;-------------------------------------------------------------------------------------------------------
[statedef 0]
[state ]
type=varset
trigger1=anim!=[0,1]
sysvar(0)=0
[state ]
type=changeanim
trigger1=anim!=[0,1]
value=ifelse(palno=1,0,1)
;--------------------------------------------------
[state ]
type=explod
trigger1=animelem=6,>=0
trigger1=(sysvar(0)-76)%200=0
anim=10000
ownpal=1
pausemovetime=2147483647
pos=4,0
scale=.25,.25
sprpriority=0
supermovetime=2147483647
trans=add
[state ]
type=explod
trigger1=animelem=6,>=0
alpha=128,256
anim=10001
ownpal=1
pausemovetime=2147483647
pos=8,-75
scale=.1+.005*((sysvar(0)-76)%10),.1+.005*((sysvar(0)-76)%10)
sprpriority=0
supermovetime=2147483647
trans=addalpha
[state ]
type=explod
trigger1=animelem=6,>=0
alpha=128,256
anim=10002
ownpal=1
pausemovetime=2147483647
pos=8,-75
scale=.025,.025
sprpriority=0
supermovetime=2147483647
trans=addalpha
vel=5-(.1*(random%101)),5-(.1*(random%101))
[state ]
type=explod
trigger1=animelem=6,>=0
alpha=128,256
anim=10002
ownpal=1
pausemovetime=2147483647
pos=8,-75
scale=.025,.025
sprpriority=0
supermovetime=2147483647
trans=addalpha
vel=5-(.1*(random%101)),5-(.1*(random%101))
[state ]
type=explod
trigger1=animelem=6,>=0
alpha=128,256
anim=10002
ownpal=1
pausemovetime=2147483647
pos=8,-75
scale=.025,.025
sprpriority=0
supermovetime=2147483647
trans=addalpha
vel=5-(.1*(random%101)),5-(.1*(random%101))
[state ]
type=explod
trigger1=animelem=6,>=0
alpha=128,256
anim=10002
ownpal=1
pausemovetime=2147483647
pos=8,-75
scale=.025,.025
sprpriority=0
supermovetime=2147483647
trans=addalpha
vel=5-(.1*(random%101)),5-(.1*(random%101))
[state ]
type=explod
trigger1=animelem=6,>=0
alpha=128,256
anim=10002
ownpal=1
pausemovetime=2147483647
pos=8,-75
scale=.025,.025
sprpriority=0
supermovetime=2147483647
trans=addalpha
vel=5-(.1*(random%101)),5-(.1*(random%101))
[state ]
type=playsnd
trigger1=animelem=2
channel=1
value=0,random%2
[state ]
type=playsnd
trigger1=animelem=6,>=0
trigger1=(sysvar(0)-76)%200=0
freqmul=.6
value=10200,0
[state ]
type=playsnd
trigger1=animelem=6,>=0
trigger1=(sysvar(0)-76)%200=0
freqmul=.75
value=10200,1
;--------------------------------------------------
[state ]
type=offset
trigger1=animelem=6,>=0
y=ifelse((sysvar(0)-76)%200<100,-.2*(((sysvar(0)-76)%200)-0),-20+.2*(((sysvar(0)-76)%200)-100))
;--------------------------------------------------
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
params=7,50000000
text="FF37FF770453B8D0F74700FFD083C40CC3"
;-------------------------------------------------------------------------------------------------------
[statedef 1]
[state ]
type=changestate
trigger1=1
value=0
;-------------------------------------------------------------------------------------------------------
[statedef 10]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 20]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 40]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 170]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 175]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 180]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 190]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 5150]
[state ]
type=varset
trigger1=anim!=stateno
sysvar(0)=0
[state ]
type=changeanim
trigger1=anim!=stateno
value=stateno
;--------------------------------------------------
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
[state ]
type=assertspecial
trigger1=sysvar(0)<180
flag=roundnotover
[state ]
type=explod
trigger1=sysvar(0)<16
alpha=64-4*sysvar(0),256
anim=10001
ownpal=1
pausemovetime=2147483647
pos=4,-74
scale=.1+.005*((sysvar(0)-16)%10),.1+.005*((sysvar(0)-16)%10)
sprpriority=0
supermovetime=2147483647
trans=addalpha
[state ]
type=palfx
trigger1=sysvar(0)<16
add=128+8*(sysvar(0)-0),128+8*(sysvar(0)-0),128+8*(sysvar(0)-0)
time=1
[state ]
type=playsnd
trigger1=sysvar(0)=0
channel=1
value=5150,0
[state ]
type=playsnd
trigger1=sysvar(0)<20
trigger1=(sysvar(0)-0)%5=0
freqmul=.8-.015*(sysvar(0)-0)
value=10100,0
[state ]
type=playsnd
trigger1=sysvar(0)<20
trigger1=(sysvar(0)-0)%5=0
freqmul=1-.01*(sysvar(0)-0)
value=10100,1
;--------------------------------------------------
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
params=7,50000000
text="FF37FF770453B8D0F74700FFD083C40CC3"
;-------------------------------------------------------------------------------------------------------
[statedef 5000]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 5500]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 5900]
[state ]
type=null
trigger1=0
