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M.U.G.E.N ver 1.00 (2011.01.18) status log
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Parsing command line...
Command line: D:\Emiliano David\MUGEN\megaman mugen\Rockman 9 B & F\Rockman 9.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...OK
Initializing timer...performance timer enabled...frequency 3579545...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...Using SDL audio driver: dsound
Requesting mixer parameters (44100, 16, 2, 1024)...
Opened mixer with parameters (44100, 16, 2, 1024)...
OK
Initializing BGM...BGMThreadInit returned 0
OK
Initializing graphics...gameCoord 640x480...render mode 0_3...trying 640x480x16 mode 0x0...success...OK
Setting callbacks...OK
Initializing font...OK
Initializing game variables...OK
Loading system fonts...OK
Loading options...
Initializing pads...failed
Reinitializing input engine...OK
Remapping keys...OK
Reinitializing input engine...OK
Options loaded OK
Loading system...
  Load system file system.def...OK
  Load system spr...OK
  Load system snd...OK
  Load system fonts...OK
  Load system anim...OK
  Load [Title Info]...OK
  Load [Option Info]...OK
  Load [Select Info]...OK
  Load [VS Screen]...OK
  Load [Victory Screen]...OK
  Load [Demo Mode]...OK
  Load [Continue Screen]...OK
  Load [Game Over Screen]...OK
  Load [Win Screen]...OK
  Load [Survival Results Screen]...OK
  Load [Default Ending]...OK
  Load [End Credits]...OK
  Load TitleBG...VersusBG...VictoryBG...Error loading VictoryBG
SelectBG...OptionBG...OK
  Loading fight data
    Opening fight data file data/fight.def...OK
    Reading [Files]...OK
    Loading fonts...OK
    Load fight anim...OK
    Reading [Lifebar]...[Turns Lifebar]...[Simul Lifebar]...[Powerbar]...
    [Face]...[Simul Face]...[Turns Face]...
    [Name]...[Simul Name]...[Turns Name]...
    [Time]...[Combo]...[Round]...[WinIcon]...OK
    Allocating explods...OK
  Fight data loaded OK
System loaded OK
Initialize OK
Set up graphics...timer...OK
Playing storyboard intr.def: scene
Storyboard playback finished OK
Finished playing storyboard intr.def: scene
Initializing character info...OK
Initializing select screen...finding characters...
  Error reading character file: chars/---vacio----como la cabeza de calamix/---vacio----como la cabeza de calamix.def

  Error reading character file: chars/---vacio----como la cabeza de calamix/---vacio----como la cabeza de calamix.def

  Error reading character file: chars/---vacio----como la cabeza de calamix/---vacio----como la cabeza de calamix.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/---vacio----/---vacio----.def

  Error reading character file: chars/char/char.def
OK

Entering main loop
Entering character select.
attempting load and start...attempting load of sound/title.mp3...hooking mixer callback...
success!
starting BGM...
Options Screen
Return from Options Screen
attempting load and start...attempting load of sound/13_select.mp3...success!
starting BGM...
Loading character chars/Rockman 9/Rockman 9.def...
  Loading info...OK
  Loading cmd command set nesmegaman.cmd...OK
  Loading cns nesmegaman.cns...OK
  Loading cns ataques.cns...OK
  Loading cmd state entry nesmegaman.cmd...OK
  Loading common states common1.cns...OK
  Unloading command names...OK
  Loading sff nesmegaman.sff...OK
  Loading anim nesmegaman.air...OK
  Loading snd nesmegaman.snd...OK
  Loading pals...(1,1)(1,2)(1,3)(1,4)(1,5)(1,6)(1,7)(1,8)(1,9)OK
  SFF v1.01 palette hack engaged.
  4555 expressions (1717 on trigger lines)
Character Rockman 9.def loaded OK
Loading character chars/Hornet Man/Hornet Man.def...
  Loading info...OK
  Loading cmd command set hornetman.cmd...OK
  Loading cns hornetman.cns...OK
  Loading cmd state entry hornetman.cmd...OK
  Loading common states common1.cns...attempting load and start...attempting load of sound/start.mp3...success!
starting BGM...
OK
  Unloading command names...OK
  Loading sff hornetman.sff...OK
  Loading anim hornetman.air...OK
  Loading snd hornetman.snd...OK
  Loading pals...(1,1)OK
  SFF v1.01 palette hack engaged.
  2547 expressions (879 on trigger lines)
Character Hornet Man.def loaded OK
Initializing stage...
  Loading BG...attempting load of sound/08_hornetman.mp3...success!
OK
  Allocating helpers...OK
Stage initialized OK
Start of game loop
prebuffering BGM...
End of game loop
Total time: 49.84s
Total frames: 2742 	Skipped frames: 2
Avg game rate: 55.02
Avg frame rate: 54.98

Playing storyboard gameover.def: scene
attempting load and start...attempting load of data/gameover.mp3...success!
starting BGM...
Storyboard playback canceled 400:0 kD p0
Finished playing storyboard gameover.def: scene
Entering character select.
attempting load and start...attempting load of sound/title.mp3...success!
starting BGM...
Returned from main loop
Deinitializing...
Frames      : 2742
Time elapsed: 76.570 sec
ticks: 7657, tps: 100, start 203, end 7860

Clearing player cache...OK
Freeing character info...OK
Freeing select screen...OK
Freeing fight data...OK
Freeing system data...OK
Freeing game variables...OK
Deinitializing input...pad...keyboard...OK
Removing callbacks...OK
Deintializing timer...OK
Deinitializing graphics...OK
Deinitializing BGM...Cleaning up mixer callback...unhooking mixer callback...

Mixer callback was entered 3131 times
Mixer callback timing stats (last 3131 calls):
	22.000000 median, 22.091345 avg, 11.046272 sample std. dev.
Top 10 slowest times:	605 (1), 87 (1), 42 (1), 41 (1), 40 (1), 37 (5), 36 (5), 35 (10), 34 (8), 33 (9)
Top 10 fastest times:	8 (1), 10 (2), 11 (3), 12 (9), 13 (31), 14 (18), 15 (28), 16 (46), 17 (82), 18 (133)
OK
Deinitializing sound...OK
Successful program termination.

Log file successfully closed.
