numhelper(10020)
trigger21 = (helper(10020),sysvar(0) & 16)
trigger21 = (helper(10020),var(10)&2)
trigger21 = !(helper(10020),var(11)&8)
trigger21 = (helper(10020),var(12)&4)
trigger21 = var(25) := helper(10020),var(25)
trigger22 = numhelper(10021)
trigger22 = (helper(10021),sysvar(0) & 16)
trigger22 = (helper(10021),var(10)&2)
trigger22 = !(helper(10021),var(11)&8)
trigger22 = (helper(10021),var(12)&4)
trigger22 = var(25) := helper(10021),var(25)
trigger23 = numhelper(10022)
trigger23 = (helper(10022),sysvar(0) & 16)
trigger23 = (helper(10022),var(10)&2)
trigger23 = !(helper(10022),var(11)&8)
trigger23 = (helper(10022),var(12)&4)
trigger23 = var(25) := helper(10022),var(25)
trigger24 = numhelper(10023)
trigger24 = (helper(10023),sysvar(0) & 16)
trigger24 = (helper(10023),var(10)&2)
trigger24 = !(helper(10023),var(11)&8)
trigger24 = (helper(10023),var(12)&4)
trigger24 = var(25) := helper(10023),var(25)
ignorehitpause = 1

[State ]
type = Null
triggerall = !ishelper
triggerall = roundstate = 2
triggerall = enemy,numhelper(170000)
triggerall = !enemy,numhelper(var(26)) || !var(26)
trigger1 = numhelper(10000)
trigger1 = (helper(10000),sysvar(0) & 16)
trigger1 = (helper(10000),var(10)&2)
trigger1 = !(helper(10000),var(11)&8)
trigger1 = (helper(10000),var(12)&4)
trigger1 = var(25) != helper(10000),var(25)
trigger1 = var(26) := helper(10000),var(25)
trigger2 = numhelper(10001)
trigger2 = (helper(10001),sysvar(0) & 16)
trigger2 = (helper(10001),var(10)&2)
trigger2 = !(helper(10001),var(11)&8)
trigger2 = (helper(10001),var(12)&4)
trigger2 = var(25) != helper(10001),var(25)
trigger2 = var(26) := helper(10001),var(25)
trigger3 = numhelper(10002)
trigger3 = (helper(10002),sysvar(0) & 16)
trigger3 = (helper(10002),var(10)&2)
trigger3 = !(helper(10002),var(11)&8)
trigger3 = (helper(10002),var(12)&4)
trigger3 = var(25) != helper(10002),var(25)
trigger3 = var(26) := helper(10002),var(25)
trigger4 = numhelper(10003)
trigger4 = (helper(10003),sysvar(0) & 16)
trigger4 = (helper(10003),var(10)&2)
trigger4 = !(helper(10003),var(11)&8)
trigger4 = (helper(10003),var(12)&4)
trigger4 = var(25) != helper(10003),var(25)
trigger4 = var(26) := helper(10003),var(25)
trigger5 = numhelper(10004)
trigger5 = (helper(10004),sysvar(0) & 16)
trigger5 = (helper(10004),var(10)&2)
trigger5 = !(helper(10004),var(11)&8)
trigger5 = (helper(10004),var(12)&4)
trigger5 = var(25) != helper(10004),var(25)
trigger5 = var(26) := helper(10004),var(25)
trigger6 = numhelper(10005)
trigger6 = (helper(10005),sysvar(0) & 16)
trigger6 = (helper(10005),var(10)&2)
trigger6 = !(helper(10005),var(11)&8)
trigger6 = (helper(10005),var(12)&4)
trigger6 = var(25) != helper(10005),var(25)
trigger6 = var(26) := helper(10005),var(25)
trigger7 = numhelper(10006)
trigger7 = (helper(10006),sysvar(0) & 16)
trigger7 = (helper(10006),var(10)&2)
trigger7 = !(helper(10006),var(11)&8)
trigger7 = (helper(10006),var(12)&4)
trigger7 = var(25) != helper(10006),var(25)
trigger7 = var(26) := helper(10006),var(25)
trigger8 = numhelper(10007)
trigger8 = (helper(10007),sysvar(0) & 16)
trigger8 = (helper(10007),var(10)&2)
trigger8 = !(helper(10007),var(11)&8)
trigger8 = (helper(10007),var(12)&4)
trigger8 = var(25) != helper(10007),var(25)
trigger8 = var(26) := helper(10007),var(25)
trigger9 = numhelper(10008)
trigger9 = (helper(10008),sysvar(0) & 16)
trigger9 = (helper(10008),var(10)&2)
trigger9 = !(helper(10008),var(11)&8)
trigger9 = (helper(10008),var(12)&4)
trigger9 = var(25) != helper(10008),var(25)
trigger9 = var(26) := helper(10008),var(25)
trigger10 = numhelper(10009)
trigger10 = (helper(10009),sysvar(0) & 16)
trigger10 = (helper(10009),var(10)&2)
trigger10 = !(helper(10009),var(11)&8)
trigger10 = (helper(10009),var(12)&4)
trigger10 = var(25) != helper(10009),var(25)
trigger10 = var(26) := helper(10009),var(25)
trigger11 = numhelper(10010)
trigger11 = (helper(10010),sysvar(0) & 16)
trigger11 = (helper(10010),var(10)&2)
trigger11 = !(helper(10010),var(11)&8)
trigger11 = (helper(10010),var(12)&4)
trigger11 = var(25) != helper(10010),var(25)
trigger11 = var(26) := helper(10010),var(25)
trigger12 = numhelper(10011)
trigger12 = (helper(10011),sysvar(0) & 16)
trigger12 = (helper(10011),var(10)&2)
trigger12 = !(helper(10011),var(11)&8)
trigger12 = (helper(10011),var(12)&4)
trigger12 = var(25) != helper(10011),var(25)
trigger12 = var(26) := helper(10011),var(25)
trigger13 = numhelper(10012)
trigger13 = (helper(10012),sysvar(0) & 16)
trigger13 = (helper(10012),var(10)&2)
trigger13 = !(helper(10012),var(11)&8)
trigger13 = (helper(10012),var(12)&4)
trigger13 = var(25) != helper(10012),var(25)
trigger13 = var(26) := helper(10012),var(25)
trigger14 = numhelper(10013)
trigger14 = (helper(10013),sysvar(0) & 16)
trigger14 = (helper(10013),var(10)&2)
trigger14 = !(helper(10013),var(11)&8)
trigger14 = (helper(10013),var(12)&4)
trigger14 = var(25) != helper(10013),var(25)
trigger14 = var(26) := helper(10013),var(25)
trigger15 = numhelper(10014)
trigger15 = (helper(10014),sysvar(0) & 16)
trigger15 = (helper(10014),var(10)&2)
trigger15 = !(helper(10014),var(11)&8)
trigger15 = (helper(10014),var(12)&4)
trigger15 = var(25) != helper(10014),var(25)
trigger15 = var(26) := helper(10014),var(25)
trigger16 = numhelper(10015)
trigger16 = (helper(10015),sysvar(0) & 16)
trigger16 = (helper(10015),var(10)&2)
trigger16 = !(helper(10015),var(11)&8)
trigger16 = (helper(10015),var(12)&4)
trigger16 = var(25) != helper(10015),var(25)
trigger16 = var(26) := helper(10015),var(25)
trigger17 = numhelper(10016)
trigger17 = (helper(10016),sysvar(0) & 16)
trigger17 = (helper(10016),var(10)&2)
trigger17 = !(helper(10016),var(11)&8)
trigger17 = (helper(10016),var(12)&4)
trigger17 = var(25) != helper(10016),var(25)
trigger17 = var(26) := helper(10016),var(25)
trigger18 = numhelper(10017)
trigger18 = (helper(10017),sysvar(0) & 16)
trigger18 = (helper(10017),var(10)&2)
trigger18 = !(helper(10017),var(11)&8)
trigger18 = (helper(10017),var(12)&4)
trigger18 = var(25) != helper(10017),var(25)
trigger18 = var(26) := helper(10017),var(25)
trigger19 = numhelper(10018)
trigger19 = (helper(10018),sysvar(0) & 16)
trigger19 = (helper(10018),var(10)&2)
trigger19 = !(helper(10018),var(11)&8)
trigger19 = (helper(10018),var(12)&4)
trigger19 = var(25) != helper(10018),var(25)
trigger19 = var(26) := helper(10018),var(25)
trigger20 = numhelper(10019)
trigger20 = (helper(10019),sysvar(0) & 16)
trigger20 = (helper(10019),var(10)&2)
trigger20 = !(helper(10019),var(11)&8)
trigger20 = (helper(10019),var(12)&4)
trigger20 = var(25) != helper(10019),var(25)
trigger20 = var(26) := helper(10019),var(25)
trigger21 = numhelper(10020)
trigger21 = (helper(10020),sysvar(0) & 16)
trigger21 = (helper(10020),var(10)&2)
trigger21 = !(helper(10020),var(11)&8)
trigger21 = (helper(10020),var(12)&4)
trigger21 = var(25) != helper(10020),var(25)
trigger21 = var(26) := helper(10020),var(25)
trigger22 = numhelper(10021)
trigger22 = (helper(10021),sysvar(0) & 16)
trigger22 = (helper(10021),var(10)&2)
trigger22 = !(helper(10021),var(11)&8)
trigger22 = (helper(10021),var(12)&4)
trigger22 = var(25) != helper(10021),var(25)
trigger22 = var(26) := helper(10021),var(25)
trigger23 = numhelper(10022)
trigger23 = (helper(10022),sysvar(0) & 16)
trigger23 = (helper(10022),var(10)&2)
trigger23 = !(helper(10022),var(11)&8)
trigger23 = (helper(10022),var(12)&4)
trigger23 = var(25) != helper(10022),var(25)
trigger23 = var(26) := helper(10022),var(25)
trigger24 = numhelper(10023)
trigger24 = (helper(10023),sysvar(0) & 16)
trigger24 = (helper(10023),var(10)&2)
trigger24 = !(helper(10023),var(11)&8)
trigger24 = (helper(10023),var(12)&4)
trigger24 = var(25) != helper(10023),var(25)
trigger24 = var(26) := helper(10023),var(25)
ignorehitpause = 1

[State ]
type = Null
triggerall = !ishelper
triggerall = roundstate = 2
triggerall = enemy,numhelper(170000)
triggerall = !enemy,numhelper(var(27)) || !var(27)
trigger1 = numhelper(10000)
trigger1 = (helper(10000),sysvar(0) & 16)
trigger1 = (helper(10000),var(10)&2)
trigger1 = !(helper(10000),var(11)&8)
trigger1 = (helper(10000),var(12)&4)
trigger1 = var(25) != helper(10000),var(25) && var(26) != helper(10000),var(25)
trigger1 = var(27) := helper(10000),var(25)
trigger2 = numhelper(10001)
trigger2 = (helper(10001),sysvar(0) & 16)
trigger2 = (helper(10001),var(10)&2)
trigger2 = !(helper(10001),var(11)&8)
trigger2 = (helper(10001),var(12)&4)
trigger2 = var(25) != helper(10001),var(25) && var(26) != helper(10001),var(25)
trigger2 = var(27) := helper(10001),var(25)
trigger3 = numhelper(10002)
trigger3 = (helper(10002),sysvar(0) & 16)
trigger3 = (helper(10002),var(10)&2)
trigger3 = !(helper(10002),var(11)&8)
trigger3 = (helper(10002),var(12)&4)
trigger3 = var(25) != helper(10002),var(25) && var(26) != helper(10002),var(25)
trigger3 = var(27) := helper(10002),var(25)
trigger4 = numhelper(10003)
trigger4 = (helper(10003),sysvar(0) & 16)
trigger4 = (helper(10003),var(10)&2)
trigger4 = !(helper(10003),var(11)&8)
trigger4 = (helper(10003),var(12)&4)
trigger4 = var(25) != helper(10003),var(25) && var(26) != helper(10003),var(25)
trigger4 = var(27) := helper(10003),var(25)
trigger5 = numhelper(10004)
trigger5 = (helper(10004),sysvar(0) & 16)
trigger5 = (helper(10004),var(10)&2)
trigger5 = !(helper(10004),var(11)&8)
trigger5 = (helper(10004),var(12)&4)
trigger5 = var(25) != helper(10004),var(25) && var(26) != helper(10004),var(25)
trigger5 = var(27) := helper(10004),var(25)
trigger6 = numhelper(10005)
trigger6 = (helper(10005),sysvar(0) & 16)
trigger6 = (helper(10005),var(10)&2)
trigger6 = !(helper(10005),var(11)&8)
trigger6 = (helper(10005),var(12)&4)
trigger6 = var(25) != helper(10005),var(25) && var(26) != helper(10005),var(25)
trigger6 = var(27) := helper(10005),var(25)
trigger7 = numhelper(10006)
trigger7 = (helper(10006),sysvar(0) & 16)
trigger7 = (helper(10006),var(10)&2)
trigger7 = !(helper(10006),var(11)&8)
trigger7 = (helper(10006),var(12)&4)
trigger7 = var(25) != helper(10006),var(25) && var(26) != helper(10006),var(25)
trigger7 = var(27) := helper(10006),var(25)
trigger8 = numhelper(10007)
trigger8 = (helper(10007),sysvar(0) & 16)
trigger8 = (helper(10007),var(10)&2)
trigger8 = !(helper(10007),var(11)&8)
trigger8 = (helper(10007),var(12)&4)
trigger8 = var(25) != helper(10007),var(25) && var(26) != helper(10007),var(25)
trigger8 = var(27) := helper(10007),var(25)
trigger9 = numhelper(10008)
trigger9 = (helper(10008),sysvar(0) & 16)
trigger9 = (helper(10008),var(10)&2)
trigger9 = !(helper(10008),var(11)&8)
trigger9 = (helper(10008),var(12)&4)
trigger9 = var(25) != helper(10008),var(25) && var(26) != helper(10008),var(25)
trigger9 = var(27) := helper(10008),var(25)
trigger10 = numhelper(10009)
trigger10 = (helper(10009),sysvar(0) & 16)
trigger10 = (helper(10009),var(10)&2)
trigger10 = !(helper(10009),var(11)&8)
trigger10 = (helper(10009),var(12)&4)
trigger10 = var(25) != helper(10009),var(25) && var(26) != helper(10009),var(25)
trigger10 = var(27) := helper(10009),var(25)
trigger11 = numhelper(10010)
trigger11 = (helper(10010),sysvar(0) & 16)
trigger11 = (helper(10010),var(10)&2)
trigger11 = !(helper(10010),var(11)&8)
trigger11 = (helper(10010),var(12)&4)
trigger11 = var(25) != helper(10010),var(25) && var(26) != helper(10010),var(25)
trigger11 = var(27) := helper(10010),var(25)
trigger12 = numhelper(10011)
trigger12 = (helper(10011),sysvar(0) & 16)
trigger12 = (helper(10011),var(10)&2)
trigger12 = !(helper(10011),var(11)&8)
trigger12 = (helper(10011),var(12)&4)
trigger12 = var(25) != helper(10011),var(25) && var(26) != helper(10011),var(25)
trigger12 = var(27) := helper(10011),var(25)
trigger13 = numhelper(10012)
trigger13 = (helper(10012),sysvar(0) & 16)
trigger13 = (helper(10012),var(10)&2)
trigger13 = !(helper(10012),var(11)&8)
trigger13 = (helper(10012),var(12)&4)
trigger13 = var(25) != helper(10012),var(25) && var(26) != helper(10012),var(25)
trigger13 = var(27) := helper(10012),var(25)
trigger14 = numhelper(10013)
trigger14 = (helper(10013),sysvar(0) & 16)
trigger14 = (helper(10013),var(10)&2)
trigger14 = !(helper(10013),var(11)&8)
trigger14 = (helper(10013),var(12)&4)
trigger14 = var(25) != helper(10013),var(25) && var(26) != helper(10013),var(25)
trigger14 = var(27) := helper(10013),var(25)
trigger15 = numhelper(10014)
trigger15 = (helper(10014),sysvar(0) & 16)
trigger15 = (helper(10014),var(10)&2)
trigger15 = !(helper(10014),var(11)&8)
trigger15 = (helper(10014),var(12)&4)
trigger15 = var(25) != helper(10014),var(25) && var(26) != helper(10014),var(25)
trigger15 = var(27) := helper(10014),var(25)
trigger16 = numhelper(10015)
trigger16 = (helper(10015),sysvar(0) & 16)
trigger16 = (helper(10015),var(10)&2)
trigger16 = !(helper(10015),var(11)&8)
trigger16 = (helper(10015),var(12)&4)
trigger16 = var(25) != helper(10015),var(25) && var(26) != helper(10015),var(25)
trigger16 = var(27) := helper(10015),var(25)
trigger17 = numhelper(10016)
trigger17 = (helper(10016),sysvar(0) & 16)
trigger17 = (helper(10016),var(10)&2)
trigger17 = !(helper(10016),var(11)&8)
trigger17 = (helper(10016),var(12)&4)
trigger17 = var(25) != helper(10016),var(25) && var(26) != helper(10016),var(25)
trigger17 = var(27) := helper(10016),var(25)
trigger18 = numhelper(10017)
trigger18 = (helper(10017),sysvar(0) & 16)
trigger18 = (helper(10017),var(10)&2)
trigger18 = !(helper(10017),var(11)&8)
trigger18 = (helper(10017),var(12)&4)
trigger18 = var(25) != helper(10017),var(25) && var(26) != helper(10017),var(25)
trigger18 = var(27) := helper(10017),var(25)
trigger19 = numhelper(10018)
trigger19 = (helper(10018),sysvar(0) & 16)
trigger19 = (helper(10018),var(10)&2)
trigger19 = !(helper(10018),var(11)&8)
trigger19 = (helper(10018),var(12)&4)
trigger19 = var(25) != helper(10018),var(25) && var(26) != helper(10018),var(25)
trigger19 = var(27) := helper(10018),var(25)
trigger20 = numhelper(10019)
trigger20 = (helper(10019),sysvar(0) & 16)
trigger20 = (helper(10019),var(10)&2)
trigger20 = !(helper(10019),var(11)&8)
trigger20 = (helper(10019),var(12)&4)
trigger20 = var(25) != helper(10019),var(25) && var(26) != helper(10019),var(25)
trigger20 = var(27) := helper(10019),var(25)
trigger21 = numhelper(10020)
trigger21 = (helper(10020),sysvar(0) & 16)
trigger21 = (helper(10020),var(10)&2)
trigger21 = !(helper(10020),var(11)&8)
trigger21 = (helper(10020),var(12)&4)
trigger21 = var(25) != helper(10020),var(25) && var(26) != helper(10020),var(25)
trigger21 = var(27) := helper(10020),var(25)
trigger22 = numhelper(10021)
trigger22 = (helper(10021),sysvar(0) & 16)
trigger22 = (helper(10021),var(10)&2)
trigger22 = !(helper(10021),var(11)&8)
trigger22 = (helper(10021),var(12)&4)
trigger22 = var(25) != helper(10021),var(25) && var(26) != helper(10021),var(25)
trigger22 = var(27) := helper(10021),var(25)
trigger23 = numhelper(10022)
trigger23 = (helper(10022),sysvar(0) & 16)
trigger23 = (helper(10022),var(10)&2)
trigger23 = !(helper(10022),var(11)&8)
trigger23 = (helper(10022),var(12)&4)
trigger23 = var(25) != helper(10022),var(25) && var(26) != helper(10022),var(25)
trigger23 = var(27) := helper(10022),var(25)
trigger24 = numhelper(10023)
trigger24 = (helper(10023),sysvar(0) & 16)
trigger24 = (helper(10023),var(10)&2)
trigger24 = !(helper(10023),var(11)&8)
trigger24 = (helper(10023),var(12)&4)
trigger24 = var(25) != helper(10023),var(25) && var(26) != helper(10023),var(25)
trigger24 = var(27) := helper(10023),var(25)
ignorehitpause = 1

[State ]
type = varset
triggerall = !ishelper&&!(palno=12||palno=2)
trigger1 = roundstate = 0
trigger1 = !(enemynear,name="Date Masamune"&&enemy,authorname="Neat Unsou"&&enemy,selfanimexist(735110)||enemynear,name = "Hastur"||enemynear,name = "manny"||enemynear,name = "CheapMario")
trigger1 = !(enemynear,name = "Donald" && enemynear,authorname = "MatsudaSpecial")
trigger2 = var(25) = 170000
var(25) = -1
ignorehitpause = 1

[State ]
type = varset
triggerall = !ishelper&&!(palno=12||palno=2)
trigger1 = roundstate = 0
trigger1 = !(enemynear,name="Date Masamune"&&enemy,authorname="Neat Unsou"&&enemy,selfanimexist(735110)||enemynear,name = "Hastur"||enemynear,name = "manny"||enemynear,name = "CheapMario")
trigger1 = !(enemynear,name = "Donald" && enemynear,authorname = "MatsudaSpecial")
trigger2 = var(26) = 170000
var(26) = -1
ignorehitpause = 1

[State ]
type = varset
triggerall = !ishelper&&!(palno=12||palno=2)
trigger1 = roundstate = 0
trigger1 = !(enemynear,name="Date Masamune"&&enemy,authorname="Neat Unsou"&&enemy,selfanimexist(735110)||enemynear,name = "Hastur"||enemynear,name = "manny"||enemynear,name = "CheapMario")
trigger1 = !(enemynear,name = "Donald" && enemynear,authorname = "MatsudaSpecial")
trigger2 = var(27) = 170000
var(27) = -1
ignorehitpause = 1

[State ]
type = Null
triggerall = !ishelper&&!(palno=12||palno=2)
trigger1 = enemynear,name = "Date Masamune" && enemy,authorname="Neat Unsou" && enemy,selfanimexist(735110) && enemy,palno=12
trigger1 = var(25) := 1
trigger1 = var(26) := 2
trigger1 = var(27) := 3
trigger2 = enemynear,name = "Hastur"
trigger2 = var(25) := 6444444
trigger3 = enemynear,name = "manny"
trigger3 = var(25) := 6400000
trigger4 = enemynear,name = "CheapMario"
trigger4 = var(25) := 50
trigger5 = enemynear,name = "Donald" && enemynear,authorname = "MatsudaSpecial"
trigger5 = var(25) := 485000
trigger5 = var(26) := 42705
trigger5 = var(27) := 1
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State ]
type = VarSet
triggerall = !ishelper&&numenemy
triggerall = !var(13)
triggerall = var(9) != StateNo && var(11) != StateNo && var(12) != StateNo && var(53) != StateNo
trigger1 = sysvar(1) != GameTime && !HitPauseTime
var(13) = StateNo
ignorehitpause = 1

[State ]
type = VarSet
triggerall = !ishelper&numenemy
triggerall = !var(14) && var(13) != StateNo
triggerall = var(9) != StateNo && var(11) != StateNo && var(12) != StateNo && var(53) != StateNo
trigger1 = sysvar(1) != GameTime && !HitPauseTime
var(14) = StateNo
ignorehitpause = 1

[State ]
type = VarSet
triggerall = !ishelper&&numenemy
triggerall = !var(15) && var(13) != StateNo && var(14) != StateNo
triggerall = var(9) != StateNo && var(11) != StateNo && var(12) != StateNo && var(53) != StateNo
trigger1 = sysvar(1) != GameTime && !HitPauseTime
var(15) = StateNo
ignorehitpause = 1

[State ]
type = VarSet
triggerall = !ishelper&&numenemy
triggerall = !var(16) && var(13) != StateNo && var(14) != StateNo && var(15) != StateNo
triggerall = var(9) != StateNo && var(11) != StateNo && var(12) != StateNo && var(53) != StateNo
trigger1 = sysvar(1) != GameTime && !HitPauseTime
var(16) = StateNo
ignorehitpause = 1

[State ]
type = VarSet
triggerall = !ishelper&&numenemy
triggerall = !var(17) && var(13) != StateNo && var(14) != StateNo && var(15) != StateNo && var(16) != StateNo
triggerall = var(9) != StateNo && var(11) != StateNo && var(12) != StateNo && var(53) != StateNo
trigger1 = sysvar(1) != GameTime && !HitPauseTime
var(17) = StateNo
ignorehitpause = 1
;-------------------------------------------------------------------------------
;main body proj values
[state ]
type = null
triggerall = !ishelper&&!(palno=12||palno=2)
triggerall = var(47) = [1,4000]
trigger1 = gametime%1600 = [0,100]
trigger1 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5100+10*(random%2),5070+10*(random%2+random%2)),110+5*(random%2))||1
trigger2 = gametime%1600 = [100,200]
trigger2 = var(36):=ifelse(random%2,var(29),ifelse(random%4 = 0,var(7),ifelse(random%2,5210,110+(random%2)*5)))||1
trigger3 = gametime%1600 = [300,400]
trigger3 = var(36):=ifelse(random%2,enemy,prevstateno,var(7))||1
trigger4 = gametime%1600 = [400,500]
trigger4 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5080+random%2,5070+random%2),110+5*(random%2))||1
trigger5 = gametime%1600 = [500,600]
trigger5 = var(36):=ifelse(random%2,enemy,prevstateno,var(7))||1
trigger6 = gametime%1600 = [600,700]
trigger6 = var(36):=ifelse(random%2,enemy,prevstateno,var(29))||1
trigger7 = gametime%1600 = [700,800]
trigger7 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5100+10*(random%2),5070+10*(random%2+random%2)),ifelse(random%4 = 0,5210,110+(random%2)*5))||1
trigger8 = gametime%1600 = [800,900]
trigger8 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5100+10*(random%2),5080+10*(random%2+random%2)),ifelse(random%4 = 0,50+random%3,110+(random%2)*5))||1
trigger9 = gametime%1600 = [900,950]
trigger9 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5100+10*(random%2),5071+10*(random%2+random%2)),ifelse(random%4 = 0,5210,110+(random%2)*5))||1
trigger10 = gametime%1600 = [950,1000]
trigger10 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5100+10*(random%2),5081+10*(random%2+random%2)),ifelse(random%4 = 0,50+random%3,110+(random%2)*5))||1
trigger11 = gametime%1600 = [1000,1100]
trigger11 = var(36):=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,600+random%5,610+random%5),200+random%5),210+random%5),400+random%5),410+random%5)||1
trigger12 = gametime%1600 = [1100,1200]
trigger12 = var(36):=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,800+random%5,810+random%5),900+random%5),910+random%5),1000+random%5),1001+random%11)||1
trigger13 = gametime%1600 = [1200,1300]
trigger13 = var(36):=ifelse(random%2,2000+random%11,ifelse(random%2,3000+random%11,4000+random%11))||1
trigger14 = gametime%1600 = [1300,1400]
trigger14 = var(36):=ifelse(random%2,5000+random%11,ifelse(random%2,6000+random%11,7000+random%11))||1
trigger15 = gametime%1600 = [1400,1500]
trigger15 = var(36):=ifelse(random%2,8000+random%11,ifelse(random%2,9000+random%11,10000+random%11))||1
trigger16 = gametime%1600 = [1500,1600]
trigger16 = var(36):=ifelse(random%2,11000+random%11,ifelse(random%2,12000+random%11,13000+random%11))||1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[state ]
type = null
triggerall = !ishelper&&!(palno=12||palno=2)
triggerall = var(47) = [4000,8000]
trigger1 = var(36):=ifelse(random%2,var(9),ifelse(random%2,random*random,150+random%7))||1
trigger1 = gametime%800 = 100
trigger2 = var(36):=ifelse(random%2,var(11),ifelse(random%2,random*random,429492*random))||1
trigger2 = gametime%800 = 200
trigger3 = var(36):=ifelse(random%2,var(12),ifelse(random%2,123456789+random%123456789,150+random%7))||1
trigger3 = gametime%800 = 300
trigger4 = var(36):=ifelse(random%2,var(13),ifelse(random%2,150+random%7,55151515+random%150))||1
trigger4 = gametime%800 = 400
trigger5 = var(36):=ifelse(random%2,var(14),ifelse(random%2,121+random%9,random*random*random))||1
trigger5 = gametime%800 = 500
trigger6 = var(36):=ifelse(random%2,var(15),ifelse(random%2,150+random%7,556443*random))||1
trigger6 = gametime%800 = 600
trigger7 = var(36):=ifelse(random%2,var(16),ifelse(random%2,132+random%6,77877*random))||1
trigger7 = gametime%800 = 700
trigger8 = var(36):=ifelse(random%2,var(17),ifelse(random%2,gametime,gametime*5))||1
trigger8 = gametime%800 = 800
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[state ]
type = null
triggerall = !ishelper&&!(palno=12||palno=2)
triggerall = var(47) = [8000,10000]
trigger1 = gametime%2300 = [0,100]
trigger1 = var(36):=var(7)||1
trigger2 = gametime%2300 = [100,200]
trigger2 = var(36):=var(29)||1
trigger3 = gametime%2300 = [300,400]
trigger3 = var(36):=ifelse(random%2,PlayerID(var(46)),var(0+random%6),var(9))||1
trigger4 = gametime%2300 = [500,600]
trigger4 = var(36):=ifelse(random%2,PlayerID(var(46)),var(5+random%6),var(11))||1
trigger5 = gametime%2300 = [700,800]
trigger5 = var(36):=ifelse(random%2,PlayerID(var(46)),var(10+random%6),var(12))||1
trigger6 = gametime%2300 = [900,1000]
trigger6 = var(36):=ifelse(random%2,PlayerID(var(46)),var(15+random%4),var(13))||1
trigger7 = gametime%2300 = [1000,1100]
trigger7 = var(36):=var(14)||1
trigger8 = gametime%2300 = [1200,1300]
trigger8 = var(36):=var(15)||1
trigger9 = gametime%2300 = [1300,1400]
trigger9 = var(36):=var(16)||1
trigger10 = gametime%2300 = [1400,1500]
trigger10 = var(36):=var(17)||1
trigger11 = gametime%2300 = [1600,1700]
trigger11 = var(36):=ifelse(random%2,9997+random%4,ifelse(random%2,169995,600000))||1
trigger12 = gametime%2300 = [1800,1900]
trigger12 = var(36):=ifelse(random%2,944,ifelse(random%2,42731+random%2,30201))||1
trigger13 = gametime%2300 = [1900,2000]
trigger13 = var(36):=ifelse(random%2,49000,ifelse(random%2,4273147,90000000))||1
trigger14 = gametime%2300 = [2000,2100]
trigger14 = var(36):=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,2635+random%3,169995),4275634),1036),14200),1000666)||1
trigger15 = gametime%2300 = [2100,2200]
trigger15 = var(36):=ifelse(random%2,50+random%3,5900)||1
trigger16 = gametime%2300 = [2200,2300]
trigger16 = var(36):=var(52)||1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[state ]
type = null
triggerall = !ishelper&&!(palno=12||palno=2)
triggerall = var(47) >= 10000
trigger1 = gametime%3800 = [0,100]
trigger1 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5100+10*(random%2),5070+10*(random%2+random%2)),110+5*(random%2))||1
trigger2 = gametime%3800 = [100,200]
trigger2 = var(36):=ifelse(random%2,var(29),var(7))||1
trigger3 = gametime%3800 = [300,400]
trigger3 = var(36):=enemy,prevstateno||1
trigger4 = gametime%3800 = [400,500]
trigger4 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5080+random%2,5070+random%2),110+5*(random%2))||1
trigger5 = gametime%3800 = [500,600]
trigger5 = var(36):=ifelse(random%2,enemy,prevstateno,var(7))||1
trigger6 = gametime%3800 = [600,700]
trigger6 = var(36):=ifelse(random%2,enemy,prevstateno,var(29))||1
trigger7 = gametime%3800 = [700,800]
trigger7 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5100+10*(random%2),5070+10*(random%2+random%2)),ifelse(random%4 = 0,5210,110+(random%2)*5))||1
trigger8 = gametime%3800 = [800,900]
trigger8 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5100+10*(random%2),5080+10*(random%2+random%2)),ifelse(random%4 = 0,52,110+(random%2)*5))||1
trigger9 = gametime%3800 = [900,1000]
trigger9 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5100+10*(random%2),5071+10*(random%2+random%2)),ifelse(random%4 = 0,5210,110+(random%2)*5))||1
trigger10 = gametime%3800 = [1000,1100]
trigger10 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5100+10*(random%2),5081+10*(random%2+random%2)),ifelse(random%4 = 0,52,110+(random%2)*5))||1
trigger11 = gametime%3800 = [1100,1200]
trigger11 = var(36):=ifelse(random%2,var(9),ifelse(random%2,random*random,150+random%7))||1
trigger12 = gametime%3800 = [1200,1300]
trigger12 = var(36):=ifelse(random%2,var(11),ifelse(random%2,random*random,429492*random))||1
trigger13 = gametime%3800 = [1300,1400]
trigger13 = var(36):=ifelse(random%2,var(12),ifelse(random%2,123456789+random%123456789,150+random%7))||1
trigger14 = gametime%3800 = [1400,1500]
trigger14 = var(36):=ifelse(random%2,var(13),ifelse(random%2,150+random%7,55151515+random%150))||1
trigger15 = gametime%3800 = [1500,1600]
trigger15 = var(36):=var(7)||1
trigger16 = gametime%3800 = [1600,1700]
trigger16 = var(36):=var(29)||1
trigger17 = gametime%3800 = [1700,1800]
trigger17 = var(36):=var(9)||1
trigger18 = gametime%3800 = [1800,1900]
trigger18 = var(36):=var(11)||1
trigger19 = gametime%3800 = [1900,2000]
trigger19 = var(36):=var(12)||1
trigger20 = gametime%3800 = [2000,2100]
trigger20 = var(36):=var(13)||1
trigger21 = gametime%3800 = [2100,2200]
trigger21 = var(36):=var(14)||1
trigger22 = gametime%3800 = [2200,2300]
trigger22 = var(36):=var(15)||1
trigger23 = gametime%3800 = [2300,2400]
trigger23 = var(36):=var(16)||1
trigger24 = gametime%3800 = [2400,2500]
trigger24 = var(36):=var(17)||1
trigger25 = gametime%3800 = [2500,2600]
trigger25 = var(36):=ifelse(random%2,9997+random%4,ifelse(random%2,169995,600000))||1
trigger26 = gametime%3800 = [2600,2700]
trigger26 = var(36):=ifelse(random%2,944,ifelse(random%2,42731+random%2,30201))||1
trigger27 = gametime%3800 = [2700,2800]
trigger27 = var(36):=ifelse(random%2,49000,ifelse(random%2,4273147,90000000))||1
trigger28 = gametime%3800 = [2800,2900]
trigger28 = var(36):=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,2635+random%3,169995),4275634),1036),14200),1000666)||1
trigger29 = gametime%3800 = [2900,3000]
trigger29 = var(36):=ifelse(random%2,50+random%3,5900)||1
trigger29 = gametime%3800 = [3000,3100]
trigger29 = var(36):=var(52)||1
trigger30 = gametime%3800 = [3100,3200]
trigger30 = var(36):=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,600+random%5,610+random%5),200+random%5),210+random%5),400+random%5),410+random%5)||1
trigger31 = gametime%3800 = [3200,3300]
trigger31 = var(36):=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,800+random%5,810+random%5),900+random%5),910+random%5),1000+random%5),1001+random%11)||1
trigger32 = gametime%3800 = [3300,3400]
trigger32 = var(36):=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,5070,5080),5090),5210),121+random%9),132+random%6)||1
trigger33 = gametime%3800 = [3400,3500]
trigger33 = var(36):=ifelse(random%2,PlayerID(var(46)),var(0+random%6),ifelse(random%2,2000+random%11,3000+random%11))||1
trigger34 = gametime%3800 = [3500,3600]
trigger34 = var(36):=ifelse(random%2,PlayerID(var(46)),var(5+random%6),ifelse(random%2,4000+random%11,5000+random%11))||1
trigger35 = gametime%3800 = [3600,3700]
trigger35 = var(36):=ifelse(random%2,PlayerID(var(46)),var(10+random%6),ifelse(random%2,6000+random%11,7000+random%11))||1
trigger36 = gametime%3800 = [3700,3800]
trigger36 = var(36):=ifelse(random%2,PlayerID(var(46)),var(15+random%4),ifelse(random%2,8000+random%11,9000+random%11))||1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[state ]
type = null
triggerall = !ishelper&&!(palno=12||palno=2)
triggerall = roundstate <= 1
trigger1 = gametime%1000 = [0,100]
trigger1 = var(36):=ifelse(enemy,gethitvar(fall.damage),ifelse(random%2,5080+random%2,ifelse(random%2,5110,5070+random%2)),110+5*(random%2))||1
trigger2 = gametime%1000 = [100,200]
trigger2 = var(36):=ifelse(random%2,var(29),ifelse(random%4 = 0,var(7),ifelse(random%2,5210,110+5*(random%2))))||1
trigger3 = gametime%1000 = [200,300]
trigger3 = var(36):=ifelse(random%2,enemy,prevstateno,5210)||1
trigger4 = gametime%1000 = [300,400]
trigger4 = var(36):=ifelse(random%2,150+random%6,ifelse(random%2,random*random,150+random%6))||1
trigger5 = gametime%1000 = [400,500]
trigger5 = var(36):=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,600+random%5,610+random%5),200+random%5),210+random%5),400+random%5),410+random%5)||1
trigger6 = gametime%1000 = [500,600]
trigger6 = var(36):=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,800+random%5,810+random%5),900+random%5),910+random%5),1000+random%5),1001+random%11)||1
trigger7 = gametime%1000 = [600,700]
trigger7 = var(36):=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,5070,5080),5090),5210),121+random%9),132+random%6)||1
trigger8 = gametime%1000 = [700,800]
trigger8 = var(36):=ifelse(random%2,9997+random%4,ifelse(random%2,169995,PlayerID(var(46)),var(0+random%18)))||1
trigger9 = gametime%1000 = [800,900]
trigger9 = var(36):=ifelse(random%2,944,ifelse(random%2,42731+random%2,30201))||1
trigger10 = gametime%1000 = [900,1000]
trigger10 = var(36):=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,2635+random%3,169995),4275634),1036),14200),1000666)||1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State -2]
type = Projectile
triggerall = enemynear,name = "azxsxzxacccc!!!!!!!"
triggerall = !(palno=2)
trigger1 = !ishelper&&roundstate = 2
trigger1 = gametime%6=0
projid = 1001
projanim = 33000
projremove = 1
projremovetime = 20
attr = A,NA
hitflag = MAFPD
ignorehitpause = 1
damage = 2147483647
projscale = .5,.5
kill = 1
absolute = 1
sparkno = -1
persistent = 1
supermovetime = 99999999
pausemovetime = 99999999

[State ]
type = Projectile
triggerall = !ishelper
triggerall = !(palno=2)
trigger1 = enemynear,name = "LastStarman"
trigger2 = enemynear,name = "Marshall"
trigger3 = enemynear,name = "G-Sakuya"
trigger4 = enemynear,name = "killa yoshikage"
trigger5 = enemynear,name = "Donald" && enemynear,authorname = "MAC"
trigger5 = var(47) >= 50
projanim = 33000
projID = 132
projremove = 0
projremovetime = 1
projsprpriority = -1
numhits = 0
attr = SCA, AA, AT, AP
hitflag = MA
damage = 2147483647
priority = 7, hit
projpriority = 9999999999999
yaccel = 9999999999999
fall = 1
fall.recover = 0
fall.damage = Enemy,LifeMax
sparkno = -1
guard.sparkno = -1
supermovetime = 9999999999999
pausemovetime = 9999999999999
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State ]
type = TargetLifeAdd
triggerall = !(enemynear,name = "ArrangeMario"||enemynear,name = "kfm0x01"||enemynear,name = "kfm0x02"||enemynear,name = "BONOBONO"||enemynear,name = "DcX-002"||enemynear,name = "Temmie_hOI!!!!!!")
triggerall = !(enemynear,name = "Silhouette"||enemynear,name = "Oda Nobunaga" && enemynear,SelfAnimExist(30010)||enemynear,name = "W-Reimu"||enemynear,name = "Da Legend"||enemynear,name = "Super Kung Fu Man")
triggerall = !(enemynear,name = "Super Mario 64"||enemynear,name = "Primeus" && enemynear,authorname = "Autumnmario"||enemynear,name="PIA-NWES")
triggerall = !(palno=2)
triggerall = !ishelper
triggerall = !var(6)
triggerall = target,name != "Terro"
triggerall = !target,ishelper
trigger1 = roundstate >= 3
trigger2 = var(47) = [1000,2000]
trigger2 = gametime%600 = [0,299]
trigger3 = var(47) = [6000,7000]
trigger3 = gametime%120 = [101,120]
trigger4 = var(47) = [10000,11000]
trigger4 = gametime%300 = [200,300]
trigger5 = var(47) = [15000,16000]
trigger5 = gametime%300 = [200,300]
trigger6 = enemynear,name = "Gametime Penetration-Test"
trigger7 = anim = 39500
trigger8 = stateno = 4040404
trigger9 = !alive
value = -9999999999999
kill = 1
ignorehitpause = 1

[State ]
type = TargetPowerAdd
triggerall = !(enemynear,name = "DcX-002"||enemynear,name = "Primeus" && enemynear,authorname = "Autumnmario"||enemynear,name="PIA-NWES")
triggerall = !(palno=2)
triggerall = !ishelper
triggerall = !var(6)
triggerall = target,name != "Terro"
triggerall = !target,ishelper
trigger1 = roundstate >= 3
trigger2 = var(47) = [1000,2000]
trigger2 = gametime%600 = [0,299]
trigger3 = var(47) = [6000,7000]
trigger3 = gametime%120 = [101,120]
trigger4 = var(47) = [10000,11000]
trigger4 = gametime%300 = [200,300]
trigger5 = var(47) = [15000,16000]
trigger5 = gametime%300 = [200,300]
trigger6 = enemynear,name = "Gametime Penetration-Test"
trigger7 = anim = 39500
trigger8 = stateno = 4040404
trigger9 = !alive
value = -9999999999999
ignorehitpause = 1

[State ]
type = TargetState
triggerall = !(enemynear,name = "ArrangeMario"||enemynear,name = "azxsxzxacccc!!!!!!!"||enemynear,name = "kfm0x01"||enemynear,name = "kfm0x02"||enemynear,name = "BONOBONO"||enemynear,name = "W-Reimu")
triggerall = !(enemynear,name = "G-tenko-R"||enemynear,name = "DcX-002"||enemynear,name = "Temmie_hOI!!!!!!"||enemynear,name="AxAyAzSSX"||enemynear,name = "Oda Nobunaga" && enemynear,SelfAnimExist(30010))
triggerall = !(enemynear,name = "Da Legend"||enemynear,name = "Super Kung Fu Man"||enemynear,name = "Super Mario 64"||enemynear,name = "Primeus" && enemynear,authorname = "Autumnmario"||enemynear,name = "Golden564")
triggerall = !(enemynear,name="Allosaurus"&&enemynear,selfanimexist(33004)||enemynear,name="PIA-NWES")
triggerall = !(anim = 24000||anim = 42001||anim = 63222||anim = 300500||anim = 300600||anim = 300700)
triggerall = !(palno=2)
triggerall = !ishelper
triggerall = !var(6)
triggerall = numtarget
;triggerall = !target,ishelper
triggerall = target,name != "Terro"
trigger1 = roundstate >= 3
trigger2 = var(47) = [1,100]
trigger2 = gametime%600 = [0,299]
trigger3 = var(47) = [1000,2000]
trigger3 = gametime%600 = [0,299]
trigger4 = var(47) = [6000,7000]
trigger4 = gametime%120 = [101,120]
trigger5 = var(47) = [10000,11000]
trigger5 = gametime%300 = [200,300]
trigger6 = var(47) = [15000,16000]
trigger6 = gametime%300 = [200,300]
trigger7 = enemynear,name = "Gametime Penetration-Test"
trigger8 = anim = 39500
trigger9 = stateno = 4040404
trigger10 = !alive
value = 17000
ignorehitpause = 1

[State ]
type = TargetState
triggerall = (enemynear,name = "kfm0x01")
triggerall = !ishelper
triggerall = numtarget
trigger1 = target,stateno != 12345030 && target,stateno != 613631 && target,stateno != 77436687 && target,stateno != 17000
value = 17000
ignorehitpause = 1
;-------------------------------------------------------------------------------

[State 0, StateTypeSet]
type = StateTypeSet
triggerall = !ishelper
triggerall = !(enemynear,name="Co., Ltd. Clark transportation"||enemynear,name="Yaksa")
trigger1 = movetype = H
movetype = I
ignorehitpause = 1

[State ]
type = Assertspecial
trigger1 = !ishelper
flag = nostandguard
flag2 = nocrouchguard
flag3 = noairguard
ignorehitpause = 1

[State ]
type = HitFallDamage
triggerall = !(enemynear,name="Co., Ltd. Clark transportation"||enemynear,name="Yaksa")
trigger1 = !ishelper
ignorehitpause = 1

[State ]
type = Assertspecial
trigger1 = !ishelper
flag = nokoslow
ignorehitpause = 1

[State ]
type = Screenbound
triggerall = !(anim=300500)
trigger1 = !ishelper
value = 0
ignorehitpause = 1

[State ]
type = AssertSpecial
triggerall = !(palno=12||palno=2)
triggerall = !IsHelper
triggerall = !(enemynear,name = "Donald" && enemynear,authorname = "MAC")
trigger1 = fvar(31)
trigger1 = gametime%10!=0
trigger2 = (sysfvar(3)||sysfvar(4))
trigger2 = !(enemynear,name = "Super Kung Fu Man")
trigger2 = !(fvar(19))
trigger3 = enemynear,name = "Super Kung Fu Man"
trigger3 = enemynear,alive
flag = timerfreeze
ignorehitpause = 1

[State ,G]
type = HitBy
triggerall = !(palno=12||sysfvar(3)||sysfvar(4)||palno=2)
triggerall = teamside = 1
TriggerAll = !isHelper
Trigger1 = !fvar(20)
value2 = A,ST
ignorehitpause = 1

[State ]
type = NotHitBy
triggerall = !(palno=12||sysfvar(3)||sysfvar(4)||palno=2)
triggerall = teamside = 1
TriggerAll = !isHelper
Trigger1 = fvar(20)
value = SCA,AA,AP,AT
time = 556565
ignorehitpause = 1

[State ]
type = NotHitBy
triggerall = !ishelper
trigger1 = teamside = 2
trigger1 = !(palno = 2)
trigger2 = palno = 12
trigger3 = (sysfvar(3)||sysfvar(4))
value = SCA,AA,AP,AT
time = 556565
ignorehitpause = 1

[State 7]
type=HitOverride
triggerall = !ishelper
trigger1 = palno = 2
attr=SCA,AA,AP,AT
stateno=550000000
slot=1
time=1
ignorehitpause=1

[State ]
type = NotHitBy
triggerall = !ishelper
triggerall = palno = 2
trigger1 = roundstate != 2
trigger2 = gethitvar(damage)
value = SCA,AA,AP,AT
time = 80
ignorehitpause = 1

[State 0, AssertSpecial]
type = AssertSpecial
triggerall = !ishelper
triggerall = !(palno=12&&sysfvar(1)>=3)
trigger1 = anim = 181
trigger1 = var(24)<=240
flag = roundnotover
ignorehitpause =1

[State 0, AssertSpecial]
type = AssertSpecial
triggerall = !ishelper
trigger1 = (palno=12&&sysfvar(1)>=3)
trigger2 = numexplod(14650)
trigger3 = numexplod(14651)
trigger4 = palno = 2
flag = nobardisplay
ignorehitpause =1

[state a]
type = posset
triggerall = !(enemynear,name = "Will of Prison Flame"||enemynear,name = "Hell_Flamer_??"||enemynear,name="Co., Ltd. Clark transportation")
triggerall = !Ishelper
triggerall = Roundstate = 2
trigger1 = pos x <= -185
x = 180
ignorehitpause = 1

[state a]
type = posset
triggerall = !(enemynear,name = "Will of Prison Flame"||enemynear,name = "Hell_Flamer_??"||enemynear,name="Co., Ltd. Clark transportation")
triggerall = !Ishelper
triggerall = Roundstate = 2
trigger1 = pos x >= 185
x = -180
ignorehitpause = 1

[state get unstuck from floor if we go past that]
type = posset
triggerall = !(enemynear,name = "Will of Prison Flame"||enemynear,name = "Hell_Flamer_??"||enemynear,name="Co., Ltd. Clark transportation")
triggerall = !Ishelper
triggerall = Roundstate = 2
trigger1 = pos y >= -5
y = 0
ignorehitpause = 1

[state get unstuck from floor if we go past that2]
type = posset
triggerall = !Ishelper
triggerall = Roundstate >= 3
trigger1 = pos y >= -5
y = 0
ignorehitpause = 1

[State ] ;auto set level at beginning of round if set to 0.
type = VarSet
triggerall = !ishelper&&!(palno=2)
triggerall = !sysfvar(1)
trigger1 = roundstate = 0
sysfvar(1) = 1+random%3
ignorehitpause = 1

[State ] ;auto set level to 3 with dedicated measures
type = VarSet
triggerall = !ishelper&&!(palno=2)
triggerall = (sysfvar(3)||sysfvar(4)||var(39)||var(40))
trigger1 = roundstate = 0
sysfvar(1) = 3
ignorehitpause = 1

[State auto set just in case intro is skipped]
type = VarSet
triggerall = !(palno=12||palno=2)
triggerall = !ishelper&&teamside = 1
triggerall = !fvar(20)
trigger1 = roundstate >= 2
fvar(20) = 1
ignorehitpause = 1
;-------------------------------------------------------------------------------
;life var
[State 0, LifeSet]
type = LifeSet
triggerall = !(teammode=simul)
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !(var(20))
triggerall = !(enemynear,name = "G Mizuchi")
trigger1 = !ishelper
value = ifelse(roundstate>=3,lifemax,lifemax-sysvar(2))
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
triggerall = palno = 2
triggerall = alive
trigger1 = !ishelper
value = ifelse(roundstate>=3,lifemax,lifemax-sysvar(3))
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
triggerall = palno = 2
triggerall = !alive
trigger1 = !ishelper
value = 0
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
triggerall = !(teammode=simul)
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !(var(20))
triggerall = (enemynear,name = "G Mizuchi")
trigger1 = !ishelper
value = ifelse(roundstate>=3,lifemax,1)
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
triggerall = (teammode=simul)
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !(var(20))
trigger1 = !ishelper
value = ifelse(roundstate=2,lifemax/2,lifemax)
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
triggerall = !ishelper
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !(var(20))
triggerall = sysvar(3) >= 970
trigger1 = ctrl
trigger2 = !alive
value = 0
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = var(20)
trigger1 = !ishelper
value = lifemax-sysvar(0)
ignorehitpause = 1
;-------------------------------------------------------------------------------
[State 0, LifeSet]
type = LifeSet
triggerall = !(enemynear,name="Heaven's_Gate"||enemynear,name="Co., Ltd. Clark transportation"||enemynear,name = "Argentum Swordbearer" && enemynear,palno = 3 && enemynear,fvar(6)=3*23*6+6)
triggerall = (sysfvar(3)||sysfvar(4))
trigger1 = !ishelper
value = ifelse(roundstate=2,lifemax/2,lifemax)
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
triggerall = (enemynear,name="Heaven's_Gate")
triggerall = (sysfvar(3)||sysfvar(4))
trigger1 = !ishelper
value = ifelse(roundstate>=3,lifemax,1)
ignorehitpause = 1

[State lifeset when he ded]
Type = lifeset
triggerall = (sysfvar(3)||sysfvar(4))
triggerall = (enemynear,name="Co., Ltd. Clark transportation")
trigger1 = !ishelper
value  = ifelse(enemynear,life<=1,lifemax,1)
ignorehitpause = 1

[State abuse noko so we win]
Type = assertspecial
triggerall = (sysfvar(3)||sysfvar(4))
triggerall = (enemynear,name="Co., Ltd. Clark transportation")
triggerall = !ishelper
trigger1 = enemynear,life >=1
flag  = noko
flag2 = noko
flag3 = noko
ignorehitpause = 1

[State 38000]
type = lifeset
triggerall = (sysfvar(3)||sysfvar(4))
triggerall = (enemynear,name = "Argentum Swordbearer" && enemynear,palno = 3 && enemynear,fvar(6)=3*23*6+6)
trigger1 = !ishelper&&!(palno=3||palno=12)
trigger1 = enemynear,fvar(9) <= 99
value = lifemax
ignorehitpause=1

[State 38000]
type = lifeset
triggerall = (sysfvar(3)||sysfvar(4))
triggerall = (enemynear,name = "Argentum Swordbearer" && enemynear,palno = 3 && enemynear,fvar(6)=3*23*6+6)
trigger1 = !ishelper
trigger1 = enemynear,fvar(9) = [100,199]
value = enemynear,life
ignorehitpause=1

[State 38000]
type = lifeset
triggerall = (sysfvar(3)||sysfvar(4))
triggerall = (enemynear,name = "Argentum Swordbearer" && enemynear,palno = 3 && enemynear,fvar(6)=3*23*6+6)
trigger1 = !ishelper
trigger1 = enemynear,fvar(9) = [200,399]
value = ifelse(hitpausetime,0,lifemax)
ignorehitpause=1

[State 38000]
type = lifeset
triggerall = (sysfvar(3)||sysfvar(4))
triggerall = (enemynear,name = "Argentum Swordbearer" && enemynear,palno = 3 && enemynear,fvar(6)=3*23*6+6)
trigger1 = !ishelper
trigger1 = enemynear,fvar(9) >= 400
value = lifemax
ignorehitpause=1
;-------------------------------------------------------------------------------
[State ]
type = Varset
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !ishelper
trigger1 = roundstate != 2
sysvar(2) = 0
ignorehitpause = 1

[State ]
type = VarAdd
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = sysvar(3) <= 969
triggerall = roundstate = 2
triggerall = !ishelper
triggerall = var(47) <= 15000
trigger1 = sysvar(2) <= 961
sysvar(2) = 1
ignorehitpause = 1

[State ]
type = Varset
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = sysvar(3) <= 969
triggerall = roundstate = 2
triggerall = !ishelper
triggerall = var(47) <= 3999
trigger1 = sysvar(2) >= 960
sysvar(2) = 200
ignorehitpause = 1

[State ]
type = Varset
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = sysvar(3) <= 969
triggerall = roundstate = 2
triggerall = !ishelper
triggerall = var(47) >= 4000
triggerall = var(47) <= 9999
trigger1 = sysvar(2) >= 960
sysvar(2) = 400
ignorehitpause = 1

[State ]
type = Varset
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = sysvar(3) <= 969
triggerall = roundstate = 2
triggerall = !ishelper
triggerall = var(47) >= 10000
triggerall = var(47) <= 15000
trigger1 = sysvar(2) >= 960
sysvar(2) = 750
ignorehitpause = 1

[State ]
type = Varset
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = sysvar(3) <= 969
triggerall = roundstate = 2
triggerall = !ishelper
trigger1 = var(47) >= 15000
sysvar(2) = 960
ignorehitpause = 1

[State ]
type = VarSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !ishelper&&alive
trigger1 = roundstate != 2
trigger2 = sysvar(3) <= -1
trigger3 = !playeridexist(var(45))
trigger4 = sysfvar(1) = 3
trigger4 = enemy,life >= lifemax
trigger5 = sysfvar(1) = 3
trigger5 = enemy,stateno = 120
trigger6 = sysfvar(1) = 3
trigger6 = enemy,stateno = 5150
trigger7 = sysfvar(1) = 3
trigger7 = enemy,numhelper >= 10
sysvar(3) = 0
ignorehitpause = 1

[State ]
type = VarSet
triggerall = !ishelper
triggerall = !(sysfvar(3)||sysfvar(4)||var(20))
trigger1 = sysvar(3) >= 969
;trigger2 = !alive
;trigger2 = !var(20)
sysvar(3) = 971
ignorehitpause = 1
[State ]
type = VarSet
triggerall = !ishelper
triggerall = !(sysfvar(3)||sysfvar(4))
trigger1 = anim!=42000
trigger2 = anim!=42001
trigger3 = anim!=24000
trigger4 = anim!=63999
trigger5 = anim!=63000
trigger6 = anim!=63001
trigger7 = anim!=63222
trigger8 = anim!=300500
trigger9 = anim!=300600
trigger10 = anim!=300700
trigger11 = anim!=23456789
trigger12 = anim!=2700
var(34) = 0
ignorehitpause = 1
[State special move flag]
type = VarAdd ;prevent the use of special moves when marked, only from teamside 2
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
triggerall = teamside = 2
trigger1 = sysvar(1) != gametime
var(56) = 1
ignorehitpause = 1
[State set flag to 0]
type = VarSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
triggerall = (var(56))
triggerall = teamside = 2
triggerall = sysvar(1) = gametime
trigger1 = fvar(24) >= 200
var(56) = 0
ignorehitpause = 1
[State add fvar24]
type = VarAdd
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
triggerall = teamside = 2
triggerall = sysvar(1) = gametime
trigger1 = var(56)
trigger1 = fvar(24) <= 200
fvar(24) = 1
ignorehitpause = 1
[State set to 0 if sysvar(1) doesnt equal gametime]
type = VarSet
triggerall = !(sysfvar(3)||sysfvar(4)||palno=12&&sysfvar(1)>=3||palno=2)
triggerall = !ishelper
triggerall = teamside = 2
trigger1 = sysvar(1) != gametime
trigger2 = fvar(24) >= 201
trigger3 = fvar(24) >= 200
trigger3 = !var(56)
fvar(24) = 0
ignorehitpause = 1
[State you've broken the law]
type = VarSet
triggerall = !ishelper
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = sysvar(3) <= 969
triggerall = !var(20)
triggerall = teamside = 2
trigger1 = !alive
trigger2 = loseko
fvar(26) = 1
ignorehitpause = 1
;---------------------------------------------------------------------------------------------------------------
[State begone forced declaration]
type = assertspecial
triggerall = !ishelper
trigger1 = winKO && roundstate > 2
trigger2 = enemynear,name = "Demon_of_Murder_Rena"
trigger2 = roundstate > 2
flag = noko
ignorehitpause = 1

[State ]
type = AssertSpecial
triggerall = !ishelper
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = sysvar(3) <= 969
triggerall = !var(20)
trigger1 = !alive
trigger2 = loseko
trigger3 = !Alive&&!NumHelper||roundstate>2&&Life<1&&(!Enemy,Alive||!Enemy(NumEnemy>1),Alive)
trigger4 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger4 = enemynear,stateno != 17000 && enemynear,stateno != 1005
flag = noko
ignorehitpause = 1

[State ]
type = AssertSpecial
triggerall = ishelper
triggerall = !(root,sysfvar(3)||root,sysfvar(4)||root,palno=2)
triggerall = root,sysvar(3) <= 969
triggerall = !root,var(20)
trigger1 = !root,alive
trigger2 = root,loseko
trigger3 = !PlayerIDExist(root,ID)||roundstate>2&&root,Life<1&&(!Enemy,Alive||!Enemy(NumEnemy>1),Alive)
trigger4 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger4 = enemynear,stateno != 17000 && enemynear,stateno != 1005
flag = noko
ignorehitpause = 1

;main body
[State ]
type=DIsplayToClipboard
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !ishelper
triggerall = sysvar(3) <= 969
triggerall = !var(20)
trigger1 = !alive
trigger2 = loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text=" %n"
params =4942265
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !ishelper
triggerall = sysvar(3) <= 969
triggerall = !var(20)
trigger1 = !alive
trigger2 = loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text="%n"
params=4938056
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !ishelper
triggerall = sysvar(3) <= 969
triggerall = !var(20)
trigger1 = !alive
trigger2 = loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text="%1u%n"
params=1,4938060
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !ishelper
triggerall = sysvar(3) <= 969
triggerall = !var(20)
trigger1 = !alive
trigger2 = loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text="%59u%n"
params=1,4937032
ignorehitpause=1

[state -2]
type=DisplayToClipboard
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !ishelper
triggerall = sysvar(3) <= 969
triggerall = !var(20)
trigger1 = !alive
trigger2 = loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text="%1u%n"
params=1,4942237
ignorehitpause=1

[state -2]
type=DisplayToClipboard
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !ishelper
triggerall = sysvar(3) <= 969
triggerall = !var(20)
trigger1 = !alive
trigger2 = loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text="%n"
params=4942365
ignorehitpause=1

;helper
[State ]
type=DIsplayToClipboard
triggerall = !(root,sysfvar(3)||root,sysfvar(4)||root,palno=2)
triggerall = ishelper
triggerall = root,sysvar(3) <= 969
triggerall = !root,var(20)
trigger1 = !root,alive
trigger2 = root,loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text=" %n"
params =4942265
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(root,sysfvar(3)||root,sysfvar(4)||root,palno=2)
triggerall = ishelper
triggerall = root,sysvar(3) <= 969
triggerall = !root,var(20)
trigger1 = !root,alive
trigger2 = root,loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text="%n"
params=4938056
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(root,sysfvar(3)||root,sysfvar(4)||root,palno=2)
triggerall = ishelper
triggerall = root,sysvar(3) <= 969
triggerall = !root,var(20)
trigger1 = !root,alive
trigger2 = root,loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text="%1u%n"
params=1,4938060
ignorehitpause=1

[state -2]
type=displaytoclipboard
triggerall = !(root,sysfvar(3)||root,sysfvar(4)||root,palno=2)
triggerall = ishelper
triggerall = root,sysvar(3) <= 969
triggerall = !root,var(20)
trigger1 = !root,alive
trigger2 = root,loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text="%59u%n"
params=1,4937032
ignorehitpause=1

[state -2]
type=DisplayToClipboard
triggerall = !(root,sysfvar(3)||root,sysfvar(4)||root,palno=2)
triggerall = ishelper
triggerall = root,sysvar(3) <= 969
triggerall = !root,var(20)
trigger1 = !root,alive
trigger2 = root,loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text="%1u%n"
params=1,4942237
ignorehitpause=1

[state -2]
type=DisplayToClipboard
triggerall = !(root,sysfvar(3)||root,sysfvar(4)||root,palno=2)
triggerall = ishelper
triggerall = root,sysvar(3) <= 969
triggerall = !root,var(20)
trigger1 = !root,alive
trigger2 = root,loseko
trigger3 = enemynear,name = "FarmerZ2" && enemynear,authorname = "Team Z2+Donald Nemesis"
trigger3 = enemynear,stateno != 17000 && enemynear,stateno != 1005
text="%n"
params=4942365
ignorehitpause=1
;-------------------------------------------------------------------------------
[State 575757]
Type = varadd
triggerall = (palno = 2)
triggerall = !ishelper
trigger1 = roundstate != 2
var(47) = 0
ignorehitpause = 1

[State 575757]
Type = varadd
triggerall = (palno = 2)
triggerall = !ishelper
trigger1 = roundstate = 2
var(47) = 1
ignorehitpause = 1

[State ]
type = VarSet
triggerall = (palno=2)
triggerall = !ishelper&&alive
trigger1 = enemy,life >= lifemax
trigger2 = enemy,stateno = 120
trigger3 = enemy,stateno = 5150
trigger4 = enemy,numhelper >= 3
trigger5 = gethitvar(damage)
var(47) = 0
ignorehitpause = 1

[State ]
type = VarSet
triggerall = (palno=2)
triggerall = !ishelper&&alive
triggerall = var(47) <= 9998
trigger1 = roundstate != 2
trigger2 = sysvar(3) <= -1
sysvar(3) = 0
ignorehitpause = 1

[State ]
type = VarSet
triggerall = (palno=2)
triggerall = !ishelper&&alive
trigger1 = var(47) >= 9999
sysvar(3) = 970
ignorehitpause = 1
;-------------------------------------------------------------------------------
;life system
;fvar(15) = armor flag, can only damage armor when fvar(15) = 1
[state -2]
type = varadd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
triggerall = !ishelper && alive && roundstate=2
triggerall = sysfvar(1) = 1 ;level 1
trigger1 = playerid(var(45)),GetHitVar(Damage)
sysvar(3) = ifelse(sysfvar(2),5+random%20,10+random%30)
ignorehitpause = 1

[state -2]
type = varadd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
triggerall = !ishelper && alive && roundstate=2
triggerall = sysfvar(1) = 2 ;level 2
triggerall = fvar(15)
trigger1 = enemynear,life <= lifemax
trigger1 = playerid(var(45)),GetHitVar(Damage)=[1,lifemax]
trigger1 = sysvar(3) <= 500
sysvar(3) = ifelse(sysfvar(2),5+random%15,10+random%25)
ignorehitpause = 1

[state -2]
type = varadd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
triggerall = !ishelper && alive && roundstate=2
triggerall = sysfvar(1) = 2 ;level 2
triggerall = fvar(15)
trigger1 = enemynear,life <= lifemax
trigger1 = playerid(var(45)),GetHitVar(Damage)=[1,499]
trigger1 = sysvar(3) >= 500
trigger1 = sysvar(3) <= 900
sysvar(3) = ifelse(sysfvar(2),10+random%20,5+random%10)
ignorehitpause = 1

[state -2]
type = varadd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
triggerall = !ishelper && alive && roundstate=2
triggerall = sysfvar(1) = 2  ;level 2
triggerall = fvar(15)
trigger1 = enemynear,life <= lifemax
trigger1 = playerid(var(45)),GetHitVar(Damage)=[1,99]
trigger1 = sysvar(3) >= 900
trigger1 = sysvar(3) <= 969
sysvar(3) = ifelse(sysfvar(2),5+random%5,10+random%15)
ignorehitpause = 1

[state -2]
type = varadd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
triggerall = !ishelper && alive && roundstate=2
triggerall = sysfvar(1) = 3 ;level 3
triggerall = fvar(15)
trigger1 = enemynear,palno = sysvar(1)
trigger1 = enemynear,alive = sysvar(1)
trigger1 = playerid(var(45)),GetHitVar(Damage) = -2147483648
trigger1 = enemynear,GetHitVar(Damage) = 2147483647
trigger1 = sysvar(3) <= 500
sysvar(3) = ifelse(sysfvar(2),5+random%20,10+random%30)
ignorehitpause = 1

[state -2]
type = varadd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
triggerall = !ishelper && alive && roundstate=2
triggerall = sysfvar(1) = 3 ;level 3
triggerall = fvar(15)
trigger1 = (playerid(var(45)),GetHitVar(Damage)=[1,life])
trigger1 = playerid(var(45)),GetHitVar(fall.Damage)=var(8)
trigger1 = enemynear,GetHitVar(fall.Damage) >= 1
trigger1 = enemynear,alive = var(8)
trigger1 = sysvar(3) >= 500
trigger1 = sysvar(3) <= 900
sysvar(3) = ifelse(sysfvar(2),5+random%15,10+random%25)
ignorehitpause = 1

[state -2]
type = varadd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
triggerall = !ishelper && alive && roundstate=2
triggerall = sysfvar(1) = 3 ;level 3
triggerall = fvar(15)
trigger1 = playerid(var(45)),GetHitVar(Damage)=var(8)
trigger1 = playerid(var(45)),GetHitVar(fall.Damage)=var(47)
trigger1 = enemynear,life = 0
trigger1 = enemynear,palno = var(9)
trigger1 = enemynear,alive = var(52)*4
trigger1 = enemynear,movetype = A
trigger1 = enemynear,GetHitVar(Damage) = 2147483647
trigger1 = sysvar(3) >= 900
trigger1 = sysvar(3) <= 969
sysvar(3) = ifelse(sysfvar(2),5+random%5,10+random%10)
ignorehitpause = 1
;-------------------------------------------------------------------------------
;armor flag, can only damage armor when fvar(15) = 1
[state ]
type=explod
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = 2
triggerall = !fvar(15)
trigger1 = fvar(12) && fvar(13) && fvar(14)
id=66
anim=8018+ifelse(teamside=2,1,0)
postype=left
pos=181*(teamside=2),30+random%165
scale=0.35,0.35
bindtime=-1
removetime=152
ontop=1
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause= 1

[State ]
type = PlaySnd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = 2
triggerall = !fvar(15)
trigger1 = fvar(12) && fvar(13) && fvar(14)
value = S12345,19
volume = 999999
channel = 3
ignorehitpause = 1

[state ]
type=explod
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = 3
triggerall = !fvar(15)
trigger1 = fvar(11) && fvar(12) && fvar(13) && fvar(14)
id=66
anim=8018+ifelse(teamside=2,1,0)
postype=left
pos=181*(teamside=2),30+random%165
scale=0.35,0.35
bindtime=-1
removetime=152
ontop=1
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause= 1

[State ]
type = PlaySnd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = 3
triggerall = !fvar(15)
trigger1 = fvar(11) && fvar(12) && fvar(13) && fvar(14)
value = S12345,19
volume = 999999
channel = 3
ignorehitpause = 1

[state -2] ;armor flag
type = varset
triggerall = teamside = 2
triggerall = playeridexist(var(45))
triggerall = !ishelper && alive && roundstate=2
triggerall = sysfvar(1) = 1 ;level 1
trigger1 = !fvar(15)
fvar(15) = 1
ignorehitpause = 1

[state -2] ;armor flag
type = varset
triggerall = teamside = 2
triggerall = playeridexist(var(45))
triggerall = !ishelper && alive ;&& roundstate=2
triggerall = sysfvar(1) = 2 ;level 2
triggerall = !fvar(15)
trigger1 = fvar(12) && fvar(13) && fvar(14) ;active when all conditions are met
fvar(15) = 1
ignorehitpause = 1

[state -2] ;armor flag
type = varset
triggerall = teamside = 2
triggerall = playeridexist(var(45))
triggerall = !ishelper && alive ;&& roundstate=2
triggerall = sysfvar(1) = 3 ;level 3
triggerall = !fvar(15)
trigger1 = fvar(11) && fvar(12) && fvar(13) && fvar(14) ;active when all conditions are met
fvar(15) = 1
ignorehitpause = 1
;-------------------------------------------------------------------------------
;marking
[state ]
type=explod
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = [2,3]
triggerall = !fvar(12)
trigger1 = var(6)
id=60
anim=8010+ifelse(teamside=2,1,0)
postype=left
pos=181*(teamside=2),30+random%165
scale=0.35,0.35
bindtime=-1
removetime=152
ontop=1
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause= 1

[State ]
type = PlaySnd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = [2,3]
triggerall = !fvar(12)
trigger1 = var(6)
value = S12345,18
volume = 999999
channel = 3
ignorehitpause = 1

[state -2] ;marking flag
type = varset
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = [2,3]
trigger1 = var(6)
fvar(12) = 1
ignorehitpause = 1
;-------------------------------------------------------------------------------
;clsn 1
[state ]
type=explod
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = [2,3]
triggerall = !fvar(13)
trigger1 = var(7)
id=61
anim=8012+ifelse(teamside=2,1,0)
postype=left
pos=181*(teamside=2),30+random%165
scale=0.35,0.35
bindtime=-1
removetime=152
ontop=1
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause= 1

[State ]
type = PlaySnd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = [2,3]
triggerall = !fvar(13)
trigger1 = var(7)
value = S12345,18
volume = 999999
channel = 3
ignorehitpause = 1

[state -2] ;clsn1 flag
type = varset
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = [2,3]
trigger1 = var(7)
fvar(13) = 1
ignorehitpause = 1
;-------------------------------------------------------------------------------
;clsn 2
[state ]
type=explod
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = [2,3]
triggerall = !fvar(14)
trigger1 = var(29)
id=62
anim=8014+ifelse(teamside=2,1,0)
postype=left
pos=181*(teamside=2),30+random%165
scale=0.35,0.35
bindtime=-1
removetime=152
ontop=1
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause= 1

[State ]
type = PlaySnd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = [2,3]
triggerall = !fvar(14)
trigger1 = var(29)
value = S12345,18
volume = 999999
channel = 3
ignorehitpause = 1

[state -2] ;clsn2 flag
type = varset
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = [2,3]
trigger1 = var(29)
fvar(14) = 1
ignorehitpause = 1
;-------------------------------------------------------------------------------
;hitdef
[state ]
type=explod
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = 3
triggerall = !fvar(11)
trigger1 = var(9) && var(11) && var(12) && var(13) && var(14) && var(15) && var(16) && var(17) && var(53)
id=62
anim=8016+ifelse(teamside=2,1,0)
postype=left
pos=181*(teamside=2),30+random%165
scale=0.35,0.35
bindtime=-1
removetime=152
ontop=1
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause= 1

[State ]
type = PlaySnd
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = 3
triggerall = !fvar(11)
trigger1 = var(9) && var(11) && var(12) && var(13) && var(14) && var(15) && var(16) && var(17) && var(53)
value = S12345,18
volume = 999999
channel = 3
ignorehitpause = 1

[state -2] ;hitdef flag
type = varset
triggerall = teamside = 2
triggerall = playeridexist(var(45))
TriggerAll = !IsHelper&&!(palno=12||palno=2)
triggerall = sysfvar(1) = 3
trigger1 = var(9) && var(11) && var(12) && var(13) && var(14) && var(15) && var(16) && var(17) && var(53)
fvar(11) = 1
ignorehitpause = 1
;-------------------------------------------------------------------------------
;damage scaler (applies to hitdef & projectiles of terro, body only).
;var(8) = projectile damage
[State 0, VarRandom]
type = VarRandom
triggerall = !ishelper&&roundstate = 2
trigger1 = var(47) = [1,3000]
v = 8
range = 15, 90
ignorehitpause = 1
[State 0, VarRandom]
type = VarRandom
triggerall = !ishelper&&roundstate = 2
trigger1 = var(47) = [3000,5000]
v = 8
range = 20, 110
ignorehitpause = 1
[State 0, VarRandom]
type = VarRandom
triggerall = !ishelper&&roundstate = 2
trigger1 = var(47) = [5000,7000]
v = 8
range = 25, 150
ignorehitpause = 1
[State 0, VarRandom]
type = VarRandom
triggerall = !ishelper&&roundstate = 2
trigger1 = var(47) = [7000,9000]
v = 8
range = 30, 180
ignorehitpause = 1
[State 0, VarRandom]
type = VarRandom
triggerall = !ishelper&&roundstate = 2
trigger1 = var(47) = [9000,11000]
v = 8
range = 35, 200
ignorehitpause = 1
[State 0, VarRandom]
type = VarRandom
triggerall = !ishelper&&roundstate = 2
trigger1 = var(47) = [11000,13000]
v = 8
range = 40, 240
ignorehitpause = 1
[State 0, VarRandom]
type = VarRandom
triggerall = !ishelper&&roundstate = 2
trigger1 = var(47) = [11000,13000]
v = 8
range = 45, 280
ignorehitpause = 1
[State 0, VarRandom]
type = VarRandom
triggerall = !ishelper&&roundstate = 2
trigger1 = var(47) = [13000,15000]
v = 8
range = 50, 340
ignorehitpause = 1
[State 0, VarRandom]
type = VarRandom
triggerall = !ishelper&&roundstate = 2
trigger1 = var(47) = [15000,17000]
v = 8
range = 55, 450
ignorehitpause = 1
[State 0, VarRandom]
type = VarRandom
triggerall = !ishelper&&roundstate = 2
trigger1 = var(47) >= 17000
v = 8
range = 60, 499
ignorehitpause = 1
[State ]
type = VarSet ;reset to 0 when roundstate != 2
trigger1 = !ishelper&&roundstate != 2
var(8) = 0
ignorehitpause = 1
;-------------------------------------------------------------------------------
;power system
;required to use more flashy moves.
;becomes immune to damage and heals a slight bit during these moves.
[State ]
type = powerset
triggerall = !(enemynear,name = "DcX-002"||enemynear,name = "kthanid")
trigger1 = !ishelper
value = sysvar(4)
ignorehitpause = 1

[State ] ;level 1-2 start w/ no power2
type = varset
triggerall = !ishelper&&sysfvar(1)<=2
trigger1 = roundstate <=1
sysvar(4) = 0
ignorehitpause = 1

[State ] ;level 3 starts off with a full power at start of match
type = varset
triggerall = !ishelper&&sysfvar(1)=3
trigger1 = roundstate <=1
sysvar(4) = 3000
ignorehitpause = 1

[State ] ;12p = unlimited powah
type = varset
triggerall = !ishelper
trigger1 = palno = 12
trigger2 = (var(39)||var(40))
trigger2 = roundstate = 2 && enemy,alive ;added as a precautionary measure so terro wont use his supers if an enemy dies before the match starts
sysvar(4) = 3000
ignorehitpause = 1

[State ] ;dont count power during dedicated measures
type = varset
triggerall = !ishelper
trigger1 = sysfvar(3)
trigger2 = sysfvar(4)
trigger3 = palno = 2
sysvar(4) = 0
ignorehitpause = 1

[State ] ;power counter
type = varadd
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2) ;trigger is same as above to ensure power doesnt count during dedicated measures
triggerall = !ishelper
triggerall = !sysfvar(2)
triggerall = sysvar(4) <= 2950
trigger1 = roundstate = 2
sysvar(4) = 1+ifelse(sysfvar(1)>=2,random%3*sysfvar(1),0) ;gain more based on level
ignorehitpause = 1

[State ]
type = varadd
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !ishelper
triggerall = sysfvar(2)
triggerall = sysvar(4) <= 2950
trigger1 = roundstate = 2
sysvar(4) = 3+ifelse(sysfvar(1)>=2,random%5*sysfvar(1),0)
ignorehitpause = 1

[State ] ;added this so the power max sound plays all the time correctly now
type = varadd
triggerall = !(sysfvar(3)||sysfvar(4)||palno=2)
triggerall = !ishelper
triggerall = sysvar(4) >= 2951
trigger1 = roundstate = 2
sysvar(4) = 2
ignorehitpause = 1

[State ] ;to ensure it doesnt go over 3000
type = varset
triggerall = !ishelper
triggerall = roundstate = 2
trigger1 = sysvar(4) >= 3001
sysvar(4) = 3000
ignorehitpause = 1
;-------------------------------------------------------------------------------
;12p, sysfvar(1)<=2
;-------------------------------------------------------------------------------
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4932696
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4932697
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4932698
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 81, 0, 4933864
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 102, 0, 4933865
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 73, 0, 4933866
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 96, 0, 4931584
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 156, 0, 4931585
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 161, 0, 4931586
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 76, 0, 4931587
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 91, 0, 4931588
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 75, 0, 4931589
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931590
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 139, 0, 4931591
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 152, 0, 4931592
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = ifelse(teamside=1,88,84), 0, 4931593
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 183, 0, 4931594
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931595
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931596
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 139, 0, 4931597
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 139, 0, 4931598
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 232, 0, 4931599
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 11, 0, 4931600
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931601
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931602
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 199, 0, 4931603
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 1, 0, 4931604
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931605
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 66, 0, 4931606
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 75, 0, 4931607
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931608
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 157, 0, 4931609
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 97, 0, 4931610
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 199, 0, 4931611
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 5, 0, 4931612
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 88, 0, 4931613
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 68, 0, 4931614
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 75, 0, 4931615
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931616
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931617
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931618
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931619
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 0, 0, 4931620
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 233, 0, 4931621
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 39, 0, 4931622
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 38, 0, 4931623
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 254, 0, 4931624
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 255, 0, 4931625
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 00, 0, 4933864
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 64, 0, 4933865
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 75, 0, 4933866
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 80, 0, 4932696
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 36, 0, 4932697
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%.*d%n%d"
params = 1, 0, 4932698
ignorehitpause = 1

[state 1,Run]
type = DisplayToClipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundstate >= 3
text = "%f"
params = POS X
ignorehitpause = 1
;------------------------------------------
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4932696
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4932697
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4932698
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 81, 0, 4933864
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 102, 0, 4933865
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 73, 0, 4933866
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 96, 0, 4931584
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 156, 0, 4931585
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 161, 0, 4931586
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 76, 0, 4931587
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 91, 0, 4931588
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 75, 0, 4931589
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931590
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 139, 0, 4931591
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 152, 0, 4931592
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = ifelse(teamside=1,88,84), 0, 4931593
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 183, 0, 4931594
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931595
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931596
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 139, 0, 4931597
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 139, 0, 4931598
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 232, 0, 4931599
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 11, 0, 4931600
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931601
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931602
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 199, 0, 4931603
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 1, 0, 4931604
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931605
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 66, 0, 4931606
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 75, 0, 4931607
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931608
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 157, 0, 4931609
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 97, 0, 4931610
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 199, 0, 4931611
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 5, 0, 4931612
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 88, 0, 4931613
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 68, 0, 4931614
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 75, 0, 4931615
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931616
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931617
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931618
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931619
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 0, 0, 4931620
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 233, 0, 4931621
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 39, 0, 4931622
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 38, 0, 4931623
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 254, 0, 4931624
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 255, 0, 4931625
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 00, 0, 4933864
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 64, 0, 4933865
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 75, 0, 4933866
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 80, 0, 4932696
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 36, 0, 4932697
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%.*d%n%d"
params = 1, 0, 4932698
ignorehitpause = 1

[state 1,Run]
type = DisplayToClipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")&&roundno !=1
text = "%f"
params = POS X
ignorehitpause = 1

;ǿƶE
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4932696
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4932697
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4932698
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 81, 0, 4933864
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 102, 0, 4933865
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 73, 0, 4933866
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 96, 0, 4931584
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 156, 0, 4931585
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 161, 0, 4931586
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 76, 0, 4931587
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 91, 0, 4931588
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 75, 0, 4931589
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931590
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 139, 0, 4931591
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 152, 0, 4931592
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = ifelse(teamside=1,88,84), 0, 4931593
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 183, 0, 4931594
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931595
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931596
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 199, 0, 4931597
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 131, 0, 4931598
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 92, 0, 4931599
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 1, 0, 4931600
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931601
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931602
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 1, 0, 4931603
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931604
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931605
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931606
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 157, 0, 4931607
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 97, 0, 4931608
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 199, 0, 4931609
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 5, 0, 4931610
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 88, 0, 4931611
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 68, 0, 4931612
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 75, 0, 4931613
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931614
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931615
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931616
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931617
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 0, 0, 4931618
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 233, 0, 4931619
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 41, 0, 4931620
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 38, 0, 4931621
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 254, 0, 4931622
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 255, 0, 4931623
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 00, 0, 4933864
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 64, 0, 4933865
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 75, 0, 4933866
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 80, 0, 4932696
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 36, 0, 4932697
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%.*d%n%d"
params = 1, 0, 4932698
ignorehitpause = 1

[state 1,Run]
type = DisplayToClipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&!(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
trigger1 = roundstate>2||(enemy(0),stateno=5150||enemy(numenemy>1),stateno=5150)
text = "%f"
params = POS X
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4932696
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4932697
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4932698
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 81, 0, 4933864
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 102, 0, 4933865
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 73, 0, 4933866
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 96, 0, 4931584
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 156, 0, 4931585
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 161, 0, 4931586
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 76, 0, 4931587
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 91, 0, 4931588
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 75, 0, 4931589
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931590
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 139, 0, 4931591
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 152, 0, 4931592
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 4, 0, 4931593
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 188, 0, 4931594
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931595
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931596
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 137, 0, 4931597
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 152, 0, 4931598
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 8, 0, 4931599
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 188, 0, 4931600
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931601
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931602
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 137, 0, 4931603
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 152, 0, 4931604
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 12, 0, 4931605
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 188, 0, 4931606
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931607
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931608
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 199, 0, 4931609
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 128, 0, 4931610
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 52, 0, 4931611
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 188, 0, 4931612
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931613
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931614
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931615
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931616
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931617
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931618
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 199, 0, 4931619
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 128, 0, 4931620
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 56, 0, 4931621
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 188, 0, 4931622
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931623
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931624
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 3, 0, 4931625
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931626
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931627
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931628
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 139, 0, 4931629
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 136, 0, 4931630
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 48, 0, 4931631
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 188, 0, 4931632
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931633
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931634
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 131, 0, 4931635
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 249, 0, 4931636
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 4, 0, 4931637
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 117, 0, 4931638
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 45, 0, 4931639
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 199, 0, 4931640
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 128, 0, 4931641
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 80, 0, 4931642
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 188, 0, 4931643
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931644
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931645
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 3, 0, 4931646
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931647
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931648
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931649
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 199, 0, 4931650
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 128, 0, 4931651
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 120, 0, 4931652
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 188, 0, 4931653
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931654
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931655
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 2, 0, 4931656
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931657
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931658
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931659
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 131, 0, 4931660
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 251, 0, 4931661
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 1, 0, 4931662
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 116, 0, 4931663
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 20, 0, 4931664
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 199, 0, 4931665
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 128, 0, 4931666
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 84, 0, 4931667
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 188, 0, 4931668
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931669
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931670
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 3, 0, 4931671
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931672
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931673
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931674
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 199, 0, 4931675
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 128, 0, 4931676
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 124, 0, 4931677
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 188, 0, 4931678
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931679
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931680
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 2, 0, 4931681
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931682
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931683
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931684
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 157, 0, 4931685
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 97, 0, 4931686
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 199, 0, 4931687
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 5, 0, 4931688
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 88, 0, 4931689
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 68, 0, 4931690
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 75, 0, 4931691
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931692
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931693
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931694
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931695
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 0, 0, 4931696
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 233, 0, 4931697
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 219, 0, 4931698
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 37, 0, 4931699
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 254, 0, 4931700
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 255, 0, 4931701
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 00, 0, 4933864
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 64, 0, 4933865
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 75, 0, 4933866
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 80, 0, 4932696
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 36, 0, 4932697
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%.*d%n%d"
params = 1, 0, 4932698
ignorehitpause = 1

[state 1,Run]
type = DisplayToClipboard
trigger1=name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="Huitloxopetl"||enemy(numenemy>1),name="Huitloxopetl")
text = "%f"
params = POS X
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4932696
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4932697
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4932698
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 81, 0, 4933864
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 102, 0, 4933865
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 73, 0, 4933866
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 96, 0, 4931584
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 156, 0, 4931585
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 161, 0, 4931586
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 76, 0, 4931587
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 91, 0, 4931588
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 75, 0, 4931589
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931590
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 139, 0, 4931591
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 152, 0, 4931592
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = ifelse(teamside=1,88,84), 0, 4931593
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 183, 0, 4931594
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931595
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931596
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 139, 0, 4931597
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 139, 0, 4931598
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 232, 0, 4931599
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 11, 0, 4931600
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931601
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931602
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 199, 0, 4931603
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 1, 0, 4931604
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931605
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 66, 0, 4931606
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 75, 0, 4931607
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931608
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 157, 0, 4931609
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 97, 0, 4931610
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 199, 0, 4931611
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 5, 0, 4931612
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 88, 0, 4931613
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 68, 0, 4931614
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 75, 0, 4931615
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931616
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931617
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931618
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931619
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 0, 0, 4931620
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 233, 0, 4931621
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 39, 0, 4931622
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 38, 0, 4931623
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 254, 0, 4931624
ignorehitpause = 1

[State ]
type = Displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 255, 0, 4931625
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 00, 0, 4933864
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 64, 0, 4933865
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 75, 0, 4933866
ignorehitpause = 1

[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 80, 0, 4932696
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 36, 0, 4932697
ignorehitpause = 1
[state -2]
type = displaytoclipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%.*d%n%d"
params = 1, 0, 4932698
ignorehitpause = 1

[state 1,Run]
type = DisplayToClipboard
trigger1 = name="Terro"&&palno=12&&!ishelper&&sysfvar(1)<=2&&(enemy(0),name="R'lyeh Text"||enemy(numenemy>1),name="R'lyeh Text")
text = "%f"
params = POS X
ignorehitpause = 1

[state 1,004B48E8];(general)
type = displaytoclipboard
triggerall = name = "Terro"
trigger1 = palno=12
text = "%81u%n"
params = 1,4933864
ignorehitpause = 1

[state 1,004B48E9];(general)
type = displaytoclipboard
triggerall = name = "Terro"
trigger1 = palno=12
text = "%102u%n"
params = 1,4933865
ignorehitpause = 1

[state 1,004B48EA];(general)
type = displaytoclipboard
triggerall = name = "Terro"
trigger1 = palno=12
text = "%73u%n"
params = 1,4933866
ignorehitpause = 1

[state ]
type=displaytoclipboard
triggerall = name = "Terro"
triggerall = palno = 12 && sysfvar(1)<=2
trigger1 = !fvar(5) && roundstate = 2
trigger2 = !ishelper
trigger2 = !alive
trigger3 = ishelper
trigger3 = !root,alive
text="%n %n"
params=4938056,4938060
Ignorehitpause=1
[state ]
type=displaytoclipboard
triggerall = name = "Terro"
triggerall=palno=12 && sysfvar(1)<=2
trigger1 = !fvar(5) && roundstate = 2
trigger2 = !ishelper
trigger2 = !alive
trigger3 = ishelper
trigger3 = !root,alive
text=" %n"
params=4942250
Ignorehitpause=1
[state ]
type=displaytoclipboard
triggerall = name = "Terro"
triggerall=palno=12 && sysfvar(1)<=2
trigger1 = !fvar(5) && roundstate = 2
trigger2 = !ishelper
trigger2 = !alive
trigger3 = ishelper
trigger3 = !root,alive
text="%.*d%n%d"
params=62,0,4937032
Ignorehitpause=1
[state ]
type=varset
triggerall = name = "Terro"
triggerall=palno=12 && sysfvar(1)<=2
trigger1 = roundstate = 1 && numhelper(500)
fvar(5)=1
Ignorehitpause=1

[state -2]
type = Displaytoclipboard
triggerall = name = "Terro"
triggerall = (fvar(19))
trigger1 = !roundstate
text = "%n%n%n %n"
params = 4938056,4938060,4942265,4938084

[state -2]
type = Displaytoclipboard
triggerall = name = "Terro"
triggerall = (fvar(19))
trigger1 = roundstate = [1,3]
text = "%n %n"
params = 4938056,4938060

[state -2]
type = Displaytoclipboard
triggerall = name = "Terro"
triggerall = (fvar(19))
trigger1 = roundstate < 1
text = "%n %n"
params = 4937020,4937024

[state -2]
type = Displaytoclipboard
triggerall = name = "Terro"
triggerall = (fvar(19))
trigger1 = roundstate < 4
text = "%*d%n%d"
params = ifelse(random%2 = 1,63,59), 1, 4937032

[state -2];ctrl
type = Displaytoclipboard
triggerall = name = "Terro"
triggerall = (fvar(19))
trigger1 = roundstate < 4
text = "%.*d%n%d"
params = ifelse(teamside = 1,0,1),0,4942237

[state -2];ctrl
type = Displaytoclipboard
triggerall = name = "Terro"
triggerall = (fvar(19))
trigger1 = roundstate > 3
text = "%.*d%n%d"
params = 0,0,4942237

[state 1,INIT] ;12p
type = null
triggerall = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger1 = !numpartner
trigger1 = 1 || var(0) := teamside
trigger2 = partner,id < id
trigger2 = 1 || var(0) := 2 + teamside
ignorehitpause = 1
[state 1,INIT] ;fvar(19)
type = null
triggerall = name="Terro"&&!ishelper&&fvar(19)
trigger1 = !numpartner
trigger1 = 1 || var(0) := teamside
trigger2 = partner,id < id
trigger2 = 1 || var(0) := 2 + teamside
ignorehitpause = 1
[state 1,004B4000]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%96u%n"
params = 1,4931584
[state 1,004B4001]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%156u%n"
params = 1,4931585
ignorehitpause = 1
[state 1,004B4002]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%139u%n"
params = 1,4931586
ignorehitpause = 1
[state 1,004B4003]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%29u%n"
params = 1,4931587
ignorehitpause = 1
[state 1,004B4004]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%76u%n"
params = 1,4931588
ignorehitpause = 1
[state 1,004B4005]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%91u%n"
params = 1,4931589
ignorehitpause = 1
[state 1,004B4006]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%75u%n"
params = 1,4931590
ignorehitpause = 1
[state 1,004B4007]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931591
ignorehitpause = 1
[state 1,004B4008]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4931592
ignorehitpause = 1
[state 1,004B4009]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4931593
ignorehitpause = 1
[state 1,004B400A]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%84u%n"
params = 1,4931594
ignorehitpause = 1
[state 1,004B400B]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%185u%n"
params = 1,4931595
ignorehitpause = 1
[state 1,004B400C]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931596
ignorehitpause = 1
[state 1,004B400D]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931597
ignorehitpause = 1
[state 1,004B400E]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = var(0),1,4931598
ignorehitpause = 1
[state 1,004B400F]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931599
ignorehitpause = 1
[state 1,004B4010]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931600
ignorehitpause = 1
[state 1,004B4011]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931601
ignorehitpause = 1
[state 1,004B4012]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4931602
ignorehitpause = 1
[state 1,004B4013]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4931603
ignorehitpause = 1
[state 1,004B4014]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%80u%n"
params = 1,4931604
ignorehitpause = 1
[state 1,004B4015]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%185u%n"
params = 1,4931605
ignorehitpause = 1
[state 1,004B4016]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931606
ignorehitpause = 1
[state 1,004B4017]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931607
ignorehitpause = 1
[state 1,004B4018]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = var(0),1,4931608
ignorehitpause = 1
[state 1,004B4019]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931609
ignorehitpause = 1
[state 1,004B401A]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931610
ignorehitpause = 1
[state 1,004B401B]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931611
ignorehitpause = 1
[state 1,004B401C]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4931612
ignorehitpause = 1
[state 1,004B401D]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4931613
ignorehitpause = 1
[state 1,004B401E]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%52u%n"
params = 1,4931614
ignorehitpause = 1
[state 1,004B401F]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%188u%n"
params = 1,4931615
ignorehitpause = 1
[state 1,004B4020]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931616
ignorehitpause = 1
[state 1,004B4021]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931617
ignorehitpause = 1
[state 1,004B4022]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = teamside,1,4931618
ignorehitpause = 1
[state 1,004B4023]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931619
ignorehitpause = 1
[state 1,004B4024]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931620
ignorehitpause = 1
[state 1,004B4025]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931621
ignorehitpause = 1
[state 1,004B4026]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4931622
ignorehitpause = 1
[state 1,004B4027]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4931623
ignorehitpause = 1
[state 1,004B4028]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%56u%n"
params = 1,4931624
ignorehitpause = 1
[state 1,004B4029]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%188u%n"
params = 1,4931625
ignorehitpause = 1
[state 1,004B402A]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931626
ignorehitpause = 1
[state 1,004B402B]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931627
ignorehitpause = 1
[state 1,004B402C]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%u%n"
params = 1,4931628
ignorehitpause = 1
[state 1,004B402D]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931629
ignorehitpause = 1
[state 1,004B402E]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931630
ignorehitpause = 1
[state 1,004B402F]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931631
ignorehitpause = 1
[state 1,004B4030]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4931632
ignorehitpause = 1
[state 1,004B4031]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4931633
ignorehitpause = 1
[state 1,004B4032]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%67u%n"
params = 1,4931634
ignorehitpause = 1
[state 1,004B4033]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%188u%n"
params = 1,4931635
ignorehitpause = 1
[state 1,004B4034]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931636
ignorehitpause = 1
[state 1,004B4035]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931637
ignorehitpause = 1
[state 1,004B4036]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%128u%n"
params = 1,4931638
ignorehitpause = 1
[state 1,004B4037]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931639
ignorehitpause = 1
[state 1,004B4038]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931640
ignorehitpause = 1
[state 1,004B4039]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931641
ignorehitpause = 1
[state 1,004B403A]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4931642
ignorehitpause = 1
[state 1,004B403B]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4931643
ignorehitpause = 1
[state 1,004B403C]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = 8+4*(teamside=2),1,4931644
ignorehitpause = 1
[state 1,004B403D]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%188u%n"
params = 1,4931645
ignorehitpause = 1
[state 1,004B403E]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931646
ignorehitpause = 1
[state 1,004B403F]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4931647
ignorehitpause = 1
[state 1,004B4040]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = ifelse(palno=12,255,201),1,4931648
ignorehitpause = 1
[state 1,004B4041]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = ifelse(palno=12,255,125),1,4931649
ignorehitpause = 1
[state 1,004B4042]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = ifelse(palno=12,255,39),1,4931650
ignorehitpause = 1
[state 1,004B4043]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = ifelse(palno=12,127,4),1,4931651
ignorehitpause = 1
[state 1,004B4044]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%157u%n"
params = 1,4931652
ignorehitpause = 1
[state 1,004B4045]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%97u%n"
params = 1,4931653
ignorehitpause = 1
[state 1,004B4046]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%233u%n"
params = 1,4931654
ignorehitpause = 1
[state 1,004B4047]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%183u%n"
params = 1,4931655
ignorehitpause = 1
[state 1,004B4048]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%212u%n"
params = 1,4931656
ignorehitpause = 1
[state 1,004B4049]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%248u%n"
params = 1,4931657
ignorehitpause = 1
[state 1,004B404A]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%255u%n"
params = 1,4931658
ignorehitpause = 1

[state 1,004B43E8]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%96u%n"
params = 1,4932584
ignorehitpause = 1
[state 1,004B43E9]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%156u%n"
params = 1,4932585
ignorehitpause = 1
[state 1,004B43EA]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%139u%n"
params = 1,4932586
ignorehitpause = 1
[state 1,004B43EB]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%29u%n"
params = 1,4932587
ignorehitpause = 1
[state 1,004B43EC]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%76u%n"
params = 1,4932588
ignorehitpause = 1
[state 1,004B43ED]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%91u%n"
params = 1,4932589
ignorehitpause = 1
[state 1,004B43EE]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%75u%n"
params = 1,4932590
ignorehitpause = 1
[state 1,004B43EF]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932591
ignorehitpause = 1
[state 1,004B43F0]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4932592
ignorehitpause = 1
[state 1,004B43F1]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4932593
ignorehitpause = 1
[state 1,004B43F2]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%84u%n"
params = 1,4932594
ignorehitpause = 1
[state 1,004B43F3]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%185u%n"
params = 1,4932595
ignorehitpause = 1
[state 1,004B43F4]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932596
ignorehitpause = 1
[state 1,004B43F5]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932597
ignorehitpause = 1
[state 1,004B43F6]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = var(0),1,4932598
ignorehitpause = 1
[state 1,004B43F7]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932599
ignorehitpause = 1
[state 1,004B43F8]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932600
ignorehitpause = 1
[state 1,004B43F9]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932601
ignorehitpause = 1
[state 1,004B43FA]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4932602
ignorehitpause = 1
[state 1,004B43FB]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4932603
ignorehitpause = 1
[state 1,004B43FC]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%80u%n"
params = 1,4932604
ignorehitpause = 1
[state 1,004B43FD]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%185u%n"
params = 1,4932605
ignorehitpause = 1
[state 1,004B43FE]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932606
ignorehitpause = 1
[state 1,004B43FF]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932607
ignorehitpause = 1
[state 1,004B4400]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = var(0),1,4932608
ignorehitpause = 1
[state 1,004B4401]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932609
ignorehitpause = 1
[state 1,004B4402]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932610
ignorehitpause = 1
[state 1,004B4403]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932611
ignorehitpause = 1
[state 1,004B4404]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4932612
ignorehitpause = 1
[state 1,004B4405]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4932613
ignorehitpause = 1
[state 1,004B4406]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%52u%n"
params = 1,4932614
ignorehitpause = 1
[state 1,004B4407]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%188u%n"
params = 1,4932615
ignorehitpause = 1
[state 1,004B4408]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932616
ignorehitpause = 1
[state 1,004B4409]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932617
ignorehitpause = 1
[state 1,004B440A]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = teamside,1,4932618
ignorehitpause = 1
[state 1,004B440B]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932619
ignorehitpause = 1
[state 1,004B440C]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932620
ignorehitpause = 1
[state 1,004B440D]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932621
ignorehitpause = 1
[state 1,004B440E]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4932622
ignorehitpause = 1
[state 1,004B440F]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4932623
ignorehitpause = 1
[state 1,004B4410]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%56u%n"
params = 1,4932624
ignorehitpause = 1
[state 1,004B4411]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%188u%n"
params = 1,4932625
ignorehitpause = 1
[state 1,004B4412]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932626
ignorehitpause = 1
[state 1,004B4413]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932627
ignorehitpause = 1
[state 1,004B4414]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%1u%n"
params = 1,4932628
ignorehitpause = 1
[state 1,004B4415]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932629
ignorehitpause = 1
[state 1,004B4416]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932630
ignorehitpause = 1
[state 1,004B4417]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932631
ignorehitpause = 1
[state 1,004B4418]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4932632
ignorehitpause = 1
[state 1,004B4419]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4932633
ignorehitpause = 1
[state 1,004B441A]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%67u%n"
params = 1,4932634
ignorehitpause = 1
[state 1,004B441B]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%188u%n"
params = 1,4932635
ignorehitpause = 1
[state 1,004B441C]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932636
ignorehitpause = 1
[state 1,004B441D]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932637
ignorehitpause = 1
[state 1,004B441E]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%128u%n"
params = 1,4932638
ignorehitpause = 1
[state 1,004B441F]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932639
ignorehitpause = 1
[state 1,004B4420]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932640
ignorehitpause = 1
[state 1,004B4421]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932641
ignorehitpause = 1
[state 1,004B4422]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%199u%n"
params = 1,4932642
ignorehitpause = 1
[state 1,004B4423]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%131u%n"
params = 1,4932643
ignorehitpause = 1
[state 1,004B4424]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%.*d%n%d"
params = 8+4*(teamside=2),1,4932644
ignorehitpause = 1
[state 1,004B4425]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%188u%n"
params = 1,4932645
ignorehitpause = 1
[state 1,004B4426]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932646
ignorehitpause = 1
[state 1,004B4427]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%n"
params = 4932647
ignorehitpause = 1
[state 1,004B4428]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%201u%n"
params = 1,4932648
ignorehitpause = 1
[state 1,004B4429]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%125u%n"
params = 1,4932649
ignorehitpause = 1
[state 1,004B442A]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%39u%n"
params = 1,4932650
ignorehitpause = 1
[state 1,004B442B]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%4u%n"
params = 1,4932651
ignorehitpause = 1
[state 1,004B442C]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%157u%n"
params = 1,4932652
ignorehitpause = 1
[state 1,004B442D]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%97u%n"
params = 1,4932653
ignorehitpause = 1
[state 1,004B442E]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%233u%n"
params = 1,4932654
ignorehitpause = 1
[state 1,004B442F]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%30u%n"
params = 1,4932655
ignorehitpause = 1
[state 1,004B4430]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%34u%n"
params = 1,4932656
ignorehitpause = 1
[state 1,004B4431]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%254u%n"
params = 1,4932657
ignorehitpause = 1
[state 1,004B4432]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%255u%n"
params = 1,4932658
ignorehitpause = 1


;---------------------------------------

[state 1,004B48E8];(general)
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%232u%n"
params = 1,4933864
ignorehitpause = 1

[state 1,004B48E9];(general)
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%67u%n"
params = 1,4933865
ignorehitpause = 1

[state 1,004B48EA];(general)
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%75u%n"
params = 1,4933866
ignorehitpause = 1

[state 1,Run]
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%f"
params = POS X
ignorehitpause = 1

[state 1,004B48E8];(general)
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%81u%n"
params = 1,4933864
ignorehitpause = 1

[state 1,004B48E9];(general)
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%102u%n"
params = 1,4933865
ignorehitpause = 1

[state 1,004B48EA];(general)
type = displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
text = "%73u%n"
params = 1,4933866
ignorehitpause = 1

[state -2]
type = Displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger1 = !roundstate
trigger2 = name="Terro"&&!ishelper&&fvar(19)
trigger2 = !roundstate
text = "%n%n%n %n"
params = 4938056,4938060,4942265,4938084

[state -2]
type = Displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger1 = roundstate = [1,3]
trigger1 = name="Terro"&&!ishelper&&fvar(19)
trigger1 = roundstate = [1,3]
text = "%n %n"
params = 4938056,4938060

[state -2]
type = Displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger1 = roundstate < 1
trigger2 = name="Terro"&&!ishelper&&fvar(19)
trigger2 = roundstate < 1
text = "%n %n"
params = 4937020,4937024

[state -2]
type = Displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger1 = roundstate < 4
trigger2 = name="Terro"&&!ishelper&&fvar(19)
trigger2 = roundstate < 4
text = "%*d%n%d"
params = ifelse(random%2 = 1,63,59), 1, 4937032

[state -2];ctrl
type = Displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger1 = roundstate < 4
trigger2 = name="Terro"&&!ishelper&&fvar(19)
trigger2 = roundstate < 4
text = "%.*d%n%d"
params = ifelse(teamside = 1,0,1),0,4942237

[state -2];ctrl
type = Displaytoclipboard
trigger1 = name="Terro"&&!ishelper&&palno=12&&sysfvar(1)>=3
trigger1 = roundstate > 3
trigger2 = name="Terro"&&!ishelper&&fvar(19)
trigger2 = roundstate > 3
text = "%.*d%n%d"
params = 0,0,4942237
;-------------------------------------------------------------------------------
[State -2, ~ߖ]
type = Pause
triggerall = !(enemynear,name="DcX-002"||palno=12&&sysfvar(1)>=3||enemynear,name="Demon_of_Murder_Rena"||fvar(19))
triggerall = !ishelper
Trigger1 = !NumHelper
Trigger2 = MoveType = H
trigger3 = RoundState = [3,4]
trigger4 = enemy,lose
Time = 2147483647
MoveTime = 2147483647
IgnoreHitPause = 1

[State -2, ~ߖ]
type = Superpause
triggerall = !(enemynear,name="DcX-002"||palno=12&&sysfvar(1)>=3||enemynear,name="Demon_of_Murder_Rena"||fvar(19))
triggerall = !ishelper
Trigger1 = !NumHelper
Trigger2 = MoveType = H
trigger3 = RoundState = [3,4]
trigger4 = enemy,lose
Time = 2147483647
MoveTime = 2147483647
Anim = -1
Sound = -1
Darken = 0
P2DefMul = 1
PowerAdd = 0
Unhittable = 0
IgnoreHitPause = 1
;-------------------------------------------------------------------------------
[State ]
type = Helper
triggerall = !ishelper
trigger1 = (palno=12&&sysfvar(1)<=2)
trigger1 = numhelper(420) = 0
name = "anti-pause(terro)12p"
ID = 420
Persistent = 0
postype = p1
pos = 0,0
keyctrl = 0
ownpal = 1
helpertype = player
supermovetime = 9999999
pausemovetime = 9999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = sysfvar(1) <= 2
triggerall = (palno=12)
triggerall = !ishelper
trigger1 = numhelper(500) = 0
name = "armor(terro)12p"
ID = 500
Persistent = 0
postype = p1
pos = 0,0
keyctrl = 0
ownpal = 1
helpertype = player
supermovetime = 9999999
pausemovetime = 9999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = sysfvar(1) <= 2
triggerall = (palno=12)
triggerall = numenemy
triggerall = !ishelper
trigger1 = !NumHelper(13001)
helpertype = player
name = "clsn-2 | gametime storage(terro)12p"
ID = 13001
pos = 0,0
postype = P1
keyctrl = 0
ownpal = 1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[State -2]
type = helper
triggerall = sysfvar(1) <= 2
triggerall = (palno=12)
triggerall = !Ishelper
trigger1 = numhelper(1111)=0
id = 1111
name = "hitby | exploration state storage(terro)12p"
pos = 0,0
postype = P1
helpertype = player
keyctrl = 0
ownpal = 1
ignorehitpause = 1
SuperMoveTime = 99999999999
PauseMoveTime = 99999999999

[State ]
type = Helper
triggerall = sysfvar(1) <= 2
triggerall = (palno=12)
triggerall = numenemy
triggerall = !ishelper
trigger1 = !NumHelper(1000111)
helpertype = player
name = "target-marking(terro)12p"
ID = 1000111
pos = 0,0
postype = P1
keyctrl = 0
ownpal = 1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[state -2]
type = helper
triggerall = sysfvar(1) <= 2
triggerall = (palno=12)
triggerall = !ishelper
trigger1 = numhelper(2010) = 0
helpertype = player
name = "target-othk(terro)12p"
id = 2010
keyctrl = 0
ownpal = 1
ignorehitpause=1
supermovetime = 2147483647
pausemovetime = 2147483647

[State ]
type = Helper
triggerall = sysfvar(1) <= 2
triggerall = (palno=12)
triggerall = !ishelper
trigger1 = !NumHelper(78050)
name = "last | life-faking-target | var storage(terro)12p"
helpertype = player
id = 78050
keyctrl = 0
ownpal = 1
ignorehitpause=1
supermovetime = 2147483647
pausemovetime = 2147483647
;-------------------------------------------------------------------------------
[State ]
type = Helper
triggerall = (palno=2)
triggerall = !ishelper
trigger1 = numhelper(420) = 0
name = "anti-pause(terro)2p"
ID = 420
Persistent = 0
postype = p1
pos = 0,0
keyctrl = 0
ownpal = 1
helpertype = player
supermovetime = 9999999
pausemovetime = 9999999
ignorehitpause = 1
;-------------------------------------------------------------------------------
;allosaurus-G (2p)
[State ]
type = Helper
triggerall = sysfvar(3)
triggerall = enemynear,name = "Allosaurus" && enemynear,selfanimexist(33004) && enemy,sysfvar(3)
trigger1 = numhelper(420) = 0
name = "anti-pause(dedicated measures)"
ID = 420
Persistent = 0
postype = p1
pos = 0,0
keyctrl = 0
ownpal = 1
helpertype = player
supermovetime = 9999999
pausemovetime = 9999999
ignorehitpause = 1

[State -2]
type = helper
triggerall = !Ishelper
triggerall = numhelper(1111)=0
triggerall = sysfvar(3)
trigger1 = enemynear,name = "Allosaurus" && enemynear,selfanimexist(33004) && enemy,sysfvar(3)
id = 1111
name = "hitby(dedicated measures)"
pos = 0,0
postype = P1
stateno = 1111
helpertype = player
keyctrl = 0
ownpal = 1
ignorehitpause = 1
SuperMoveTime = 99999999999
PauseMoveTime = 99999999999
;-------------------------------------------------------------------------------
[State ]
type = Helper
triggerall = !(enemynear,name="DcX-002"||enemynear,name="H_Yujiro"||enemynear,name="Demon_of_Murder_Rena"||enemynear,name="L2 Donald")
triggerall = !(enemynear,name = "Allosaurus" && enemynear,selfanimexist(33004) && enemynear,sysfvar(3))
triggerall = !(palno=12||palno=2||fvar(19))
triggerall = !ishelper
trigger1 = numhelper(420) = 0
name = "anti-pause(terro)"
ID = 420
Persistent = 0
postype = p1
pos = 0,0
keyctrl = 0
ownpal = 1
helpertype = player
supermovetime = 9999999
pausemovetime = 9999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !ishelper
trigger1 = numhelper(500) = 0
name = "armor(terro)"
ID = 500
Persistent = 0
postype = p1
pos = 0,0
keyctrl = 0
ownpal = 1
helpertype = player
supermovetime = 9999999
pausemovetime = 9999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = numenemy
triggerall = !ishelper
trigger1 = !NumHelper(13001)
helpertype = player
name = "clsn-2 | gametime storage(terro)"
ID = 13001
pos = 0,0
postype = P1
keyctrl = 0
ownpal = 1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[State -2]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !Ishelper
trigger1 = numhelper(7600)=0
id = 7600
name = "hitdef | proj-handler(terro)"
pos = 0,0
postype = P1
helpertype = player
keyctrl = 0
ownpal = 1
ignorehitpause = 1
SuperMoveTime = 99999999999
PauseMoveTime = 99999999999

[State -2]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !Ishelper
trigger1 = numhelper(1111)=0
id = 1111
name = "hitby | exploration state storage(terro)"
pos = 0,0
postype = P1
helpertype = player
keyctrl = 0
ownpal = 1
ignorehitpause = 1
SuperMoveTime = 99999999999
PauseMoveTime = 99999999999

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20000)&&!ishelper
trigger1 = !var(18)
ID = 20000
pos= 0,0
name = "occupency"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10100)&&!ishelper
trigger1 = !var(18)
ID = 10100
pos= 70,0
name = "dummy(armor killer slot occupency1)"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20001)&&!ishelper
trigger1 = !var(18)
ID = 20001
pos= 0,0
name = "occupency1"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10101)&&!ishelper
trigger1 = !var(18)
ID = 10101
pos= 70,-10
name = "dummy1(armor killer slot occupency2)"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20002)&&!ishelper
trigger1 = !var(18)
ID = 20002
pos= 0,0
name = "occupency2"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10102)&&!ishelper
trigger1 = !var(18)
ID = 10102
pos= 70,-20
name = "dummy2(armor killer slot occupency3)"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20003)&&!ishelper
trigger1 = !var(18)
ID = 20003
pos= 0,0
name = "occupency3"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10103)&&!ishelper
trigger1 = !var(18)
ID = 10103
pos= 70,-30
name = "dummy3"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20004)&&!ishelper
trigger1 = !var(18)
ID = 20004
pos= 0,0
name = "occupency4"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10104)&&!ishelper
trigger1 = !var(18)
ID = 10104
pos= 70,-40
name = "dummy4"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20005)&&!ishelper
trigger1 = !var(18)
ID = 20005
pos= 0,0
name = "occupency5"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10105)&&!ishelper
trigger1 = !var(18)
ID = 10105
pos= 70,-50
name = "dummy5"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20006)&&!ishelper
trigger1 = !var(18)
ID = 20006
pos= 0,0
name = "occupency6"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10106)&&!ishelper
trigger1 = !var(18)
ID = 10106
pos= 70,-60
name = "dummy6"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20007)&&!ishelper
trigger1 = !var(18)
ID = 20007
pos= 0,0
name = "occupency7"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10107)&&!ishelper
trigger1 = !var(18)
ID = 10107
pos= 70,-70
name = "dummy7"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20008)&&!ishelper
trigger1 = !var(18)
ID = 20008
pos= 0,0
name = "occupency8"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10108)&&!ishelper
trigger1 = !var(18)
ID = 10108
pos= 70,-80
name = "dummy8"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20009)&&!ishelper
trigger1 = !var(18)
ID = 20009
pos= 0,0
name = "occupency9"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10109)&&!ishelper
trigger1 = !var(18)
ID = 10109
pos= 70,-90
name = "dummy9"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20010)&&!ishelper
trigger1 = !var(18)
ID = 20010
pos= 0,0
name = "occupency10"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10110)&&!ishelper
trigger1 = !var(18)
ID = 10110
pos= 70,-100
name = "dummy10"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20011)&&!ishelper
trigger1 = !var(18)
ID = 20011
pos= 0,0
name = "occupency11"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10111)&&!ishelper
trigger1 = !var(18)
ID = 10111
pos= 70,-110
name = "dummy11"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20012)&&!ishelper
trigger1 = !var(18)
ID = 20012
pos= 0,0
name = "occupency12"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10112)&&!ishelper
trigger1 = !var(18)
ID = 10112
pos= 70,-120
name = "dummy12"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20013)&&!ishelper
trigger1 = !var(18)
ID = 20013
pos= 0,0
name = "occupency13"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10113)&&!ishelper
trigger1 = !var(18)
ID = 10113
pos= 70,-130
name = "dummy13"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20014)&&!ishelper
trigger1 = !var(18)
ID = 20014
pos= 0,0
name = "occupency14"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10114)&&!ishelper
trigger1 = !var(18)
ID = 10114
pos= 70,-140
name = "dummy14"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20015)&&!ishelper
trigger1 = !var(18)
ID = 20015
pos= 0,0
name = "occupency15"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10115)&&!ishelper
trigger1 = !var(18)
ID = 10115
pos= 70,-150
name = "dummy15"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20016)&&!ishelper
trigger1 = !var(18)
ID = 20016
pos= 0,0
name = "occupency16"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10116)&&!ishelper
trigger1 = !var(18)
ID = 10116
pos= 70,-160
name = "dummy16"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20017)&&!ishelper
trigger1 = !var(18)
ID = 20017
pos= 0,0
name = "occupency17"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10117)&&!ishelper
trigger1 = !var(18)
ID = 10117
pos= 70,-170
name = "dummy17"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20018)&&!ishelper
trigger1 = !var(18)
ID = 20018
pos= 0,0
name = "occupency18"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10118)&&!ishelper
trigger1 = !var(18)
ID = 10118
pos= 70,-180
name = "dummy18"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20019)&&!ishelper
trigger1 = !var(18)
ID = 20019
pos= 0,0
name = "occupency19"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10119)&&!ishelper
trigger1 = !var(18)
ID = 10119
pos= 70,-190
name = "dummy19"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20020)&&!ishelper
trigger1 = !var(18)
ID = 20020
pos= 0,0
name = "occupency20"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10120)&&!ishelper
trigger1 = !var(18)
ID = 10120
pos= 70,-200
name = "dummy20"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20021)&&!ishelper
trigger1 = !var(18)
ID = 20021
pos= 0,0
name = "occupency21"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10121)&&!ishelper
trigger1 = !var(18)
ID = 10121
pos= 70,-210
name = "dummy21"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20022)&&!ishelper
trigger1 = !var(18)
ID = 20022
pos= 0,0
name = "occupency22"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10122)&&!ishelper
trigger1 = !var(18)
ID = 10122
pos= 70,-220
name = "dummy22"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state ]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(20023)&&!ishelper
trigger1 = !var(18)
ID = 20023
pos= 0,0
name = "occupency23"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[state -2,^[Qbgwp[]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !numhelper(10123)&&!ishelper
trigger1 = !var(18)
ID = 10123
pos= 70,-230
name = "dummy23"
helpertype = player
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

[State ]
type = Helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = numenemy
triggerall = !ishelper
trigger1 = !NumHelper(1000111)
helpertype = player
name = "target-marking(terro)"
ID = 1000111
pos = 0,0
postype = P1
keyctrl = 0
ownpal = 1
pausemovetime = 999999999
supermovetime = 999999999
ignorehitpause = 1

[state -2]
type = helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !ishelper
trigger1 = numhelper(2010) = 0
helpertype = player
name = "target-othk(terro)"
id = 2010
keyctrl = 0
ownpal = 1
ignorehitpause=1
supermovetime = 2147483647
pausemovetime = 2147483647

[State ]
type = Helper
triggerall = !(sysfvar(3)||palno=12||palno=2||fvar(19))
triggerall = !ishelper
trigger1 = !NumHelper(78050)
name = "last | life-faking-target | var storage(terro)"
helpertype = player
id = 78050
keyctrl = 0
ownpal = 1
ignorehitpause=1
supermovetime = 2147483647
pausemovetime = 2147483647

[state ]
type = varset
triggerall = !ishelper
triggerall = !(palno=12||palno=2||fvar(19))
triggerall = !(enemynear,name = "Space Godzilla"||enemynear,name="Crueltear=Relinquish"||enemynear,name="Grim Matchstick"||enemynear,name = "Anomalocaris" && enemynear,palno <= 10)
triggerall = !(enemynear,name = "EX-Zetton"||enemynear,name="Genesis_Sonic"||enemynear,name="Yu-syatati"||enemynear,name="Forced Declaration of Death-Test")
triggerall = !(enemynear,name = "My Ancient Crab" && enemynear,palno = 12 && teamside = 1||enemynear,name = "(?o?)"||enemynear,name="Golden564")
trigger1 = !var(18)
trigger1 = roundstate >=2
trigger2 = !var(18)
trigger2 = numprojid(133332)
var(18) = 1
pausemovetime = 9999999999999
supermovetime = 9999999999999
ignorehitpause = 1

;-------------------------------------------------------------------------------
[State ]
type = Selfstate
triggerall = !ishelper
triggerall = !(palno=2)
triggerall = !(enemynear,name = "Donald period"||enemynear,name="E-C")
trigger1 = anim = 1333337
trigger2 = anim = 39500
trigger3 = anim = 39501 && hitpausetime
trigger4 = anim = 898989898
trigger5 = anim = 24000000
value = anim
ignorehitpause = 1

[State ]
type = Selfstate
triggerall = !ishelper
triggerall = !(palno=2)
triggerall = enemynear,name = "Demon_of_Murder_Rena"
trigger1 = anim = [13055,13056]
value = 13055
ignorehitpause = 1

[State ]
type = SelfState
triggerall = !(palno=2)
triggerall = (enemynear,name="E-C")
trigger1= !ishelper
value = 1333337
ignorehitpause = 1

[State ]
type = Selfstate
triggerall = !ishelper
triggerall = !(palno=2)
triggerall = (enemynear,name = "Argentum Swordbearer" && enemynear,palno = 3 && enemynear,fvar(6)=3*23*6+6)
trigger1 = 14333332
value = 1333337
ignorehitpause = 1

[State ]
type = SelfState
triggerall = !(palno=2)
triggerall = (enemynear,name = "G-tenko-R")
trigger1 = RoundState = 2
trigger1 = !ishelper
trigger1 = Stateno != 1333337
trigger2 = movereversed
value = 1333337
ignorehitpause = 1

[State ]
type = SelfState
triggerall = !ishelper
triggerall = name = "Terro"
trigger1 = Palno = 2
value = 550000000
ignorehitpause = 1

[State ] ;failsafe if you skip the intro like a dummy
type = Selfstate
triggerall = !ishelper
triggerall = roundstate = 2
trigger1 = (var(38) = 191 || var(38) = 1933)
value = 0
ctrl = 1
ignorehitpause = 1

[State ]
type = Selfstate
triggerall = !ishelper
triggerall = hitpausetime
trigger1 = (var(38) = 24000 || var(38) = 63222 || anim = 24000 || anim = 63222)
trigger2 = (var(38) = 300500 || var(38) = 300600 || anim = 300500 || anim  = 300600)
value = 160000
ignorehitpause = 1

[State ]
type = Selfstate
triggerall = !ishelper
triggerall = var(38) != 24000 || roundstate > 2
triggerall = var(38) != 63222 || roundstate > 2
triggerall = var(38) != 39500 || roundstate > 2
triggerall = var(38) != 39501 || roundstate > 2
triggerall = var(38) != 300500 || roundstate > 2
triggerall = var(38) != 300600 || roundstate > 2
trigger1 = hitpausetime
value = 160000
ignorehitpause = 1

[State ]
type = Null
triggerall = !(palno=2)
trigger1 = !roundstate && !anim
trigger1 = var(38) := 5900
trigger2 = roundstate = 4 && (stateno = 170 || stateno = 175 || stateno = 180)
trigger2 = var(38) := stateno
ignorehitpause = 1

[State ]
type = Selfstate
triggerall = !(enemynear,name = "TOKI-TEN-KU" && enemy,authorname = "Hachishiki-Tokkou-Ningyou" && enemy,selfanimexist(50011)||enemynear,name="Co., Ltd. Clark transportation")
triggerall = !ishelper
trigger1 = sysvar(1) !=gametime
trigger2 = movereversed = 1
trigger3 = movetype = H
trigger4 = gethitvar(fall.damage) != 0
trigger5 = stateno != var(38)
trigger6 = roundstate >= 3
value = floor(var(38))
ctrl = (var(38) = 0 || var(38) = 50)
ignorehitpause = 1
;------------------------------------------------------------------------------------------------------------------------------------------
[Statedef -3]

[State ]
type = VarSet
trigger1 = !ishelper ;main body
trigger2 = ishelper(7600) ;hitdef helper
trigger3 = ishelper(1111) ;hitby/exploration storage helper
sysvar(1) = gametime
ignorehitpause = 1

[State ] ;clsn-2/gametime storage helper
type = VarSet
trigger1 = ishelper(13001)
sysfvar(4) = gametime
ignorehitpause = 1

;//////////////////////////////////////////////////////////////////////////////////////////////////
[State 邪眼キラー範囲]
type=varset
trigger1=!ishelper
var(57)=-1
ignorehitpause=1
;ここの値まで邪眼キラーを拡張させます
;読み込み軽量化したいけど全領域にはしたくない場合ここを使って調整してください
;全領域にしたいときに一々2147483647と書くのが面倒なので負の値の場合は全領域になるようにしています


[State 取得完了してるなら読み込まないように]
type=tagout
trigger1=ishelper
trigger1=!(ishelper(13001)||ishelper(7600))
trigger2=fvar(39)>0
trigger2=const(data.ko.echo)>99999
ignorehitpause=1

;--------------------------------------------------------------------------------------------------
;<アドレス取得>
;
;自分のステート番号をいじるために自身のステートリストを取得しに行きます
;ステートリストは
;[[[自己アドレス+0xBE8]]+0x18]と深い場所にあり、親捏造参照先ずらしで取得しようとしてもまず安定しません
;なので任意コード実行を使い取得します。保存場所はconst(data.ko.echo)です

;--------------------------------------------------------------------------------------------------
;%nを使い空き領域にコードを書き込んでいきます
;
;書き込みたいコードは
;PUSH EDX                        ;EDXを使いたいのでEDXをスタックに(後で戻すために値を一時的に避難させている)
;MOV EDX,[EBX+BE8]               ;EDXにEBX+0xBE8(3048)に書いてある値を代入 [自己アドレス+0xBE8] 詳しい説明は省くがJ@Kでコードを実行する場合EBXに自身のアドレスが入っている
;MOV EDX,[EDX]                   ;EDXに↑のアドレスに書いてある値を代入 [[自己アドレス+0xBE8]]
;MOV EDX,[EDX+18]                ;EDXに↑のアドレス+0x18(24)に書いてある値を代入 [[[自己アドレス+0xBE8]]+0x18]
;MOV [EBX+144],EDX               ;EBX+0x144(324),つまりconst(data.KO.echo)にEDX([[[自己アドレス+0xBE8]]+0x18])を代入
;POP EDX                         ;スタックにやった元EDXの値をEDXに戻す
;ADD ESP,14                      ;ここからはJ@K式でコード実行する場合に必要な部分
;POP ESI                         ;
;ADD ESP,400                     ;
;MOV DWORD PTR [ESP],4713F3      ;
;RETN                            ;
;これです
;空き領域に書き込む方法ですがMUGENの記述は当然PUSHだのMOVだのを書くことができません
;なのでアセンブラを数字に直してやり(逆アセンブル)空き領域に書き込みます
;このコードを逆アセンブルすると
;52                          PUSH EDX
;8B93E80B0000                MOV EDX,[EBX+BE8]
;8B12                        MOV EDX,[EDX]
;8B5218                      MOV EDX,[EDX+18]
;899344010000                MOV [EBX+144],EDX
;5A                          POP EDX
;83C414                      ADD ESP,14
;5E                          POP ESI
;81C400040000                ADD ESP,400
;C70424F3134700              MOV DWORD PTR [ESP],4713F3
;C3                          RETN
;
;こうなります
;16進数を10進数に直してやり4931658から順番に書き込んでいきます

[State 52]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=82,0,4931658
ignorehitpause=1
[State 8b]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931659
ignorehitpause=1
[State 93]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=147,0,4931660
ignorehitpause=1
[State e8]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=232,0,4931661
ignorehitpause=1
[State 0b]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=11,0,4931662
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931663
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931664
ignorehitpause=1
[State 8b]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931665
ignorehitpause=1
[State 12]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=18,0,4931666
ignorehitpause=1
[State 8b]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931667
ignorehitpause=1
[State 52]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=82,0,4931668
ignorehitpause=1
[State 18]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=24,0,4931669
ignorehitpause=1
[State 89]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=137,0,4931670
ignorehitpause=1
[State 93]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=147,0,4931671
ignorehitpause=1
[State 44]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=68,0,4931672
ignorehitpause=1
[State 1]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=1,0,4931673
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931674
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931675
ignorehitpause=1
[State 5a]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=90,0,4931676
ignorehitpause=1
[State 83]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=131,0,4931677
ignorehitpause=1
[State c4]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=196,0,4931678
ignorehitpause=1
[State 14]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=20,0,4931679
ignorehitpause=1
[State 5e]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=94,0,4931680
ignorehitpause=1
[State 81]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=129,0,4931681
ignorehitpause=1
[State c4]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=196,0,4931682
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931683
ignorehitpause=1
[State 4]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=4,0,4931684
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931685
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931686
ignorehitpause=1
[State c7]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=199,0,4931687
ignorehitpause=1
[State 4]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=4,0,4931688
ignorehitpause=1
[State 24]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=36,0,4931689
ignorehitpause=1
[State f3]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=243,0,4931690
ignorehitpause=1
[State 13]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=19,0,4931691
ignorehitpause=1
[State 47]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=71,0,4931692
ignorehitpause=1
[State 0]
type=displaytoclipboard
trigger1=1
text="%n"
params=4931693
ignorehitpause=1
[State c3]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=195,0,4931694
ignorehitpause=1
;これで
;PUSH EDX
;MOV EDX,[EBX+BE8]
;MOV EDX,[EDX]
;MOV EDX,[EDX+18]
;MOV [EBX+144],EDX
;POP EDX
;ADD ESP,14
;POP ESI
;ADD ESP,400
;MOV DWORD PTR [ESP],4713F3
;RETN
;このコードを空き領域に埋め込むことが出来ました
;次は埋め込んだコードを実行させます

[State リターンアドレス書き換え]
type=displaytoclipboard
trigger1=1
text="%1024dJ@K";1024文字書き込んだ後にJ@K(0x4a,0x40,0x4b)を書き込み1025-1028を0x004a404bにする
params=0
ignorehitpause=1

;displaytoclipboardのtextの領域は1024文字まで用意されています
;しかし実際には書き込める文字数の制限がないため1025文字以上書き込めてしまいます
;1025-1028の領域にはリターンアドレスが存在します
;リターンアドレスとは処理が終了した後に飛ぶアドレスを示しています
;1025文字以上書くことでオーバーフローさせ、次の領域(1025-1028)にあるリターンアドレスを書き換えます
;書き換える値は0x004a404b=4931658、つまり先ほど書いたコードが始まっている位置に飛びます
;当然本来の処理とは違うところに飛ばしているのできちんと復帰処理をしないとMUGEN落ちです
;コードの
;ADD ESP,14
;POP ESI
;ADD ESP,400
;MOV DWORD PTR [ESP],4713F3
;RETN
;の部分が復帰処理に当たります



;--------------------------------------------------------------------------------------------------
;<自身のstatedef総数取得>
;
;自身の所有ステートが邪眼ダミーによって上書きされないようにしたいです
;そのためにダミーステートを一番後ろに置きます
;そのままだと何番目にダミーステートがあるかどうかがわからないので調べなければなりません
;一々数えるのも面倒なので自身のdef総数が書いてある領域にアクセスしその値を保存します
;場所は[[[自己アドレス+0xBE8]]+0x8]です
;
;--------------------------------------------------------------------------------------------------
;%nを使い空き領域にコードを書き込んでいきます

[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=96,0,4931658
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931659
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=211,0,4931660
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=129,0,4931661
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=194,0,4931662
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=232,0,4931663
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=11,0,4931664
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931667
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=18,0,4931668
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=139,0,4931669
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=18,0,4931670
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=131,0,4931671
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=194,0,4931672
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=8,0,4931673
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=255,0,4931674
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=50,0,4931675
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=129,0,4931676
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=195,0,4931677
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=152,0,4931678
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=16,0,4931679
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=143,0,4931682
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=3,0,4931683
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=97,0,4931684
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=131,0,4931685
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=196,0,4931686
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=20,0,4931687
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=94,0,4931688
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=129,0,4931689
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=196,0,4931690
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=4,0,4931692
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=199,0,4931695
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=4,0,4931696
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=36,0,4931697
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=243,0,4931698
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=19,0,4931699
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=71,0,4931700
ignorehitpause=1
[State ]
type=displaytoclipboard
trigger1=1
text="%.*d%n%d"
params=195,0,4931702
ignorehitpause=1
;PUSHAD
;MOV EDX,EBX
;ADD EDX,BE8
;MOV EDX,[EDX]
;MOV EDX,[EDX]
;ADD EDX,8
;PUSH DWORD PTR [EDX]
;ADD EBX,1098
;POP DWORD PTR [EBX]
;POPAD
;ADD ESP,14
;POP ESI
;ADD ESP,400
;MOV DWORD PTR [ESP],4713F3
;RETN
[State リターンアドレス書き換え]
type=displaytoclipboard
trigger1=1
text="%1024dJ@K"
params=0
ignorehitpause=1

;--------------------------------------------------------------------------------------------------
;
;これで自身のdef総数がgethitvar(fall.envshake.dir)に保存されました
;gethitvar(fall.envshake.dir)は被弾すると初期化されてしまうので変数に移します
;

[State def総数保存<要調整箇所>]
type=varset
triggerall=!(ishelper(13001)||ishelper(7600))
trigger1=1
fvar(39)=gethitvar(fall.envshake.dir)-1
ignorehitpause=1
;各自で空いてる変数に変えてください
;書き換え位置調整<要調整箇所>と連動しています
;ここを変えたら書き換え位置調整<要調整箇所>も変えてください
;

[State デバッグ表示初期化]
type=clearclipboard
trigger1=1
ignorehitpause=1

;//////////////////////////////////////////////////////////////////////////////////////////////////
;------------------------------------------------------------------------------------------------------------------------------------------

;                                       dinosaur emoji
;                                     @@@@@=.@@%%####%%%@
;                                   %@%%%%%*****----*****%
;                                   +.-%%******=--=*******@
;                                 @**:.%******************@
;                                @**%%%@******************%
;                       %====+*#%%#*%%%%******************%*-:...=
;                        @-.........=%%%%****************#%%....%
;                          @=........%%%%@#************###@%::-@
;                            @-:.....%#%%%%####***########:.:*
;                              @=:-:****%%%%%%#=..%#####%%--@
;                               @*#*******@%%%*.::%%%%%%%%%%
;                                %***##***##%%%%%%%%%%%%%%#@
;                               @*%*****#**%###%**#%@%%@@#%
;                              @***#%***###*************##@
;                          %...%***##%#**%==%@%#*******%%
;                           @-#*%***####%*#+%##%%%*****@
;                            @#**%***#####%%@%%%#%%**@                                      @@
;                            @*****#%%%%######.....=@                                     @#*%
;                           @*%***************#===+#%@                                  @#***%
;                          @***%**************##**%**%                                @#*****@
;                        @#%*****%%*******#%#******%***#@                           @#*******@
;                      @%*%***************************#%#**%@                     @#****#%**#@
;           @ @@%#**********************%#******************%%%@               @@*********%*%
;         @**%**%********%**************##**********************#@@         @@@%%%*********%@
;       %****#**%******##***************%********%*****************#@    @@*********%*****#%@
;      @#**#**@       @@@**************#********%*********************@**************#***##@
;       @*%%*%          @************%#********%***********************%**************#*##%
;                       %**********@**********%******#*********************************@##@
;                      @%********#***#******%******%**********************************#%#@
;                     @*@****%%****#**#**#%*******************************#**********##%@
;                    @**%**#*******@#***************%*******************#***********###@
;                   %***##***%*#**%****************%*********************%*********###@
;                  %*****@**###***%%***************#*****************************####@
;                 %*****###***********************%***********************%*****####@
;                @*****###%***********************@***********************%***#####@
;                #*****####@**********************@**********************%*######@
;               @*****###%##%#********************%*********************%@######@
;               @#%##%########%##*****************@*******************%*%#####@
;                #..+##########@####**************@%***************%%**@####@
;                %....:%######%##@#################%#@#********%@****#%##%@
;                @....::%##%%######@################@#*####*******###%%@@
;                 @@@     @@##%%####%@@###############:......+#######%@
;                         @#########%    @@###########%.......:###%####@
;                        @###%#####%          @@@@@@@@@@....:*%%#######@
;                @@   @#*##########@                    @@@@##########%
;               %+#**#%#***#######@                        %#####%####%
;             #---=%*%***#%******%                        #*#########*@
;                @...:#*#%*******@                      @****#****#***@
;                    @-..:=*****@                     @%****%****#****@
;                   @%%%%@@@@@@@                    @******#**********%
;                                                   @+..+*#%++##+*****%
;                                                   -.:=%@%...+%%...-#@
;                                                         +=@    :.*@
;                                                                @
































































;                            -======--=
;                           -====++++++=-     -.=
;                          =++++++++++++++=  :..:
;                         =+++++++++++++++++=...:               :....:-
;                        =++++++++++++++++++++==-+        :.......:-==
;                        +++++++++++++++++++***###*= *:........::-==
;                .......-++++++++++++++++++**####%=.........::--==
;                 ......-++++++++++++++++*#######=.......::---==#
;                  ::...-+++++++++-++*#########**-...::::--===+
;                   :..:+**+++++**---########****+::::---====
;                    -::.########+----####********=----====
;                     -:##########+-=##*+**********+====+
;                     =*#########%#*+************#####*
;                      +######*******###*********#####
;                       **********************######*
;                       +***********#****###########*+
;                         ****#***#*##############****+
;                          +*##################******+:--=
;                             =+:*#########*********+.........=
;                           :....-****************+++:::::::--=
;                             +==-+************+++++++====+***+=
;                                 =+******++++++++++++++********+=
;                                 =+++++++++++++++++++************+=
;                                #++++++++++++++++++**+**************+
;                                =++++++++++++++***+++++**************++
;                               ++**************++++++++****************+
;                               =*******+++++++++++**++++****************++
;                               =++*******++++****++++++++****************+=
;                              =++++*************++++++++++**************+++++=-
;                             -++++++************++++++++++*************++++++++==
;                             =+++++*************+++++++++**************++++++++++=
;                          -==++++++*************+++++++++*************+++++++++***+
;                        ++++++++****************+===+++++*************+++++++++****
;                       =++++*******************=+++++++**************+++++++++*****+
;                      ++++++*#####*************+++++***##***********+++++++++*******
;                      ++**+*=++++*************++++++****************++++++++********
;                     *****+*=**++***********************************+++++***********
;                      ***#**++++++**************************************************
;                        #%#+....+++*******************************+++=-.:-+++*******
;                           ......:++************#*#*#*************+-.......:=******
;                          -....:::-*******************************+:......::-*****
;                          ::::----=********************************-:....::-=****
;                            *=====*######***************************=-:.:-==****
;                                     **##*****####*#***********#######*++*#####*+
;                                    ************####################****#####****+
;                                   *************  ****##############***********
;                                  =***********#+            # =+*##************-
;                                 *+++*********#                    *************
;                               ++=+++=+******#*                    *************
;                            =..::.++:++*****##*                    +++++++++++**
;                          :.::.:::.::-***####*                    ++++++++++++++
;                                ---=+ ++                         *.:-**:.-**-.:*
;                                                                 -.-=**.:=**:.:*
;Long live the dinosaur.
