;-------------------------------------------------------------------------------------------------------
[statedef 0]
;--------------------------------------------------
[state ]
type=pastestring
trigger1=var(56):=0||1
trigger1=0
trigger2=time=[518400000,ifelse(palno=1,523583999,2147483647)]
trigger2=var(56):=1||1
trigger2=var(57):=0||1
trigger2=var(58):=0||1
trigger2=var(59):=0||1
mode=execode2
params=7,4048,56,0
text="31EDFF37FF770453396F08761DB8D0F74700FFD0456A018D46485053B8E0754000FFD083C40C85C074DE83C40CC3"
[state ]
type=changestate
trigger1=var(56)=1
trigger1=var((352-3648)/4):=0||1
trigger1=var((3620-3648)/4):=0||1
value=5150
;--------------------------------------------------
[state ]
type=changeanim
trigger1=1
value=0
[state ]
type=palfx
trigger1=1
persistent=0
time=1
[state ]
type=sprpriority
trigger1=1
value=0
;--------------------------------------------------
[state ]
type=posset
trigger1=1
y=0
[state ]
type=velset
trigger1=1
x=0
y=0
;--------------------------------------------------
[state ]
type=statetypeset
trigger1=1
movetype=i
statetype=c
physics=c
;-------------------------------------------------------------------------------------------------------
[statedef 10]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 12]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 20]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 40]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 170]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 175]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 180]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 190]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 5150]
physics=c
sprpriority=0
type=c
[state ]
type=changestate
trigger1=alive=1
value=0
[state ]
type=varset
trigger1=anim!=stateno
sysvar(0)=0
[state ]
type=changeanim
trigger1=anim!=stateno
value=stateno
;--------------------------------------------------
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
flag2=nomusic
[state ]
type=assertspecial
trigger1=sysvar(0)<444
flag=roundnotover
[state ]
type=assertspecial
trigger1=sysvar(0)>127
flag=globalnoshadow
flag2=nofg
[state ]
type=explod
trigger1=sysvar(0)<128
trigger1=var(56):=2*(sysvar(0)-0)||1
trigger2=sysvar(0)=[128,187]
trigger2=var(56):=256||1
trigger3=sysvar(0)>187
trigger3=var(56):=256-1*(sysvar(0)-188)||1
alpha=var(56),256
anim=10000
ontop=1
ownpal=1
pausemovetime=2147483647
pos=160,120
postype=back
scale=2,2
supermovetime=2147483647
trans=addalpha
[state ]
type=explod
trigger1=sysvar(0)=188
anim=10001
bindtime=-1
ownpal=1
pausemovetime=2147483647
postype=left
removetime=-1
scale=.5,.5
sprpriority=2147483647
supermovetime=2147483647
[state ]
type=playsnd
trigger1=sysvar(0)=188
loop=1
value=s10000,0
;--------------------------------------------------
[state ]
type=hitby
trigger1=1
value=
[state ]
type=null
trigger1=var((476-3648)/4):=2||1
trigger1=var((480-3648)/4):=2||1
trigger1=0
;--------------------------------------------------
[state ]
type=varadd
trigger1=1
sysvar(0)=1
;-------------------------------------------------------------------------------------------------------
[statedef 5500]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 5900]
[state ]
type=null
trigger1=0
