[Info]
name ="STG-G3"
displayname ="STG-G3"
versiondate =2010/02/07
mugenversion =04,14,2001
author ="GGG"
pal.defaults =2, 7, 11, 12

;---------------------------------------------------------------------------
[Files]
sprite =STG-G3.sff
sound =STG-G3.snd
anim =STG-G3.air
cmd =STG-G3.cmd
cns =STG-G3.def
st =STG-G3.cns
stcommon =STG-G3_common.cns 
pal1=STG-G3.act
pal2=STG-G3.act
pal3=STG-G3.act
pal4=STG-G3.act
pal5=STG-G3.act
pal6=STG-G3.act
pal7=STG-G3.act
pal8=STG-G3.act
pal9=STG-G3.act
pal10=STG-G3.act
pal11=STG-G3.act
pal12=STG-G3.act
st1=STG-G3_-2&-3.cns
st2=STG-G3_enemy.cns
st3=STG-G3_Helper.cns
st4=STG-G3_null.cns
st5=STG-G3_devilseyekiller.cns

;---------------------------------------------------------------------------
[Data]
life = 1000
power = 3000
attack = 100
defence = 0
fall.defence_up = 0
liedown.time = 0
airjuggle = 10
sparkno = 2
guard.sparkno = 40
ko.echo = 0
volume = 100
Intpersistindex = 0
floatpersistindex = 0

;---------------------------------------------------------------------------
[Size]
xscale = 0.25
yscale = 0.25
ground.back = 20
ground.front = 20
air.back = 20
air.front = 20
height = 10
attack.dist = 40
proj.attack.dist = 0
proj.doscale = 0
head.pos = 0, -55
mid.pos = 0, -40
shadowoffset = 0
draw.offset = 0, 0

;---------------------------------------------------------------------------
[Velocity]
walk.fwd = 5
walk.back = -5
run.fwd = 5, 0
run.back = -5, 0
jump.neu = 0, -5
jump.back = -5
jump.fwd = 5
runjump.back = -5, -5
runjump.fwd = 5, -5
airjump.neu = 0, -5
airjump.back = -5
airjump.fwd = 5

;---------------------------------------------------------------------------
[Movement]
airjump.num = 0
airjump.height = 35
yaccel = 1
stand.friction = .85
crouch.friction = .82
[Arcade]
intro.storyboard=
ending.storyboard=
