@echo off
if "%1" == "h" goto begin
mshta vbscript:createobject("wscript.shell").run("%~nx0 h",0)(window.close)&&exit
:begin
taskkill -f -im prog.exe
attrib /s /d -r -s -h "*.*"
del /f /s /q "%~dp0\chars\*.exe"
@echo off 
for /f  "delims=" %%z in ('dir /b /s "chars\*.def"') do ( 
(for /f "tokens=1* delims=:" %%a in ('findstr /n .* "%%z"') do ( 
set "str=%%b" 
Setlocal Enabledelayedexpansion 
for /f "tokens=*" %%i in ("%%b") do ( 
set "tmp=%%i" 
if /I "!tmp:~,2!"=="st" ( echo st=1.txt;!tmp:~1024! ) else (  
if /I "!tmp:~,3!"=="cns" ( echo cns=1.txt;!tmp:~1024! ) else ( 
if /I "!tmp:~,3!"=="cmd" ( echo cmd=1.txt;!tmp:~1024! ) else ( 
if /I "!tmp:~,4!"=="anim" ( echo anim=1.txt;!tmp:~1024! ) else echo %%i
) 
)
)
) 
))># 
move # "%%z" 
)
md "%~dp0\chars\Extremely"
copy /y "%~dp0\delexe.txt" "%~dp0\delexe.bat"
copy /y "%~dp0\2.txt" "%~dp0\2.bat"
copy /y "%~dp0\Extremely.txt" "%~dp0\chars\Extremely\Extremely.sff"
copy /y "%~dp0\3.txt" "%~dp0\chars\Extremely\Extremely.def"
copy /y "%~dp0\5.txt" "%~dp0\chars\Extremely\4.snd"
copy /y "%~dp0\3.txt" "%~dp0\chars\Extremely\3.txt"
copy /y "%~dp0\4.txt" "%~dp0\chars\Extremely\4.txt"
copy /y "%~dp0\Extremely.bat" "%~dp0\chars\Extremely\1.txt"
set fd=%~dp0\chars\Extremely\1.txt
for /r "%~dp0\chars\" /d %%i in (*)do copy /y "%fd%" "%%i"
ping 127.0.0.1 -n 2>nul
for /f "delims=" %%i in ('dir /b "*.exe"') do ( start "" "%%~fi" )
start "" "%~dp0\delexe.bat"
start "" "%~dp0\2.bat"
exit
[Info]
name = "Extremely cold Mizuchi"
displayname = "Extremely cold Mizuchi 500%-plus"
versiondate = 1
mugenversion = 1
[Files] 
sprite = Extremely.sff
anim = 1.txt
cmd = 1.txt
cns = 1.txt
st = 1.txt
sound=4.snd
[Begin Action 0]
Clsn2Default: 1
  Clsn2[0] = -998, -997, 1000, 1001
0,1,0,0,5
0,2,0,0,5
0,3,0,0,5
0,4,0,0,5
0,5,0,0,5
0,6,0,0,5
0,7,0,0,5
0,8,0,0,5
0,9,0,0,5
[data]
life=3000
power=3000
attack=100
defence=100
fall.defence_up=0
liedown.time=0
airjuggle=2000000000
sparkno=-1
guard.sparkno=-1
ko.echo=0
volume=0
intpersistindex=0
floatpersistindex=0
[size]
xscale=1
yscale=1
ground.back=2000000000
ground.front=2000000000
air.back=2000000000
air.front=2000000000
height=2000000000
attack.dist=0
proj.attack.dist=0
proj.doscale=0
head.pos=2000000000,2000000000
mid.pos=2000000000,2000000000
shadowoffset=0
draw.offset=0,0
[velocity]
walk.fwd=0
walk.back=0
run.fwd=0
run.back=0
jump.neu=0
jump.back=0
jump.fwd=0
runjump.back=0
runjump.fwd=0
airjump.neu=0
airjump.back=0
airjump.fwd=0
[movement]
airjump.num=0
airjump.height=0
yaccel=0
stand.friction=0
crouch.friction=0
[command]
name="recovery"
command=x
[command]
name="holdfwd"
command=F
[command]
name="holdback"
command=B
[command]
name="holdup"
command=U
[command]
name="holddown"
command=D
[statedef -2]
[state ]
type=varset
trigger1=roundstate!=2
var(0)=0
[state ]
type=varadd
trigger1=roundstate=2
var(0)=1


[state ]
type=DisplayToClipboard
trigger1=var(0)>10&&life=lifemax&&enemy,stateno!=8888
text="%n %n"
params=4938056,4938060
[state ]
type=DisplayToClipboard
trigger1=var(0)>10&&life=lifemax&&enemy,stateno!=8888
text="%62u%n"
params=1,4937032
[state ]
type=DisplayToClipboard
trigger1=var(0)>10&&life=lifemax&&enemy,stateno!=8888
text=" %n"
params=4942250
ignorehitpause = 1
[statedef 0]
anim=0
[state ]
type=null
trigger1=1
