======================================================================================

At~Y`pAIpb`

byS[hGNXyGX{

======================================================================================

̃tH_̒gAt̃~Y`̃tH_ɓ˂ł
ϋoĂAtɊ

--------------------------------------------------------------------------------------

                               @@\ύX_

̍Uwp[destroyself̏ύXAtimeŎw肳ꂽ̂ŉʊOɏo悤

R{qƑ肪񕜂悤ɂȂĂ̂Ŏ{R{␳𓱓C

ʏŰ߁E̋ύX

--------------------------------------------------------------------------------------

@@@@@@@@@@@@@@@@@@AIxݒ

AI1`12̊ԂŃx𒲐߂邱Ƃł܂B

xP`PO܂ł̓K[h̍dƋZ̕pxȂǂς܂

xPP͒̐؂ւpɂɂĂ悤ɂȂ܂

xPQɂȂƉivR{Ă肵܂


--------------------------------------------------------------------------------------

@@@@@@@@@@@@@@@@@AIxύX@

Mizuchi.cmdJ

[State -3, AI]
Type = VarSet
TriggerAll = Var(59) <= 0
TriggerAll= RoundState<2 || (RoundState=2&&ctrl)
Trigger1 = Command = "AI0"
Trigger2 = Command = "AI1"
Trigger3 = Command = "AI2"
@@@@@()
Trigger51 = Command = "AI50"
Trigger52 = var(59)=0
Trigger52 = numhelper(10000)
Trigger52 = helper(10000),var(59)>0
var(59) = 11  ̐ύXĒ߂Ăi1`12j
ignorehitpause = 1

x12͕\łӖ܂A12ɂēȂĂm܂

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